Directeur de l'Animation Le Studio Compulsion Games est fier de faire partie des Xbox Game Studios de Microsoft, situe dans la vibrante ville de Montreal, Canada. Depuis notre fondation en 2009, nous ...
Directeur de l'Animation Le Studio Compulsion Games est fier de faire partie des Xbox Game Studios de Microsoft, situe dans la vibrante ville de Montreal, Canada. Depuis notre fondation en 2009, nous ...
Animation Director The Studio Compulsion Games is a first-party game studio and subsidiary of Microsoft's Xbox Game Studios,locatedin Montreal, Canada. Founded by industry veterans, we have a human ...
Animation Director The Studio Compulsion Games is a first-party game studio and subsidiary of Microsoft's Xbox Game Studios,locatedin Montreal, Canada. Founded by industry veterans, we have a human ...
Gameplay Engineer
Montreal, QC · On-site
Xbox * Meta * Obsidian Entertainment * Turtle Rock Studios * Gearbox Software We are seeking a Gameplay Engineer who is a specialist e a specialist -- deeply fluent in C++ and Unreal Engine ...
Quick apply
Apply Early
Gameplay Engineer
Montreal, QC · On-site
Xbox * Meta * Obsidian Entertainment * Turtle Rock Studios * Gearbox Software We are seeking a Gameplay Engineer who is a specialist e a specialist -- deeply fluent in C++ and Unreal Engine ...
Apply Early
Gameplay Engineer
Montreal, QC · Remote
Xbox * Meta * Obsidian Entertainment * Turtle Rock Studios * Gearbox Software We are seeking a Gameplay Engineer who is a specialist e a specialist - deeply fluent in C++ and Unreal Engine ...
Gameplay Engineer
Montreal, QC · Remote
Xbox * Meta * Obsidian Entertainment * Turtle Rock Studios * Gearbox Software We are seeking a Gameplay Engineer who is a specialist e a specialist - deeply fluent in C++ and Unreal Engine ...
Lead Engineer
Montreal, QC · Remote
... Xbox, Nintendo) Online multiplayer systems, dedicated server architecture, or live-service game experience Benefits This would he a full-time employment role with standard industry benefits in Canada
Lead Engineer
Montreal, QC · Remote
... Xbox, Nintendo) Online multiplayer systems, dedicated server architecture, or live-service game experience Benefits This would he a full-time employment role with standard industry benefits in Canada
Lead Engineer
Montreal, QC · On-site
... Xbox, Nintendo) • Online multiplayer systems, dedicated server architecture, or live-service game experience Benefits This would he a full-time employment role with standard industry benefits in ...
Quick apply
Apply Early
Lead Engineer
Montreal, QC · On-site
... Xbox, Nintendo) • Online multiplayer systems, dedicated server architecture, or live-service game experience Benefits This would he a full-time employment role with standard industry benefits in ...
Apply Early
Support console development on Xbox and PS5 by owning platform-specific technical challenges, investigating platform bugs, and ensuring stable, consistent gameplay experiences across both platforms.
Support console development on Xbox and PS5 by owning platform-specific technical challenges, investigating platform bugs, and ensuring stable, consistent gameplay experiences across both platforms.
Global Leading Codev, Audio, Art & QA Company ----- Localization QA testing involves performing language checks on a range of yet-to-be-released games for a variety of platforms including PC, Xbox ...
Quick apply
Apply Early
Global Leading Codev, Audio, Art & QA Company ----- Localization QA testing involves performing language checks on a range of yet-to-be-released games for a variety of platforms including PC, Xbox ...
Apply Early
Global Leading Codev, Audio, Art & QA Company ----- Localization QA testing involves performing language checks on a range of yet-to-be-released games for a variety of platforms including PC, Xbox ...
Global Leading Codev, Audio, Art & QA Company ----- Localization QA testing involves performing language checks on a range of yet-to-be-released games for a variety of platforms including PC, Xbox ...
Global Leading Codev, Audio, Art & QA Company ----- Localization QA testing involves performing language checks on a range of yet-to-be-released games for a variety of platforms including PC, Xbox ...
Global Leading Codev, Audio, Art & QA Company ----- Localization QA testing involves performing language checks on a range of yet-to-be-released games for a variety of platforms including PC, Xbox ...
Senior Unreal Programmer
Quebec, QC · On-site
We are Frima, a video game development studio based in Quebec City and Montreal for over 20 years ... Debug issues related to new console hardware and Xbox and PlayStation operating system updates;
Quick apply
Apply Early
Senior Unreal Programmer
Quebec, QC · On-site
We are Frima, a video game development studio based in Quebec City and Montreal for over 20 years ... Debug issues related to new console hardware and Xbox and PlayStation operating system updates;
Apply Early
... Xbox et PlayStation. Ce role est ouvert aux artistes VFX de tous niveaux. Responsabilites ... Our games are entrenched with rich universes that are expanded upon via transmedia storytelling ...
... Xbox et PlayStation. Ce role est ouvert aux artistes VFX de tous niveaux. Responsabilites ... Our games are entrenched with rich universes that are expanded upon via transmedia storytelling ...
... game development * Experience developing for consoles (Nintendo, Sony, Xbox), understands cert and TRCs * Rapid problem solver with solid experience doing and guiding analytics/debugging * Shipped ...
... game development * Experience developing for consoles (Nintendo, Sony, Xbox), understands cert and TRCs * Rapid problem solver with solid experience doing and guiding analytics/debugging * Shipped ...
Xbox Game information
See Quebec salary details
$11.68 is the 25th percentile. Wages below this are outliers.
$7.93 - $13.46
37% of jobs
The median wage is $15.49 / hr.
$13.46 - $18.99
36% of jobs
$22.10 is the 75th percentile. Wages above this are outliers.
$18.99 - $24.52
4% of jobs
$24.52 - $30.05
2% of jobs
$30.05 - $35.58
2% of jobs
$35.58 - $41.11
3% of jobs
$41.11 - $46.63
3% of jobs
$46.63 - $52.16
4% of jobs
$52.16 - $57.69
4% of jobs
$57.69 - $63.22
3% of jobs
$63.22 - $68.75
1% of jobs
$7
$25
$68
How much do xbox game jobs pay per hour?
What does a typical workday look like for an Xbox Game Developer?
A typical day for an Xbox Game Developer involves collaborating with designers, artists, and other programmers to build, test, and refine game features for the Xbox platform. Developers attend team meetings to discuss project progress, resolve bugs, and review technical requirements, while dedicating much of their day to writing and optimizing code. Regular playtesting sessions help ensure gameplay is smooth and engaging. The role also involves adapting to fast-paced changes and integrating user feedback to enhance game experiences. Working in this team-driven environment offers room for creative input and professional growth.
Can you get a job at Xbox?
How to be a beta tester for Xbox?
What is an Xbox Game job?
An Xbox Game job typically involves working on the development, marketing, testing, or support of Xbox video games. Roles can vary from game design and programming to quality assurance, production, or community management. Employees may work at Microsoft or with third-party studios creating games for the Xbox platform. These jobs require a mix of technical skills, creativity, and a passion for gaming.
Can you get paid for playing Xbox games?
What are the key skills and qualifications needed to thrive in the Xbox Game position, and why are they important?
To thrive as an Xbox Game Developer, you need strong programming skills in languages such as C++ or C#, game design knowledge, and a background in computer science or a related field. Familiarity with tools like Microsoft Visual Studio, Unity, Unreal Engine, and Xbox development kits is essential, and certifications in game development can be advantageous. Creative problem-solving, teamwork, and effective communication set top candidates apart in collaborative environments. These skills are important for building engaging, technically sound Xbox games that meet performance and quality standards.
Is there a job that pays you to play video games?

Responsable d'Equipe Animation (Animation Technique et Animation)
Montreal, QC • On-site
Full-time
This job post has expired today. Applications are no longer accepted.
Job description
DESCRIPTION DE POSTE :Responsable d'Equipe Animation (Animation Technique et Animation)
DISCIPLINE :Animation
RELEVE DE :Directeur de l'Animation
Le Studio
Compulsion Games est fier de faire partie des Xbox Game Studios de Microsoft, situe dans la vibrante ville de Montreal, Canada. Depuis notre fondation en 2009, nous nous consacrons a la creation de jeux extraordinaires qui explorent les profondeurs de l'experience humaine. Nos titres, tels queContrastetWeHappy Few et South of Midnight, ont ete salues pour leur esthetique distinctive, leur musique immersive, leur univers riche et leurs recits captivants.
Culture du Studio
Chez Compulsion Games, nous defendons une culture centree sur l'humain, basee sur la confiance, l'autonomie, l'harmonie et un savoir-faire exceptionnel. Notre equipe s'epanouit dans l'experimentation et l'expression artistique, tout en adoptant la diversite et l'accessibilite comme valeurs fondamentales. Nous croyons en un environnement inclusif et solidaire ou la creativite prospere et ou chaque voix compte.
LeRole
En tantqueChefd'equipe AnimationchezCompulsion Games, vous serez responsable de la gestion et du mentorat de l'equipe d'animation tout en garantissant la plus haute qualite d'animation pour nos personnages, creatures et elements interactifs. Vous collaborerez avec les animateurs, concepteurs et artistes techniques pour donner vie a nos univers et personnages, en assurant des animations fluides et expressives qui renforcent le gameplay et la narration.
Responsabilites:
- Vousetesunepersonneaxeesur les relationshumaines. En tantqueprofessionnel, vousvoussouciezprofondementdevoscolleguesetetestoujourslapour lessoutenir.
- Vouspossedezd'excellentescompetencesencommunication pourcollaborerefficacementavec ungroupediversified'artistes, de designers, deprogrammeurset deproducteurs.
- Vousdirigezetencadrezuneequiped'animateursetd'animateurstechniques,enleurfournissantdes retours et des conseilsafindegarantirlaqualite, lacoherenceet la collaboration.
- Vousetesle principalpointde contact del'equipepour aider aresoudretoutproblemetechniqueoude productionrencontre.
- Collaborezavec ledirecteurdel'animationpourmettreenuvrele style et la vision duprojetenmatiered'animation.
- Developpezetaffinezles workflows de rigging etd'animationafind'optimiserl'efficaciteet les processus de production.
- Travaillezenetroitecollaboration avec les equipes de conception et techniques pour vous assurerqueles animationss'alignentsur lesmecanismesde gameplay etl'experiencedujoueur.
- Travaillezenetroitecollaboration avec les equipesartistiques, de conception et techniques pour vous assurerquelespersonnageset lescreaturessontdeveloppesde maniere arepondrea lafoisauxbesoinsde production etd'experience.
- Veilleracequeles animations et lespersonnagess'integrentparfaitementdans Unreal Engine,eneffectuantledepannageet lesajustementsnecessaires.
- Participeraux revues del'equiped'animation,enveillanta lacoherenceetens'assurantqueles animations et le travail techniqued'animationrepondentauxobjectifsde production.
- Fairepartiedugroupede direction techniquepourcontribueradefinirl'orientationtechnique duprojet.
- Setenirinformedes tendances dusecteuret desavanceesenmatiere detechnologied'animation.
Competencesetexperience:
- Experienceprealablea un poste de direction au seind'uneequiped'animationoud'animationtechnique
- Solidescompetencesenanimation etenanimation technique
- Excellentesaptitudesencommunication etenleadership, avec lacapacited'inspireretd'encadreruneequipe
- Maitrisede Maya, Blenderoud'autresoutilsd'animationcourants dans lesecteur
- Excellentecomprehensiondesoutilset des pipelines de rigging etd'animationDCC
- Excellentecomprehensiondesmouvementsdespersonnages, de la physique et des principesd'animation
- Solidesconnaissancesencodageouenscript pour aider audeveloppementdes pipelinesd'animationet depersonnages
- Experiencedansl'organisationet ladefinitiondespriorites, au sein del'equipeet avecd'autresdisciplines
- Experiencedans ledomainede la capture demouvementet del'animationpar imagescles
- Maitrised'UnrealEngine et des workflowsd'animationentempsreel
CequeNousOffrons
Bienquenousfonctionnionsdans unenvironnementde travailhybride,nouspreferonsembaucherdescandidatsquipeuventpasserregulierementdutempsaustudio ;parconsequent, nousdonneronslaprioriteauxcandidatsresidanta Montreal et/oudans la province de Quebec.
Si voussouhaitezcontribuerauneequipe quiredefinitla narration dans les jeuxvideo,n'hesitezpas a nouscontacter.