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3D Technical Artist Jobs (NOW HIRING)

3D Artist

Menlo Park, CA ยท On-site

$50 - $80/hr

Title: 3D Artist Location: Remote US Duration: 8 months + Extensions Compensation: $50-80/hr Work ... Ensure models meet technical requirements for polygon count, edge flow, and UV layout. * UV ...

Senior 3D Artist, Technical

San Mateo, CA ยท On-site

$163K - $200K/yr

... 3D immersive digital experiences- all created by our global community of developers and creators ... As a Senior Technical Animator, you will be working with a team of talented engineers, artists, and ...

Senior 3D Artist, Technical

San Mateo, CA

$144K - $173K/yr

As a Senior Technical Animator, you will be working with a team of talented engineers, artists, and technical artists to push the boundaries of what is possible on the Roblox platform. You will be ...

Technical Artist III

Las Vegas, NV ยท On-site

$85K - $110K/yr

Blending artistic and technical abilities, this role bridges the Art and Software teams, enabling ... Knowledge of 3D fundamentals: modeling, texturing/shading, rigging, animation, lighting, rendering.

Technical Artist III

Las Vegas, NV

$116K - $139K/yr

Blending artistic and technical abilities, this role bridges the Art and Software teams, enabling ... Knowledge of 3D fundamentals: modeling, texturing/shading, rigging, animation, lighting, rendering.

Senior Technical Artist

Cary, NC ยท On-site

$117K - $140K/yr

What You'll Do Epic is looking for a Technical Artist with a strong focus on material creation to ... and 3D content that bring environments to life like never before. Epic's award-winning Unreal ...

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3D Technical Artist information

See salary details

$95.5K

$138.7K

$153.5K

How much do 3d technical artist jobs pay per year?

As of Jul 2, 2026, the average yearly pay for 3d technical artist in the United States is $138,713.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the 3D Technical Artist position, and why are they important?

To thrive as a 3D Technical Artist, you need strong expertise in 3D modeling, texturing, shading, and scripting, typically supported by a degree in computer graphics, game design, or a related field. Proficiency with industry-standard tools like Maya, 3ds Max, Blender, Unreal Engine or Unity, and experience with scripting languages such as Python or MEL are often required. Effective problem-solving, communication, and the ability to work collaboratively with both artists and engineers help you stand out. These skills ensure that high-quality art assets are efficiently integrated into real-time engines, meeting both aesthetic and technical demands.

What are some typical daily tasks and responsibilities for a 3D Technical Artist?

As a 3D Technical Artist, your daily tasks often include creating and optimizing 3D models, developing shaders and materials, and troubleshooting technical issues related to asset integration within a game engine or production pipeline. You may also write scripts or tools to automate repetitive processes and ensure assets meet performance and visual quality standards. Collaboration is key, as you frequently act as a bridge between artists and programmers, helping to translate creative visions into technically feasible solutions. The role often requires balancing creative artistry with an understanding of technical constraints, making each day varied and engaging.

What is a 3D Technical Artist job?

A 3D Technical Artist bridges the gap between art and technology in game development, animation, or visual effects. They optimize assets, develop tools, and ensure that 3D models, materials, and effects run efficiently in real-time engines or rendering pipelines. Their role often includes scripting, shader development, and problem-solving to improve workflows. They collaborate closely with artists and engineers to maintain visual quality while optimizing performance.

What cities are hiring for 3D Technical Artist jobs? Cities with the most 3D Technical Artist job openings:
What are the most commonly searched types of 3D Technical Artist jobs? The most popular types of 3D Technical Artist jobs are:
What states have the most 3D Technical Artist jobs? States with the most job openings for 3D Technical Artist jobs include:
Infographic showing various 3D Technical Artist job openings in the United States as of June 2026, with employment types broken down into 100% Full Time. Highlights an 67% In-person, and 33% Remote job distribution, with an average salary of $138,713 per year, or $66.7 per hour.
Senior 3D Visualization and Animation Technical Artist

Senior 3D Visualization and Animation Technical Artist

Sony Corporation

Culver City, CA โ€ข On-site

$140K - $155K/yr

Full-time

Medical, Dental, Vision, Life, PTO

Posted 21 days ago


Job description

Sony Corporation of America, located in New York, NY, is the U.S. headquarters of Sony Group Corporation, based in Tokyo, Japan. Sony's principal U.S. businesses include Sony Electronics Inc., Sony Interactive Entertainment LLC, Sony Music Entertainment, Sony Music Publishing and Sony Pictures Entertainment Inc. With some 900 million Sony devices in hands and homes worldwide today, a vast array of Sony movies, television shows and music, and the PlayStation Network, Sony creates and delivers more entertainment experiences to more people than anyone else on earth. To learn more: www.sony.com/en.
This is a fixed-term role for one year.
Position Summary
Sony Corporation of America is looking for a skilled and experienced Senior 3D Visualization Animation Technical Artist to join our team in Culver City, CA. The will lead 3D photography and 4D video capturing of talents by ensuring efficient communication with talents as well as technical crew members in all aspects of 3D content production.
Responsibilities:
  • Self-motivated to efficiently and effectively collaborate with R&D and artist teams, to identify detailed requirements of challenging 3D animation projects, and to achieve the best visualization prototypes of state-of-the-art 3D/4D content creation.

  • Develop and maintain comprehensive technical documentation, meticulously recording each step of the R&D process.

  • Share best practices and technical insights with both art and research teams, promoting efficiency and innovation.

  • Facilitate and lead creative discussions, addressing production challenges and identifying opportunities for quality improvement.

Required Qualifications:
  • Bachelor's degree in art, Film, Communications, or a related field.

  • Solid experience with photo-real CG content creation workflow in games, film or other entertainment industries.

  • 5+ years of hands-on experience in 3D computer graphics (3D animation).

  • Familiarity with character animation workflow such as blendshapes, rigging and simulation (hair, garment).

  • Familiarity with 3DCG platforms like Maya, Unreal Engine, and/or Blender.

  • Familiarity with shader development, material creation and rendering.

  • Excellent analytic and communication skills.

  • Authorization to work in the USA.

Preferred Qualifications:
  • M.S. degree in computer science, electrical engineering, or related fields.

  • Research and development skills, including the ability to stay updated on emerging technologies and techniques in computer graphics.

  • Hands-on experience in 3D human modeling of geometry & texture.

  • Familiarity with Unity and/or Marmoset

  • Familiarity with scripting languages such as Python or MEL scripting.

Benefits
SCA offers benefits-eligible fixed-term employees (who are scheduled to work 30 or more hours a week) certain benefits under the Sony Corporation of America Health and Welfare Benefits Plan. The following options are available to you and your eligible dependents.
What we offer you:
  • Medical, dental, and vision coverage with coverage for spouses/domestic partners and child dependents
  • Long Term Care: A voluntary Long-Term Care (LTC) benefit with a life insurance component is offered during a separate new hire LTC enrollment window. This window occurs once a year for all new employees.

Other Programs:
  • Flexible Work Arrangements, including remote and hybrid work schedules
  • Time off to include vacation, paid holidays, sick leave, Summer Fridays (early release), and a winter break between Christmas and New Year's Day (based on business needs)
  • A wide variety of employee business resource groups (EBRGs)

The anticipated annual base salary for this position is $140,000 to $155,000. This range does not include any other compensation components or other benefits that an individual may be eligible for. The actual base salary offered depends on a variety of factors, which may include as applicable, the qualifications of the individual applicant for the position, years of relevant experience, specific and unique skills, level of education attained, certifications or other professional licenses held, and the location in which the applicant lives and/or from which they will be performing the job.
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All qualified applicants will receive consideration for employment without regard to any basis protected by applicable federal, state, or local law, ordinance, or regulation.
Disability Accommodation for Applicants to Sony Corporation of America
Sony Corporation of America provides reasonable accommodation for qualified individuals with disabilities and disabled veterans in job application procedures. For reasonable accommodation requests, please contact us by email at careers@sonyusa.com or by mail to: Sony Corporation of America, People Experience Department, 25 Madison Avenue, New York, NY 10010. Please indicate the position you are applying for.
We are aware that unauthorized individuals or organizations may attempt to solicit personal information or payments from job applicants by impersonating our company through fraudulent job postings. We take these matters seriously but cannot control third-party websites. To protect your personal information, please verify that any job posting you respond to also appears on our official Careers page: www.sonyjobs.com. Please also be advised that we never request personal identifying information (such as Social Security numbers, bank details, or copies of identification documents) during the initial stages of our application process. If you have any doubts about the authenticity of a job posting or communication, please contact careers@sonyusa.com before submitting any information.
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