2

Remote 3D Graphics Programmer Jobs in Arizona (NOW HIRING)

... engineering teams through advanced 3D modeling and coordination. This role involves creating and ... This position is eligible to be fully remote or for work out of our Lexington, KY HQ or our ...

... engineering teams through advanced 3D modeling and coordination. This role involves creating and ... This position is eligible to be fully remote or for work out of our Lexington, KY HQ or our ...

... 3D design, detailed drawings, sketches, and similar technical work as required by assignment * Coordinates project assignments with those of other designers and engineers in his/her discipline group

Calculus 3 Tutor

Gilbert, AZ ยท Remote

$40/hr

... computer graphics. * Curriculum Awareness & Adaptive Instruction: Familiar with Calculus III ... 3D graphing software, step-by-step parametrization guidance, and engineering-focused problems for ...

Calculus 3 Tutor

Scottsdale, AZ ยท Remote

$40/hr

... computer graphics. * Curriculum Awareness & Adaptive Instruction: Familiar with Calculus III ... 3D graphing software, step-by-step parametrization guidance, and engineering-focused problems for ...

Calculus 3 Tutor

Mesa, AZ ยท Remote

$40/hr

... computer graphics. * Curriculum Awareness & Adaptive Instruction: Familiar with Calculus III ... 3D graphing software, step-by-step parametrization guidance, and engineering-focused problems for ...

Calculus 3 Tutor

Tempe, AZ ยท Remote

$40/hr

... computer graphics. * Curriculum Awareness & Adaptive Instruction: Familiar with Calculus III ... 3D graphing software, step-by-step parametrization guidance, and engineering-focused problems for ...

Calculus 3 Tutor

Chandler, AZ ยท Remote

$40/hr

... computer graphics. * Curriculum Awareness & Adaptive Instruction: Familiar with Calculus III ... 3D graphing software, step-by-step parametrization guidance, and engineering-focused problems for ...

Calculus 3 Tutor

Glendale, AZ ยท Remote

$40/hr

... computer graphics. * Curriculum Awareness & Adaptive Instruction: Familiar with Calculus III ... 3D graphing software, step-by-step parametrization guidance, and engineering-focused problems for ...

next page

Showing results 1-20

Remote 3D Graphics Programmer information

What are the key skills and qualifications needed to thrive as a Remote 3D Graphics Programmer, and why are they important?

To thrive as a Remote 3D Graphics Programmer, you need strong programming skills in languages like C++ or C#, a solid understanding of graphics algorithms, and experience with computer graphics principles, often supported by a degree in computer science or a related field. Familiarity with graphics APIs such as OpenGL, DirectX, or Vulkan, as well as experience with engines like Unity or Unreal Engine, and knowledge of shader programming are typically required. Excellent problem-solving, communication, and time management skills are crucial for collaborating remotely and delivering complex projects independently. These skills are vital to efficiently develop high-quality visual effects and real-time rendering solutions in a distributed work environment.

What are Remote 3D Graphics Programmers?

Remote 3D Graphics Programmers are software developers who specialize in creating, optimizing, and maintaining graphics systems for 3D applications, such as video games, simulations, or visualization tools, while working from a remote location. They typically work with graphics APIs like OpenGL, DirectX, or Vulkan, and collaborate with artists and other developers to bring visual elements to life. Their responsibilities include developing rendering engines, implementing visual effects, and ensuring high performance and visual fidelity, all while communicating and collaborating virtually with their team.

What are some unique challenges faced by Remote 3D Graphics Programmers, and how can they effectively collaborate with distributed teams?

Remote 3D Graphics Programmers often face challenges such as coordinating across different time zones, maintaining efficient communication with artists and other developers, and ensuring code consistency in a distributed environment. To overcome these, it's important to use collaborative tools like version control systems, participate in regular video meetings, and document code thoroughly. Building strong relationships with team members and being proactive in communication can help ensure that projects stay on track and technical hurdles are addressed quickly.
What are the most commonly searched types of 3D Graphics Programmer jobs in Arizona? The most popular types of 3D Graphics Programmer jobs in Arizona are:
What are popular job titles related to Remote 3D Graphics Programmer jobs in Arizona? For Remote 3D Graphics Programmer jobs in Arizona, the most frequently searched job titles are:
What cities in Arizona are hiring for Remote 3D Graphics Programmer jobs? Cities in Arizona with the most Remote 3D Graphics Programmer job openings:

Senior Graphics Engineer

H R PUNDITS INC

Phoenix, AZ โ€ข Remote

$130K/yr

Full-time

Posted 15 days ago


Job description

Job Title: Senior Graphics Engineer (Software Engineer V)
Location: Remote
Rate: $130K per annum
Job Responsibilities
Develop and optimize features in a modern, low-level Vulkan rendering engine Profile and improve GPU and CPU performance across the rendering pipeline, including multi-GPU real-time rendering and multithreaded XR rendering Implement and improve advanced rendering techniques such as deferred shading, ray tracing, and HDR Push the limits of display quality, including high refresh-rate rendering, with color-accurate and HDR display Integrate the engine with research and adjacent systems from across the lab and company Investigate, triage, and fix bugs across the rendering stack and the experiences built with it Contribute to tooling, build health, and cross-platform support across Linux, Windows, and Mac Write documentation and help prepare components for potential external release
Required Skills
Strong programming skills in C++
Substantial, hands-on experience with modern Vulkan development Experience with desktop graphics development Solid grasp of real-time rendering fundamentals, including the graphics pipeline, shading models, and GPU architecture Experience profiling and optimizing graphics performance on both GPU and CPU Experience with version control systems such as Git or Mercurial Excellent communication skills and strong attention to detail
Preferred Skills
Game engine development experience
Experience with neural rendering, radiance fields, or Gaussian splatting Experience with advanced rendering techniques such as ray tracing, deferred shading, or HDR Experience working with modern AI tooling (strongly preferred) Cross-platform development experience across Linux, Windows, and Mac (strongly preferred) Experience with desktop VR development using OpenXR (strongly preferred) Experience with additional graphics APIs such as OpenGL, D3D12, or Metal, or with mobile graphics development, particularly Android Experience integrating third-party graphics SDKs such as DLSS or other upscaling technologies Experience developing netcode for real-time or networked applications Experience with PyTorch, CUDA, and TensorRT, or with Python interop such as pybind11 Experience submitting code alongside academic publications at conferences such as CVPR or SIGGRAPH Experience open-sourcing new or maintaining existing open source projects, or with build systems such as CMake, Bazel, or Buck
Education/Experience
Bachelor's or Master's degree in computer science, software engineering, or related technical fields, or equivalent practical experience

This is a remote position.