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Virtual Reality Developer Jobs in Minnesota (NOW HIRING)

Project Engineer About Veeco You probably don't realize it, but what we do at Veeco touches the ... virtual reality, gaming and so much more, our technology is all around us. We design, develop ...

... virtual reality, gaming and so much more, our technology is all around us. We design, develop ... Responsibilities * Assist with managing the timeline for Engineered-to-Order (ETO) build within ...

As a Lead Building Engineer, you will provide senior-level technical leadership across mechanical ... and virtual reality to help build the next evolution in social technology. People who choose to ...

ASIC Gen-AI Data Scientist

Minneapolis, MN · On-site +1

$145K - $336K/yr

The solutions we build help make everything from virtual reality experiences to breakthroughs in ... As part of the ASIC Technical Products Engineering organization, you will help drive the ...

The Critical Facility Engineer will be a part of the Facility Operations team responsible for ... and virtual reality to help build the next evolution in social technology. People who choose to ...

The Critical Facility Engineer will be a part of the Facility Operations team responsible for ... and virtual reality to help build the next evolution in social technology. People who choose to ...

ASIC Gen-AI Data Scientist

Minneapolis, MN · On-site +1

$119K - $286K/yr

The solutions we build help make everything from virtual reality experiences to breakthroughs in ... As part of the ASIC Technical Products Engineering organization, you will help drive the ...

Provide training to Critical Facility Engineers and other cross functional teams on electrical ... and virtual reality to help build the next evolution in social technology. People who choose to ...

Provide training to Critical Facility Engineers and other cross functional teams on electrical ... and virtual reality to help build the next evolution in social technology. People who choose to ...

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Virtual Reality Developer information

See Minnesota salary details

$16

$51

$80

How much do virtual reality developer jobs pay per hour?

As of Sep 14, 2026, the average hourly pay for virtual reality developer in Minnesota is $51.75, according to ZipRecruiter salary data. Most workers in this role earn between $39.57 and $63.32 per hour, depending on experience, location, and employer.

What is a virtual reality developer?

A Virtual Reality Developer is a technology professional who designs, builds, and tests immersive applications and experiences using virtual reality (VR) technology. They use programming languages, 3D modeling tools, and game engines like Unity or Unreal Engine to create interactive environments for gaming, training, education, healthcare, and other industries. Their work involves both creative design and technical development, often collaborating with artists, designers, and other developers to bring virtual worlds to life.

What are the key skills and qualifications needed to thrive as a virtual reality developer?

To thrive as a Virtual Reality Developer, you need strong programming skills (C#, C++, or Java), 3D modeling understanding, and a background in computer science or a related field. Familiarity with game engines like Unity or Unreal Engine, and knowledge of VR hardware and SDKs, are typically required, along with certifications in VR development or related areas being advantageous. Creativity, problem-solving abilities, and effective collaboration are crucial soft skills that set top developers apart. These skills ensure immersive, functional VR experiences and enable developers to innovate and adapt in a rapidly evolving technology landscape.

What are some common challenges faced by virtual reality developers when collaborating with designers and other team members?

Virtual Reality Developers often work closely with designers, artists, and UX specialists to bring immersive experiences to life. One common challenge is aligning technical constraints with creative vision, as not all design ideas are feasible within current VR hardware limitations. Effective communication and iterative prototyping are essential to bridge gaps between disciplines and ensure that both performance and user experience goals are met. Additionally, VR projects require rigorous testing across multiple devices, which can add complexity to collaboration and scheduling.

What is the difference between Virtual Reality Developer vs Augmented Reality Developer?

AspectVirtual Reality DeveloperAugmented Reality Developer
Required CredentialsBachelor's in Computer Science, Software Development, or related field; experience with 3D engines like Unity or UnrealBachelor's in Computer Science, Software Development, or related field; experience with AR SDKs like ARKit or ARCore
Work EnvironmentDevelops immersive VR experiences for gaming, training, or simulations, often using VR headsetsCreates AR applications for mobile devices or AR glasses, integrating digital content with real-world views
Employer & Industry UsageGaming, training, healthcare, education, simulation industriesRetail, marketing, maintenance, navigation, healthcare industries

While both roles involve creating interactive digital experiences, Virtual Reality Developers focus on fully immersive environments using VR headsets, whereas Augmented Reality Developers enhance real-world views with digital overlays. Both require similar technical skills but differ in application and target devices.

Are virtual reality developers in demand?

Virtual reality developers are in high demand as industries like gaming, healthcare, education, and training adopt VR technology. The role requires skills in 3D modeling, programming, and experience with VR platforms such as Unity or Unreal Engine, and employment opportunities are expected to grow as VR applications expand across sectors.

What are popular job titles related to Virtual Reality Developer jobs in Minnesota?

For Virtual Reality Developer jobs in Minnesota, the most frequently searched job titles are:

What cities in Minnesota are hiring for Virtual Reality Developer jobs?

Cities in Minnesota with the most Virtual Reality Developer job openings:

Infographic showing various Virtual Reality Developer job openings in Minnesota as of August 2026, with employment types broken down into 80% Full Time, 10% Part Time, and 10% Contract. Highlights an 84% In-person, and 16% Remote job distribution, with an average salary of $107,642 per year, or $51.8 per hour.

High School Educator Product Advisory Council Member

Minneapolis, MN

$500/wk

Contractor

Re-posted 2 days ago


Job description

Dreamscape Learn is seeking 2-3 exceptional high school educators to serve on a small advisory council supporting the development of our short-form virtual reality immersive learning experiences.

We're looking for innovative educators who are passionate about creating engaging, standards-aligned project-based learning experiences and can envision how immersive technology can support classroom instruction across disciplines.

Requirements

We're looking for educators who:

  • Have 4+ years of experience teaching at the high school level (and currently teaching in a high school). 
  • Understand project-based learning, inquiry-based instruction, and other student-centered pedagogies. 
  • Are deeply familiar with national academic standards. 
  • Think creatively about how immersive experiences can be integrated into classroom instruction. 
  • Can provide thoughtful feedback on interdisciplinary learning opportunities and authentic classroom implementation. 
  • Enjoy collaborating with curriculum developers and creative teams to shape educational products.

Commitment 

  • Approximately 10 hours/semester  
  • 3-4 virtual advisory meetings per semester  
  • Asynchronous reviews of learning experiences, product concepts, and curricular materials between meetings

Benefits

  • Compensation: $500/semester

Your expertise will directly influence the design of immersive learning experiences that help teachers engage students in meaningful, standards-aligned learning across a variety of subject areas.