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Internship 3D Hard Surface Modeling Jobs (NOW HIRING)

... modeling Rigging hard surface models Rigging soft surface models 2D/ 3D FX skills Game Engine o Importing assets to game engine o Material setup o Lighting o Scene dressing o Prefab basics o ...

3D Designer

New York, NY ยท On-site

$95K - $107K/yr

Social Description IcyBox is looking for a 3D Designer to bring our products and unboxing moments ... Build high-quality hard-surface models (watches, boxes, packaging, product details); organic ...

Job duties include, but not limited to, 3D Hard Surface Modeling, 3D model optimization, Texture creation, UV Mapping, Rigging, Animating, and Rendering. He /She should be knowing any 3DS knowledge.

Hard Surface Outsource Lead

Cary, NC ยท On-site

$14.75 - $19.50/hr

... 3D modeling for both hard and soft surfaces. The ideal candidate would be a talented 3D artist who is able to communicate equally effectively, both with outsource partners and internal teams, to ...

Performing hard and soft surface modeling within ZBrush. Requirements: * Applicant must have experience with product development and design, 3D modeling, and design thinking. * Experience with ZBrush ...

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Internship 3D Hard Surface Modeling information

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How much do internship 3d hard surface modeling jobs pay per hour?

As of Aug 25, 2026, the average hourly pay for internship 3d hard surface modeling in the United States is $19.31, according to ZipRecruiter salary data. Most workers in this role earn between $16.11 and $20.91 per hour, depending on experience, location, and employer.

What is an internship in 3D hard surface modeling?

An Internship in 3D Hard Surface Modeling is a temporary position where students or recent graduates gain hands-on experience creating digital models of non-organic objects, such as vehicles, machinery, and architectural elements, using specialized 3D software. Interns typically work under the supervision of experienced artists to develop their skills, contribute to real projects, and learn industry workflows. This type of internship is common in industries like video games, film, animation, and product design, providing valuable exposure and networking opportunities for aspiring 3D artists.

What types of projects and software can I expect to work with during a 3D hard surface modeling internship?

As a 3D Hard Surface Modeling intern, you'll typically work on projects involving the creation of mechanical objects, vehicles, weapons, or architectural elements for games, animation, or product visualization. Most internships expect familiarity with industry-standard software such as Autodesk Maya, Blender, or 3ds Max, and sometimes ZBrush for detailing. You'll likely collaborate with other artists and departments, learning pipeline workflows and receiving feedback from senior modelers to improve your skills. This environment offers valuable hands-on experience and insight into professional asset creation and teamwork.

What are the key skills and qualifications needed to thrive as an internship 3D hard surface modeling artist, and why are they important?

To thrive as an Internship 3D Hard Surface Modeling artist, you need a solid understanding of 3D modeling fundamentals, design principles, and proficiency in relevant software, often demonstrated through a portfolio or coursework in game art or industrial design. Familiarity with tools such as Autodesk Maya, Blender, ZBrush, and possibly experience with game engines like Unreal Engine or Unity is typically required. Attention to detail, creativity, and effective communication are soft skills that set interns apart in team environments. These skills and qualities are essential for creating high-quality 3D assets and efficiently collaborating with other artists and developers in a production pipeline.

What is the difference between Internship 3D Hard Surface Modeling vs 3D Hard Surface Artist?

AspectInternship 3D Hard Surface Modeling3D Hard Surface Artist
CredentialsTypically students or entry-level with basic 3D skillsProfessional portfolio, possibly certifications in 3D software
Work EnvironmentInternship programs, training-focusedDesign studios, gaming, film, or product visualization companies
Industry UsageUsed for training and skill developmentFull-time employment or freelance work in 3D modeling
Search IntentLearning opportunities, entry-level rolesProfessional job opportunities, portfolio building

In summary, Internship 3D Hard Surface Modeling is an entry-level position focused on training and skill development, while a 3D Hard Surface Artist is a professional role requiring a strong portfolio and experience in the industry.

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Cities with the most Internship 3D Hard Surface Modeling job openings:

What are the most commonly searched types of 3D Hard Surface Modeling jobs?

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States with the most job openings for Internship 3D Hard Surface Modeling jobs include:

Infographic showing various Internship 3D Hard Surface Modeling job openings in the United States as of August 2026, with employment types broken down into 80% Full Time, 16% Part Time, 3% Contract, and 1% Nights. Highlights an 95% Physical, 1% Hybrid, and 4% Remote job distribution, with an average salary of $40,174 per year, or $19.3 per hour.

3D Video Production Artist

CTI

Memphis, TN โ€ข On-site

Full-time

Posted 17 days ago


Job description

PURPOSE OF POSITION: This position is part of a development team creating both high-level interactive courseware and case study videos; responsible for the conception, design, and development of 3D visuals and videos for final delivery of computer-based training courseware. This position will be responsible for creating 3d animations as well as previz and post-production tasks such as animatics and video editing. Additional skills in 3d modeling, rigging, and game engine tasks such as lighting, camera staging, and scene setup will strengthen success in this role to cover a wide range of abilities in the 3d production pipeline.

QUALIFICATIONS: Education: Bachelor's Degree in 3D animation or 3D art/ game design (with animation skills) Training and Experience: 3+ years' experience working as a 3D Animator or Multimedia/ Technical Artist Proficiency in industry standard 3D software for animation and modeling Proficiency in video editing software Experience in game engine(s) Experience in animatic creation Experience in 3D video production pipeline Required Software: Autodesk Maya or 3DsMax Adobe Creative Suite o Premier o Photoshop Unity (non-coding) Other Preferred Software: Substance Painter Unreal Engine/ Meta Human Source Control Systems (Plastic, Perforce) Cascadure General Skills: Oral, written, and visual communication skills Handle multiple tasks, be flexible with assignments, and meet deadlines Collaborates well and can work with little to no supervision Follow organization and naming conventions for file and project structures Ability to troubleshoot technical issues, creatively problem-solve Ability to research new ways of working to keep our team innovative and working smarter, not harder Other Preferred Skills: 3D soft surface/ character modeling Rigging hard surface models Rigging soft surface models 2D/ 3D FX skills Game Engine o Importing assets to game engine o Material setup o Lighting o Scene dressing o Prefab basics o Rendering image sequences in game engine Portfolio: Must submit link to portfolio/ demo reel. Include examples of animation, animatics, storyboarding, 3D modeling (UV, wireframes, and texture maps). Rigging and game engine rendering a plus.

DUTIES AND RESPONSIBILITIES: Skills: PreViz Skills o Storyboarding Ability to understand/ interpret script storyboards Create story visuals for case study scenarios using 3d/ 2d mediums Plan shots with animation needs and storytelling efficiency in mind Strong eye for compositions that emphasize story points and keep 3d camera limitations in mind o 3D layout Prep 3d scenes by set dressing and environment generation for animation projects Prep 3d cameras to match storyboard visuals for final rendering o Animatics Combine and arrange storyboard visuals with audio tracks Strong sense of story flow, timing, and pacing 3D Animation o Animate 3d props, aircraft, characters, and 3d cameras o Animate with natural posing/gestures and the key principles of animation o Facial animation and lip syncing Postproduction Skills o Non-linear video compositing and editing to create animatics and videos o Organize, combine, cut, and arrange footage, image sequences, and audio o Strong eyes/ ears to spot animation errors, color correct, and fix audio o Strong sense of timing and pacing for story flow 3D hard surface modeling o Create general props and technically accurate aircraft using reference o Clean, organize, and prep assets for game engine use o Create materials as needed, including texture maps and UV unwrapping SUPERVISORY/MANAGEMENT RESPONSIBILITY: None