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3D Graphics Programmer Jobs in California (NOW HIRING)

CAD Graphics Engine Software Engineer

Los Angeles, CA · On-site +1

$150K - $186K/yr

About The Role We're looking for a Graphics Engine Software Engineer to join our growing team to ... This is a great opportunity to apply your expertise in 3D graphics to help us disrupt the hardware ...

Pipeline Engineer (Graphics/3D)

San Francisco, CA · On-site

$164K - $203K/yr

... engineering to product design - creating a tight feedback loop between our cutting-edge research ... Strong literacy in core 3D graphics and computer vision concepts , such as transforms, cameras ...

Pipeline Engineer (Graphics/3D)

San Francisco, CA · Remote

$164K - $203K/yr

... engineering to product design - creating a tight feedback loop between our cutting-edge research ... Strong literacy in core 3D graphics and computer vision concepts , such as transforms, cameras ...

This is a great opportunity to apply your expertise in 3D graphics to help us disrupt the hardware ... Document functionality and implementation details for production and other Engineers What You'll ...

Senior Software Engineer, ICX Graphics

Mountain View, CA · Hybrid

$165K - $204K/yr

We are focused on delivering high-fidelity, low-latency 3D renderings on our infotainment displays ... Graphics or game engine developer with strong experience in 3D graphics development using C++ and ...

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3D Graphics Programmer information

See California salary details

$109.1K

$133.2K

$154.5K

How much do 3d graphics programmer jobs pay per year?

As of Aug 22, 2026, the average yearly pay for 3d graphics programmer in California is $133,232.00, according to ZipRecruiter salary data. Most workers in this role earn between $123,400.00 and $143,100.00 per year, depending on experience, location, and employer.

What is a 3d graphics programmer?

A 3D Graphics Programmer develops software and algorithms for rendering 3D visuals in applications like video games, simulations, and virtual reality. They work with graphics APIs such as DirectX and OpenGL, optimize performance, and implement visual effects. Their role requires strong programming skills in languages like C++ and knowledge of 3D mathematics.

What are the typical daily responsibilities of a 3d graphics programmer?

A 3D Graphics Programmer typically spends their day writing and optimizing shaders, implementing rendering pipelines, troubleshooting graphics bugs, and collaborating with artists and designers to ensure visual fidelity aligns with creative vision. Tasks often include profiling and debugging rendering code, staying updated on industry advancements, and integrating new rendering techniques into the project. Teamwork and communication are essential, as you’ll work closely with other engineers and creative staff to ensure technical and artistic goals are met. Some roles may also involve documenting workflows and conducting code reviews to maintain high standards across the team.

What are the key skills and qualifications needed to thrive in the 3d graphics programmer position, and why are they important?

Succeeding as a 3D Graphics Programmer requires strong proficiency in C++ or similar programming languages, a solid understanding of computer graphics concepts, and a degree in computer science or related field. Familiarity with graphics APIs like DirectX, OpenGL, or Vulkan, and experience with game engines such as Unreal or Unity are typically needed, while certifications in graphics programming can be advantageous. Attention to detail, problem-solving ability, and effective communication are important soft skills for working both independently and collaboratively. These skills ensure the ability to develop optimized, visually impressive graphics solutions that meet project requirements and work smoothly across platforms.

Are 3D graphics programmers in demand?

3D graphics programmers are in high demand across industries such as gaming, film, virtual reality, and simulation, as these fields require advanced graphics rendering and real-time visualization. Skills in programming languages like C++ and knowledge of graphics APIs such as DirectX or OpenGL increase employability, and experience with game engines like Unity or Unreal Engine is often preferred.

What is 3D graphics programming?

3D graphics programming involves creating and manipulating three-dimensional visual content using programming languages and graphics APIs like OpenGL or DirectX. It requires understanding of mathematical concepts such as vectors and matrices, as well as skills in coding, shading, and rendering techniques to develop realistic or stylized 3D visuals for games, simulations, or visualizations.

What are the most commonly searched types of 3D Graphics Programmer jobs in California?

The most popular types of 3D Graphics Programmer jobs in California are:

What cities in California are hiring for 3D Graphics Programmer jobs?

Cities in California with the most 3D Graphics Programmer job openings:

Infographic showing various 3D Graphics Programmer job openings in California as of August 2026, with employment types broken down into 1% Internship, 91% Full Time, 6% Part Time, and 2% Contract. Highlights an 86% Physical, 5% Hybrid, and 9% Remote job distribution, with an average salary of $133,232 per year, or $64.1 per hour.

Software Engineer, Neural Graphics Developer Tools

NVIDIA Corporation

Santa Clara, CA • On-site

$152 - $288/hr

Other

Posted 25 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 17 frontline employees who took The Breakroom Quiz

7th of 245 rated software companies


Job description

## Software Engineer, Neural Graphics Developer ToolsApplylocations: US, CA, Santa Clara: US, TX, Austin: US, OR, Hillsboro: US, NC, Durham: US, WA, Seattletime type: Full timeposted on: Posted Todayjob requisition id: JR2015681Are you passionate about 3D graphics, GPUs, and pushing the boundaries of rendering technology? Have you ever dreamed of helping bring video games to life by creating tools that empower developers to integrate innovative new graphics techniques? Do you want to work with a fast, agile, and experienced team? Are you ready to move at the speed of light?NVIDIA is seeking a deeply technical, creative and innovative software engineer help pioneer the next generation of Graphics Developer Tools. In this role, you will work closely with our research team to develop new tools and related technologies that not only streamline graphics performance but also support emerging technologies, like neural rendering, to enhance visual quality and efficiency.**What you'll be doing:**As a key member of the team, you will create new technical designs and implement features while working in an agile environment. You can expect to:* Improve existing tools for NVIDIA GPUs, enabling developers to quickly identify and resolve rendering and performance issues.* Create innovative new tools that bridge AI & graphics in next generation workflows.* Collaborate closely with internal and external partners, including teams within NVIDIA such as the Compiler, Driver, Research, and GPU Architecture teams.* Drive technology discussions and provide feedback on system architecture.* Accurately estimate and prioritize tasks in order to create realistic delivery schedules.* Write fast, effective, maintainable, reliable and well-documented object-oriented code.* Document requirements and designs, and review documents with key partners.* Meet with the QA Department to develop test plans for new features.**What we need to see:*** BS/MS in Computer Science, Computer Engineering, or equivalent experience.* 5+ years of relevant work experience in software development* Real passion for 3D graphics, AI, and low-level programming with 5+ years of relevant industry experience.* Excellent C/C++ programming skills.* Ability to provide accurate estimates to ensure delivery of software on time.* Knowledge of 3D Graphics Algorithms and GPU Architectures, with proficiency in at least one 3D Graphics API such as Direct3D, OpenGL, or Vulkan.* Demonstrated experience with AI and deep learning techniques, including familiarity with neural network architectures, CUDA, and frameworks such as TensorFlow or PyTorch.* Deep understanding of computer architecture concepts such as virtual memory, caches, registers, threads, and heterogeneous computing.* Excellent written and verbal communication skills.**Ways to stand out from the crowd:*** Familiarity with deep learning and AI, particularly in applying these technologies to enhance graphics performance and quality.* Background in the game industry, research, or in a field that requires high-performance graphics.* Be able to demonstrate initiative and determination to get things done.NVIDIA is widely considered to be one of the technology world’s most desirable employers with some of the most forward-thinking and hardworking people in the world working here.If you're highly technical and enthusiastic about 3D Graphics, we want to hear from you! For two decades, we have pioneered visual computing, the art and science of computer graphics. With our invention of the GPU - the engine of modern visual computing - the field has expanded to encompass video games, movie production, product design, medical diagnosis and scientific research. Today, we stand at the beginning of the next era, the AI computing era, ignited by a new computing model, GPU deep learning.Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD for Level 3, and 184,000 USD - 287,500 USD for Level 4.You will also be eligible for equity and benefits.Applications for this job will be accepted at least until August 17, 2026. #J-18808-Ljbffr

What Nvidia employees say

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Benefits

Hours and flexibility

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Get the full story on Breakroom


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About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993