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Virtual Reality Engineer Jobs in Kansas (NOW HIRING)

... realistic computational drug discovery scenarios. * Develop reproducible environments (e.g., using ... or virtual screening workflows. * Comfort working with public chemical and bioactivity databases ...

... realistic computational drug discovery scenarios. * Develop reproducible environments (e.g., using ... or virtual screening workflows. * Comfort working with public chemical and bioactivity databases ...

... realistic computational drug discovery scenarios. * Develop reproducible environments (e.g., using ... or virtual screening workflows. * Comfort working with public chemical and bioactivity databases ...

... realistic computational drug discovery scenarios. * Develop reproducible environments (e.g., using ... or virtual screening workflows. * Comfort working with public chemical and bioactivity databases ...

... realistic computational drug discovery scenarios. * Develop reproducible environments (e.g., using ... or virtual screening workflows. * Comfort working with public chemical and bioactivity databases ...

$70K - $85K/yr

... engineering solution. As Information Systems Security Staff on our team at the Mission Command ... Manage servers, workstations, virtual machines, enclave / domain networks, and simulation software ...

... engineering solution. As a Joint Land Component Constructive Training Capability (JLCCTC ... Manage servers, workstations, virtual machines, networks, and simulation software (WARSIM) and the ...

... engineering solution. As a Joint Land Component Constructive Training Capability (JLCCTC) Intel ... Manage servers, workstations, virtual machines, networks, and simulation software (WARSIM) and the ...

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Virtual Reality Engineer information

See Kansas salary details

$17.2K

$84.1K

$177.5K

How much do virtual reality engineer jobs pay per year?

As of Aug 27, 2026, the average yearly pay for virtual reality engineer in Kansas is $84,102.00, according to ZipRecruiter salary data. Most workers in this role earn between $48,562.00 and $105,954.00 per year, depending on experience, location, and employer.

What is a virtual reality engineer?

Virtual Reality Engineers are professionals who design, develop, and implement immersive virtual reality (VR) experiences and applications. They use a combination of software development, 3D modeling, and hardware integration to create interactive environments that can be used in gaming, education, training, healthcare, and other industries. VR engineers work with tools like Unity or Unreal Engine, and often collaborate with designers, artists, and hardware specialists to deliver realistic and engaging virtual experiences.

What are the key skills and qualifications needed to thrive as a virtual reality engineer?

To thrive as a Virtual Reality Engineer, you need strong programming skills (such as C#, C++, or Unity), a solid understanding of 3D graphics, and a degree in computer science or a related field. Familiarity with VR development platforms like Unity or Unreal Engine, as well as experience with VR hardware SDKs (e.g., Oculus, HTC Vive), are typically required. Creativity, problem-solving, and effective teamwork are standout soft skills in this role. These competencies are crucial to developing immersive and technically sound VR experiences that meet user needs and push technological boundaries.

What are some common challenges virtual reality engineers face when developing immersive experiences?

Virtual Reality Engineers often encounter challenges related to optimizing performance for real-time rendering, ensuring user comfort to prevent motion sickness, and creating intuitive interactions within the virtual environment. Balancing visual fidelity with hardware limitations and maintaining low latency for a seamless experience can be demanding. Collaboration with designers, artists, and UX specialists is crucial to address these issues and achieve engaging, user-friendly VR applications.

Are virtual reality engineers in demand?

Virtual Reality engineers are in high demand due to the growing adoption of VR technology across gaming, training, healthcare, and other industries. Employers seek professionals skilled in 3D modeling, programming, and hardware integration, often requiring knowledge of tools like Unity or Unreal Engine. The field offers strong job growth prospects as VR continues to expand into new applications.

How do you become a virtual reality engineer?

To become a virtual reality engineer, you typically need a bachelor's degree in computer science, software engineering, or a related field, along with skills in programming languages such as C++ or C#. Experience with 3D graphics, game engines like Unity or Unreal Engine, and understanding of hardware components are also important. Gaining hands-on experience through projects, internships, or certifications can help build relevant expertise in VR development.

How much does a virtual reality engineer make?

The average salary for a virtual reality engineer ranges from $70,000 to $130,000 annually, depending on experience, location, and skill set. Professionals with expertise in 3D modeling, programming, and experience with VR development tools like Unity or Unreal Engine tend to earn higher salaries.

What does a virtual reality engineer do?

A virtual reality engineer designs and develops immersive VR experiences by creating software, 3D models, and interactive environments. They often work with programming languages like C++ or Unity, and may test hardware and software to ensure seamless user experiences in gaming, training, or simulation applications.

What are popular job titles related to Virtual Reality Engineer jobs in Kansas?

For Virtual Reality Engineer jobs in Kansas, the most frequently searched job titles are:

Infographic showing various Virtual Reality Engineer job openings in Kansas as of August 2026, with employment types broken down into 71% Full Time, 7% Part Time, 8% Temporary, and 14% Contract. Highlights an 86% In-person, 7% Hybrid, and 7% Remote job distribution, with an average salary of $84,102 per year, or $40.4 per hour.

Bioinformatics Software Engineer

micro1 AI

Olathe, KS โ€ข Remote

$80 - $110/hr

Part-time

Posted 24 days ago


Job description

Role Title: Computational Biology & Cheminformatics Expert


Role Type: Contractor


Location: Remote


micro1 is engaging Computational Biology & Cheminformatics Experts to contribute their expertise to a customerโ€™s computational drug discovery project. In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required โ€” your domain knowledge is what matters.


Scope of Work

  1. Analyze and interpret small-molecule and drug discovery datasets using advanced computational biology, bioinformatics, and cheminformatics methods.
  2. Curate, annotate, and validate chemical and biological datasets (e.g., ChEMBL, PubChem, DrugBank) to support AI-driven discovery platforms.
  3. Evaluate compound-target interactions, ADMET properties, and lead optimization strategies by integrating chemical, biological, and clinical data sources.
  4. Provide expert insights on structure-activity and structure-property relationships (SAR/SPR), medicinal chemistry approaches, and experimental design considerations.
  5. Build and implement code-based benchmark tasks (e.g., terminal/CLI-based environments) that reflect realistic computational drug discovery scenarios.
  6. Develop reproducible environments (e.g., using Docker) and automated testing pipelines to ensure task correctness and solvability.
  7. Assess and review AI-generated outputs for scientific rigor, accuracy, and practical relevance, delivering detailed written feedback and recommendations.


Preferred Qualifications

  1. Advanced expertise in Computational Biology, Cheminformatics, Medicinal Chemistry, Biochemistry, or related fields; advanced degree (PhD, MSc, PharmD) highly valued but not strictly required.
  2. Strong coding proficiency in Python (beyond analysis scripts), with hands-on experience building tools, pipelines, or testable code; familiarity with Git, GitHub, and Docker.
  3. Extensive experience with cheminformatics toolkits and platforms such as RDKit, KNIME, Schrรถdinger, OpenEye, or MOE.
  4. Proven track record in small-molecule drug discovery, SAR/QSAR evaluation, ADMET prediction, or virtual screening workflows.
  5. Comfort working with public chemical and bioactivity databases and integrating diverse datasets for scientific analysis.
  6. Demonstrated ability to clearly communicate complex chemical and biological concepts in written feedback and reports.
  7. Experience participating in multidisciplinary and/or remote projects; familiarity with AI-assisted coding tools is a plus.