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Virtual Reality Engineer Jobs in Minnesota (NOW HIRING)

... virtual reality, gaming and so much more, our technology is all around us. We design, develop ... Responsibilities * Assist with managing the timeline for Engineered-to-Order (ETO) build within ...

The Critical Facility Engineer will be a part of the Facility Operations team responsible for ... and virtual reality to help build the next evolution in social technology. People who choose to ...

The Critical Facility Engineer will be a part of the Facility Operations team responsible for ... and virtual reality to help build the next evolution in social technology. People who choose to ...

Provide training to Critical Facility Engineers and other cross functional teams on electrical ... and virtual reality to help build the next evolution in social technology. People who choose to ...

Provide training to Critical Facility Engineers and other cross functional teams on electrical ... and virtual reality to help build the next evolution in social technology. People who choose to ...

Over 10-12 weeks, you will work closely with experienced engineers and consultants on engineering ... Real impact from day one: at IMEG, an intern once became our Virtual Reality leader * Exposure ...

Over 10-12 weeks, you will work closely with experienced engineers and consultants on engineering ... Real impact from day one: at IMEG, an intern once became our Virtual Reality leader * Exposure ...

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Virtual Reality Engineer information

See Minnesota salary details

$18.9K

$92.5K

$195.3K

How much do virtual reality engineer jobs pay per year?

As of Aug 25, 2026, the average yearly pay for virtual reality engineer in Minnesota is $92,547.00, according to ZipRecruiter salary data. Most workers in this role earn between $53,439.00 and $116,594.00 per year, depending on experience, location, and employer.

What is a virtual reality engineer?

Virtual Reality Engineers are professionals who design, develop, and implement immersive virtual reality (VR) experiences and applications. They use a combination of software development, 3D modeling, and hardware integration to create interactive environments that can be used in gaming, education, training, healthcare, and other industries. VR engineers work with tools like Unity or Unreal Engine, and often collaborate with designers, artists, and hardware specialists to deliver realistic and engaging virtual experiences.

What are the key skills and qualifications needed to thrive as a virtual reality engineer?

To thrive as a Virtual Reality Engineer, you need strong programming skills (such as C#, C++, or Unity), a solid understanding of 3D graphics, and a degree in computer science or a related field. Familiarity with VR development platforms like Unity or Unreal Engine, as well as experience with VR hardware SDKs (e.g., Oculus, HTC Vive), are typically required. Creativity, problem-solving, and effective teamwork are standout soft skills in this role. These competencies are crucial to developing immersive and technically sound VR experiences that meet user needs and push technological boundaries.

What are some common challenges virtual reality engineers face when developing immersive experiences?

Virtual Reality Engineers often encounter challenges related to optimizing performance for real-time rendering, ensuring user comfort to prevent motion sickness, and creating intuitive interactions within the virtual environment. Balancing visual fidelity with hardware limitations and maintaining low latency for a seamless experience can be demanding. Collaboration with designers, artists, and UX specialists is crucial to address these issues and achieve engaging, user-friendly VR applications.

Are virtual reality engineers in demand?

Virtual Reality engineers are in high demand due to the growing adoption of VR technology across gaming, training, healthcare, and other industries. Employers seek professionals skilled in 3D modeling, programming, and hardware integration, often requiring knowledge of tools like Unity or Unreal Engine. The field offers strong job growth prospects as VR continues to expand into new applications.

How do you become a virtual reality engineer?

To become a virtual reality engineer, you typically need a bachelor's degree in computer science, software engineering, or a related field, along with skills in programming languages such as C++ or C#. Experience with 3D graphics, game engines like Unity or Unreal Engine, and understanding of hardware components are also important. Gaining hands-on experience through projects, internships, or certifications can help build relevant expertise in VR development.

How much does a virtual reality engineer make?

The average salary for a virtual reality engineer ranges from $70,000 to $130,000 annually, depending on experience, location, and skill set. Professionals with expertise in 3D modeling, programming, and experience with VR development tools like Unity or Unreal Engine tend to earn higher salaries.

What does a virtual reality engineer do?

A virtual reality engineer designs and develops immersive VR experiences by creating software, 3D models, and interactive environments. They often work with programming languages like C++ or Unity, and may test hardware and software to ensure seamless user experiences in gaming, training, or simulation applications.

What are popular job titles related to Virtual Reality Engineer jobs in Minnesota?

For Virtual Reality Engineer jobs in Minnesota, the most frequently searched job titles are:

What job categories do people searching Virtual Reality Engineer jobs in Minnesota look for?

The top searched job categories for Virtual Reality Engineer jobs in Minnesota are:

What cities in Minnesota are hiring for Virtual Reality Engineer jobs?

Cities in Minnesota with the most Virtual Reality Engineer job openings:

Infographic showing various Virtual Reality Engineer job openings in Minnesota as of August 2026, with employment types broken down into 72% Full Time, 3% Part Time, 7% Temporary, and 18% Contract. Highlights an 86% In-person, 7% Hybrid, and 7% Remote job distribution, with an average salary of $92,547 per year, or $44.5 per hour.

High School Educator Product Advisory Council Member

Minneapolis, MN • On-site

$500/wk

Contractor

Posted 12 days ago


Job description

Dreamscape Learn is seeking 2-3 exceptional high school educators to serve on a small advisory council supporting the development of our short-form virtual reality immersive learning experiences.

We're looking for innovative educators who are passionate about creating engaging, standards-aligned project-based learning experiences and can envision how immersive technology can support classroom instruction across disciplines.

Requirements

We're looking for educators who:

  • Have 4+ years of experience teaching at the high school level (and currently teaching in a high school). 
  • Understand project-based learning, inquiry-based instruction, and other student-centered pedagogies. 
  • Are deeply familiar with national academic standards. 
  • Think creatively about how immersive experiences can be integrated into classroom instruction. 
  • Can provide thoughtful feedback on interdisciplinary learning opportunities and authentic classroom implementation. 
  • Enjoy collaborating with curriculum developers and creative teams to shape educational products.

Commitment 

  • Approximately 10 hours/semester  
  • 3-4 virtual advisory meetings per semester  
  • Asynchronous reviews of learning experiences, product concepts, and curricular materials between meetings

Benefits

  • Compensation: $500/semester

Your expertise will directly influence the design of immersive learning experiences that help teachers engage students in meaningful, standards-aligned learning across a variety of subject areas.