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Weekend Game Developer Jobs (NOW HIRING)

$80.20K - $93.40K/yr

We are currently looking for a Front-End Game Developer in Netherlands. This role is centered on building high-quality, production-ready HTML5 slot games that reach millions of players worldwide. You ...

Game Engine Developer

Santa Clara, CA · On-site

$120K - $130K/yr

Role - Game Engine Developer Location - Redmond, WA (on-site) We're looking for a game engine developer to drive engine integration work with a focus on Unreal Engine. You'll work across the stack ...

Role - Game Engine Developer Location - Redmond, WA (on-site) We're looking for a game engine developer to drive engine integration work with a focus on Unreal Engine. You'll work across the stack ...

Remote Become a part of our customer's team as a Game Engine Developer focusing on the Open 3D Engine (O3DE), contributing to the creation of high-performance, AAA-quality games. You will utilize the ...

Demonstrates passion for game development, an advanced understanding of Unity technologies, and excellent programming skills. Essential Functions: * Develop entertaining gaming experiences

Develop realistic Cocos2d-x tasks encompassing sprite management, animations, physics, UI, and game logic * Compose clear and well-structured prompts grounded in real development scenarios * Design ...

Gather feedback from our game developer partners and help improve our processes and documentation. * Become familiar with the game's codebase in order to offer technical advice or help troubleshoot ...

Gather feedback from our game developer partners and help improve our processes and documentation. * Become familiar with the game's codebase in order to offer technical advice or help troubleshoot ...

Join the Game Services Framework team to help us build the developer-facing technologies that drive discovery, engagement, and connectivity for games in the Apple ecosystem. We have an exciting ...

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Weekend Game Developer information

See salary details

$32.5K

$108.5K

$180K

How much do weekend game developer jobs pay per year?

As of Jun 1, 2026, the average yearly pay for weekend game developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What is the difference between Weekend Game Developer vs Part-Time Game Developer?

AspectWeekend Game DeveloperPart-Time Game Developer
Work SchedulePrimarily works on weekends, limited hoursWorks fewer hours during weekdays or weekends, flexible schedule
CredentialsTypically requires game development skills, portfolio, possibly certificationsSimilar credentials, often with experience or certifications in game design
Work EnvironmentOften freelance or remote, project-basedRemote or part-time employment within a company or freelance
Industry UsageCommon in indie and freelance circlesUsed across studios and freelance roles

Both roles involve game development skills and flexible schedules, but Weekend Game Developers usually focus on weekend hours for personal projects or freelance work, while Part-Time Game Developers have a more flexible schedule with fewer hours during weekdays or weekends, often working within a company or as freelancers.

What cities are hiring for Weekend Game Developer jobs? Cities with the most Weekend Game Developer job openings:
What are the most commonly searched types of Game Developer jobs? The most popular types of Game Developer jobs are:
What states have the most Weekend Game Developer jobs? States with the most job openings for Weekend Game Developer jobs include:
Infographic showing various Weekend Game Developer job openings in the United States as of May 2026, with employment types broken down into 74% Full Time, 18% Part Time, and 8% Contract. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution, with an average salary of $108,471 per year, or $52.1 per hour.
3D Developer / Game Designer

3D Developer / Game Designer

Code Plus Inc

Petersburg, VA • On-site

Full-time

Posted 2 days ago


Job description

CODE Plus, Inc., an experienced IT government contractor in Fairfax, VA with offices in Huntsville, AL and have been in business for 31 years and have been servicing different agencies within the Federal sector. Our mission is to deliver high-quality, cost-effective solutions that empower our clients to achieve their goals. At CODEplus, we value teamwork, integrity, and technical excellence, and we pride ourselves on maintaining long-standing partnerships built on trust and results.

3D Developer / Game Developer

Program: U.S. Army – CASCOM
Location: Fort Lee, VA (Onsite)
Clearance: U.S. Citizen

Position Overview

The 3D Developer / Game Developer supports Army training and education initiatives by designing and developing interactive 3D educational software. This role works closely with on‑site Subject Matter Experts (SMEs) at Fort Lee to plan, design, and deliver real‑time 3D applications that meet instructional objectives. The developer applies advanced 3D modeling, real‑time optimization, and game‑engine development techniques to create high‑performance, multi‑platform training solutions.

Key Responsibilities

  • Participate in preliminary project discussions and planning sessions with Subject Matter Experts to define goals and requirements for final training deliverables.
  • Design and develop 3D educational software in collaboration with on‑site experts at Fort Lee.
  • Create real‑time 3D assets, including modeling, texturing, and rigging, optimized for training and simulation use.
  • Develop low‑polygon 3D assets and texture atlases suitable for deployment on the WebGL platform.
  • Use Autodesk 3D Studio Max and Autodesk Maya to develop optimized 3D models and assets.
  • Prototype and code functional applications for multiple platforms.
  • Integrate developed 3D assets into the Unity 3D game engine as .fbx files.
  • Implement scripting solutions within Unity to support application logic, interaction, and behavior.
  • Develop and implement User Interface (UI) elements using the Unity Canvas System.
  • Support testing, debugging, and optimization of applications to ensure performance, usability, and reliability.
  • Collaborate with instructional designers, developers, and stakeholders to ensure project goals and training objectives are met.

Required Qualifications

  • Experience developing 3D applications or games using real‑time engines.
  • Strong proficiency with Autodesk 3D Studio Max and/or Maya.
  • Experience with Unity 3D, including asset integration and scripting.
  • Experience with Virtual Reality or Augmented Reality is required.
  • Knowledge of real‑time performance optimization and low‑polygon modeling techniques.
  • Strong attention to detail and ability to translate requirements into functional 3D solutions.
  • Ability to work collaboratively with SMEs and cross‑functional development teams.

Preferred Qualifications

  • Experience developing WebGL‑compatible 3D applications.
  • Experience supporting Army or DoD training environments.
  • Familiarity with instructional or simulation‑based software development.
  • Experience developing UI systems in Unity.