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Virtual Reality Engineer Jobs in Oregon (NOW HIRING)

... Virtual Reality, etc. Our diverse team of talented, capable, and professional people are our greatest asset! If you're a creative and autonomous engineer with a real passion for technology, we want ...

We are hiring software engineers for the Tensor IR & CUDA Tile team. NVIDIA GPUs are at the center ... as Virtual Reality, Artificial Intelligence, Deep Learning and Autonomous Vehicles. Your base ...

Senior DL Compiler Engineer -CUDA Tile

OR · On-site +1

$122K - $161K/yr

We are hiring software engineers for the CUDA Tile team. NVIDIA GPUs are at the center of the deep ... as Virtual Reality, Artificial Intelligence, Deep Learning and Autonomous Vehicles. Your base ...

OR

$70K/yr

Meta is seeking a forward thinking engineer to join the Production Operations team within our Data ... and virtual reality to help build the next evolution in social technology. People who choose to ...

Provide training to Critical Facility Engineers and other cross functional teams on electrical ... and virtual reality to help build the next evolution in social technology. People who choose to ...

... virtual reality, and autonomous vehicles? Come join the CPU performance architecture team and help ... What we need to see: * BS/MS in Electrical Engineering, Computer Science, Computer Engineering, or ...

Senior VDC/BIM Engineer

Portland, OR · On-site

$110K - $148K/yr

... Virtual Design Constructions (VDC) deliverables across projects/divisions. POSITION ... Utilize reality capture techniques and technologies to support project teams with producing useful ...

... virtual reality, gaming and so much more, our technology is all around us. We design, develop ... Partner with Engineering and Supply Chain to align cost structures with sourcing and design changes.

Threat Intelligence Engineer (REMOTE)

OR · On-site +1

$51 - $66.25/hr

Cyware's Virtual Cyber Fusion solutions make secure collaboration, information sharing, and ... reality for enterprises, sharing communities (ISAC/ISAO), MSSPs, and government agencies of all ...

Oversee the architecture, scalability, and reliability of demo environments, including virtual ... demo realism and impact. * Partner closely with Product, Engineering, and Enablement teams to ...

... realistic computational drug discovery scenarios. * Develop reproducible environments (e.g., using ... or virtual screening workflows. * Comfort working with public chemical and bioactivity databases ...

... realistic computational drug discovery scenarios. * Develop reproducible environments (e.g., using ... or virtual screening workflows. * Comfort working with public chemical and bioactivity databases ...

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Virtual Reality Engineer information

See Oregon salary details

$19.4K

$95K

$200.5K

How much do virtual reality engineer jobs pay per year?

As of Aug 25, 2026, the average yearly pay for virtual reality engineer in Oregon is $95,004.00, according to ZipRecruiter salary data. Most workers in this role earn between $54,857.00 and $119,689.00 per year, depending on experience, location, and employer.

What is a virtual reality engineer?

Virtual Reality Engineers are professionals who design, develop, and implement immersive virtual reality (VR) experiences and applications. They use a combination of software development, 3D modeling, and hardware integration to create interactive environments that can be used in gaming, education, training, healthcare, and other industries. VR engineers work with tools like Unity or Unreal Engine, and often collaborate with designers, artists, and hardware specialists to deliver realistic and engaging virtual experiences.

What are the key skills and qualifications needed to thrive as a virtual reality engineer?

To thrive as a Virtual Reality Engineer, you need strong programming skills (such as C#, C++, or Unity), a solid understanding of 3D graphics, and a degree in computer science or a related field. Familiarity with VR development platforms like Unity or Unreal Engine, as well as experience with VR hardware SDKs (e.g., Oculus, HTC Vive), are typically required. Creativity, problem-solving, and effective teamwork are standout soft skills in this role. These competencies are crucial to developing immersive and technically sound VR experiences that meet user needs and push technological boundaries.

What are some common challenges virtual reality engineers face when developing immersive experiences?

Virtual Reality Engineers often encounter challenges related to optimizing performance for real-time rendering, ensuring user comfort to prevent motion sickness, and creating intuitive interactions within the virtual environment. Balancing visual fidelity with hardware limitations and maintaining low latency for a seamless experience can be demanding. Collaboration with designers, artists, and UX specialists is crucial to address these issues and achieve engaging, user-friendly VR applications.

Are virtual reality engineers in demand?

Virtual Reality engineers are in high demand due to the growing adoption of VR technology across gaming, training, healthcare, and other industries. Employers seek professionals skilled in 3D modeling, programming, and hardware integration, often requiring knowledge of tools like Unity or Unreal Engine. The field offers strong job growth prospects as VR continues to expand into new applications.

How do you become a virtual reality engineer?

To become a virtual reality engineer, you typically need a bachelor's degree in computer science, software engineering, or a related field, along with skills in programming languages such as C++ or C#. Experience with 3D graphics, game engines like Unity or Unreal Engine, and understanding of hardware components are also important. Gaining hands-on experience through projects, internships, or certifications can help build relevant expertise in VR development.

How much does a virtual reality engineer make?

The average salary for a virtual reality engineer ranges from $70,000 to $130,000 annually, depending on experience, location, and skill set. Professionals with expertise in 3D modeling, programming, and experience with VR development tools like Unity or Unreal Engine tend to earn higher salaries.

What does a virtual reality engineer do?

A virtual reality engineer designs and develops immersive VR experiences by creating software, 3D models, and interactive environments. They often work with programming languages like C++ or Unity, and may test hardware and software to ensure seamless user experiences in gaming, training, or simulation applications.

What are popular job titles related to Virtual Reality Engineer jobs in Oregon?

For Virtual Reality Engineer jobs in Oregon, the most frequently searched job titles are:

What job categories do people searching Virtual Reality Engineer jobs in Oregon look for?

The top searched job categories for Virtual Reality Engineer jobs in Oregon are:

Infographic showing various Virtual Reality Engineer job openings in Oregon as of August 2026, with employment types broken down into 70% Full Time, 9% Part Time, 7% Temporary, and 14% Contract. Highlights an 86% In-person, 7% Hybrid, and 7% Remote job distribution, with an average salary of $95,004 per year, or $45.7 per hour.

GPU Compiler Engineer

Nvidia

OR • On-site, Remote

Full-time

Re-posted 12 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 18 frontline employees who took The Breakroom Quiz

7th of 246 rated software companies


Job description

We are searching for a Backend Compiler Engineer for an exciting and fun role in our GPU Software organization. Our Compiler team is responsible for constructing and emitting the highest performance GPU machine instructions for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). This team is comprised of worldwide leading compiler engineering experts who provide leading edge performance and capabilities for NVIDIA's current and future complex parallel SIMT architectures.

What you will be doing:

  • Understand, modify, and improve an NVIDIA proprietary GPU compiler backend written in C++

  • Design and develop new compiler passes and optimizations to produce best-in-class, robust, supportable compiler and tools

  • Work with global compiler, hardware and application teams to oversee improvements and problem resolutions

  • Be part of a team that is at the center of deep-learning compiler technology spanning architecture design and support through functional languages

What we need to see:

  • B.S. or degree in Computer Science/Engineering or equivalent experience

  • 2+ years of compiler code generation experience

  • Excellent hands-on C++ programming skills

  • Strong background in software engineering principles with a focus on crafting robust and maintainable solutions to challenging problems

  • Good communication and documentation skills and self-motivated

Ways to stand out from the crowd:

  • M.S./PhD. with significant compiler related project or thesis work preferred

  • Background in LLVM code generation including instruction scheduling, software pipelining, register allocation, GlobalISel, TableGen, LLVM IR, and Machine IR (MIR)

  • Experience in developing CUDA, DirectX, OpenGL/Vulkan applications

NVIDIA's invention of the GPU 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI - the next era of computing - with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. Today, we are increasingly known as "the AI computing company".

With highly competitive salaries and a comprehensive benefits package, NVIDIA is widely considered to be one of the technology industry's most desirable employers. We have some of the most brilliant and hardworking people in the world working with us and our product lines are growing fast in some of the hottest state of the art fields such as Deep Learning, Artificial Intelligence, Autonomous Vehicles, Virtual Reality, etc. Our diverse team of talented, capable, and professional people are our greatest asset! If you're a creative and autonomous engineer with a real passion for technology, we want to hear from you!

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 124,000 USD - 195,500 USD for Level 2, and 152,000 USD - 241,500 USD for Level 3.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until August 25, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

What Nvidia employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993