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3D Graphics Programmer Jobs in California (NOW HIRING)

Neural Graphics Engineer

Santa Clara, CA · On-site

$164K - $203K/yr

... 3D approaches • Collaborate across teams to move ideas from concept to production • Contribute ... graphics APIs (Vulkan, OpenGL, DirectX), shader programming (Slang, HLSL, GLSL), or compiler ...

3D Visualization Specialist

Irvine, CA · On-site

$77K - $112K/yr

Bachelor's degree in 3D Visualization, Computer Graphics, Engineering, Digital Media, or a related field. * Minimum of 3 years of professional experience in 3D visualization, preferably in the AEC ...

Neural Graphics Engineer

Santa Clara, CA

$164K - $203K/yr

We reach millions of developers and creators through products like Alpasim, open platforms like ... Prototype neural rendering, differentiable graphics, and generative 3D approaches * Collaborate ...

Neural Graphics Engineer

Santa Clara, CA · On-site

$163K - $201K/yr

We reach millions of developers and creators through products like Alpasim, open platforms like ... Prototype neural rendering, differentiable graphics, and generative 3D approaches * Collaborate ...

Neural Graphics Engineer

Santa Clara, CA · On-site

$164K - $203K/yr

We reach millions of developers and creators through products like Alpasim, open platforms like ... Prototype neural rendering, differentiable graphics, and generative 3D approaches * Collaborate ...

iOS Game Developer

Los Angeles, CA · On-site

$55.75 - $76.75/hr

We're looking for iOS engineers to join our game studio! You will work on exciting new casual games ... OpenGL, 3D graphics experience * Keen eye for pixel perfect UI * Familiar with art asset pipelines ...

GPU Software Engineer Location: San Jose, CA Duration: 6+ months contract (Long Term) Roles and ... Experience implementing 3D graphics features such as lighting, effects, shaders and other low-level ...

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Showing results 1-20

3D Graphics Programmer information

See California salary details

$109.1K

$133.2K

$154.5K

How much do 3d graphics programmer jobs pay per year?

As of Jul 13, 2026, the average yearly pay for 3d graphics programmer in California is $133,232.00, according to ZipRecruiter salary data. Most workers in this role earn between $123,400.00 and $143,100.00 per year, depending on experience, location, and employer.

What are the typical daily responsibilities of a 3D Graphics Programmer?

A 3D Graphics Programmer typically spends their day writing and optimizing shaders, implementing rendering pipelines, troubleshooting graphics bugs, and collaborating with artists and designers to ensure visual fidelity aligns with creative vision. Tasks often include profiling and debugging rendering code, staying updated on industry advancements, and integrating new rendering techniques into the project. Teamwork and communication are essential, as you’ll work closely with other engineers and creative staff to ensure technical and artistic goals are met. Some roles may also involve documenting workflows and conducting code reviews to maintain high standards across the team.

What are the key skills and qualifications needed to thrive in the 3D Graphics Programmer position, and why are they important?

Succeeding as a 3D Graphics Programmer requires strong proficiency in C++ or similar programming languages, a solid understanding of computer graphics concepts, and a degree in computer science or related field. Familiarity with graphics APIs like DirectX, OpenGL, or Vulkan, and experience with game engines such as Unreal or Unity are typically needed, while certifications in graphics programming can be advantageous. Attention to detail, problem-solving ability, and effective communication are important soft skills for working both independently and collaboratively. These skills ensure the ability to develop optimized, visually impressive graphics solutions that meet project requirements and work smoothly across platforms.

What is a 3D Graphics Programmer job?

A 3D Graphics Programmer develops software and algorithms for rendering 3D visuals in applications like video games, simulations, and virtual reality. They work with graphics APIs such as DirectX and OpenGL, optimize performance, and implement visual effects. Their role requires strong programming skills in languages like C++ and knowledge of 3D mathematics.

What are the most commonly searched types of 3D Graphics Programmer jobs in California? The most popular types of 3D Graphics Programmer jobs in California are:
What are popular job titles related to 3D Graphics Programmer jobs in California? For 3D Graphics Programmer jobs in California, the most frequently searched job titles are:
What cities in California are hiring for 3D Graphics Programmer jobs? Cities in California with the most 3D Graphics Programmer job openings:
Infographic showing various 3D Graphics Programmer job openings in California as of July 2026, with employment types broken down into 1% As Needed, 84% Full Time, 11% Part Time, 1% Temporary, and 3% Contract. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $133,232 per year, or $64.1 per hour.
Neural Graphics Engineer

Neural Graphics Engineer

NVIDIA

Santa Clara, CA • On-site

$164K - $203K/yr

Full-time

Posted 19 days ago


Nvidia rating

9.3

Company rating: 9.3 out of 10

Based on 5 frontline employees who took The Breakroom Quiz

15th of 209 rated software companies


Job description

Job Summary:
NVIDIA is a leading technology company at the forefront of computer graphics innovation. They are seeking a Neural Graphics Engineer to implement and optimize neural graphics techniques, prototype new approaches, and contribute to their graphics software stack.
Responsibilities:
• Implement and optimize neural graphics techniques within real-time rendering pipelines
• Prototype neural rendering, differentiable graphics, and generative 3D approaches
• Collaborate across teams to move ideas from concept to production
• Contribute to our graphics software stack, including compilers, shaders, and runtime tools
Qualifications:
Required:
• BS, MS, or PhD in Computer Science, Electrical Engineering, Physics, or a related field (or equivalent experience)
• At least 2-4 years of practical experience and demonstrated ability in C++ and Python
• Coursework or project experience in computer graphics, machine learning, or computer vision
• A drive to learn, grow, and take on challenging problems
Preferred:
• Hands-on experience with neural rendering (NeRF, Gaussian splatting, differentiable rendering) or generative AI for 3D content
• Experience with PyTorch and real-time rendering engines
• Familiarity with graphics APIs (Vulkan, OpenGL, DirectX), shader programming (Slang, HLSL, GLSL), or compiler development
Company:
NVIDIA is a computing platform company operating at the intersection of graphics, HPC, and AI. Founded in 1993, the company is headquartered in Santa Clara, USA, with a team of 10001+ employees. The company is currently Late Stage.

What Nvidia employees say

Hours and flexibility

Workplace

Get the full story on Breakroom


Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993