Exposure to low-level graphics APIs such as OpenGL or Vulkan (preferred) * Ability to develop custom Wayland protocols and implement IPC optimizations via shared memory (preferred) * Excellent ...
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Exposure to low-level graphics APIs such as OpenGL or Vulkan (preferred) * Ability to develop custom Wayland protocols and implement IPC optimizations via shared memory (preferred) * Excellent ...
Quick apply
Exposure to low-level graphics APIs such as OpenGL or Vulkan (preferred) * Ability to develop custom Wayland protocols and implement IPC optimizations via shared memory (preferred) * Excellent ...
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Mineola, NY · On-site
$25 - $65/hr
* Operate and program Vicon plasma cutting machines. * Read and interpret shop drawings and blueprints. * Set up materials and ensure accurate cutting of sheet metal. * Inspect finished parts for ...
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Mineola, NY · On-site
$25 - $65/hr
* Operate and program Vicon plasma cutting machines. * Read and interpret shop drawings and blueprints. * Set up materials and ensure accurate cutting of sheet metal. * Inspect finished parts for ...
New York, NY · Remote
$150K - $350K/yr
Improve latency, throughput, memory use, and reliability across CPU, CUDA, Metal, Vulkan, and ROCm runtimes * Build runtime capabilities for model loading, batching, scheduling, caching, and ...
New
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New York, NY · Remote
$150K - $350K/yr
Improve latency, throughput, memory use, and reliability across CPU, CUDA, Metal, Vulkan, and ROCm runtimes * Build runtime capabilities for model loading, batching, scheduling, caching, and ...
New
New York, NY · On-site
$150K - $350K/yr
Improve latency, throughput, memory use, and reliability across CPU, CUDA, Metal, Vulkan, and ROCm runtimes * Build runtime capabilities for model loading, batching, scheduling, caching, and ...
New
New York, NY · On-site
$150K - $350K/yr
Improve latency, throughput, memory use, and reliability across CPU, CUDA, Metal, Vulkan, and ROCm runtimes * Build runtime capabilities for model loading, batching, scheduling, caching, and ...
New
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New York, NY · On-site
$25 - $50/hr
We are seeking a skilled HVAC Technician to install, maintain, and troubleshoot heating, ventilation, and air conditioning systems. * Install HVAC systems and related components. * Perform routine ...
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New York, NY · On-site
$25 - $50/hr
We are seeking a skilled HVAC Technician to install, maintain, and troubleshoot heating, ventilation, and air conditioning systems. * Install HVAC systems and related components. * Perform routine ...
New York, NY · On-site
$175K - $275K/yr
You will implement and harden system-level code (threading, memory, files, IPC, scheduling) and integrate platform acceleration paths (Metal, CUDA, Vulkan) across macOS, Windows, and Linux. You will ...
New York, NY · On-site
$175K - $275K/yr
You will implement and harden system-level code (threading, memory, files, IPC, scheduling) and integrate platform acceleration paths (Metal, CUDA, Vulkan) across macOS, Windows, and Linux. You will ...
New York, NY · On-site
$150K - $350K/yr
You will implement and harden system-level code (threading, memory, files, IPC, scheduling) and integrate platform acceleration paths (Metal, CUDA, Vulkan) across macOS, Windows, and Linux. You will ...
Quick apply
New York, NY · On-site
$150K - $350K/yr
You will implement and harden system-level code (threading, memory, files, IPC, scheduling) and integrate platform acceleration paths (Metal, CUDA, Vulkan) across macOS, Windows, and Linux. You will ...
New York, NY · On-site
$153K - $189K/yr
OpenGL ES, WebGL, WebGPU, Vulkan, Metal, or DirectX, including shader programming, GPU memory and pipeline optimization, and frame/latency budgeting. * Track record of owning complex, multi-component ...
New York, NY · On-site
$153K - $189K/yr
OpenGL ES, WebGL, WebGPU, Vulkan, Metal, or DirectX, including shader programming, GPU memory and pipeline optimization, and frame/latency budgeting. * Track record of owning complex, multi-component ...
New York, NY · Remote
$143K - $177K/yr
OpenGL ES, WebGL, WebGPU, Vulkan, Metal, or DirectX, including shader programming, GPU memory and pipeline optimization, and frame/latency budgeting. * Track record of owning complex, multi-component ...
Quick apply
New York, NY · Remote
$143K - $177K/yr
OpenGL ES, WebGL, WebGPU, Vulkan, Metal, or DirectX, including shader programming, GPU memory and pipeline optimization, and frame/latency budgeting. * Track record of owning complex, multi-component ...
To excel in a Vulkan role, you need a strong background in computer graphics programming, C/C++ development, and a deep understanding of 3D rendering pipelines, typically with a degree in computer science or engineering. Experience with the Vulkan graphics API, shader programming (GLSL or SPIR-V), and knowledge of GPU architectures are also important, with certifications in graphics programming considered a plus. Strong problem-solving skills, attention to detail, and the ability to collaborate in multidisciplinary teams are essential soft skills. These competencies ensure the efficient development of high-performance graphics applications and smooth collaboration within technical project teams.
Professionals skilled in Vulkan often contribute to a variety of projects, such as real-time 3D engines, gaming applications, simulation software, and high-performance visualization tools. They collaborate closely with game designers, graphics artists, and other developers to implement cutting-edge visual effects and optimize rendering efficiency. The role may also involve troubleshooting complex graphical issues and keeping up with advances in GPU technology. These projects are generally fast-paced and require a balance of technical expertise and creative problem-solving, making the work both challenging and rewarding with strong opportunities for growth.
A Vulkan job typically refers to a position involving the Vulkan graphics and compute API, which is used for high-performance 3D rendering and GPU computation. Professionals in this field often work as graphics programmers, game developers, or software engineers specializing in GPU optimization. They develop or optimize graphics applications, such as video games, simulations, and professional visualization tools, using Vulkan. Knowledge of C++, GPU architectures, and shader programming is usually required.

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Re-posted 23 days ago