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Video Game Proofreader Jobs (NOW HIRING)

Market Research Manager

$110K - $180K/yr

Our services span collectible trading cards, autographs, comic books, coins, video games, event ... proofing, link testing and QA) * Analytical Mindset: An ability to look at a dataset and see the ...

Graphics Coordinator

Laughlin, NV · On-site

$19.75 - $27.25/hr

... proofing and copy writing, graphic design and layout, digital signage and video content. Essential ... Gaming * Alcohol Awareness * Food Handler Physical Requirements * Frequently required to walk ...

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Video Game Proofreader information

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$27

$43

How much do video game proofreader jobs pay per hour?

As of Sep 7, 2026, the average hourly pay for video game proofreader in the United States is $27.65, according to ZipRecruiter salary data. Most workers in this role earn between $20.43 and $33.65 per hour, depending on experience, location, and employer.

What does a video game proofreader do?

A Video Game Proofreader is responsible for reviewing and correcting text within video games, including dialogue, menus, instructions, and subtitles. They check for grammar, spelling, punctuation, consistency, and adherence to style guides, ensuring that all written content is clear and error-free. Video Game Proofreaders often collaborate closely with writers, translators, and localization teams to maintain the quality and accuracy of in-game text across different languages. Their work helps create a polished and immersive experience for players.

What are some common challenges faced by video game proofreaders during the localization process?

Video game proofreaders often encounter challenges such as maintaining consistency in terminology, adapting humor or cultural references for different regions, and ensuring that text fits within character limits on-screen. They must also work closely with translators, developers, and QA testers to quickly resolve issues and meet tight deadlines, especially when games are updated or patched. Balancing accuracy with creativity is key, as proofreaders help deliver a polished and immersive experience across various languages and platforms.

What are the key skills and qualifications needed to thrive as a video game proofreader, and why are they important?

To thrive as a Video Game Proofreader, you need exceptional language proficiency, a keen eye for detail, and often a degree in English, linguistics, or a related field. Familiarity with style guides, localization platforms, and text management tools like MemoQ or SDL Trados is typically required. Strong communication, time management, and adaptability help you collaborate effectively with development teams and manage tight deadlines. These skills ensure accurate, culturally appropriate, and polished in-game text, contributing to a seamless gaming experience.

What is the difference between Video Game Proofreader vs Video Game Editor?

AspectVideo Game ProofreaderVideo Game Editor
CredentialsTypically requires proofreading or editing certifications, strong language skillsRequires editing experience, sometimes with additional technical or design skills
Work EnvironmentRemote or in-house, focusing on text accuracy and languageMore involved in content creation, including text, graphics, and gameplay elements
Industry UsageUsed in game localization, QA, and content reviewUsed in game development, content creation, and quality assurance
Search & Comparison IntentOften compared for language accuracy roles in gamingCompared for content editing and development roles

While both roles involve working with game content, a Video Game Proofreader primarily focuses on ensuring text accuracy and language quality, whereas a Video Game Editor has a broader role in editing and refining game content, including narrative, design, and gameplay elements.

More about Video Game Proofreader jobs

What states have the most Video Game Proofreader jobs?

States with the most job openings for Video Game Proofreader jobs include:

What job categories do people searching Video Game Proofreader jobs look for?

The top searched job categories for Video Game Proofreader jobs are:

Infographic showing various Video Game Proofreader job openings in the United States as of August 2026, with employment types broken down into 1% Internship, 1% As Needed, 81% Full Time, 14% Part Time, and 3% Contract. Highlights an 75% Physical, 3% Hybrid, and 22% Remote job distribution, with an average salary of $57,520 per year, or $27.7 per hour.

Sr Engineer, IT Security (NTD)

Nintendo of America Inc

Redmond, WA • On-site

$128K - $175K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 26 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

157th of 247 rated software companies


Job description

Nintendo Technology Development The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the Nintendo 3DS™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy™, Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo GameCube™, Wii™ and Wii U™ systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies. Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other. Senior Engineer, IT Security for Nintendo Technology Development Inc. (NTD) organization will own and evolve the security for our Microsoft 365 (M365) tenant, drive Identity and Access Management (IAM) operations, and harden endpoint security at scale across Windows, macOS, and Linux devices. This role will be the technical driver for secure collaboration and device protection; designing, implementing, and operating controls using existing and emerging technologies. This role requires partnership with NTD IT Operations, IT security teams at Nintendo Co., Ltd. (NCL) and Nintendo of America Inc. (NOA) to deliver reliable, compliant, and auditable services with measurable outcomes. DESCRIPTION OF DUTIES M365 Tenant, Identity & Access Management Implement and optimize Microsoft Entra Conditional Access, tenant security defaults, privileged access policies, and MFA/SSPR at scale. Operate and harden Microsoft Entra ID (Azure AD): lifecycle governance, automated provisioning/deprovisioning, privileged identities (PIM), app registrations, consent/permission reviews. Build and maintain RBAC/least-privilege access models for cloud and SaaS apps; implement Just-In-Time access for admins and sensitive roles. Integrate HRIS and identity sources for Joiner-Mover-Leaver flows, enforce identity proofing and MFA step-up for high-risk transactions. Design and enforce data governance (labels, DLP, retention, eDiscovery/Legal Hold, insider risk signals) and collaboration controls (external sharing, guest access, B2B/B2C). Establish monitoring/alerting/SLAs for tenant and identity related services; lead incident response and help develop IR playbooks in conjunction with IT Security Operations. Endpoint Security (Windows, macOS, Linux) Own the migration from an existing endpoint management system to a more robust solution, such as the CrowdStrike Falcon platform, for all endpoints: sensor deployment/coverage, policy tuning, RTR workflows, and threat hunting guardrails. Lead efforts with platform engineers for OS-specific hardening baselines (CIS/NIST) and secure configuration: BitLocker/FileVault/LUKS, kernel extension/driver policies, local admin control, application allow/deny lists. Lead incident triage and response on endpoints, including containment, forensic collection, and post-incident hardening. Observability, Detection & Response Build and operationalize Splunk detections and dashboards integrating M365, Entra, CrowdStrike, Defender, Intune, and OS logs. Develop automated response playbooks to reduce MTTR. Automation & Engineering Excellence Create robust automation and self-service tooling for identity and endpoint operations. Maintain IaC for policy-as-code (e.g. Conditional Access, PIM role settings). Document runbooks, architecture diagrams, inventories, and SOPs; mentor engineers and drive operational maturity. Compliance & Risk Map controls to regulatory frameworks (SOX, J-SOX etc.); support audits with evidence and narratives. Lead periodic access reviews, admin entitlement recertification, and break-glass account governance. Conduct tabletop exercises, disaster recovery testing, and security drills tied to identity and endpoint scenarios. Up to 10% travel; domestic and international. SUMMARY OF REQUIREMENTS 8+ years in enterprise IT/Security engineering with deep hands-on experience in: M365 administration, IAM operations, or endpoint security. Expert-level experience with: M365 & Entra ID: Conditional Access, MFA/SSPR, PIM/PAM, app registrations, service principals, identity lifecycle. Endpoint Security: CrowdStrike Falcon or equivanet (policy design, RTR, detection tuning) across Win/macOS/Linux. Logging/SIEM: Splunk or equivalent (search, dashboards, alerting, detection engineering). Strong automation skills: PowerShell (Graph modules), Python, REST/Graph APIs; CI/CD and version control (Git). Proven track record delivering secure baselines at scale (Intune/Jamf/MDM), and leading incident response involving identity and endpoints. Deep understanding of Zero Trust, least privilege, RBAC, token flows (OAuth/OIDC), and modern auth (MSAL). Experience with compliance control design and audit support. Experience mentoring others and cultivating technical breadth and depth on a team. Fluency in Japanese a plus. Bachelor or Master of Science degree in Engineering, Information Technology, or related field; or equivalent combination of education and experience. This position is onsite in Redmond, WA, and not open to remote status at this time. This position includes the base pay range listed below, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off. Pay Range: $145,150-$261,200 USD
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