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Summer 3D Hard Surface Modeling Jobs (NOW HIRING)

... modeling Rigging hard surface models Rigging soft surface models 2D/ 3D FX skills Game Engine o Importing assets to game engine o Material setup o Lighting o Scene dressing o Prefab basics o ...

3D Designer

New York, NY · On-site

$95K - $107K/yr

Social Description IcyBox is looking for a 3D Designer to bring our products and unboxing moments ... Build high-quality hard-surface models (watches, boxes, packaging, product details); organic ...

New

Job duties include, but not limited to, 3D Hard Surface Modeling, 3D model optimization, Texture creation, UV Mapping, Rigging, Animating, and Rendering. He /She should be knowing any 3DS knowledge.

Hard Surface Outsource Lead

Cary, NC · On-site

$14.75 - $19.50/hr

... 3D modeling for both hard and soft surfaces. The ideal candidate would be a talented 3D artist who is able to communicate equally effectively, both with outsource partners and internal teams, to ...

Performing hard and soft surface modeling within ZBrush. Requirements: * Applicant must have experience with product development and design, 3D modeling, and design thinking. * Experience with ZBrush ...

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Summer 3D Hard Surface Modeling information

See salary details

$39.5K

$78.5K

$124.5K

How much do summer 3d hard surface modeling jobs pay per year?

As of Aug 22, 2026, the average yearly pay for summer 3d hard surface modeling in the United States is $78,472.00, according to ZipRecruiter salary data. Most workers in this role earn between $58,500.00 and $98,000.00 per year, depending on experience, location, and employer.

What is a summer 3D hard surface modeler?

A Summer 3D Hard Surface Modeling job typically refers to a temporary, internship, or seasonal position where individuals create digital models of rigid, non-organic objects such as vehicles, machinery, architecture, and props for video games, films, or product visualization. Hard surface modeling focuses on objects with defined edges and surfaces, as opposed to organic modeling, which deals with living creatures. Summer positions often provide students or entry-level artists with hands-on experience, exposure to industry-standard software like Blender, Maya, or 3ds Max, and opportunities to collaborate with professional teams.

What are the key skills and qualifications needed to thrive as a summer 3D hard surface modeler?

To thrive as a Summer 3D Hard Surface Modeler, you need proficiency in 3D modeling principles, a strong portfolio demonstrating hard surface assets, and relevant education or coursework in digital art or 3D design. Familiarity with industry-standard software like Autodesk Maya, Blender, or 3ds Max, and sometimes experience with game engines like Unreal or Unity, is typically required. Attention to detail, creativity, and strong problem-solving and communication skills help you stand out in collaborative, fast-paced project environments. These skills and qualities ensure efficient production of high-quality models that meet technical and artistic requirements for visual media projects.

What are some common challenges faced by summer 3D hard surface modelers, and how can they be overcome?

Summer 3D Hard Surface Modelers often face tight project deadlines and the need to quickly adapt to different design styles or software workflows. Balancing high-quality modeling with efficiency can be challenging, particularly when collaborating with larger art teams or integrating assets into ongoing projects. To succeed, it's helpful to proactively seek feedback, remain flexible with workflow changes, and consistently communicate with supervisors and peers. Developing a strong understanding of the studio’s preferred modeling pipeline and asset management systems can also help streamline your work and reduce revision cycles.

What is the difference between Summer 3D Hard Surface Modeling vs Summer 3D Character Modeling?

AspectSummer 3D Hard Surface ModelingSummer 3D Character Modeling
Skills & ToolsFocus on creating mechanical, architectural, and industrial objects using software like Maya, 3ds Max, or BlenderFocus on creating realistic or stylized human or creature characters, often using ZBrush, Maya, or Blender
Work EnvironmentTypically in game, film, or product design industriesPrimarily in gaming, animation, and film industries
CredentialsPortfolio demonstrating hard surface assets, proficiency in modeling softwarePortfolio with character models, anatomy knowledge, and sculpting skills

Summer 3D Hard Surface Modeling and Summer 3D Character Modeling share common 3D software skills but differ in focus: hard surface emphasizes mechanical and industrial objects, while character modeling centers on organic forms. Both roles are vital in entertainment and design industries, requiring strong portfolios and technical proficiency.

What cities are hiring for Summer 3D Hard Surface Modeling jobs?

Cities with the most Summer 3D Hard Surface Modeling job openings:

What are the most commonly searched types of 3D Hard Surface Modeling jobs?

The most popular types of 3D Hard Surface Modeling jobs are:

What states have the most Summer 3D Hard Surface Modeling jobs?

States with the most job openings for Summer 3D Hard Surface Modeling jobs include:

3D Video Production Artist

CTI

Memphis, TN • On-site

Full-time

Posted 14 days ago


Job description

PURPOSE OF POSITION: This position is part of a development team creating both high-level interactive courseware and case study videos; responsible for the conception, design, and development of 3D visuals and videos for final delivery of computer-based training courseware. This position will be responsible for creating 3d animations as well as previz and post-production tasks such as animatics and video editing. Additional skills in 3d modeling, rigging, and game engine tasks such as lighting, camera staging, and scene setup will strengthen success in this role to cover a wide range of abilities in the 3d production pipeline.

QUALIFICATIONS: Education: Bachelor's Degree in 3D animation or 3D art/ game design (with animation skills) Training and Experience: 3+ years' experience working as a 3D Animator or Multimedia/ Technical Artist Proficiency in industry standard 3D software for animation and modeling Proficiency in video editing software Experience in game engine(s) Experience in animatic creation Experience in 3D video production pipeline Required Software: Autodesk Maya or 3DsMax Adobe Creative Suite o Premier o Photoshop Unity (non-coding) Other Preferred Software: Substance Painter Unreal Engine/ Meta Human Source Control Systems (Plastic, Perforce) Cascadure General Skills: Oral, written, and visual communication skills Handle multiple tasks, be flexible with assignments, and meet deadlines Collaborates well and can work with little to no supervision Follow organization and naming conventions for file and project structures Ability to troubleshoot technical issues, creatively problem-solve Ability to research new ways of working to keep our team innovative and working smarter, not harder Other Preferred Skills: 3D soft surface/ character modeling Rigging hard surface models Rigging soft surface models 2D/ 3D FX skills Game Engine o Importing assets to game engine o Material setup o Lighting o Scene dressing o Prefab basics o Rendering image sequences in game engine Portfolio: Must submit link to portfolio/ demo reel. Include examples of animation, animatics, storyboarding, 3D modeling (UV, wireframes, and texture maps). Rigging and game engine rendering a plus.

DUTIES AND RESPONSIBILITIES: Skills: PreViz Skills o Storyboarding Ability to understand/ interpret script storyboards Create story visuals for case study scenarios using 3d/ 2d mediums Plan shots with animation needs and storytelling efficiency in mind Strong eye for compositions that emphasize story points and keep 3d camera limitations in mind o 3D layout Prep 3d scenes by set dressing and environment generation for animation projects Prep 3d cameras to match storyboard visuals for final rendering o Animatics Combine and arrange storyboard visuals with audio tracks Strong sense of story flow, timing, and pacing 3D Animation o Animate 3d props, aircraft, characters, and 3d cameras o Animate with natural posing/gestures and the key principles of animation o Facial animation and lip syncing Postproduction Skills o Non-linear video compositing and editing to create animatics and videos o Organize, combine, cut, and arrange footage, image sequences, and audio o Strong eyes/ ears to spot animation errors, color correct, and fix audio o Strong sense of timing and pacing for story flow 3D hard surface modeling o Create general props and technically accurate aircraft using reference o Clean, organize, and prep assets for game engine use o Create materials as needed, including texture maps and UV unwrapping SUPERVISORY/MANAGEMENT RESPONSIBILITY: None