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3D Graphics Programmer Jobs in California (NOW HIRING)

Neural Graphics Engineer

Santa Clara, CA · On-site

$164K - $203K/yr

We reach millions of developers and creators through products like Alpasim, open platforms like ... Prototype neural rendering, differentiable graphics, and generative 3D approaches * Collaborate ...

Neural Graphics Engineer

Santa Clara, CA · On-site

$163K - $201K/yr

We reach millions of developers and creators through products like Alpasim, open platforms like ... Prototype neural rendering, differentiable graphics, and generative 3D approaches * Collaborate ...

Neural Graphics Engineer

Santa Clara, CA · On-site

$164K - $203K/yr

We reach millions of developers and creators through products like Alpasim, open platforms like ... Prototype neural rendering, differentiable graphics, and generative 3D approaches * Collaborate ...

Qualifications * 8+ years of engineering including leadership of 3D/graphics or real-time rendering teams. * Deep React Three Fiber and Three.js production experience; strong WebGL fundamentals.

Showing results 41-60

3D Graphics Programmer information

See California salary details

$109.1K

$133.2K

$154.5K

How much do 3d graphics programmer jobs pay per year?

As of Aug 22, 2026, the average yearly pay for 3d graphics programmer in California is $133,232.00, according to ZipRecruiter salary data. Most workers in this role earn between $123,400.00 and $143,100.00 per year, depending on experience, location, and employer.

What is a 3d graphics programmer?

A 3D Graphics Programmer develops software and algorithms for rendering 3D visuals in applications like video games, simulations, and virtual reality. They work with graphics APIs such as DirectX and OpenGL, optimize performance, and implement visual effects. Their role requires strong programming skills in languages like C++ and knowledge of 3D mathematics.

What are the typical daily responsibilities of a 3d graphics programmer?

A 3D Graphics Programmer typically spends their day writing and optimizing shaders, implementing rendering pipelines, troubleshooting graphics bugs, and collaborating with artists and designers to ensure visual fidelity aligns with creative vision. Tasks often include profiling and debugging rendering code, staying updated on industry advancements, and integrating new rendering techniques into the project. Teamwork and communication are essential, as you’ll work closely with other engineers and creative staff to ensure technical and artistic goals are met. Some roles may also involve documenting workflows and conducting code reviews to maintain high standards across the team.

What are the key skills and qualifications needed to thrive in the 3d graphics programmer position, and why are they important?

Succeeding as a 3D Graphics Programmer requires strong proficiency in C++ or similar programming languages, a solid understanding of computer graphics concepts, and a degree in computer science or related field. Familiarity with graphics APIs like DirectX, OpenGL, or Vulkan, and experience with game engines such as Unreal or Unity are typically needed, while certifications in graphics programming can be advantageous. Attention to detail, problem-solving ability, and effective communication are important soft skills for working both independently and collaboratively. These skills ensure the ability to develop optimized, visually impressive graphics solutions that meet project requirements and work smoothly across platforms.

Are 3D graphics programmers in demand?

3D graphics programmers are in high demand across industries such as gaming, film, virtual reality, and simulation, as these fields require advanced graphics rendering and real-time visualization. Skills in programming languages like C++ and knowledge of graphics APIs such as DirectX or OpenGL increase employability, and experience with game engines like Unity or Unreal Engine is often preferred.

What is 3D graphics programming?

3D graphics programming involves creating and manipulating three-dimensional visual content using programming languages and graphics APIs like OpenGL or DirectX. It requires understanding of mathematical concepts such as vectors and matrices, as well as skills in coding, shading, and rendering techniques to develop realistic or stylized 3D visuals for games, simulations, or visualizations.

What are the most commonly searched types of 3D Graphics Programmer jobs in California?

The most popular types of 3D Graphics Programmer jobs in California are:

What cities in California are hiring for 3D Graphics Programmer jobs?

Cities in California with the most 3D Graphics Programmer job openings:

Infographic showing various 3D Graphics Programmer job openings in California as of August 2026, with employment types broken down into 1% Internship, 91% Full Time, 6% Part Time, and 2% Contract. Highlights an 86% Physical, 5% Hybrid, and 9% Remote job distribution, with an average salary of $133,232 per year, or $64.1 per hour.

Senior to Staff Graphics Engineer, VR Teleoperation

1x

San Carlos, CA • On-site

$175K - $215K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

This job post has expired today. Applications are no longer accepted.


Job description

About 1XWe're building humanoid robots that work in home - doing the chores, handling the tasks, and giving people their time back. Simple, but it's not.To do this right, we have to solve robotics, AI, manufacturing - at the same time, at scale, in a form factor that has to be safe enough to live with your family. If you're inspired by this, you'll thrive here. We've been at this since 2014 and we're at the point where the hard problems are behind us and the hard work is in front of us.NEO is our flagship - a home robot designed to move, learn, and operate in the real world alongside real people. We're not demoing it - we're shipping it. We're excited to meet you, if this excites you.If you've spent your career working on problems that matter and want to see them actually reach the world - this is that moment. We're scaling, we're hiring with intention, and we need people who want to build something that will genuinely change how humans spend their time - safely creating abundance for all.About the TeamThe Apps team builds software for users to control Neo and the systems that developers use to build their own apps. Mobile and web apps built by this team are used to deploy, monitor, and manage humanoid robots in the real world; provide operational visibility; and give consumers an easy way to use their Neo in their home.Your CharterLead the development of the graphics, visualization, and immersive rendering systems that power 1X's VR teleoperation platform. You will build the interfaces consumers and operators rely on to understand robot state, interact with live environments, and safely control humanoid robots. You'll build optimized video/audio transport to stream at the lowest possible latency all throughout the stack.Key OutcomesDesign and deliver high-performance, low-latency graphics pipelines that enable responsive VR teleoperation of humanoid robots.Build immersive visualization apps that provide operators with real-time situational awareness using camera feeds, depth data, haptics, audio, and other robot sensor information.Improve rendering performance, responsiveness, and reliability across GPU, CPU, and networking systems to support ultra low-latency real-world robot operations.Partner with software, operator, and technician teams to integrate live robot data into intuitive operator interfaces.Establish scalable graphics architecture and engineering best practices that support the continued growth of 1X's teleoperation platform.Key CompetenciesDeep expertise in real-time graphics programming and rendering optimization especially in video/audio/VR.Strong systems thinking with the ability to balance graphics performance, latency, and user experience.Excellent C++ engineering skills with experience building performance-critical software (especially on mobile or VR).Strong cross-functional collaboration skills across robotics, software, and infrastructure teams.Ability to drive technical direction and deliver complex systems in a fast-moving startup environment.Minimum Requirements6+ years of professional experience (Senior) or 10+ years (Staff) developing real-time graphics or visualization systems.Bachelor's degree in Computer Science, Computer Engineering, Graphics, Games, or a related technical field.Strong experience with C++ and modern graphics APIs such as Vulkan, DirectX 12, Metal, or OpenGL.Experience developing real-time rendering systems, game engines, realtime networking, or VR/XR applications.Strong understanding of 3D graphics, GPU programming, multithreading, networking, and performance optimization.Preferred SkillsExperience streaming high-bandwidth low-latency realtime data at scale, such as realtime camera video, LiDAR, depth sensors, occupancy maps, or other realtime data.Experience developing VR or mixed reality applications using OpenXR, Unreal Engine, Unity, or similar platforms.Experience building visualization systems for robotics, autonomous vehicles, simulation, VR, or digital twins.Experience developing low-latency highly responsive consumer apps.What does a successful 1X Team Member look like:Team members at 1X who thrive here are builders. They move fast, own their work completely, and treat time like it's the one thing you can't get back - because it is. They say what they mean, finish what they start, and hold themselves to a standard before anyone has to ask. We push each other to be better, and we do it with honesty and respect.Compensation Range$175,000 – $215,000+ Equity (final level dependent on experience)BenefitsComprehensive medical, dental, and vision coverageGenerous paid time off, company holidays, and parental leave401(k) plan with company match (100% on the first 3% of contributions, 50% on the next 2%)Flexible Spending Accounts (FSA) and Health Savings Accounts (HSA) optionsCommuter benefits (transit and parking)Short-term and long-term disability, and life insuranceEmployee Assistance Program (EAP) for mental health, financial, and personal supportOnsite snacks and catered lunchesEqual Opportunity Employer1X is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, gender, gender identity or expression, sexual orientation, national origin, ancestry, citizenship, age, marital status, medical condition, genetic information, disability, military or veteran status, justice system impact, or any other characteristic protected under applicable federal, state, or local law.