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Virtual Reality Engineer Jobs (NOW HIRING)

Developers and Engineers who want to solve challenging Virtual Reality problems * Inventive and innovative and excited about staying ahead of the technology trends * Self motivated and interested in ...

Senior Software Engineer - VR/Virtual Reality

Seattle, WA · On-site +1

$139K - $183K/yr

Developers and Engineers who want to solve challenging Virtual Reality problems * Inventive and innovative and excited about staying ahead of the technology trends * Self motivated and interested in ...

Maintain simulation and virtual reality lab, including cleanliness, safety, daily set-ups, proper usage, and full functionality of simulation equipment. * Participate in all aspects of simulation ...

... Virtual Reality (AR/VR) products. With global departments dedicated to research and development in ... Design and prototype automation for calibration in collaboration with mechanical engineers and ...

... Virtual Reality (AR/VR) products. With global departments dedicated to research and development in ... Computer Vision Engineer, Reality Labs Responsibilities: * Design and develop novel factory and ...

UNREAL Engine Developer

Ann Arbor, MI · On-site

$80 - $100/hr

We are looking for an Unreal Engine developer to create training experiences for Virtual Reality across multiple industries. Having some experience with immersive VR is a plus. You will be involved ...

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Virtual Reality Engineer information

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$19.5K

$95.3K

$201K

How much do virtual reality engineer jobs pay per year?

As of Aug 25, 2026, the average yearly pay for virtual reality engineer in the United States is $95,251.00, according to ZipRecruiter salary data. Most workers in this role earn between $55,000.00 and $120,000.00 per year, depending on experience, location, and employer.

What is a virtual reality engineer?

Virtual Reality Engineers are professionals who design, develop, and implement immersive virtual reality (VR) experiences and applications. They use a combination of software development, 3D modeling, and hardware integration to create interactive environments that can be used in gaming, education, training, healthcare, and other industries. VR engineers work with tools like Unity or Unreal Engine, and often collaborate with designers, artists, and hardware specialists to deliver realistic and engaging virtual experiences.

What are the key skills and qualifications needed to thrive as a virtual reality engineer?

To thrive as a Virtual Reality Engineer, you need strong programming skills (such as C#, C++, or Unity), a solid understanding of 3D graphics, and a degree in computer science or a related field. Familiarity with VR development platforms like Unity or Unreal Engine, as well as experience with VR hardware SDKs (e.g., Oculus, HTC Vive), are typically required. Creativity, problem-solving, and effective teamwork are standout soft skills in this role. These competencies are crucial to developing immersive and technically sound VR experiences that meet user needs and push technological boundaries.

What are some common challenges virtual reality engineers face when developing immersive experiences?

Virtual Reality Engineers often encounter challenges related to optimizing performance for real-time rendering, ensuring user comfort to prevent motion sickness, and creating intuitive interactions within the virtual environment. Balancing visual fidelity with hardware limitations and maintaining low latency for a seamless experience can be demanding. Collaboration with designers, artists, and UX specialists is crucial to address these issues and achieve engaging, user-friendly VR applications.

Are virtual reality engineers in demand?

Virtual Reality engineers are in high demand due to the growing adoption of VR technology across gaming, training, healthcare, and other industries. Employers seek professionals skilled in 3D modeling, programming, and hardware integration, often requiring knowledge of tools like Unity or Unreal Engine. The field offers strong job growth prospects as VR continues to expand into new applications.

How do you become a virtual reality engineer?

To become a virtual reality engineer, you typically need a bachelor's degree in computer science, software engineering, or a related field, along with skills in programming languages such as C++ or C#. Experience with 3D graphics, game engines like Unity or Unreal Engine, and understanding of hardware components are also important. Gaining hands-on experience through projects, internships, or certifications can help build relevant expertise in VR development.

How much does a virtual reality engineer make?

The average salary for a virtual reality engineer ranges from $70,000 to $130,000 annually, depending on experience, location, and skill set. Professionals with expertise in 3D modeling, programming, and experience with VR development tools like Unity or Unreal Engine tend to earn higher salaries.

What does a virtual reality engineer do?

A virtual reality engineer designs and develops immersive VR experiences by creating software, 3D models, and interactive environments. They often work with programming languages like C++ or Unity, and may test hardware and software to ensure seamless user experiences in gaming, training, or simulation applications.
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What states have the most Virtual Reality Engineer jobs?

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Infographic showing various Virtual Reality Engineer job openings in the United States as of August 2026, with employment types broken down into 70% Full Time, 4% Part Time, 9% Temporary, and 17% Contract. Highlights an 82% In-person, 9% Hybrid, and 9% Remote job distribution, with an average salary of $95,251 per year, or $45.8 per hour.

Technical Writer - Augmented Reality/Virtual Reality

Global Connect Technologies

San Jose, CA • On-site

Other

Posted 21 days ago


Job description

Job Opportunity - Technical Writer - Augmented Reality/Virtual Reality

Location : San Jose/Mountain View, CA

Duration : Full Time

Client : Cognizant



Job Summar

yWe are seeking an experienced Technical Writer to develop, maintain, and optimize documentation supporting Augmented Reality (AR) and Virtual Reality (VR) data collection operations. This role will work closely with engineering, research, and operations teams to create clear, accurate, and user-friendly documentation that enables consistent, safe, and high-quality data collection processes. The ideal candidate has strong experience documenting hardware systems, operational procedures, and technical workflows in fast-paced, Agile environments

.Key Responsibilitie

  • sDevelop, edit, and maintain Standard Operating Procedures (SOPs) for AR/VR data collection activities, pilot programs, and large-scale operational studies
  • .Create detailed documentation for hardware setup, calibration, operation, maintenance, hygiene, and troubleshooting of AR headsets, sensors, and motion capture equipment
  • .Collaborate with Research Scientists, Hardware Engineers, Program Managers, and cross-functional teams to translate complex technical concepts into easy-to-follow operational documentation
  • .Observe data collection sessions to evaluate documentation effectiveness and continuously improve content based on operational feedback
  • .Document safety procedures and operational guidelines in collaboration with Environment, Health & Safety (EHS) teams
  • .Manage and maintain documentation repositories using Confluence, internal knowledge bases, or other documentation management platforms while ensuring version control
  • .Create visual documentation, including diagrams, flowcharts, annotated screenshots, and instructional materials to enhance user understanding
  • .Coordinate the development of multimedia training content such as instructional videos and visual tutorials
  • .Ensure documentation remains current as hardware, software, and operational processes evolve
  • .Support cross-functional teams by providing documentation for training, onboarding, and process standardization initiatives

.Required Qualification

  • sBachelor's degree in Technical Communication, Engineering, Computer Science, Information Technology, or a related field
  • .Minimum of 5 years of Technical Writing experience, including at least 2 years supporting hardware, manufacturing, operations, or AR/VR technologies
  • .Proven experience creating Standard Operating Procedures (SOPs), hardware user manuals, installation guides, and troubleshooting documentation
  • .Strong technical aptitude with the ability to quickly understand proprietary hardware and software systems
  • .Experience creating technical diagrams, annotated images, and visual documentation using tools such as Snagit, Visio, Lucidchart, Photoshop, or similar applications
  • .Advanced proficiency with documentation platforms including Confluence, Google Workspace, MadCap Flare, or other content management systems
  • .Experience working in Agile/Scrum development environments
  • .Excellent written, verbal, and interpersonal communication skills with strong attention to detail

.Preferred Qualification

  • sExperience supporting Augmented Reality (AR), Virtual Reality (VR), Computer Vision, or Machine Learning technologies
  • .Knowledge of data collection workflows and hardware validation processes
  • .Experience creating and editing instructional videos using Camtasia, Adobe Premiere Pro, or similar tools
  • .Background in UX writing, including interface text, system messages, and user guidance
  • .Experience delivering technical training or developing instructional learning materials


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