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3D Graphics Programmer Jobs in Arizona (NOW HIRING)

3D Visualization Specialist

Phoenix, AZ · On-site

$77K - $112K/yr

Bachelor's degree in 3D Visualization, Computer Graphics, Engineering, Digital Media, or a related field. * Minimum of 3 years of professional experience in 3D visualization, preferably in the AEC ...

Avionics Software Engineer

Phoenix, AZ · On-site

$80K - $135K/yr

An Avionics Software Engineer position in Phoenix, AZ is available at Belcan supporting one of our ... Optimize 2D/3D graphics algorithms to ensure deterministic performance and avoid runtime stalls.

Avionics Software Engineer

Phoenix, AZ · Hybrid

$80K - $135K/yr

... 3D graphics software for embedded avionics display systems utilizing OpenGL or Vulkan Safety ... Engineering, Computer Engineering or Electrical Engineering. · Minimum of 5+ years of Software ...

Avionics Software Engineer

Phoenix, AZ · On-site

$80K - $135K/yr

... 3D graphics software for embedded avionics display systems utilizing Vulkan Safety Critical (SC ... Engineering. • Minimum of 5+ years of Software Engineering experience on Graphics Processing ...

As a small, agile manufacturing organization, our team works closely across engineering, production ... Create visually appealing graphics for various marketing materials, including but not limited to ...

As a small, agile manufacturing organization, our team works closely across engineering, production ... Create visually appealing graphics for various marketing materials, including but not limited to ...

As a small, agile manufacturing organization, our team works closely across engineering, production ... Create visually appealing graphics for various marketing materials, including but not limited to ...

Architectural Designer

Phoenix, AZ · Hybrid

$65K - $85K/yr

The company specializes in custom-engineered structures for commercial, healthcare, education, and ... Produce photorealistic 3D renderings and design packages that support sales proposals and client ...

Architectural Designer

Phoenix, AZ · Hybrid

$65K - $85K/yr

The company specializes in custom-engineered structures for commercial, healthcare, education, and ... Produce photorealistic 3D renderings and design packages that support sales proposals and client ...

Architectural Designer

Phoenix, AZ · Hybrid

$65K - $85K/yr

The company specializes in custom-engineered structures for commercial, healthcare, education, and ... Produce photorealistic 3D renderings and design packages that support sales proposals and client ...

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3D Graphics Programmer information

See Arizona salary details

$103K

$125.8K

$145.8K

How much do 3d graphics programmer jobs pay per year?

As of Jul 11, 2026, the average yearly pay for 3d graphics programmer in Arizona is $125,804.00, according to ZipRecruiter salary data. Most workers in this role earn between $116,500.00 and $135,100.00 per year, depending on experience, location, and employer.

What are the typical daily responsibilities of a 3D Graphics Programmer?

A 3D Graphics Programmer typically spends their day writing and optimizing shaders, implementing rendering pipelines, troubleshooting graphics bugs, and collaborating with artists and designers to ensure visual fidelity aligns with creative vision. Tasks often include profiling and debugging rendering code, staying updated on industry advancements, and integrating new rendering techniques into the project. Teamwork and communication are essential, as you’ll work closely with other engineers and creative staff to ensure technical and artistic goals are met. Some roles may also involve documenting workflows and conducting code reviews to maintain high standards across the team.

What are the key skills and qualifications needed to thrive in the 3D Graphics Programmer position, and why are they important?

Succeeding as a 3D Graphics Programmer requires strong proficiency in C++ or similar programming languages, a solid understanding of computer graphics concepts, and a degree in computer science or related field. Familiarity with graphics APIs like DirectX, OpenGL, or Vulkan, and experience with game engines such as Unreal or Unity are typically needed, while certifications in graphics programming can be advantageous. Attention to detail, problem-solving ability, and effective communication are important soft skills for working both independently and collaboratively. These skills ensure the ability to develop optimized, visually impressive graphics solutions that meet project requirements and work smoothly across platforms.

What is a 3D Graphics Programmer job?

A 3D Graphics Programmer develops software and algorithms for rendering 3D visuals in applications like video games, simulations, and virtual reality. They work with graphics APIs such as DirectX and OpenGL, optimize performance, and implement visual effects. Their role requires strong programming skills in languages like C++ and knowledge of 3D mathematics.

What are the most commonly searched types of 3D Graphics Programmer jobs in Arizona? The most popular types of 3D Graphics Programmer jobs in Arizona are:
What are popular job titles related to 3D Graphics Programmer jobs in Arizona? For 3D Graphics Programmer jobs in Arizona, the most frequently searched job titles are:
Infographic showing various 3D Graphics Programmer job openings in Arizona as of July 2026, with employment types broken down into 1% As Needed, 86% Full Time, 10% Part Time, and 3% Contract. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $125,804 per year, or $60.5 per hour.
Senior Software Engineer - Embedded Graphics

Senior Software Engineer - Embedded Graphics

SyberJet Aircraft

Chandler, AZ

$119K - $156K/yr

Full-time

Re-posted 16 days ago


Job description

SyberJet Aircraft is an aircraft manufacturer specializing in advanced business jet platforms. The avionics' engineering group is responsible for the development of the SyberVision integrated avionics system, including synthetic vision, terrain visualization, interactive mapping, and safety-critical flight displays developed in accordance with DO-178C.

Job Description:

This position is responsible for the design, development, testing, and optimization of real-time 2D and 3D graphics software for embedded avionics display systems. The role supports the implementation of rendering architectures, geospatial information system integration, and visualization capabilities within the SyberVision avionics platform.


The position requires coordination with systems engineering, UX design, flight test, and certification personnel.

Key Responsibilities:

  • Design and implement real-time 2D and 3D rendering software for embedded avionics displays in C/C++.
  • Develop and optimize graphics algorithms for terrain rendering, map compositing, and flight symbology on resource-constrained embedded hardware.
  • Evaluate, integrate, and maintain third-party mapping and rendering engines alongside internally developed software.
  • Support geospatial information systems activities including data versioning, format integration, and database compilation for terrain, imagery, and vector feature sources.
  • Derive certifiable software requirements from system-level and stakeholder inputs.
  • Assess rendering architecture and technology alternatives within real-time performance and DO-178C certification constraints.
  • Support certification activities including requirements traceability, code coverage analysis, and coding standard compliance.
  • Participate in integration testing, hardware-in-the-loop validation, and flight test support.
  • Provide technical guidance to less-experienced engineers.


Qualifications:

  • B.S. in Computer Science, Computer Engineering, Electrical Engineering, Aerospace Engineering, Mathematics, Physics, or related field, or equivalent combination of education and experience.
  • Minimum 5 years of professional software development in C or C++ for embedded or real-time systems.
  • Demonstrated proficiency in computer graphics fundamentals: rasterization, projection, coordinate transforms, and real-time rendering.
  • Experience with 2D/3D graphics APIs (OpenGL, OpenGL ES, Vulkan, or equivalent).
  • Proficiency with Linux development environments, cross-compilation toolchains, and build systems (CMake, Make).
  • Proficiency with Git and standard software configuration management practices.
  • Ability to decompose functional requirements into well-defined software tasks.
  • Effective written and verbal communication skills.

Preferred Qualifications:

  • Experience with DO-178C or equivalent safety-critical software development standards.
  • Working knowledge of geospatial data formats and coordinate systems (DTED, GeoTIFF, shapefiles, WGS-84, map projections).
  • Knowledge of aviation charts, FAA mapping databases, synthetic vision systems, or terrain awareness and warning systems.
  • Experience with Model-Based Engineering tools (ANSYS SCADE Suite or SCADE Display preferred).
  • Experience with GPU shader programming (GLSL) or GPU architecture concepts.
  • Experience with software-only rendering (CPU-based rasterization).
  • Experience with profiling and optimization on embedded platforms.
  • Familiarity with MISRA C or similar safety-critical coding standards.
  • Experience with CI/CD pipelines and automated build/test frameworks.
  • Previous involvement in aerospace certification processes (FAA, EASA).

What We Offer:

  • Competitive salary and benefits package.
  • Opportunities for professional growth and development.
  • A collaborative and innovative work environment.
  • The chance to work on cutting-edge aerospace projects with a talented team of professionals.