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3D Graphics Programmer Jobs in Michigan (NOW HIRING)

We are currently seeking a full-time Senior Graphics Engineer to work on our next generation game ... Strong proficiency in 3D math, linear algebra, shaders, HLSL/GLSL, physically based rendering ...

Senior Graphics Engineer

Plymouth, MI · On-site

$100K - $200K/yr

We are currently seeking a full-time Senior Graphics Engineer to work on our next generation game ... Strong proficiency in 3D math, linear algebra, shaders, HLSL/GLSL, physically based rendering ...

Mentor and develop junior engineers as they are hired Desired Technical Requirements: * 5+ years of ... Work with mobile video * 3D graphics (three.js) for interactive visuals and modeling * Hardware and ...

Mentor and develop junior engineers as they are hired Desired Technical Requirements: * 5+ years of ... Work with mobile video * 3D graphics (three.js) for interactive visuals and modeling * Hardware and ...

View Engine Developer..

Auburn Hills, MI · On-site

$17.75 - $24.25/hr

The View Engine Development Engineer is responsible for designing and implementing advanced view ... Experience with graphical engines such as OpenGL, Qt, and Unreal Engine. * Knowledge of 2D and 3D ...

Partner closely with UX, UI, Product Management, and Engineering to align motion direction with ... Familiarity with 2D and 3D pipelines and tools such as Blender or Cinema 4D for supporting assets ...

Prepare and support project layouts, manage project graphics, and coordinate printing, plotting ... Experience with AutoCAD, Civil 3D, and ArcMap GIS for civil engineering projects. * Familiarity ...

... 3D Visual Designers, Motion Graphic Artist, Researchers, and Prototypers. We are integrated with ... Create Style Guides for communication to suppliers and developers * Use motion graphics and ...

... 3D Visual Designers, Motion Graphic Artist, Researchers, and Prototypers. We are integrated with ... Create Style Guides for communication to suppliers and developers * Use motion graphics and ...

Senior Perception Engineer

Warren, MI · On-site

$98.10K - $134.70K/yr

... with 3D vision, graphics pipelines, and robotic data modalities Preferred : • Hands-on experience with robotic systems and frameworks (ROS/ROS2, MoveIt, Nav2) • Experience in industrial ...

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Be Seen First

Strong AutoCAD 2D experience is required; 3D is nice to have. The Layout Integration Engineer will ... and graphic software conversion (i.e. UG to AutoCAD) - Knowledge of GMS and Lean Material Flow ...

Create high-quality 3D environments and assets using Blender, Cinema 4D and other emerging 3D tools ... From the programming and movies we create to employee benefits/programs and social impact outreach ...

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3D Graphics Programmer information

See Michigan salary details

$96.3K

$117.7K

$136.4K

How much do 3d graphics programmer jobs pay per year?

As of May 30, 2026, the average yearly pay for 3d graphics programmer in Michigan is $117,665.00, according to ZipRecruiter salary data. Most workers in this role earn between $108,900.00 and $126,400.00 per year, depending on experience, location, and employer.

What is a 3D Graphics Programmer job?

A 3D Graphics Programmer develops software and algorithms for rendering 3D visuals in applications like video games, simulations, and virtual reality. They work with graphics APIs such as DirectX and OpenGL, optimize performance, and implement visual effects. Their role requires strong programming skills in languages like C++ and knowledge of 3D mathematics.

What are the key skills and qualifications needed to thrive in the 3D Graphics Programmer position, and why are they important?

Succeeding as a 3D Graphics Programmer requires strong proficiency in C++ or similar programming languages, a solid understanding of computer graphics concepts, and a degree in computer science or related field. Familiarity with graphics APIs like DirectX, OpenGL, or Vulkan, and experience with game engines such as Unreal or Unity are typically needed, while certifications in graphics programming can be advantageous. Attention to detail, problem-solving ability, and effective communication are important soft skills for working both independently and collaboratively. These skills ensure the ability to develop optimized, visually impressive graphics solutions that meet project requirements and work smoothly across platforms.

What are the typical daily responsibilities of a 3D Graphics Programmer?

A 3D Graphics Programmer typically spends their day writing and optimizing shaders, implementing rendering pipelines, troubleshooting graphics bugs, and collaborating with artists and designers to ensure visual fidelity aligns with creative vision. Tasks often include profiling and debugging rendering code, staying updated on industry advancements, and integrating new rendering techniques into the project. Teamwork and communication are essential, as you’ll work closely with other engineers and creative staff to ensure technical and artistic goals are met. Some roles may also involve documenting workflows and conducting code reviews to maintain high standards across the team.
Senior Graphics Engineer

Senior Graphics Engineer

Stardock

Plymouth, MI • On-site

Full-time

Posted 3 days ago


Job description

Salary: $100,000 to $200,000 annually

Stardock released the first DirectX 12 game as well as the first game to support both DirectX 12 and Vulkan. We are currently seeking a full-time Senior Graphics Engineer to work on our next generation game engine for both announced and unannounced titles to build up our team of dedicated and experienced talent! This is a salaried, full-time position at our Plymouth, Michigan office and relocation assistance will be provided.


Primary Responsibilities Include:

  • Develop and implement new and existing rendering techniques.
  • Create and optimize shaders and materials to run on a variety of platforms and machine specifications.
  • Develop systems for animations and special effects.
  • Work with the technical art team to create editors and tools that help improve the art pipeline.
  • Implement graphics using modern APIs (DirectX, OpenGL, Vulkan, Metal).


Education and/or Experience Desired:

  • Bachelor's Degree in Computer Science, Engineering, Mathematics or equivalent work experience.
  • 5+ years experience creating materials and shaders.
  • Strong proficiency in 3D math, linear algebra, shaders, HLSL/GLSL, physically based rendering, image based lighting, materials and global illumination.
  • A passion for optimization and familiarity with optimization tools.
  • Self-motivated, likes to identify and solve problems.
  • Very strong C++ background.
  • Familiarity with Unreal Engine is a plus.


The salary for this position ranges from $100,000 to $200,000 annually, depending on your qualifications, experience, and expertise. Stardock is committed to offering a competitive compensation package tailored to the right candidate.