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Vulkan Jobs (NOW HIRING)

OR · On-site

$139.90K - $172.80K/yr

This position involves architecture and development of new SW technologies to support Vulkan and OpenGL software for our GPUs as well as enhancements and maintenance of existing features. What you'll ...

Custom/native OpenXR rendering with Vulkan/OpenGL/DirectX * Understanding of rendering/perf constraints for XR (72/90/120 FPS targets, GPU/CPU bottlenecks, latency). Preferred Qualifications

OpenXR App Developer

Redmond, WA · On-site

$48 - $50/hr

Custom/native OpenXR rendering with Vulkan/OpenGL/DirectX * Understanding of rendering/perf constraints for XR (72/90/120 FPS targets, GPU/CPU bottlenecks, latency). Preferred Qualifications

Sr Software Engineer

San Mateo, CA

$139.50K - $183.90K/yr

Experience with GPU programming (HLSL, Vulkan, CUDA) with proven skills in profiling, debugging, and optimizations across CPU and GPU. * AI/ML modeling and training experience * Embedded system ...

C++ Linux UI Developer

Dallas, TX

$48.75 - $65.50/hr

Knowledge of OpenGL, Vulkan, or other graphics libraries is a plus. * Experience with CMake, Git, and CI/CD pipelines for software development. * Strong problem-solving and analytical skills.

... Vulkan Safety Critical (SC). • Optimize 2D/3D graphics algorithms to ensure deterministic performance and avoid runtime stalls. • Perform software integration tests, unit tests, and other ...

Some experience in developing graphical OpenGL and/or Vulkan applications for VR environments using APIs such as OpenXR. (Nice to have) * Working with automated testing systems (Nice to have)

OR · On-site

Our Compiler team is responsible for constructing and emitting the highest performance GPU machine instructions for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). This ...

Vulkan/OpenGL/DirectX, shaders, profiling tools (RenderDoc, engine profilers). * Android XR experience (Gradle, NDK, JNI) or low-level platform integration. * Experience building reusable components ...

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Showing results 1-20

Vulkan information

See salary details

$52.5K

$141.9K

$179.5K

How much do vulkan jobs pay per year?

As of Jun 1, 2026, the average yearly pay for vulkan in the United States is $141,941.00, according to ZipRecruiter salary data. Most workers in this role earn between $122,000.00 and $167,000.00 per year, depending on experience, location, and employer.

What is a Vulkan job?

A Vulkan job typically refers to a position involving the Vulkan graphics and compute API, which is used for high-performance 3D rendering and GPU computation. Professionals in this field often work as graphics programmers, game developers, or software engineers specializing in GPU optimization. They develop or optimize graphics applications, such as video games, simulations, and professional visualization tools, using Vulkan. Knowledge of C++, GPU architectures, and shader programming is usually required.

What are the key skills and qualifications needed to thrive in the Vulkan position, and why are they important?

To excel in a Vulkan role, you need a strong background in computer graphics programming, C/C++ development, and a deep understanding of 3D rendering pipelines, typically with a degree in computer science or engineering. Experience with the Vulkan graphics API, shader programming (GLSL or SPIR-V), and knowledge of GPU architectures are also important, with certifications in graphics programming considered a plus. Strong problem-solving skills, attention to detail, and the ability to collaborate in multidisciplinary teams are essential soft skills. These competencies ensure the efficient development of high-performance graphics applications and smooth collaboration within technical project teams.

What types of projects do professionals working with Vulkan typically work on?

Professionals skilled in Vulkan often contribute to a variety of projects, such as real-time 3D engines, gaming applications, simulation software, and high-performance visualization tools. They collaborate closely with game designers, graphics artists, and other developers to implement cutting-edge visual effects and optimize rendering efficiency. The role may also involve troubleshooting complex graphical issues and keeping up with advances in GPU technology. These projects are generally fast-paced and require a balance of technical expertise and creative problem-solving, making the work both challenging and rewarding with strong opportunities for growth.
What cities are hiring for Vulkan jobs? Cities with the most Vulkan job openings:
What are the most commonly searched types of Vulkan jobs? The most popular types of Vulkan jobs are:
What states have the most Vulkan jobs? States with the most job openings for Vulkan jobs include:
Infographic showing various Vulkan job openings in the United States as of May 2026, with employment types broken down into 1% Internship, 94% Full Time, 2% Part Time, and 3% Contract. Highlights an 88% Physical, 5% Hybrid, and 7% Remote job distribution, with an average salary of $141,941 per year, or $68.2 per hour.
Senior 3D Graphics Software Engineer

Senior 3D Graphics Software Engineer

Aechelon Technology

Overland Park, KS

$138.30K - $170.90K/yr

Other

Medical, Dental, Vision, Life, Retirement

Posted 27 days ago


Job description

The Senior 3D Graphics Software Engineer will play a key role in the small core software team, responsible for designing and developing the next generation of our real-time graphics rendering engine and content creation tools. They will enhance our art path and integrate it with our shader engine to achieve the next level of realism and performance. 

Experience Required for this Position:

  • Passion for real time computer graphics and solid software engineering principles
  • 5+ years of experience in design and architecture of 3D real time graphics applications for the game, broadcast, entertainment or visual simulation industries
  • Experience leading a team of peers in shipping exceptional products within the constraints of a delivery deadline
  • In-depth knowledge of and experience programming in C and C++ languages
  • Experience developing OpenGL, Vulkan or Direct3D applications, including both real time engines, graphics tools for the content creation pipeline and programmable shading
  • Strong analytical and problem-solving skills
  • Ability to work with export-controlled technology

Desired Competencies:

  • Experience with rendering engines and scene graphs such as Intrinsic Alchemy, OpenSceneGraph, Unreal, Unity, or Source
  • Experience with GPU computing platforms such as OpenCL, CUDA, or DirectCompute
  • Experience with next-generation graphics APIs such as Vulkan or DirectX 12
  • Experience with multi-processing real time systems
  • Experience developing image processing software
  • Experience with defect tracking systems such as Bugzilla or Jira
  • Experience with Configuration Management (CM) systems such as Perforce or Git
  • Experience developing tools to work with geographic data such as KML, vector files, digital elevation and satellite imagery

Supervisory Requirements:

  • None

Required Education, Eligibility and Experience:

  • BS in Engineering, Computer Science or similar technical field

We offer a very attractive compensation package including competitive base salary, company performance-based profit sharing, 401k, 100% employer paid health benefits (medical, dental, vision, life, std, ltd, and life insurance plans). No relocation reimbursement provided.
 
For more information about our company, please visit www.aechelon.com