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Xbox Game Jobs in Quebec (NOW HIRING)

Xbox * Meta * Obsidian Entertainment * Turtle Rock Studios * Gearbox Software We are seeking a Gameplay Engineer who is a specialist e a specialist -- deeply fluent in C++ and Unreal Engine ...

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Xbox * Meta * Obsidian Entertainment * Turtle Rock Studios * Gearbox Software We are seeking a Gameplay Engineer who is a specialist e a specialist - deeply fluent in C++ and Unreal Engine ...

... Xbox, Nintendo) Online multiplayer systems, dedicated server architecture, or live-service game experience Benefits This would he a full-time employment role with standard industry benefits in Canada

... Xbox, Nintendo) • Online multiplayer systems, dedicated server architecture, or live-service game experience Benefits This would he a full-time employment role with standard industry benefits in ...

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We are Frima, a video game development studio based in Quebec City and Montreal for over 20 years ... Debug issues related to new console hardware and Xbox and PlayStation operating system updates;

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Xbox Game information

See Quebec salary details

$7

$25

$68

How much do xbox game jobs pay per hour?

As of Jul 7, 2026, the average hourly pay for xbox game in Quebec is $25.12, according to ZipRecruiter salary data. Most workers in this role earn between $12.02 and $35.82 per hour, depending on experience, location, and employer.

What does a typical workday look like for an Xbox Game Developer?

A typical day for an Xbox Game Developer involves collaborating with designers, artists, and other programmers to build, test, and refine game features for the Xbox platform. Developers attend team meetings to discuss project progress, resolve bugs, and review technical requirements, while dedicating much of their day to writing and optimizing code. Regular playtesting sessions help ensure gameplay is smooth and engaging. The role also involves adapting to fast-paced changes and integrating user feedback to enhance game experiences. Working in this team-driven environment offers room for creative input and professional growth.

Can you get a job at Xbox?

Xbox offers various job opportunities in areas such as game development, software engineering, marketing, and customer support. Candidates typically need relevant skills, experience, and sometimes specific certifications, with roles often requiring teamwork and familiarity with gaming or technology environments.

How to be a beta tester for Xbox?

To become an Xbox beta tester, you can join the Xbox Insider Program, which allows users to test upcoming features and updates. You need an Xbox account, a compatible console or device, and should regularly participate in testing and provide feedback through the program's app or website.

What is an Xbox Game job?

An Xbox Game job typically involves working on the development, marketing, testing, or support of Xbox video games. Roles can vary from game design and programming to quality assurance, production, or community management. Employees may work at Microsoft or with third-party studios creating games for the Xbox platform. These jobs require a mix of technical skills, creativity, and a passion for gaming.

Can you get paid for playing Xbox games?

Playing Xbox games professionally or as a streamer can generate income through sponsorships, ad revenue, donations, or tournament winnings. However, simply playing games on an Xbox console without additional skills or platforms does not typically provide direct payment. Many gamers monetize their skills through streaming services or competitive events.

What are the key skills and qualifications needed to thrive in the Xbox Game position, and why are they important?

To thrive as an Xbox Game Developer, you need strong programming skills in languages such as C++ or C#, game design knowledge, and a background in computer science or a related field. Familiarity with tools like Microsoft Visual Studio, Unity, Unreal Engine, and Xbox development kits is essential, and certifications in game development can be advantageous. Creative problem-solving, teamwork, and effective communication set top candidates apart in collaborative environments. These skills are important for building engaging, technically sound Xbox games that meet performance and quality standards.

Is there a job that pays you to play video games?

Yes, there are jobs such as professional gamer, game tester, or streamer that involve playing video games for a living. These roles often require strong gaming skills, knowledge of the industry, and sometimes certifications or a social media presence to attract audiences or clients.
What are popular job titles related to Xbox Game jobs in Quebec? For Xbox Game jobs in Quebec, the most frequently searched job titles are:
What job categories do people searching Xbox Game jobs in Quebec look for? The top searched job categories for Xbox Game jobs in Quebec are:
Infographic showing various Xbox Game job openings in Quebec as of July 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $52,256 per year, or $25.1 per hour.

Responsable d'Equipe Animation (Animation Technique et Animation)

Compulsion Games, Inc.

Montreal, QC • On-site

Full-time

This job post has expired today. Applications are no longer accepted.


Job description

DESCRIPTION DE POSTE :Responsable d'Equipe Animation (Animation Technique et Animation)

DISCIPLINE :Animation

RELEVE DE :Directeur de l'Animation

Le Studio

Compulsion Games est fier de faire partie des Xbox Game Studios de Microsoft, situe dans la vibrante ville de Montreal, Canada. Depuis notre fondation en 2009, nous nous consacrons a la creation de jeux extraordinaires qui explorent les profondeurs de l'experience humaine. Nos titres, tels queContrastetWeHappy Few et South of Midnight, ont ete salues pour leur esthetique distinctive, leur musique immersive, leur univers riche et leurs recits captivants.

Culture du Studio

Chez Compulsion Games, nous defendons une culture centree sur l'humain, basee sur la confiance, l'autonomie, l'harmonie et un savoir-faire exceptionnel. Notre equipe s'epanouit dans l'experimentation et l'expression artistique, tout en adoptant la diversite et l'accessibilite comme valeurs fondamentales. Nous croyons en un environnement inclusif et solidaire ou la creativite prospere et ou chaque voix compte.

LeRole

En tantqueChefd'equipe AnimationchezCompulsion Games, vous serez responsable de la gestion et du mentorat de l'equipe d'animation tout en garantissant la plus haute qualite d'animation pour nos personnages, creatures et elements interactifs. Vous collaborerez avec les animateurs, concepteurs et artistes techniques pour donner vie a nos univers et personnages, en assurant des animations fluides et expressives qui renforcent le gameplay et la narration.


Responsabilites:

  • Vousetesunepersonneaxeesur les relationshumaines. En tantqueprofessionnel, vousvoussouciezprofondementdevoscolleguesetetestoujourslapour lessoutenir.
  • Vouspossedezd'excellentescompetencesencommunication pourcollaborerefficacementavec ungroupediversified'artistes, de designers, deprogrammeurset deproducteurs.
  • Vousdirigezetencadrezuneequiped'animateursetd'animateurstechniques,enleurfournissantdes retours et des conseilsafindegarantirlaqualite, lacoherenceet la collaboration.
  • Vousetesle principalpointde contact del'equipepour aider aresoudretoutproblemetechniqueoude productionrencontre.
  • Collaborezavec ledirecteurdel'animationpourmettreenuvrele style et la vision duprojetenmatiered'animation.
  • Developpezetaffinezles workflows de rigging etd'animationafind'optimiserl'efficaciteet les processus de production.
  • Travaillezenetroitecollaboration avec les equipes de conception et techniques pour vous assurerqueles animationss'alignentsur lesmecanismesde gameplay etl'experiencedujoueur.
  • Travaillezenetroitecollaboration avec les equipesartistiques, de conception et techniques pour vous assurerquelespersonnageset lescreaturessontdeveloppesde maniere arepondrea lafoisauxbesoinsde production etd'experience.
  • Veilleracequeles animations et lespersonnagess'integrentparfaitementdans Unreal Engine,eneffectuantledepannageet lesajustementsnecessaires.
  • Participeraux revues del'equiped'animation,enveillanta lacoherenceetens'assurantqueles animations et le travail techniqued'animationrepondentauxobjectifsde production.
  • Fairepartiedugroupede direction techniquepourcontribueradefinirl'orientationtechnique duprojet.
  • Setenirinformedes tendances dusecteuret desavanceesenmatiere detechnologied'animation.

Competencesetexperience:

  • Experienceprealablea un poste de direction au seind'uneequiped'animationoud'animationtechnique
  • Solidescompetencesenanimation etenanimation technique
  • Excellentesaptitudesencommunication etenleadership, avec lacapacited'inspireretd'encadreruneequipe
  • Maitrisede Maya, Blenderoud'autresoutilsd'animationcourants dans lesecteur
  • Excellentecomprehensiondesoutilset des pipelines de rigging etd'animationDCC
  • Excellentecomprehensiondesmouvementsdespersonnages, de la physique et des principesd'animation
  • Solidesconnaissancesencodageouenscript pour aider audeveloppementdes pipelinesd'animationet depersonnages
  • Experiencedansl'organisationet ladefinitiondespriorites, au sein del'equipeet avecd'autresdisciplines
  • Experiencedans ledomainede la capture demouvementet del'animationpar imagescles
  • Maitrised'UnrealEngine et des workflowsd'animationentempsreel

CequeNousOffrons

Bienquenousfonctionnionsdans unenvironnementde travailhybride,nouspreferonsembaucherdescandidatsquipeuventpasserregulierementdutempsaustudio ;parconsequent, nousdonneronslaprioriteauxcandidatsresidanta Montreal et/oudans la province de Quebec.

Si voussouhaitezcontribuerauneequipe quiredefinitla narration dans les jeuxvideo,n'hesitezpas a nouscontacter.