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Remote 3D Hard Surface Modeling Jobs (NOW HIRING)

High-quality 3D modeling hard-surface assets * Physically-based Rendering (PBR) experience for game modeling/sculpting * Previous experience working with low-poly/game-ready assets * Full Texturing ...

This is a full-time, paid, fully remote internship with flexible scheduling, provided equipment and software, and support from a collaborative 3D team. Responsibilities * Create and modify 3D models ...

High-quality 3D modeling: Hard-surface or Sculpted (Human Characters and/or Creatures) * Physically-based Rendering (PBR) experience for game modeling/sculpting required. * Previous experience ...

Create 3D models and surfaces for construction projects (roadway, highway, bridge) * Convert 3D models into machine control files (SVD, SVL, .DC, .CAL, .DSZ) * Generate quantities for roadway ...

Jun 8, 2026 Type: Part-Time Contract (10 hrs/week) Duration: 3-4 Months Location: 100% Remote ... Strong proficiency in 3D modeling, texturing, lighting, and rigging. Responsibilities ...

M&S people simply "care hard", and this reflects in our work products, our interactions, and our ... Model, texture, shade, and light assets for high-quality scientific and technical visualization

M&S people simply "care hard", and this reflects in our work products, our interactions, and our ... Model, texture, shade, and light assets for high-quality scientific and technical visualization

Deftly create 3D models from the graphics of style guides from a wide variety of clients ... Remote Environment * Full Benefits Package * 401K Vesting Immediately * Psychological Safety

Rhino Tutor

Erie, PA · Remote

$40/hr

Deep knowledge of Rhinoceros 3D NURBS modeling, surface creation, solid modeling, Grasshopper parametric design, rendering, and digital fabrication preparation. Ability to explain NURBS curves and ...

Deep knowledge of Rhinoceros 3D NURBS modeling, surface creation, solid modeling, Grasshopper parametric design, rendering, and digital fabrication preparation. Ability to explain NURBS curves and ...

Rhino Tutor

AR · Remote

$40/hr

Deep knowledge of Rhinoceros 3D NURBS modeling, surface creation, solid modeling, Grasshopper parametric design, rendering, and digital fabrication preparation. Ability to explain NURBS curves and ...

Rhino Tutor

Salem, VA · Remote

$40/hr

Deep knowledge of Rhinoceros 3D NURBS modeling, surface creation, solid modeling, Grasshopper parametric design, rendering, and digital fabrication preparation. Ability to explain NURBS curves and ...

Rhino Tutor

Buffalo, NY · Remote

$40/hr

Deep knowledge of Rhinoceros 3D NURBS modeling, surface creation, solid modeling, Grasshopper parametric design, rendering, and digital fabrication preparation. Ability to explain NURBS curves and ...

Rhino Tutor

Phoenix, AZ · Remote

$40/hr

Deep knowledge of Rhinoceros 3D NURBS modeling, surface creation, solid modeling, Grasshopper parametric design, rendering, and digital fabrication preparation. Ability to explain NURBS curves and ...

Deep knowledge of Rhinoceros 3D NURBS modeling, surface creation, solid modeling, Grasshopper parametric design, rendering, and digital fabrication preparation. Ability to explain NURBS curves and ...

Rhino Tutor

Wheaton, IL · Remote

$40/hr

Deep knowledge of Rhinoceros 3D NURBS modeling, surface creation, solid modeling, Grasshopper parametric design, rendering, and digital fabrication preparation. Ability to explain NURBS curves and ...

Rhino Tutor

MA · Remote

$40/hr

Deep knowledge of Rhinoceros 3D NURBS modeling, surface creation, solid modeling, Grasshopper parametric design, rendering, and digital fabrication preparation. Ability to explain NURBS curves and ...

Rhino Tutor

Nashville, TN · Remote

$40/hr

Deep knowledge of Rhinoceros 3D NURBS modeling, surface creation, solid modeling, Grasshopper parametric design, rendering, and digital fabrication preparation. Ability to explain NURBS curves and ...

Rhino Tutor

Florence, SC · Remote

$40/hr

Deep knowledge of Rhinoceros 3D NURBS modeling, surface creation, solid modeling, Grasshopper parametric design, rendering, and digital fabrication preparation. Ability to explain NURBS curves and ...

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Remote 3D Hard Surface Modeling information

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How much do remote 3d hard surface modeling jobs pay per year?

As of Jun 9, 2026, the average yearly pay for remote 3d hard surface modeling in the United States is $78,472.00, according to ZipRecruiter salary data. Most workers in this role earn between $58,500.00 and $98,000.00 per year, depending on experience, location, and employer.

What is remote 3D hard surface modeling?

Remote 3D hard surface modeling is a specialized field where artists create digital representations of rigid, non-organic objects such as vehicles, machinery, weapons, and architectural elements using 3D software, all while working from a location outside a traditional office setting. These professionals use tools like Blender, Maya, or 3ds Max to design and refine models for industries such as video games, film, and product visualization. Working remotely allows for flexible collaboration with teams worldwide, often requiring strong communication skills and proficiency in file-sharing and project management platforms.

What are some common challenges faced by remote 3D hard surface modelers, and how can they be overcome?

Remote 3D hard surface modelers often encounter challenges such as aligning with team expectations without face-to-face feedback, managing version control of large files, and staying updated with project changes. To overcome these, it's important to maintain clear communication through regular video calls or chat updates, use collaborative tools like cloud-based asset management systems, and follow standardized file-naming and organization practices. Proactively seeking feedback and clarifications helps ensure your work meets the project's requirements, while engaging in online communities can provide both support and professional growth.

What are the key skills and qualifications needed to thrive as a Remote 3D Hard Surface Modeler, and why are they important?

To excel as a Remote 3D Hard Surface Modeler, you need expertise in 3D modeling principles, a strong portfolio, and proficiency in industry-standard software such as Autodesk Maya, Blender, or 3ds Max. Familiarity with texture mapping, rendering engines, and version control systems like Git is also essential, and certifications in relevant software can be advantageous. Strong attention to detail, time management, and effective remote communication skills help you collaborate efficiently with distributed teams. These skills ensure high-quality, production-ready assets and smooth workflow integration in remote work environments.
More about Remote 3D Hard Surface Modeling jobs
What cities are hiring for Remote 3D Hard Surface Modeling jobs? Cities with the most Remote 3D Hard Surface Modeling job openings:
What are the most commonly searched types of 3D Hard Surface Modeling jobs? The most popular types of 3D Hard Surface Modeling jobs are:
What states have the most Remote 3D Hard Surface Modeling jobs? States with the most job openings for Remote 3D Hard Surface Modeling jobs include:
What job categories do people searching Remote 3D Hard Surface Modeling jobs look for? The top searched job categories for Remote 3D Hard Surface Modeling jobs are:
Infographic showing various Remote 3D Hard Surface Modeling job openings in the United States as of June 2026, with employment types broken down into 2% Internship, 2% As Needed, 63% Full Time, 17% Part Time, 14% Contract, and 2% Nights. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $78,472 per year, or $37.7 per hour.
3D Hard Surface Artist

3D Hard Surface Artist

Epoch Games

Winston Salem, NC • On-site, Remote

Internship

This job post has expired 1 day ago. Applications are no longer accepted.


Job description

Company Description
Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. The founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:
http://www.moddb.com/mods/merp-middle-earth-roleplaying-project
Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 5 (UE5):
https://www.unrealengine.com/
For more information about the game, please check out our IndieDb page:
http://www.indiedb.com/games/the-lays-of-althas-sundered-order
NOTE: Although Epoch Games does have a formal office at the listed address, we have a fully-online team at this time. Communication is mostly done via Slack (an instant messaging application) and Trello (an online project collaboration tool).
Job Description
In this volunteer position you will be asked to create a variety of high-quality, textured 3D assets for the The Lays of Althas: Sundered Order (LoA:SO), being developed in Unreal Engine. We are looking for 3D Artists skilled in creating Hard Surface assets and textures, such as Architecture, Clothing, Armor, Weapons, Shields, Tools, etc.
Communication is key to a smooth and efficient pipeline. You must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.
If you are comfortable with teaching, you may be called upon to aid the more junior members of the team in any relevant area.
Other duties include following team policies (given through team orientation as upon acceptance to the team) as well as attending meetings through Slack (our instant message program that we use to communicate)
This is a volunteer position, so no monetary compensation is being offered. We also cannot offer any work visas.
At this time, we are having to rely upon free (or previously licensed) software. Please refer to the applications listed below for guidelines. We do not endorse piracy in any shape or form.
Qualifications
Minimum Skill Requirements:
  • High-quality 3D modeling hard-surface assets
  • Physically-based Rendering (PBR) experience for game modeling/sculpting
  • Previous experience working with low-poly/game-ready assets
  • Full Texturing ability (Diffuse, Normal, Displacement etc)
  • Able to work effectively and accurately from pre-defined concept art and designs
  • Able to work with and provide constructive criticism and feedback
  • Communication and Team-collaboration skills
  • A passion for modeling and a dedication to creating AAA quality games

Required Software:
  • Epic Games' Unreal Engine 5: https://www.unrealengine.com/register
  • 3D Modeling Software: Autodesk 3DS Max/Maya, Blender, Pixologic ZBrush/Mudbox, etc.
  • 2D Image Creation Software: Photoshop (CS4 and up), GIMP, etc.

Minimum Hardware Requirements:
  • The ability to run Unreal Engine 5
  • The ability to run 3D Modeling Software and 2D Image Creation Software
  • The disk space and Internet Speeds to download (pull) about 10 GB of game files

Additional Information
All of your information will be kept confidential according to EEO guidelines.