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3D Environment Modeling Jobs (NOW HIRING)

Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in one or more of the following areas: * 3D modeling, rendering, or environment creation for games ...

Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in one or more of the following areas: * 3D modeling, rendering, or environment creation for games ...

3D/Catia Expert

Chicago, IL ยท On-site

$100 - $125/hr

... a 3D environment (e.g., ECUs, harness integration, packaging).Create and maintain 3D models and assemblies for components and systems (e.g.,ECUs, housings, brackets, harness routing). * Ensure ...

3D Modeler

Brooklyn, NY ยท On-site

You'll own CAD modeling of handbag components, hands-on 3D printing and finishing, and laser cutting support. The right candidate thrives in a fast-paced environment, maintains strong attention to ...

3D Modeler

Corte Madera, CA ยท On-site

$65 - $66.66/hr

You will collaborate closely with industrial designers, providing essential modeling expertise and ... We're about creating an inclusive environment-one where different backgrounds, experiences, and ...

3D Modeler / Illustrator

Pasadena, CA ยท Remote

$40 - $44/hr

... environments, system visualizations, exploded/cutaway imagery, or similar commercial 3D work. Candidates with both 3D modeling/rendering and animation capabilities are especially encouraged to apply.

... modeling of facilities. Other associated work may be included, such as field surveying, design, CAD ... Create and manage data, drawing references, and part lists in multi-user environments using ...

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3d Environment Modeling information

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$39.5K

$78.5K

$124.5K

How much do 3d environment modeling jobs pay per year?

As of Sep 9, 2026, the average yearly pay for 3d environment modeling in the United States is $78,472.00, according to ZipRecruiter salary data. Most workers in this role earn between $58,500.00 and $98,000.00 per year, depending on experience, location, and employer.

What is 3d environment modeling?

A 3D Environment Modeling job involves creating digital environments for video games, films, simulations, and other media. Artists in this role design and build landscapes, structures, and objects that form the world of a project, ensuring they are visually appealing and optimized for performance. They use software like Blender, Maya, or 3ds Max and often collaborate with concept artists, level designers, and texture artists. Strong knowledge of modeling techniques, texturing, lighting, and rendering is essential.

What are the typical daily responsibilities for someone working in 3d environment modeling?

A 3D Environment Modeler typically spends their day creating models of landscapes, buildings, props, and other environmental elements for visual media such as games or film. Their work involves interpreting concept art, collaborating closely with art directors, level designers, and technical artists, and ensuring assets meet technical and aesthetic standards. Modelers often adjust their designs based on feedback from team members, optimize their models for performance, and integrate their work into game engines or production pipelines. Daily tasks can also include UV mapping, texturing, and occasional troubleshooting to address technical constraints. This role requires a balance of creative vision, technical precision, and open communication within a collaborative team setting.

What are the key skills and qualifications needed to thrive in 3d environment modeling?

To succeed in 3D Environment Modeling, proficiency in 3D modeling concepts, strong artistic fundamentals, and a relevant degree in art, design, or a related field are essential. Expertise with industry-standard software such as Autodesk Maya, Blender, 3ds Max, and experience using game engines like Unreal Engine or Unity is highly valued, along with any portfolio or certification evidence. Creativity, problem-solving, teamwork, and strong attention to detail help set candidates apart in this visually demanding field. These skills are critical to creating immersive, visually consistent environments that meet both artistic and technical requirements for games, film, or virtual production pipelines.

More about 3d Environment Modeling jobs

What cities are hiring for 3D Environment Modeling jobs?

Cities with the most 3D Environment Modeling job openings:

What are the most commonly searched types of 3D Environment Modeling jobs?

The most popular types of 3D Environment Modeling jobs are:

What states have the most 3D Environment Modeling jobs?

States with the most job openings for 3D Environment Modeling jobs include:

Infographic showing various 3D Environment Modeling job openings in the United States as of September 2026, with employment types broken down into 1% As Needed, 78% Full Time, 18% Part Time, 2% Contract, and 1% Nights. Highlights an 88% Physical, 2% Hybrid, and 10% Remote job distribution, with an average salary of $78,472 per year, or $37.7 per hour.

3D Environment Artist - Talent Pool (2026 Opportunities)

Portland, OR โ€ข Remote

$26 - $38/hr

Contractor

Medical, Dental, Vision, Retirement

Re-posted 16 days ago


Job description

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.

Check Us Out On ArtStation:
https://www.artstation.com/liquiddevelopment

We're building our 2026 talent pool for exceptional 3D Environment Artists! By applying, you're not applying for a specific role today-instead, you're joining a curated network of creative professionals that we may reach out to as new projects emerge. While this isn't an active opening at the moment, it helps us get to know your style and experience early on. If your skills and experience align with upcoming opportunities, we'll contact you to explore a potential collaboration. Join us now to stay on our radar for exciting future work.

We are currently seeking 3D Environment Artists who is passionate about creating high quality, game-ready environments and eager to contribute to a team of experienced artists on a long-term project. You will be embedded in a collaborative, cross-functional team - working closely with Concept Art, Animation, Engineering, and other teams to create environments that are faithful to the project's visual direction and design intentions.

Within your first 90 days, you will:

  • Learn a proprietary engine quickly and work effectively inside its constraints.
  • Deliver a complete environment area (assets + assembly + materials) that matches concept and art direction.
  • Do it with minimal supervision, asking smart questions early, and communicating progress clearly.

Some of the cool stuff you'll be doing:

  • Collaborate with art leadership to understand and develop artistically consistent captivating worlds
  • Model, texture and integrate in-game environments based on concepts, 3D mock-ups and art direction specifications
  • Build and maintain modular environment kits, including materials and trim sheets
  • Contribute to the project's organization and optimization of both data and production pipelines
  • Track and fix bugs during production and post production

Requirements

What you'll bring to the table:

  • A strong portfolio with recent work showcasing a range of stylistically different pieces showcasing real-time environments, hero assets, or modular kits (**must submit to be considered**)
  • 5+ years of experience in video game production with a track record of shipped projects
  • Possess a strong grasp of composition, visual design, and color theory
  • Proficiency in industry standard 3D modeling, sculpting, and texturing software
  • Experience shipping environment art in multiple game engines.
  • Technical proficiency in game environment art workflows such as topology, UVs, and optimized meshes
  • Strong knowledge of game production pipelines
  • Strong proactive collaboration and communication skills

Bonus Points!

  • Experience with Unreal Engine 5.

This is a fully remote ongoing contract only position. At this time, this position is not available to California residents.

Due to the high volume of applications, we kindly ask you to not reach out to the Liquid Development team. Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.

Benefits

What's in it for you?

If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:

  • Work alongside dynamic individuals in the gaming industry
  • Work within a company with upward career growth opportunities
  • Work Fully Remote
  • Full Time Employment Benefits for applicants located in US only include:
    • Medical, Dental, Vision benefits
    • Voluntary Long-term / Short-term Disability
    • 401K w/ company match
  • Salary RANGE: $56K - $80K per year ($26/hr to $38/hr)

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

Note to Recruitment Agencies

Please be advised that Keywords Studios does not consider unsolicited resumes, or any form of contact initiated by unauthorized third parties, including recruitment or placement agencies, unless a pre-existing, valid agreement is in place. Any fees incurred by unauthorized third parties will not be compensated by Keywords Studios.

AI Notice

Keywords Studios is committed to fair and ethical hiring practices. We expect candidates to conduct themselves with honesty and to participate in all applications and interviews independently, presenting their own knowledge and experience. Candidates should refrain from using AI assistance or third-party tools or services that could influence, capture, or otherwise interfere with the authenticity of the assessment process.

E-Verify Notification

This Organization Participates in E-Verify

Esta Organizacion Participa en E-Verify

PERSONAL DATA PROTECTION POLICY

By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice athttps://www.keywordsstudios.com/en/applicant-privacy-notice.ย 

Role Information: EN
Studio: Liquid Development
Location: Americas, United States, Oregon
Area of Work: Art Services
Service: Create
Employment Type: Full Time, Contractor
Working Pattern: Remote