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Entry Level Game Developer Jobs in Nevada (NOW HIRING)

NV · On-site

$14/hr

This is an hourly entry-level, part-time position. Scheduled hours for this position are limited to ... This also includes assisting any events/programming units, Floyd Lamb Park or mobile recreation ...

Entry Level Game Developer information

See Nevada salary details

$33.1K

$110.5K

$183.3K

How much do entry level game developer jobs pay per year?

As of Jul 31, 2026, the average yearly pay for entry level game developer in Nevada is $110,456.00, according to ZipRecruiter salary data. Most workers in this role earn between $83,000.00 and $126,300.00 per year, depending on experience, location, and employer.

What are some common challenges faced by entry level game developers when working on their first projects?

Entry level game developers often encounter challenges such as balancing creative ideas with technical limitations, adapting to collaborative workflows, and managing tight deadlines. Learning to navigate large codebases, understanding version control systems, and effectively communicating with designers, artists, and senior programmers are key aspects of the role. Overcoming these hurdles requires a willingness to learn, ask questions, and seek feedback from teammates, which helps foster both technical and interpersonal growth within a supportive game development environment.

Will AI replace game devs?

AI is unlikely to fully replace entry level game developers, as creative design, problem-solving, and programming skills remain essential in game development. AI tools can assist with tasks like asset generation and coding, but human oversight and creativity are critical for creating engaging games. Developers will need to adapt by learning new tools and focusing on areas where human input is vital.

What Does an Entry-Level Game Developer Do?

As an entry-level game developer, your responsibilities revolve around programming the algorithms and code that control video games. Your duties are to develop action sequences in games, graphical user interfaces, and other basic tools that allow seamless gameplay. You must be conscious of console or computer requirements, such as memory usage and graphics chip limitations, and you should be able to identify and fix glitches in the game quickly. You work closely with other programmers and QA testers to ensure that you deal with these issues systematically.

What is the 80 20 rule in game development?

In game development, the 80/20 rule suggests that roughly 80% of the game's value comes from 20% of the features or work. Entry level game developers often focus on core mechanics and essential assets first to maximize impact and efficiency during development cycles.

What is the difference between Entry Level Game Developer vs Junior Game Programmer?

AspectEntry Level Game DeveloperJunior Game Programmer
Required CredentialsBachelor's in Computer Science, Game Design, or related fieldBachelor's in Computer Science, Software Engineering, or related field
Work EnvironmentGame studios, indie developers, or freelance projectsGame development teams, software companies, or indie studios
Employer & Industry UsageCommonly used in gaming industry for entry rolesOften used interchangeably with Entry Level Game Developer in job listings
Common Search & Comparison IntentYesYes

Both roles typically require a bachelor's degree in a related field and involve working in game development environments. While the titles may differ slightly, they often refer to similar entry-level positions focused on coding, debugging, and supporting game projects. The main difference lies in terminology preference among employers, but both roles serve as starting points for a career in game programming.

What does an Entry Level Game Developer do?

An Entry Level Game Developer assists in the creation and implementation of video games by writing code, debugging, and collaborating with other team members such as artists and designers. They typically work under the supervision of senior developers and are often responsible for smaller features or specific tasks within a larger project. Their work may include programming gameplay mechanics, fixing bugs, and learning new tools and technologies used in game development. This role is an excellent starting point for those looking to gain experience and grow within the gaming industry.

Is 30 too late to get into game development?

Entry level game developers can start at any age, including 30 or older, as the industry values skills, portfolio, and continuous learning. Many successful developers have transitioned into the field later in life by learning programming languages like C++ or Unity, and building a strong portfolio through personal projects or courses.

What are the key skills and qualifications needed to thrive as an Entry Level Game Developer, and why are they important?

To thrive as an Entry Level Game Developer, you need a solid understanding of programming languages like C++ or C#, basic game design principles, and typically a degree in computer science, software engineering, or a related field. Familiarity with game engines such as Unity or Unreal Engine, version control systems like Git, and basic graphic or animation tools is highly beneficial. Creativity, teamwork, problem-solving, and effective communication are key soft skills that help you collaborate and adapt in dynamic development environments. These skills ensure you can efficiently contribute to game projects, meet technical requirements, and work well within multidisciplinary teams.

How to be a game developer with no experience?

Entry level game developers typically start by learning programming languages such as C# or C++, and gaining familiarity with game engines like Unity or Unreal Engine. Building a portfolio with small projects, participating in game jams, and studying game design principles can help demonstrate skills to employers without prior professional experience.
What are the most commonly searched types of Game Developer jobs in Nevada? The most popular types of Game Developer jobs in Nevada are:
What are popular job titles related to Entry Level Game Developer jobs in Nevada? For Entry Level Game Developer jobs in Nevada, the most frequently searched job titles are:
What job categories do people searching Entry Level Game Developer jobs in Nevada look for? The top searched job categories for Entry Level Game Developer jobs in Nevada are:
What cities in Nevada are hiring for Entry Level Game Developer jobs? Cities in Nevada with the most Entry Level Game Developer job openings:
Infographic showing various Entry Level Game Developer job openings in Nevada as of July 2026, with employment types broken down into 57% Full Time, and 43% Part Time. Highlights an 100% In-person job distribution, with an average salary of $110,456 per year, or $53.1 per hour.

Associate SQA Engineer (Math)

Arrow International Inc

Las Vegas, NV • On-site

Full-time

Posted 20 days ago


Job description

Description:

Arrow International is the world's largest manufacturer and supplier of charitable gaming products and solutions. We produce and distribute a wide array of products including consumables (pull tab tickets, bingo paper and ink, etc.) as well as world class, state-of-the-art, electronic gaming products. Our products are sold, installed, and operated in numerous social and gaming venues around the world. We continue to grow at a record pace and offer this exciting career opportunity to join our team where we are focused on attracting and engaging exceptional talent, empowering colleagues to achieve fulfilling careers, and creating fun and engaging products that are second to none for our customers.


Position Summary

This entry-level position supports the Software Quality Assurance team in verifying the mathematical accuracy, statistical integrity, and regulatory compliance of game math models, paytables, and RNG-driven outcomes across Arrow International's electronic and social gaming products. The Associate SQA Engineer (Math) works under the guidance of senior team members to validate probability calculations, payback percentages, hit frequency, and volatility metrics before products are submitted for regulatory approval or released to market. Will interface with Game/System Development and Math/Systems staff to resolve issues in a timely manner, and will develop a working understanding of software test methodologies and procedures to ensure testing efficiency and high quality.


Primary Roles and Responsibilities

  • Use programming skills to create validation programs that check the accuracy of game math
  • Execute test plans and test scripts to validate game math models, pay tables, and probability calculations for new and existing products
  • Follow all the SQA Work Instructions daily
  • Verify RTP (return-to-player), feature calculations against game math specifications
  • Submit and track any math-related discrepancies or product issues found during testing to ensure that they are resolved
  • Utilize spreadsheets, statistical tools, and required databases to analyze and confirm game outcome distributions
  • Provide input to the weekly project status report for each assigned project
  • Provide detailed testing notes and a completion report at the end of each project
  • Participate and provide input during root cause analysis for identified math or statistical discrepancies
  • Interface with Game Development and Math/Systems teams to effectively communicate and resolve reported issues in a timely manner before the gaming product is released
  • Develop a working understanding of software test methodologies, statistical validation techniques, and the overall product development lifecycle
  • Reproduce issues, when necessary, to assist Development in identifying the root cause of math-related defects
  • Escalate project risks or blockers to senior SQA Math team members and management, as needed


Other Duties and Responsibilities

  • Assist the SQA Department on special projects
  • Support process improvement initiatives within the Math QA function
  • Build working relationships with upstream teams (Game Math, Systems, Development) that have a direct impact on Software QA
  • Continue to develop technical and statistical skills through on-the-job training and mentorship from senior team member
Requirements:

Experience and Education

  • Bachelor’s Degree in Mathematics, Statistics, Actuarial Science, Computer Science, or a related field preferred
  • 0 - 2 years of relevant QA, mathematics, or statistical analysis experience; recent graduates encouraged to apply
  • Academic and/or working knowledge of Microsoft Excel, including formulas, pivot tables, and statistical functions
  • Proficient in C++, C# and/or similar Object Oriented languages
  • Academic and/or work experience with probability, statistics, or discrete mathematics coursework
  • Basic knowledge of the gaming industry and game math concepts (RTP, volatility, hit frequency) a plus

Preferred Skills

  • Knowledge or experience with Object-Oriented programming languages
  • Knowledge or experience with Python, VBA, or other scripting languages for data analysis a plus
  • Knowledge or experience with SQL a plus
  • Working knowledge of probability, statistics, and combinatorics
  • Working knowledge or experience with TestRail
  • Working knowledge or experience with the JIRA Defect Management tool
  • Working knowledge of RNG (random number generator) concepts and game math principles a plus
  • Working knowledge of Agile methodologies a plus
  • Excellent written and oral communication skills
  • Ability to communicate and collaborate with other team members
  • Ability to work in a fast paced, deadline-oriented environment
  • Detail-oriented and organized
  • Capable of providing input and potential solutions to identified issues
  • Ability to work well with guidance from senior team members while building independence


PHYSICAL DEMANDS/WORKING CONDITIONS:


Vision:

  • Close vision
  • Depth perception
  • Ability to adjust focus
  • Peripheral vision
  • Ability to distinguish colors

Physical Requirements:

  • Stand for long periods of time
  • Extensive time in front of LCD’s and Electronic Gaming Machine screens
  • Repetitive motion to open heavy Electronic Gaming Machine doors

Work Conditions:

  • The ability to move between projects with little notice and the ability to adapt quickly
  • Overtime and weekend hours may be required to meet project schedules
  • Limited travel may be required

The physical demands and work environment characteristics described here are representative of those that must be met by an employee to successfully perform the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.


Diversity and Inclusion Statement

At Arrow International, we are committed to fostering a diverse and inclusive workplace where all individuals are valued and respected. We believe that embracing our differences makes us stronger, more innovative, and better positioned to serve our communities. We are proud to be an equal opportunity employer and strive to create an environment where everyone feels welcome, supported, and empowered to succeed.

Equal Opportunity Statement

Arrow International is an equal opportunity employer. We recruit, hire, train, and promote individuals in all job titles without regard to race, color, ancestry, national origin, gender identity or expression, sexual orientation, marital status, religion, age, results of genetic testing,

veteran status, or physical or mental disability—except where such disability prevents performance of essential job functions and cannot be reasonably accommodated in accordance with applicable laws.

Americans with Disabilities Act (ADA) Statement

Arrow International is committed to complying with the spirit and requirements of the Americans with Disabilities Act (ADA). If you require a reasonable accommodation to complete an application, participate in the interview process, undergo any pre-employment testing, or otherwise take part in the employee selection process, please contact us at hr@arrowinternational.com.


Arrow International does not accept unsolicited resumes from third-party agencies. Resumes submitted without an approved vendor agreement will become the property of Arrow International, and no fees will be paid if the candidate is hired.


To ensure a safe and productive work environment, all candidates who receive a conditional job offer must successfully pass a confidential pre-employment drug screening, which generally consists of a hair drug test, and receive an acceptable result as a condition of employment.