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3D Graphics Researcher Jobs (NOW HIRING)

$200 - $250/hr

JR2015681Are you passionate about 3D graphics, GPUs, and pushing the boundaries of rendering ... In this role, you will work closely with our research team to develop new tools and related ...

Pipeline Engineer (Graphics/3D)

San Francisco, CA · On-site

$164K - $203K/yr

About World Labs World Labs is a frontier AI research and product company advancing spatial ... Strong literacy in core 3D graphics and computer vision concepts , such as transforms, cameras ...

Pipeline Engineer (Graphics/3D)

San Francisco, CA · On-site

$164K - $203K/yr

About World Labs World Labs is a frontier AI research and product company advancing spatial ... Strong literacy in core 3D graphics and computer vision concepts , such as transforms, cameras ...

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3d Graphics Researcher information

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$30K

$113.1K

$164.5K

How much do 3d graphics researcher jobs pay per year?

As of Sep 9, 2026, the average yearly pay for 3d graphics researcher in the United States is $113,102.00, according to ZipRecruiter salary data. Most workers in this role earn between $67,000.00 and $154,000.00 per year, depending on experience, location, and employer.

What does a 3d graphics researcher do?

A 3D Graphics Researcher investigates and develops new techniques and algorithms for creating, rendering, and manipulating three-dimensional graphics. Their work often involves exploring topics like real-time rendering, computer vision, visual effects, and simulations to push the boundaries of what’s possible in digital imagery. They may work in industries such as gaming, movies, virtual reality, or academia, collaborating with engineers and artists to implement their findings into practical applications.

What are the key skills and qualifications needed to thrive as a 3d graphics researcher, and why are they important?

To thrive as a 3D Graphics Researcher, you need advanced knowledge of computer graphics, mathematics (such as linear algebra and geometry), and often a graduate degree in computer science or a related field. Expertise in programming languages like C++ or Python, experience with graphics APIs (e.g., OpenGL, Vulkan), and familiarity with simulation and rendering engines are typically required. Creative problem-solving, curiosity, and strong collaboration and communication skills distinguish top researchers in this field. These skills drive innovation, enable effective research dissemination, and support the development of cutting-edge graphics technologies.

What are some common challenges 3d graphics researchers face when collaborating with engineering and design teams?

3D Graphics Researchers often encounter challenges in translating cutting-edge research into practical solutions that align with project timelines and hardware constraints. Effective communication is key, as researchers must clearly convey complex algorithms and findings to engineers and designers with varying technical backgrounds. Balancing innovative approaches with real-world feasibility, and iterating based on feedback from interdisciplinary teams, is essential for successful integration of new graphics techniques into products.

What cities are hiring for 3D Graphics Researcher jobs?

Cities with the most 3D Graphics Researcher job openings:

What are popular job titles related to 3D Graphics Researcher jobs?

For 3D Graphics Researcher jobs, the most frequently searched job titles are:

Infographic showing various 3D Graphics Researcher job openings in the United States as of August 2026, with employment types broken down into 1% Internship, 88% Full Time, 8% Part Time, and 3% Contract. Highlights an 86% Physical, 5% Hybrid, and 9% Remote job distribution, with an average salary of $113,102 per year, or $54.4 per hour.

Embedded Software Engineer - 3D Graphics

Chandler, AZ • On-site

Garmin Ltd.
Electronics and Appliance Stores • 10K+ employees

$80 - $100/hr

Other

Posted 7 days ago


Garmin rating

8.8

Company rating: 8.8 out of 10

Based on 45 frontline employees who took The Breakroom Quiz

15th of 161 rated electronics manufacturers


Job description

Overview

We are seeking a full-time Embedded Software Engineer - 3D Graphics, for Garmin's Chandler, AZ location. This role offers a unique opportunity to contribute to the advancement of aviation technology and explore the forefront of real-time rendering and graphics technologies that fly in the sky. The work involves designing, developing, testing, and maintaining graphics technologies integral to Garmin avionics products. The focus will be on full-stack development, testing, and optimization of applications utilizing OpenGL and Vulkan APIs on multi-threaded platforms.

Essential Functions
  • Creates and executes designs for small sets of new functionalities as part of a software project using C, OpenGL and Vulkan APIs on multi-threaded platforms.
  • Utilizes software engineering tools such as configuration management systems, build processes, and debuggers in the software development process
  • May perform as a technical leader or Lead Software Engineer for derivative software project
  • Collaborates and adds value through participation in peer code reviews, providing comments and suggestions
  • Provides reliable solutions to a variety of problems using sound problem solving techniques
  • Performs technical root cause analysis and outlines corrective action for given problems
  • Contributes to technical research on new technologies
  • Estimates level of effort, evaluates new options of similar technology, offers suggestions to improve processes, and provides feedback on some electrical design aspects
  • Serves as a mentor to less experienced software engineers (Software Engineer 1)
Basic Qualifications
  • Bachelor’s Degree in Computer Science, Electrical Engineering, Computer Engineering, Software Engineering, Aerospace Engineering, Math, Physics or related field AND a minimum of 1 year relevant experience OR an equivalent combination of education and experience
  • Excellent academics (cumulative GPA greater than or equal to 3.0 as a general rule)
  • Demonstrated proficiency and experience necessary to develop moderately complex software in C, C++, or other selected languages
  • Proficient knowledge, utilization and mastery of relevant software engineering tools (configuration management systems, build processes, debuggers, emulators, simulators and logic analyzers)
Desired Qualifications
  • Experience developing 2D/3D user applications is nice to have
  • Experience with 2D/3D graphics APIs (OpenGL, Vulkan, Metal), rendering technologies are a plus
  • Experience with profiling and debugging tools for GPUs and embedded systems

Garmin International is an equal opportunity employer. Qualified applicants will receive consideration for employment without regard to race, religion, color, national origin, citizenship, sex, sexual orientation, gender identity, veteran’s status, age or disability.

This position is eligible for Garmin's benefit program. Details can be found here: Garmin Benefits.

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