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Video Game Jobs in Quebec (NOW HIRING)

Producer

Quebec, QC · Hybrid

We are Frima, a video game development studio based in Quebec City and Montreal for over 20 years, bringing together hundreds of passionate talents united by one ambition: creating unforgettable ...

Keywords Studios Montreal is looking for Polish speakers to join our Video Games Proofreaders team. Main tasks * Proofreading texts and video game content (spelling, syntax, typography). * Checking ...

Proofreading texts and video game content (spelling, syntax, typography). * Checking texts for consistency and recommending changes where necessary. * Writing error reports. * Performing minor ...

Around 5 years of experience in AI programming, ideally in the video game industry * Proficiency in C++ language * An undergraduate degree in Computer Science, Computer Engineering or equivalent

We are Frima, a video game development studio based in Quebec City and Montreal for over 20 years, bringing together hundreds of passionate talents united by a single ambition: to create ...

We are Frima, a video game development studio based in Quebec City and Montreal for over 20 years, bringing together hundreds of passionate talents united by a single ambition: to create ...

Showing results 41-60

Video Game information

See Quebec salary details

$8

$27

$66

How much do video game jobs pay per hour?

As of Sep 9, 2026, the average hourly pay for video game in Quebec is $27.67, according to ZipRecruiter salary data. Most workers in this role earn between $13.46 and $37.98 per hour, depending on experience, location, and employer.

What is a video game designer?

Video game designers are professionals who create the concepts, rules, and structure for video games. They develop the storyline, characters, gameplay mechanics, and overall player experience. Working closely with artists, programmers, and other team members, they help bring a game's vision to life from the initial idea to the finished product. Video game designers often use specialized software and tools to prototype and refine their designs, ensuring the game is engaging and enjoyable for players.

What are different types of video game jobs?

Different types of video game jobs include technical positions, such as hardware engineers, software developers, artistic and design jobs, writing jobs, and marketing positions. Your specific duties depend on the type of work you do. For example, as a hardware engineer, your role is to create a new console or system platform or improve existing ones. You work with software developers as well to ensure that games are compatible with the hardware. As a writer, you are responsible for developing the storyline and the dialogue. You work with the artists and animators to bring your story to life. On the marketing side, you advertise the game and try to boost sales.

What are the key skills and qualifications needed to thrive as a video game designer, and why are they important?

To thrive as a Video Game Designer, you need creativity, strong problem-solving abilities, and a solid understanding of game mechanics, often supported by a degree in game design or a related field. Familiarity with game engines like Unity or Unreal Engine, proficiency in scripting languages, and experience with graphic design tools are commonly required. Excellent communication, teamwork, and adaptability help designers collaborate effectively and respond to feedback. These skills are essential for creating engaging, innovative games that meet player expectations and industry standards.

What are some common challenges faced by video game developers during the production cycle?

Video game developers often encounter challenges such as managing tight deadlines, adapting to rapidly changing technology, and maintaining clear communication within multidisciplinary teams. Balancing creative vision with technical constraints and budget limitations can also be difficult, especially as projects evolve. Successful developers regularly collaborate with artists, designers, programmers, and testers to address these hurdles and deliver a polished final product.

What is the difference between Video Game vs Game Designer?

AspectVideo GameGame Designer
Required CredentialsOften a degree in computer science, game development, or related fields; programming skillsDegree in game design, computer science, or related; strong creative and technical skills
Work EnvironmentGame studios, tech companies, freelance projectsDesign studios, game development teams, freelance
Industry UsageRefers to the product (the game itself)Refers to the role responsible for creating game concepts and mechanics

While a Video Game is the final product players enjoy, a Game Designer is a professional who conceptualizes and plans the game's mechanics, story, and design. Both roles often collaborate closely in the game development process, but they serve different functions within the industry.

How do you get a job in video games?

To get a job in video games, candidates typically need relevant skills such as programming, art, or design, and often pursue degrees in computer science, game design, or related fields. Building a portfolio with personal projects or contributions to indie games can demonstrate abilities, and applying through company websites or industry job boards is common. Internships and networking at industry events can also improve chances of employment in the field.

What careers are in video games?

Careers in video games include roles such as game designer, programmer, artist, animator, sound designer, quality assurance tester, and project manager. These positions often require skills in programming, graphic design, storytelling, and familiarity with game development tools like Unity or Unreal Engine.

What are popular job titles related to Video Game jobs in Quebec?

For Video Game jobs in Quebec, the most frequently searched job titles are:

What job categories do people searching Video Game jobs in Quebec look for?

The top searched job categories for Video Game jobs in Quebec are:

What cities in Quebec are hiring for Video Game jobs?

Cities in Quebec with the most Video Game job openings:

Infographic showing various Video Game job openings in Quebec as of September 2026, with employment types broken down into 1% Internship, 81% Full Time, 15% Part Time, and 3% Contract. Highlights an 77% Physical, 3% Hybrid, and 20% Remote job distribution, with an average salary of $57,559 per year, or $27.7 per hour.

Producer

Quebec, QC • Hybrid

Full-time

Posted 8 days ago


Key responsibilities

  • Oversee the planning and monitoring of the entire production cycle.

  • Work closely with discipline directors to plan staffing requirements and analyze risks to prevent delays and budget overruns.

  • Engage, guide, and support team members through coaching, feedback, and performance management.


Job description

Company Description

Ready to level up your career? Frima is looking for a Producer to join the team on one of our full-development projects!

We are Frima, a video game development studio based in Quebec City and Montreal for over 20 years, bringing together hundreds of passionate talents united by one ambition: creating unforgettable games across all platforms.

We take care of our people

  • 4.5-day workweek year-round (Friday afternoons off)
  • A truly flexible work environment: remote (for residents of the province of Quebec), hybrid, or on-site, the choice is yours
  • Up to 7 weeks of vacation per year, plus sick days and personal days, your well-being matters to us
  • Comprehensive group insurance coverage from day one
  • RRSP contribution program
  • A $400 allowance for ergonomic equipment purchases

Life at the studio

  • Access to chair massages, fresh fruit and snacks, a gym, sports activities, and more
  • Regular presentations on projects and new developments, we keep our teams informed about what’s happening at Frima
  • Close-knit, caring, and inclusive teams, even remotely
  • Come discover the rest for yourself!
Job Description

What your weeks will look like

  • Oversee the planning and monitoring of the entire production cycle
  • Work closely with discipline directors to plan staffing requirements based on the expertise needed and project milestones
  • Analyze risks and propose solutions to prevent delays, budget overruns, and other issues that could jeopardize project objectives
  • Engage, guide, and support your direct team members by providing ongoing coaching and feedback
  • Contribute to employee development and internal succession planning through rigorous performance management and by developing training plans tailored to individual needs and the company’s strategic priorities
  • Build a strong relationship of trust with the partner and act as the main point of contact within your area of expertise
  • Contribute to various initiatives aimed at developing and strengthening your discipline community 
Qualifications

What we’re looking for

  • Bachelor’s degree in Business Administration, Project Management, or any equivalent combination of education and experience
  • Approximately ten (10) years of relevant production management experience in the video game industry
  • Proven experience working on at least one shipped AAA or AA title
  • Experience managing risks, budgets, dependencies, and priorities
  • Ability to travel internationally when required
  • Excellent written and spoken French and English. English proficiency is required, as we collaborate with English-speaking partners.

What we value on our team

  • Excellent organizational and planning skills
  • Strong leadership skills and demonstrated project management abilities
  • Excellent analytical, judgment, and problem-solving skills
  • Ability to make decisions and effectively manage priorities in a complex environment
  • Adaptability

Additional Information

Come and make a difference with us! 

  • Find out more about us: https://frimastudio.com/a-propos/
  • About our culture: https://vimeo.com/766900522?share=copyLe