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3D Graphics Programmer Jobs (NOW HIRING)

... CLEO engineering team, your role will be to help us create fast, efficient and stunning 3D ... Qualifications Demonstrable experience writing high-end graphics code 5+ years of experience using ...

Develop and optimize 3D graphics systems for web applications using ThreeJS * Implement advanced ... Collaborate with designers and other developers to turn visual concepts into technical ...

CAD Graphics Engine Software Engineer

Los Angeles, CA

$150.90K - $186.40K/yr

About The Role We're looking for a Graphics Engine Software Engineer to join our growing team to ... This is a great opportunity to apply your expertise in 3D graphics to help us disrupt the hardware ...

3D Graphics Advanced Software Engineer

Wilmington, MA · Hybrid

$153.10K - $189.10K/yr

What we need We are seeking a MidLevel 3D Graphics Software Engineer to play a key role in developing the visualization and simulation systems that model, analyze, and validate our autonomous ...

3D Graphics Advanced Software Engineer

Wilmington, MA · On-site

$153.10K - $189.10K/yr

What we need We are seeking a Mid-Level 3D Graphics Software Engineer to play a key role in developing the visualization and simulation systems that model, analyze, and validate our autonomous ...

Manager, Graphics Tools Engineering

Santa Clara, CA

$164.40K - $203.20K/yr

Are you passionate about 3D graphics, GPUs, and low-level, close to the hardware programming? Have you ever dreamed of helping bring video games to life? Do you want to work with a fast, agile, and ...

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3D Graphics Programmer information

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$110.5K

$135K

$156.5K

How much do 3d graphics programmer jobs pay per year?

As of May 29, 2026, the average yearly pay for 3d graphics programmer in the United States is $135,000.00, according to ZipRecruiter salary data. Most workers in this role earn between $125,000.00 and $145,000.00 per year, depending on experience, location, and employer.

What is a 3D Graphics Programmer job?

A 3D Graphics Programmer develops software and algorithms for rendering 3D visuals in applications like video games, simulations, and virtual reality. They work with graphics APIs such as DirectX and OpenGL, optimize performance, and implement visual effects. Their role requires strong programming skills in languages like C++ and knowledge of 3D mathematics.

What are the key skills and qualifications needed to thrive in the 3D Graphics Programmer position, and why are they important?

Succeeding as a 3D Graphics Programmer requires strong proficiency in C++ or similar programming languages, a solid understanding of computer graphics concepts, and a degree in computer science or related field. Familiarity with graphics APIs like DirectX, OpenGL, or Vulkan, and experience with game engines such as Unreal or Unity are typically needed, while certifications in graphics programming can be advantageous. Attention to detail, problem-solving ability, and effective communication are important soft skills for working both independently and collaboratively. These skills ensure the ability to develop optimized, visually impressive graphics solutions that meet project requirements and work smoothly across platforms.

What are the typical daily responsibilities of a 3D Graphics Programmer?

A 3D Graphics Programmer typically spends their day writing and optimizing shaders, implementing rendering pipelines, troubleshooting graphics bugs, and collaborating with artists and designers to ensure visual fidelity aligns with creative vision. Tasks often include profiling and debugging rendering code, staying updated on industry advancements, and integrating new rendering techniques into the project. Teamwork and communication are essential, as you’ll work closely with other engineers and creative staff to ensure technical and artistic goals are met. Some roles may also involve documenting workflows and conducting code reviews to maintain high standards across the team.
What cities are hiring for 3D Graphics Programmer jobs? Cities with the most 3D Graphics Programmer job openings:
What are the most commonly searched types of 3D Graphics Programmer jobs? The most popular types of 3D Graphics Programmer jobs are:
What states have the most 3D Graphics Programmer jobs? States with the most job openings for 3D Graphics Programmer jobs include:
Infographic showing various 3D Graphics Programmer job openings in the United States as of May 2026, with employment types broken down into 1% Internship, 76% Full Time, 18% Part Time, 1% Temporary, and 4% Contract. Highlights an 82% Physical, 9% Hybrid, and 9% Remote job distribution, with an average salary of $135,000 per year, or $64.9 per hour.

Graphics Programmer - 3D

Edjuster

Manhattan, NY • On-site, Remote

Full-time

PTO

This job post has expired today. Applications are no longer accepted.


Job description

Overview As part of the CLEO engineering team, your role will be to help us create fast, efficient and stunning 3D collaborative software on handheld and desktop devices. You will be working on the latest and greatest CPU and GPU technologies to ensure that amazing performance and quality are extracted from each device and that everything you do aligns with our UX ambitions to create a first 3D app that can be used by anyone. With CLEO, our goal is to approach 3D content creation from the first principle: we want to understand what are the main UX barriers that make 3D approachable in games but not in 3D software, and from there, develop the technologies needed to distil 3D down to its simplest form.

Responsibilities Closely work with our rendering team on innovative projects such as raytracing, geometry and texturing optimization device-specific rendering optimizations. Design, prototype and ship features that solve key 3D rendering challenges. R&D various aspects of our rendering technology, from performance to quality and immersion.

Explore the codebase in search of key areas to remove, optimize or create. Get the most out of Apple's Metal API on IpadOS and macOS. Create platform-independent APIs that help us ship CLEO on as many devices as possible.

Qualifications Demonstrable experience writing high-end graphics code 5+ years of experience using C++ for graphics Experience working with Apple's Metal API Experience with writing raytracers and other graphics programming projects Experience working with Vulkan, DirectX and OpenGL Extensive shader programming knowledge Benefits Permanent remote work, with an optional office in Budapest, Hungary PTO/Leave entitlements modelled after Sweden's Stock options No overtime policy (+paid when it happens) Expected salary $ 100 000 to $ 180 000 per year How to Apply If this sounds interesting to you, we'd love to have a chat! Please apply by submitting your application tohiring@polygonflow.io NOTE: Applications without a portfolio/Github/demo/sample might be ignored. Let your work do the talking!

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