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Weekend Game Developer Jobs in Nevada (NOW HIRING)

Description The Game Developer is responsible for creating slot game front-end client software using our internal game engine. The Game Developer will act in both a project owner and project support ...

The Mathematician II supports a team of developers and artists producing video casino games by creating fresh game content and iterating on current gameplay formulas, to deliver high-quality ...

Game Designer

Las Vegas, NV

$148K/yr

This role is responsible for directing the execution of the vision by game artists, animators and developers. The Game Designer works in a collaborative small team environment with a group of ...

Game Designer

Las Vegas, NV

$148K/yr

This role is responsible for directing the execution of the vision by game artists, animators and developers. The Game Designer works in a collaborative small team environment with a group of ...

Game Designer

Las Vegas, NV

$149K/yr

Conversational ability to interact with technical game contributors supported by knowledge of mathematics, engineering, and art principles * Knowledge of and experience with various game development ...

Game Designer

Reno, NV

$154K/yr

Conversational ability to interact with technical game contributors supported by knowledge of mathematics, engineering, and art principles * Knowledge of and experience with various game development ...

Game Mathematician II

Reno, NV · On-site

$70K - $131K/yr

You'll be working at the intersection of math, software engineering, and game design-partnering with cross-functional teams to turn concepts into fully realized games, test how they perform, and fine ...

Game Designer

Reno, NV · On-site

$154K/yr

Conversational ability to interact with technical game contributors supported by knowledge of mathematics, engineering, and art principles * Knowledge of and experience with various game development ...

Game Designer

Las Vegas, NV

$149K/yr

Conversational ability to interact with technical game contributors supported by knowledge of mathematics, engineering, and art principles * Knowledge of and experience with various game development ...

Game Mathematician II

Reno, NV · On-site

$70K - $131K/yr

You'll be working at the intersection of math, software engineering, and game design-partnering with cross-functional teams to turn concepts into fully realized games, test how they perform, and fine ...

The Senior Game Designer leads the development of new slot game designs, themes, game flow, and overall vision, ensuring high-quality execution by artists, animators, and developers.

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Weekend Game Developer information

What is the difference between Weekend Game Developer vs Part-Time Game Developer?

AspectWeekend Game DeveloperPart-Time Game Developer
Work SchedulePrimarily works on weekends, limited hoursWorks fewer hours during weekdays or weekends, flexible schedule
CredentialsTypically requires game development skills, portfolio, possibly certificationsSimilar credentials, often with experience or certifications in game design
Work EnvironmentOften freelance or remote, project-basedRemote or part-time employment within a company or freelance
Industry UsageCommon in indie and freelance circlesUsed across studios and freelance roles

Both roles involve game development skills and flexible schedules, but Weekend Game Developers usually focus on weekend hours for personal projects or freelance work, while Part-Time Game Developers have a more flexible schedule with fewer hours during weekdays or weekends, often working within a company or as freelancers.

What are the most commonly searched types of Game Developer jobs in Nevada?

The most popular types of Game Developer jobs in Nevada are:

What cities in Nevada are hiring for Weekend Game Developer jobs?

Cities in Nevada with the most Weekend Game Developer job openings:

Infographic showing various Weekend Game Developer job openings in Nevada as of July 2026, with employment types broken down into 82% Full Time, 7% Part Time, 1% Temporary, 9% Contract, and 1% Nights. Highlights an 81% Physical, 3% Hybrid, and 16% Remote job distribution.

Game Developer

Spinplay Games

Las Vegas, NV

Full-time

Re-posted 8 days ago


Job description

Description
The Game Developer is responsible for creating slot game front-end client software using our internal game engine. The Game Developer will act in both a project owner and project support role, working across multiple projects within a single year. The ideal candidate will be responsible for conceptualizing and executing clear, quality code to develop the best software.

Key Responsibilities
  • Designs, codes and debugs core platform components.
  • Works at all stages of the product lifecycle from requirements capture, through design and implementation to system testing and integration.
  • Increases efficiency through automation, workflow streamlining, and system optimization.
  • Keeps current with new technologies and makes recommendations to the team.
  • Collaborates with members of the QA and delivery teams to ensure products are tested, installed and maintained to a high standard.
  • Promotes high code standards within the team.
  • Maintains and enhances existing product code.
  • Actively participates in the agile scrum process.
  • Facilitates and supports the agile development process.
  • Sets up, configures and maintains development, testing and staging environments.


Skills, Knowledge and Expertise
Required:
  • 6+ years of experience creating slot games
  • 6+ years of experience developing component-based web applications and user interfaces
  • Strong proficiency in modern JavaScript (ES2018+) and TypeScript
  • Hands-on experience with PixiJS and related rendering libraries (including Spine integration)
  • Solid understanding of Canvas and WebGL–based rendering
  • Experience building and maintaining component-based game and UI systems
  • Experience with tweening and animation libraries (e.g. GSAP, TweenJS)
  • Awareness of performance and memory considerations in long-running browser applications
  • Experience with asset pipelines, including spritesheets, audio, localization, and preloading
  • Familiarity with game audio systems (e.g. Howler.js or similar)
  • Experience with TypeScript-based development workflows and Node.js
  • Experience with git-based workflows and collaborative development practices
Preferred:
  • Familiarity with state machines, game flow management, or modular architectures
  • Experience working in Agile/Scrum teams
  • Exposure to multi-resolution layouts and cross-browser/device constraints
  • Experience with modern build tools (Vite, esbuild, webpack)
  • Knowledge of BitBucket pipelines, Azure DevOps, YAML, Docker etc