Experience withGPU and graphics programming, including HLSL, Vulkan, or CUDA. * Proven ability in debugging and profiling complex systems. * Proficient with these systems/tools: IDE's, Source Control ...
Experience withGPU and graphics programming, including HLSL, Vulkan, or CUDA. * Proven ability in debugging and profiling complex systems. * Proficient with these systems/tools: IDE's, Source Control ...
GPU Standards Development Lead
Sunnyvale, CA · On-site
$175K - $250K/yr
Lead the development of a high-performance host-side driver stack layering industry standard graphics and compute APIs such as Vulkan, OpenGL, OpenCL, & SYCL on top of our proprietary API for our ...
GPU Standards Development Lead
Sunnyvale, CA · On-site
$175K - $250K/yr
Lead the development of a high-performance host-side driver stack layering industry standard graphics and compute APIs such as Vulkan, OpenGL, OpenCL, & SYCL on top of our proprietary API for our ...
Sr/Staff Graphics Engineer
$150K - $275K/yr
Implement and optimize Vulkan and OpenGL ES rendering pipelines to achieve smooth, high-framerate output. * Collaborate closely with the Design team and Head of HMI to implement and iterate on UI/UX ...
Sr/Staff Graphics Engineer
$150K - $275K/yr
Implement and optimize Vulkan and OpenGL ES rendering pipelines to achieve smooth, high-framerate output. * Collaborate closely with the Design team and Head of HMI to implement and iterate on UI/UX ...
Avionics Software Engineer
Phoenix, AZ · Hybrid
$80K - $135K/yr
... or Vulkan Safety Critical (SC). · Optimize 2D/3D graphics algorithms to ensure deterministic performance and avoid runtime stalls. · Perform software integration tests, unit tests, and other ...
Quick apply
Avionics Software Engineer
Phoenix, AZ · Hybrid
$80K - $135K/yr
... or Vulkan Safety Critical (SC). · Optimize 2D/3D graphics algorithms to ensure deterministic performance and avoid runtime stalls. · Perform software integration tests, unit tests, and other ...
Software Engineer
Dallas, TX · On-site
OpenGL, Direct3D, Vulkan or Metal * Experience integrating OpenGL/Vulkan with C# via OpenTK, Silk.NET, SharpGL, or custom interop * Understanding of: OpenGL context creation and lifecycle and WGL ...
Quick apply
Software Engineer
Dallas, TX · On-site
OpenGL, Direct3D, Vulkan or Metal * Experience integrating OpenGL/Vulkan with C# via OpenTK, Silk.NET, SharpGL, or custom interop * Understanding of: OpenGL context creation and lifecycle and WGL ...
Sr/Staff Graphics Engineer
San Jose, CA · On-site
$150K - $275K/yr
Implement and optimize Vulkan and OpenGL ES rendering pipelines to achieve smooth, high-framerate output. * Collaborate closely with the Design team and Head of HMI to implement and iterate on UI/UX ...
Sr/Staff Graphics Engineer
San Jose, CA · On-site
$150K - $275K/yr
Implement and optimize Vulkan and OpenGL ES rendering pipelines to achieve smooth, high-framerate output. * Collaborate closely with the Design team and Head of HMI to implement and iterate on UI/UX ...
Our Compiler team is responsible for constructing and emitting the highest performance GPU machine instructions for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). This ...
Our Compiler team is responsible for constructing and emitting the highest performance GPU machine instructions for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). This ...
Principal Graphics Developer Tools Engineer
$135K - $167K/yr
Deep understanding of modern graphics APIs including DirectX, Vulkan, or Metal. * Strong C++ software engineering skills and experience building large-scale software systems. * Demonstrated technical ...
Principal Graphics Developer Tools Engineer
$135K - $167K/yr
Deep understanding of modern graphics APIs including DirectX, Vulkan, or Metal. * Strong C++ software engineering skills and experience building large-scale software systems. * Demonstrated technical ...
Sr Software Engineer
$139K - $183K/yr
Experience with GPU programming (HLSL, Vulkan, CUDA) with proven skills in profiling, debugging, and optimizations across CPU and GPU. * AI/ML modeling and training experience * Embedded system ...
Sr Software Engineer
$139K - $183K/yr
Experience with GPU programming (HLSL, Vulkan, CUDA) with proven skills in profiling, debugging, and optimizations across CPU and GPU. * AI/ML modeling and training experience * Embedded system ...
Backend Compiler Engineer
Austin, TX · On-site
Our Compiler team is responsible for constructing and emitting the highest performance GPU machine instructions for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). This ...
Backend Compiler Engineer
Austin, TX · On-site
Our Compiler team is responsible for constructing and emitting the highest performance GPU machine instructions for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). This ...
Our Compiler team is responsible for constructing and emitting the highest performance GPU machine instructions for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). This ...
Our Compiler team is responsible for constructing and emitting the highest performance GPU machine instructions for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). This ...
Our Compiler team is responsible for constructing and emitting the highest performance GPU machine instructions for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). This ...
Our Compiler team is responsible for constructing and emitting the highest performance GPU machine instructions for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). This ...
Our Compiler team is responsible for constructing and emitting the highest performance GPU machine instructions for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). This ...
Our Compiler team is responsible for constructing and emitting the highest performance GPU machine instructions for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). This ...
Senior 3D Graphics Software Engineer
Overland Park, KS · On-site
$138K - $170K/yr
Experience developing OpenGL, Vulkan or Direct3D applications, including both real time engines, graphics tools for the content creation pipeline and programmable shading * Strong analytical and ...
Senior 3D Graphics Software Engineer
Overland Park, KS · On-site
$138K - $170K/yr
Experience developing OpenGL, Vulkan or Direct3D applications, including both real time engines, graphics tools for the content creation pipeline and programmable shading * Strong analytical and ...
Our Compiler team is responsible for constructing and emitting the highest performance GPU machine instructions for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). This ...
GPU Software Program Manager
San Jose, CA · On-site
... Vulkan driver, compute, ANGLE, advanced rendering, tools, validation, and software QA teams, managing multiple concurrent programs and ensuring alignment to project plans and key milestones. • You ...
GPU Software Program Manager
San Jose, CA · On-site
... Vulkan driver, compute, ANGLE, advanced rendering, tools, validation, and software QA teams, managing multiple concurrent programs and ensuring alignment to project plans and key milestones. • You ...
Our Compiler team is responsible for constructing and emitting the highest performance GPU machine instructions for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). This ...
Our Compiler team is responsible for constructing and emitting the highest performance GPU machine instructions for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). This ...
Work with platform-specific graphics APIs and technologies such as Metal and Vulkan * Optimize shaders, rendering pipelines, texture usage, and asset memory footprint for mobile GPU architectures
Work with platform-specific graphics APIs and technologies such as Metal and Vulkan * Optimize shaders, rendering pipelines, texture usage, and asset memory footprint for mobile GPU architectures
Our Compiler team is responsible for constructing and emitting the highest performance GPU machine instructions for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). This ...
Our Compiler team is responsible for constructing and emitting the highest performance GPU machine instructions for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). This ...
Our Compiler team is responsible for constructing and emitting the highest performance GPU machine instructions for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). This ...
Our Compiler team is responsible for constructing and emitting the highest performance GPU machine instructions for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). This ...
Vulkan information
See salary details
$52.5K - $64K
2% of jobs
$64K - $75.6K
0% of jobs
$75.6K - $87.1K
1% of jobs
$87.1K - $98.7K
4% of jobs
$98.7K - $110.2K
6% of jobs
$110.2K - $121.8K
11% of jobs
$122.4K is the 25th percentile. Wages below this are outliers.
$121.8K - $133.3K
10% of jobs
The median wage is $144.9K / yr.
$133.3K - $144.9K
16% of jobs
$144.9K - $156.4K
16% of jobs
$163K is the 75th percentile. Wages above this are outliers.
$156.4K - $168K
16% of jobs
$168K - $179.5K
18% of jobs
$52.5K
$141.9K
$179.5K
How much do vulkan jobs pay per year?
What are the key skills and qualifications needed to thrive in the Vulkan position, and why are they important?
To excel in a Vulkan role, you need a strong background in computer graphics programming, C/C++ development, and a deep understanding of 3D rendering pipelines, typically with a degree in computer science or engineering. Experience with the Vulkan graphics API, shader programming (GLSL or SPIR-V), and knowledge of GPU architectures are also important, with certifications in graphics programming considered a plus. Strong problem-solving skills, attention to detail, and the ability to collaborate in multidisciplinary teams are essential soft skills. These competencies ensure the efficient development of high-performance graphics applications and smooth collaboration within technical project teams.
What types of projects do professionals working with Vulkan typically work on?
Professionals skilled in Vulkan often contribute to a variety of projects, such as real-time 3D engines, gaming applications, simulation software, and high-performance visualization tools. They collaborate closely with game designers, graphics artists, and other developers to implement cutting-edge visual effects and optimize rendering efficiency. The role may also involve troubleshooting complex graphical issues and keeping up with advances in GPU technology. These projects are generally fast-paced and require a balance of technical expertise and creative problem-solving, making the work both challenging and rewarding with strong opportunities for growth.
What is a Vulkan job?
A Vulkan job typically refers to a position involving the Vulkan graphics and compute API, which is used for high-performance 3D rendering and GPU computation. Professionals in this field often work as graphics programmers, game developers, or software engineers specializing in GPU optimization. They develop or optimize graphics applications, such as video games, simulations, and professional visualization tools, using Vulkan. Knowledge of C++, GPU architectures, and shader programming is usually required.

Job description
Responsibilities
- Design and develop video codec components for PlayStation SDKs and cloud gaming platforms.
- Own end-to-end delivery of features, including design, implementation, and validation.
- Perform system-level performance analysis and drive optimizations across the codecs pipeline.
- Collaborate with platform, hardware, and system software teams to debug and resolve complex issues.
Required Qualifications
- Strong systems programming experience in C/C++.
- Solid understanding of multithreading, concurrency, and low-level programming concepts.
- Experience withGPU and graphics programming, including HLSL, Vulkan, or CUDA.
- Proven ability in debugging and profiling complex systems.
- Proficient with these systems/tools: IDE's, Source Control (git/SVN), and Bug Tracking.
- Bachelor's degree or equivalent practical experience.
Preferred Qualifications
- Familiarity with video compression standards (AV1, VVC, VP9, H.265, H.264) and multimedia frameworks or streaming systems.
- Exposure to hardware-accelerated or heterogeneous systems (CPU/GPU/ASIC).
- Good understanding of kernel and operating system fundamentals.
About PlayStation
Sourced by ZipRecruiter
Industry
Manufacturing
Company size
1,001 - 5,000 Employees
Headquarters location
San Mateo, CA, US
Year founded
1994