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Internship 3D Hard Surface Modeling Jobs (NOW HIRING)

Highly skilled in hard surface and soft surface modeling as well as UV work. * Ability to model ... Familiarity with Rhinoceros (Rhino) 3D is advantageous. * Understanding of rigging and animation is ...

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3D Modeler

Louisville, KY · On-site

$60K - $79K/yr

Key Responsibilities 3D Modeling & Site Preparation · Develop complete 3D models of project sites ... Drone & Existing Surface Processing · Insert and process drone flights into Propeller. · Clean ...

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Internship 3D Hard Surface Modeling information

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How much do internship 3d hard surface modeling jobs pay per hour?

As of Aug 10, 2026, the average hourly pay for internship 3d hard surface modeling in the United States is $19.31, according to ZipRecruiter salary data. Most workers in this role earn between $16.11 and $20.91 per hour, depending on experience, location, and employer.

What is the difference between Internship 3D Hard Surface Modeling vs 3D Hard Surface Artist?

AspectInternship 3D Hard Surface Modeling3D Hard Surface Artist
CredentialsTypically students or entry-level with basic 3D skillsProfessional portfolio, possibly certifications in 3D software
Work EnvironmentInternship programs, training-focusedDesign studios, gaming, film, or product visualization companies
Industry UsageUsed for training and skill developmentFull-time employment or freelance work in 3D modeling
Search IntentLearning opportunities, entry-level rolesProfessional job opportunities, portfolio building

In summary, Internship 3D Hard Surface Modeling is an entry-level position focused on training and skill development, while a 3D Hard Surface Artist is a professional role requiring a strong portfolio and experience in the industry.

What is an internship in 3D hard surface modeling?

An Internship in 3D Hard Surface Modeling is a temporary position where students or recent graduates gain hands-on experience creating digital models of non-organic objects, such as vehicles, machinery, and architectural elements, using specialized 3D software. Interns typically work under the supervision of experienced artists to develop their skills, contribute to real projects, and learn industry workflows. This type of internship is common in industries like video games, film, animation, and product design, providing valuable exposure and networking opportunities for aspiring 3D artists.

What types of projects and software can I expect to work with during a 3D hard surface modeling internship?

As a 3D Hard Surface Modeling intern, you'll typically work on projects involving the creation of mechanical objects, vehicles, weapons, or architectural elements for games, animation, or product visualization. Most internships expect familiarity with industry-standard software such as Autodesk Maya, Blender, or 3ds Max, and sometimes ZBrush for detailing. You'll likely collaborate with other artists and departments, learning pipeline workflows and receiving feedback from senior modelers to improve your skills. This environment offers valuable hands-on experience and insight into professional asset creation and teamwork.

What are the key skills and qualifications needed to thrive as an internship 3D hard surface modeling artist, and why are they important?

To thrive as an Internship 3D Hard Surface Modeling artist, you need a solid understanding of 3D modeling fundamentals, design principles, and proficiency in relevant software, often demonstrated through a portfolio or coursework in game art or industrial design. Familiarity with tools such as Autodesk Maya, Blender, ZBrush, and possibly experience with game engines like Unreal Engine or Unity is typically required. Attention to detail, creativity, and effective communication are soft skills that set interns apart in team environments. These skills and qualities are essential for creating high-quality 3D assets and efficiently collaborating with other artists and developers in a production pipeline.
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Infographic showing various Internship 3D Hard Surface Modeling job openings in the United States as of August 2026, with employment types broken down into 80% Full Time, 16% Part Time, and 4% Contract. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution, with an average salary of $40,174 per year, or $19.3 per hour.

3D Surface Modeler Heavy Civil Construction Industry

Milton CAT

Londonderry, NH • On-site

$60K - $80K/yr

Full-time

Posted 24 days ago


Job description

Tri-Point (SITECH Northeast affiliate/subsidiary) is seeking a 3D Civil Modeler/Designer to join our dedicated team.  We are looking for someone with a passion for the construction industry, and knowledge of the GPS and total station technologies being used on today’s jobsites.

Salary range: $60,000 - $80,000 annually

This is a primarily remote position, with occasional travel to job sites in the market.  In this role, you will be utilizing the latest software to produce 3D surface models for GPS machine control and construction layout equipment. Our modelers bridge the gap between design and construction to provide our clients the data they need to get the best productivity out of their technology.

Since 2007, Tri-Point has been providing data prep and construction layout services for the heavy civil construction industry. We provide clients of all sizes with the 3D models for their GPS machine control and onsite construction layout.


Tri-Point field crews work with the client to obtain site data needed for constructing the three dimensional surface model.  Modelers have direct interaction with clients as needed. The Modeler reviews client-provided CAD files and plans to ensure all necessary data is available and communicates any omissions.  Modelers develop layout maps and 3D surface models to meet the client’s requirements.  Most projects are fasted paced and will need to be turned around in about 1-2 weeks, and modelers will be working on concurrent project assignments during peak times. 


  • Bachelor’s or Associate’s degree in Construction or Civil Engineering desired, or equivalent heavy civil work or surveyor experience
  • Ideal candidates will have 3-5 years experience building 3D surfaces with Trimble Business Center, Carlson Civil, AutoCAD Civil 3D, MicroStation InRoads, or Terramodel
  • Experience with Trimble, Topcon, Leica machine control and construction layout equipment a strong plus
  • Knowledge of and ability to read construction plans
  • Effective written and verbal communication skills
  • Good problem-solving skills and strong attention to detail
  • Ability to work independently and efficiently to meet project deadlines in a remote work environment
  • Tri-Point will provide tools needed to build 3D models inclusive of computer/monitor(s)/software(s)

This job description is not intended to be all-inclusive.  Your supervisor may request and assign similar duties. 

Resumes that are mailed, emailed or hand-delivered to Tri-Point or any employee will not be considered.  You must apply online. A background check and drug test are required as part of our pre-employment process.

Tri-Point is an equal opportunity employer that values the strength diversity brings to the workplace. We encourage applications from individuals with disabilities, minorities, veterans, and women. Applicants receive fair and impartial consideration without regard to race, sex, color, religion, national origin, age, sexual orientation, gender identity, handicap, disability, veteran status, genetic data, or other legally protected status. We base all employment decisions to further this principle of equal employment opportunity. VEVRAA Federal Contractor. EEO/AA employer.  Tri-Point is a Drug-Free workplace.