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3D Hard Surface Modeling Jobs (NOW HIRING)

Confident SubD modeling in Max / Maya; * Knowledge of CAD modeling; * Sculpt of the hard surface assers in Zbrush; * Confident level of skill in creating low-poly models and retopology, understanding ...

3D Designer

New York, NY · On-site

$95K - $107K/yr

Social Description IcyBox is looking for a 3D Designer to bring our products and unboxing moments ... Build high-quality hard-surface models (watches, boxes, packaging, product details); organic ...

Job duties include, but not limited to, 3D Hard Surface Modeling, 3D model optimization, Texture creation, UV Mapping, Rigging, Animating, and Rendering. He /She should be knowing any 3DS knowledge.

$136K - $227K/yr

Working alongside Hard Surface Art Leads, and reporting to the Hard Surface Cosmetics Lead, the ... Their skills will include; a keen artistic eye for 'clean' 3D modeling, documenting existing ...

Hard Surface Outsource Lead

Cary, NC · On-site

$14.75 - $19.50/hr

... 3D modeling for both hard and soft surfaces. The ideal candidate would be a talented 3D artist who is able to communicate equally effectively, both with outsource partners and internal teams, to ...

Performing hard and soft surface modeling within ZBrush. Requirements: * Applicant must have experience with product development and design, 3D modeling, and design thinking. * Experience with ZBrush ...

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3d Hard Surface Modeling information

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$39.5K

$78.5K

$124.5K

How much do 3d hard surface modeling jobs pay per year?

As of Sep 10, 2026, the average yearly pay for 3d hard surface modeling in the United States is $78,472.00, according to ZipRecruiter salary data. Most workers in this role earn between $58,500.00 and $98,000.00 per year, depending on experience, location, and employer.

What is 3d hard surface modeling?

A 3D Hard Surface Modeling job involves creating detailed, realistic, or stylized models of mechanical, weapon, vehicle, and architectural objects for video games, films, or product visualization. Artists use software like Blender, Maya, or 3ds Max to design high-quality assets that emphasize clean topology and precision. Unlike organic modeling, hard surface modeling focuses on non-deformable objects with well-defined edges and surfaces. These models are often textured, lit, and optimized for real-time rendering or high-quality renders.

What are the key skills and qualifications needed to thrive in 3d hard surface modeling?

To thrive as a 3D Hard Surface Modeler, you need strong proficiency in digital modeling, a solid grasp of form and detail, and a background in art, design, or computer graphics. Mastery of industry-standard software such as Autodesk Maya, 3ds Max, Blender, or ZBrush, along with knowledge of rendering engines and, at times, related certifications, is crucial. Attention to detail, creative problem-solving, and effective communication make candidates stand out by ensuring both aesthetic quality and functional collaboration with teams. These skills and qualities are essential for producing production-ready models that meet project specifications and strict visual standards in industries like film, games, and engineering.

What are the typical day-to-day responsibilities of a 3d hard surface modeler?

As a 3D Hard Surface Modeler, your daily tasks often include creating detailed digital models of objects such as vehicles, machinery, environments, or props based on concept art or technical specifications. You'll frequently collaborate with concept artists, animators, texture artists, and other 3D specialists to ensure your models fit seamlessly into larger projects. Quality checking, refining topology, and optimizing models for various uses (such as real-time engines or high-resolution rendering) are also routine. This role is generally team-oriented, requiring regular communication and feedback integration to meet project milestones and standards.

What cities are hiring for 3D Hard Surface Modeling jobs?

Cities with the most 3D Hard Surface Modeling job openings:

What are the most commonly searched types of 3D Hard Surface Modeling jobs?

The most popular types of 3D Hard Surface Modeling jobs are:

What states have the most 3D Hard Surface Modeling jobs?

States with the most job openings for 3D Hard Surface Modeling jobs include:

What other helpful pages are available for 3D Hard Surface Modeling?

Other pages related to 3D Hard Surface Modeling:

Infographic showing various 3D Hard Surface Modeling job openings in the United States as of September 2026, with employment types broken down into 86% Full Time, 7% Part Time, and 7% Contract. Highlights an 89% In-person, and 11% Remote job distribution, with an average salary of $78,472 per year, or $37.7 per hour.

Realistic 3D Hard Surface Artist, Middle/Senior

On-site

Other

Posted 9 days ago


Job description

Realistic 3D Hard Surface Artist, Middle/Senior

Room 8 Studio is Room 8 Group's Art team, delivering world-leading art solutions for game developers and publishers. Our capabilities span concept art, characters and environments, UI and UX, 2D and 3D, and everything in between. Our team of artists works with hundreds of game-makers each year to bring their ideas to life. With experience on franchises like Call of Duty, Overwatch, Diablo, and dozens more, our artwork is known for its quality, whatever the visual style.

Room 8 Group is an end-to-end strategic partner in external game development. Working across all platforms, the company provides creative and technical expertise across game development, technology, art, trailers, and QA for AAA and AA games. More at the room8group.com

  • Locations: Armenia; Bulgaria; Croatia; Czech Republic; Estonia; Georgia; Latvia; Lithuania; Moldova; Poland; Portugal; Romania; Serbia; Slovakia; Slovenia; Turkey; Ukraine
  • Cooperation: Remote

Next great challenge is coming:

We are looking for highly qualified artists with the skills to create hard surface assets for AAA games.

The ideal candidate is able to complete all stages of model creation - from blockout to implementation in the engine, is familiar with various pipelines and has a deep understanding of form, construction and materials.

If you recognize yourself in this description, you are a team player, focused on results and development - Room 8 Studio is looking forward to you!

Superpowers
you have are
  • Confident SubD modeling in Max / Maya;
  • Knowledge of CAD modeling;
  • Sculpt of the hard surface assers in Zbrush;
  • Confident level of skill in creating low-poly models and retopology, understanding the principles of modular systems, the ability to optimally distribute polygons on the asset;
  • Ability to create optimal UV mapping for various types of textures (tiles, rectangular, UDIM);
  • Ability to bake in several programs to solve problems encountered during baking;
  • Texturing in Substance Painter;
  • Basic knowledge of Substance Designer;
  • Understanding of the import and materials setting in the engines (UnrealEngine 4, Unity, Lumberyard etc);
  • Understanding of modern pipelines and requirements for creating realistic weapons and equipment;
  • Ability to follow and correctly interpret / improve the concept idea;
You’re a rockstar
if you have
  • Knowledge of Marvelous Designer;
  • Materials creation in Substance Designer;
  • English at Intermediate level and above.
As a part of Room 8
studio, you will
  • Create high-poly and low-poly models of equipment and weapons for games on given concepts and requirements;
  • Create optimal UV mapping and texture baking (normal, AO, etc.);
  • Texturing;
  • Work with game engines.
  • Competitive financial reward (yes, we are fair enough);
  • Culture of diversity & inclusion to unite the most outstanding talents;
  • Community of people who understand your game passion.
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