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Temporary 3D Hard Surface Modeling Jobs (NOW HIRING)

3D Artist

Menlo Park, CA · On-site

$50 - $80/hr

Title: 3D Artist Location: Remote US Duration: 8 months + Extensions Compensation: $50-80/hr Work ... Hard Surface Modeling: * Model assets with a focus on accuracy and realism. * Maintain clean ...

Job duties include, but not limited to, 3D Hard Surface Modeling, 3D model optimization, Texture creation, UV Mapping, Rigging, Animating, and Rendering. He /She should be knowing any 3DS knowledge.

Performing hard and soft surface modeling within ZBrush. Requirements: * Applicant must have experience with product development and design, 3D modeling, and design thinking. * Experience with ZBrush ...

Create and develop 3D surface models (Class A / freeform) and mechanical parts, with Rhino3D as the preferred CAD tool * Ensure high-quality surface continuity (G0, G1, G2), precise curvature control ...

Create and develop 3D surface models (Class A / freeform) and mechanical parts, with Rhino3D as the preferred CAD tool * Ensure high-quality surface continuity (G0, G1, G2), precise curvature control ...

3D Modeler

Winter Garden, FL · On-site

$57K - $104K/yr

Primary Responsibilities • Build high-quality, optimized hard-surface 3D models according to project specifications • Collaborate with other 3D modelers and multi-disciplinary teams to refine ...

New

Primary Responsibilities • Build high-quality, optimized hard-surface 3D models according to project specifications • Collaborate with other 3D modelers and multi-disciplinary teams to refine ...

New

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Temporary 3D Hard Surface Modeling information

See salary details

$39.5K

$78.5K

$124.5K

How much do temporary 3d hard surface modeling jobs pay per year?

As of Jun 13, 2026, the average yearly pay for temporary 3d hard surface modeling in the United States is $78,472.00, according to ZipRecruiter salary data. Most workers in this role earn between $58,500.00 and $98,000.00 per year, depending on experience, location, and employer.

What are some common challenges faced by Temporary 3D Hard Surface Modelers, and how can they be addressed?

Temporary 3D Hard Surface Modelers often face challenges such as adapting quickly to new pipelines, meeting tight project deadlines, and ensuring their models align with established art direction. Because contracts are short-term, it's essential to communicate clearly with team members and ask questions early to understand project requirements. Familiarizing yourself with the studio's preferred tools and workflows before starting can help streamline your integration into the team and boost productivity.

What are the key skills and qualifications needed to thrive as a Temporary 3D Hard Surface Modeler, and why are they important?

To thrive as a Temporary 3D Hard Surface Modeler, you need strong proficiency in 3D modeling, texturing, and an understanding of form and detail, typically supported by a portfolio and experience with industry-standard practices. Familiarity with technical tools like Autodesk Maya, 3ds Max, Blender, and related rendering engines, as well as knowledge of file pipelines and possibly certification in these tools, is often required. Attention to detail, time management, and the ability to take feedback and collaborate effectively are key soft skills for this role. These competencies ensure high-quality, accurate models are delivered on schedule, meeting project specifications in fast-paced production environments.

What are Temporary 3D Hard Surface Modeling jobs?

Temporary 3D Hard Surface Modeling jobs involve creating digital models of objects with rigid, non-organic surfaces, such as vehicles, machinery, weapons, or architectural elements, for a set project duration. These roles are often found in industries like video games, film, or product design, where artists work on a contract or freelance basis to complete specific tasks. The work requires a strong understanding of modeling software (like Blender, Maya, or 3ds Max) and the ability to follow technical and artistic guidelines. Temporary positions allow companies to scale their teams for particular projects without committing to long-term employment.
More about Temporary 3D Hard Surface Modeling jobs
What cities are hiring for Temporary 3D Hard Surface Modeling jobs? Cities with the most Temporary 3D Hard Surface Modeling job openings:
What are the most commonly searched types of 3D Hard Surface Modeling jobs? The most popular types of 3D Hard Surface Modeling jobs are:
What states have the most Temporary 3D Hard Surface Modeling jobs? States with the most job openings for Temporary 3D Hard Surface Modeling jobs include:
What job categories do people searching Temporary 3D Hard Surface Modeling jobs look for? The top searched job categories for Temporary 3D Hard Surface Modeling jobs are:
Infographic showing various Temporary 3D Hard Surface Modeling job openings in the United States as of June 2026, with employment types broken down into 2% Locum Tenens, 1% As Needed, 85% Full Time, 3% Part Time, and 9% Contract. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $78,472 per year, or $37.7 per hour.

3D Artist (Hard Surface Modeler)

Scattermesh

Herndon, VA • On-site

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 11 days ago


Job description

Job Summary
Scattermesh is expanding its team and we are looking to hire experienced Hard Surface Modelers to work across client projects on a full time basis in Herndon, VA. This role requires an artist with a keen eye for detail and an attention to the storytelling that lies in the creation of 3D models. We're looking for an artist who specializes in photorealistic models of hard surface props, vehicles, and buildings. The ideal candidate has mastery of ideal model topology, texturing, shader networks, and physically based rendering.
Responsibilities and Duties
  • Recreate Reality - Create 3D objects from photo reference with a high degree of realism and accuracy to life
  • Tell Stories - Objects carry life, portray the backstory of objects through their textures and details
  • Solve Problems - Use your experience and knowledge to push our workflow further. When new challenges arise come armed with options to deliver quality products.
  • Deliver - Be able to work with the team to communicate, collaborate, and deliver within a schedule.

Qualifications and Skills
  • Mastery of hard surface topology principles
  • Mastery of PBR surfacing
  • Knowledge of preparing 3D models for rendering within Maya using Arnold shader nodes
  • Ability to retopologize models either CAD or from Photogrammetry scans
  • Strong sense of color, space, light, and materials
  • Communicate effectively with team members across departments
  • Environment modeling skills/knowledge is a plus
  • Proficiency in Adobe Substance 3D Painter is required, Designer is a plus
  • Marvelous Designer or similar tool proficiency is a plus
  • Capable of producing high quality props, objects, vehicles, etc for photo real VFX composites

Benefits and Perks
Scattermesh is as obsessed about our employees as our customers. We want to provide great benefits and perks so you can focus on making an impact. We recognize that industry is moving away from better benefits so we have decided to do our part to start reversing the trend. Join us in our quest to disrupt, transform and innovate.
Benefits
  • Competitive Market Leading Pay
  • 25-30 days - Paid Time Off (PTO) / Holiday
  • 100% Company paid medical/dental/vision/plans
  • Health Savings Account (HSA)
  • Dependent Care Flexible Spending Account (FSA)
  • 401(k) Matching with no cliff vest