Passion profonde pour les jeux video, avec plusieurs annees d'experience en tant que joueureuse ... We are looking for talented mid and senior level game designers at Ludia on new and live service ...
Passion profonde pour les jeux video, avec plusieurs annees d'experience en tant que joueureuse ... We are looking for talented mid and senior level game designers at Ludia on new and live service ...
Legal Counsel
Montreal, QC · On-site
Proficiency in contract law in environments related to media, entertainment, technology, or video games * Ability to communicate in a clear, composed, and structured manner with high-level ...
Quick apply
Legal Counsel
Montreal, QC · On-site
Proficiency in contract law in environments related to media, entertainment, technology, or video games * Ability to communicate in a clear, composed, and structured manner with high-level ...
Sr AI Game Designer
Montreal, QC · On-site +1
The Sr AI Game Designer will work closely with the Game director to help shape the creation and ... Experience in another related field such as Level Design, Industrial Design, or Scripting
Sr AI Game Designer
Montreal, QC · On-site +1
The Sr AI Game Designer will work closely with the Game director to help shape the creation and ... Experience in another related field such as Level Design, Industrial Design, or Scripting
Lead Game Designer
Montreal, QC · On-site
We work hard, have fun, innovate, and level-up every day. To work at Clipwire means becoming part ... Role Overview We're looking for a Lead Game Designer to shape the creative direction of our ...
Lead Game Designer
Montreal, QC · On-site
We work hard, have fun, innovate, and level-up every day. To work at Clipwire means becoming part ... Role Overview We're looking for a Lead Game Designer to shape the creative direction of our ...
Sr AI Game Designer
Montreal, QC · On-site
The Sr AI Game Designer will work closely with the Game director to help shape the creation and ... Experience in another related field such as Level Design, Industrial Design, or Scripting Please ...
Sr AI Game Designer
Montreal, QC · On-site
The Sr AI Game Designer will work closely with the Game director to help shape the creation and ... Experience in another related field such as Level Design, Industrial Design, or Scripting Please ...
Chinois / Simplified Chinese - Localisation de Jeux | Localization Game Tester
Montreal, QC · On-site
~ English version to follow ~ CHINOIS SIMPLIFIÉ - Testeur.se AQ en localisation de jeux vidéo ... Native-level proficiency in Simplified Chinese is mandatory, as the position requires a thorough ...
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Chinois / Simplified Chinese - Localisation de Jeux | Localization Game Tester
Montreal, QC · On-site
~ English version to follow ~ CHINOIS SIMPLIFIÉ - Testeur.se AQ en localisation de jeux vidéo ... Native-level proficiency in Simplified Chinese is mandatory, as the position requires a thorough ...
~ English version to follow ~ CHINOIS SIMPLIFIE - Testeur.se AQ en localisation de jeux video ... Native-level proficiency in Simplified Chinese is mandatory, as the position requires a thorough ...
~ English version to follow ~ CHINOIS SIMPLIFIE - Testeur.se AQ en localisation de jeux video ... Native-level proficiency in Simplified Chinese is mandatory, as the position requires a thorough ...
Chinois / Traditional Chinese - Localisation de Jeux | Localization Game Tester
Montreal, QC · On-site
~ English version to follow ~ CHINOIS TRADITIONNEL - Testeur.se AQ en localisation de jeux vidéo ... Native-level proficiency in Traditional Chinese is mandatory, as the position requires a thorough ...
Quick apply
Chinois / Traditional Chinese - Localisation de Jeux | Localization Game Tester
Montreal, QC · On-site
~ English version to follow ~ CHINOIS TRADITIONNEL - Testeur.se AQ en localisation de jeux vidéo ... Native-level proficiency in Traditional Chinese is mandatory, as the position requires a thorough ...
Senior 3D Programmer
Montreal, QC · On-site
Collaborate daily with Gameplay, Tech Art, VFX, Level Art, Tools, and Build teams to ensure engine ... Experience as part of a team that has shipped a video game
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Senior 3D Programmer
Montreal, QC · On-site
Collaborate daily with Gameplay, Tech Art, VFX, Level Art, Tools, and Build teams to ensure engine ... Experience as part of a team that has shipped a video game
A minimum of 5 years of professional experience in the video game industry. * Experience on at least one AAA project as a Designer, or Senior Designer. * Deep experience scripting encounters and ...
A minimum of 5 years of professional experience in the video game industry. * Experience on at least one AAA project as a Designer, or Senior Designer. * Deep experience scripting encounters and ...
Shipped at least one AAA title as a designer responsible for AI combatants. * 5+ years professional experience in video game design. * Excellent written and verbal communication skills. * Experience ...
Shipped at least one AAA title as a designer responsible for AI combatants. * 5+ years professional experience in video game design. * Excellent written and verbal communication skills. * Experience ...
Shipped at least one AAA title as a designer responsible for AI combatants. * 5+ years professional experience in video game design. * Excellent written and verbal communication skills. * Experience ...
Shipped at least one AAA title as a designer responsible for AI combatants. * 5+ years professional experience in video game design. * Excellent written and verbal communication skills. * Experience ...
Strong understanding of the video games industry, video games production environment and phases. * Strong reporting and communication skills * Autonomous, high level of proactivity, rigorous and ...
Strong understanding of the video games industry, video games production environment and phases. * Strong reporting and communication skills * Autonomous, high level of proactivity, rigorous and ...
A minimum of 5 years of professional experience in the video game industry. * Experience on at least one AAA project as a Designer, or Senior Designer. * Deep experience scripting encounters and ...
A minimum of 5 years of professional experience in the video game industry. * Experience on at least one AAA project as a Designer, or Senior Designer. * Deep experience scripting encounters and ...
Testing video game titles and verifying all text, images, and voice-over components in French ... Native-level language competency in French * Proof of existing eligibility to work in Canada
Testing video game titles and verifying all text, images, and voice-over components in French ... Native-level language competency in French * Proof of existing eligibility to work in Canada
... video games. Our games are entrenched with rich universes that are expanded upon via transmedia ... Translate high-level audio direction into clear feature plans, creating sonic style guide ...
... video games. Our games are entrenched with rich universes that are expanded upon via transmedia ... Translate high-level audio direction into clear feature plans, creating sonic style guide ...
Etes-vous quelqu'un qui aime jouer aux jeux video et recherche un emploi ou vous pouvez utiliser ... level fluency in Simplified Chinese Strong cultural understanding of China Computer literacy ...
Etes-vous quelqu'un qui aime jouer aux jeux video et recherche un emploi ou vous pouvez utiliser ... level fluency in Simplified Chinese Strong cultural understanding of China Computer literacy ...
You will work closely with the development team, including the Creative VP, Game Designers ... Strong knowledge of 3D modeling and design principles for optimized video game production.
You will work closely with the development team, including the Creative VP, Game Designers ... Strong knowledge of 3D modeling and design principles for optimized video game production.
Frima is looking for a Senior Unreal (C++) Programmer with strong mobile platform experience to help take our game programming team to the next level. We are Frima, a video game development studio ...
Quick apply
Frima is looking for a Senior Unreal (C++) Programmer with strong mobile platform experience to help take our game programming team to the next level. We are Frima, a video game development studio ...
About Side Side is a global video game development and services provider, offering technical and ... This mid-level generalist role focuses on modeling, texturing, and optimizing character assets ...
About Side Side is a global video game development and services provider, offering technical and ... This mid-level generalist role focuses on modeling, texturing, and optimizing character assets ...
Video Game Level Designer information
See Quebec salary details
$19.5K - $29K
11% of jobs
$38.5K is the 25th percentile. Wages below this are outliers.
$29K - $38.5K
14% of jobs
$38.5K - $48K
10% of jobs
$48K - $57.5K
8% of jobs
$57.5K - $67K
5% of jobs
The median wage is $68.9K / yr.
$67K - $76.5K
5% of jobs
$76.5K - $86K
3% of jobs
$86K - $95.5K
3% of jobs
$95.5K - $105K
10% of jobs
$107.2K is the 75th percentile. Wages above this are outliers.
$105K - $114.5K
18% of jobs
$114.5K - $124K
11% of jobs
$19.5K
$75.9K
$124K
How much do video game level designer jobs pay per year?
What is the difference between Video Game Level Designer vs Video Game Environment Artist?
| Aspect | Video Game Level Designer | Video Game Environment Artist |
|---|---|---|
| Primary Focus | Designing gameplay spaces, level layout, and player flow | Creating visual assets and environments for levels |
| Skills & Tools | Level design software, game engines, scripting | 3D modeling, texturing, art software |
| Work Environment | Collaborates with designers, programmers, artists | Works mainly with art teams, using creative software |
| Industry Usage | Used in game development to craft playable levels | Used to produce visual environment assets for levels |
While both roles contribute to the game's environment, the Video Game Level Designer focuses on designing the gameplay experience within levels, whereas the Video Game Environment Artist creates the visual elements that bring those levels to life. Both roles often collaborate closely to ensure a cohesive and engaging player experience.
How does a video game level designer typically collaborate with other departments during the development process?
What does a video game level designer do?
Video game level designers use development software to build specific sections within a video game. In this role, you focus on one aspect or progression of the game, determining what steps a player needs to take to progress to the next level. The nature of a level depends on the game; it can be as simple as selecting and developing challenges for the player to overcome or as complicated as a dense, objective-filled map. This is a highly-collaborative position; video game level designers often work with asset creators and producers to design levels that match the intended concept and play environment.
What does a video game level designer do?
What are the key skills and qualifications needed to thrive as a video game level designer, and why are they important?

Other
PTO
Re-posted 22 days ago
Job description
DESCRIPTION DE L'ENTREPRISE
Ludia est un studio innovant et dynamique specialise dans le developpement de jeux mobiles. Base a Montreal depuis 2007, plus de 3,5 millions de joueureuses a travers le monde plongent chaque mois dans nos univers. Notre portfolio combine des franchises mondiales emblematiques et des creations originales, incluant Jurassic World Alive, Jurassic World: The Game, Dragons: Rise of Berk, Teenage Mutant Ninja Turtles: Legends, et bien plus encore.
Avec plus de 500 millions de telechargements depuis notre creation, nous entamons un nouveau chapitre passionnant en tant que studio independant - une croissance alimentee par la passion de notre equipe et de nos joueureuses.
DESCRIPTION DU POSTE
Nous sommes a la recherche de Game Designers de niveau intermediaire et senior pour rejoindre Ludia sur nos jeux en developpement et nos jeux live service.
En tant que Game Designer, tu travailleras directement avec les Lead Designers et les Senior Product Managers afin de contribuer a la creation d'experiences mobiles captivantes jouees par des millions de personnes a travers le monde.
Que tu sois specialisee en Feature Design, Content Design, Battle Design, Systems Design ou Narrative Design, nos jeux sont a la recherche de nouveaux talents !
RESPONSABILITES
Design de Jeu & Mecaniques
- Concevoir des mecaniques de jeu amusantes, intuitives et robustes pour un large public.
- Creer et equilibrer des systemes de jeu a l'aide de tableurs afin d'iterer et d'optimiser les systemes existants.
- Produire une documentation claire et accessible pour l'equipe, incluant wireframes, diagrammes de flux d'ecrans et autres outils visuels.
Collaboration Interdisciplinaire
- Collaborer etroitement avec les Product Managers et les Producteurs afin de faire evoluer et raffiner la vision a long terme du jeu.
- Travailler avec les analystes de donnees pour ameliorer les indicateurs de performance cles (KPIs).
- Collaborer avec les equipes de content design afin de creer des evenements de gameplay engageants et des contenus attrayants.
Suivi & Implementation
- Prendre en charge la conception de nouvelles fonctionnalites et ameliorations de systemes, tout en defendant tes concepts aupres d'equipes multidisciplinaires.
- Superviser l'implementation des fonctionnalites afin d'assurer le respect des standards de qualite etablis.
- Effectuer une veille continue des tendances du marche et des produits concurrents afin d'identifier de nouvelles opportunites d'amelioration.
Analyse Concurrentielle & Tendances
- Analyser les tendances du marche et les produits concurrents afin d'orienter la strategie de design du jeu.
- Identifier les meilleures pratiques de l'industrie et integrer les apprentissages pertinents afin d'ameliorer l'experience de jeu.
- Effectuer des benchmarks pour maintenir une experience competitive et alignee avec les attentes du marche.
Execution & Validation de la Vision du Jeu
- Etablir des strategies de communication afin de partager efficacement les concepts de jeu avec les equipes et parties prenantes.
- S'assurer que la vision du jeu demeure claire, alignee et appliquee de maniere coherente par toutes les equipes.
QUALIFICATIONS
Experience & Competences
- 3+ annees d'experience en tant que Game Designer.
- Experience sur au moins un jeu free-to-play (F2P).
- A l'aise de travailler directement dans des moteurs de jeu (idealement Unity) ainsi qu'avec des tableurs.
- Experience en conception de jeux sociaux, en ligne et/ou mobiles.
- Bonne comprehension des jeux de type Builder.
- Forte comprehension de l'attrait commercial des jeux, au-dela de ton propre profil de joueureuse.
- Connaissance approfondie du design RPG free-to-play et de l'equilibrage de systemes.
- Experience en game design dans Unity.
Traits Additionnels
- Passion profonde pour les jeux video, avec plusieurs annees d'experience en tant que joueureuse.
- Personne autonome, proactive et capable de collaborer efficacement en equipe tout en proposant des idees.
- Interet a contribuer au developpement des forces de l'equipe par le mentorat et le partage de connaissances.
Type de travail
- Poste hybride necessitant une presence au bureau lors de moments cles.
- Les candidates doivent etre basees dans la province du Quebec et detenir un permis de travail valide au Canada.
POURQUOI LUDIA ?
Chez Ludia, nous croyons qu'un milieu de travail devrait etre aussi inspirant que les jeux que nous creons. Voici ce que tu peux attendre en nous rejoignant :
Flexibilite : Options hybrides, horaire flexible et un studio vibrant au cur du Vieux-Montreal.
Bien-etre : Salaire competitif, avantages des le premier jour, contribution REER, vacances genereuses et journees mobiles.
Developpement : Formations, mentorat, ateliers et opportunites de carriere dans l'univers du jeu video.
Culture : Une equipe de passionnees qui cree des experiences memorables ou innovation et creativite sont au rendez-vous.
Nous valorisons et celebrons la diversite au sein de notre equipe, et nous nous engageons a offrir un environnement inclusif ou chacune peut s'epanouir et partager sa perspective unique. Nous encourageons les personnes de tous horizons a postuler - et nous avons hate de te rencontrer !
Veuillez noter : Cette offre peut demeurer affichee afin de nous aider a batir notre banque de talents pour des opportunites actuelles et futures. Bien que nous ne recrutons pas necessairement immediatement pour ce poste, les candidates qualifiees pourraient etre contactees selon l'evolution des besoins.
________________________________________________________________________
COMPANY DESCRIPTION
Ludia is an innovative and dynamic studio specializing in mobile game development. Based in Montreal since 2007, over 3.5 million players around the world dive into our universes every month. Our portfolio combines iconic global franchises and original creations, including Jurassic World Alive, Jurassic World: The Game, Dragons: Rise of Berk, Teenage Mutant Ninja Turtles: Legends, and many more.
With more than 500 million downloads since our founding, we're entering an exciting new chapter as an independent studio - one where growth is fueled by the passion of our team and our players.
JOB DESCRIPTION
We are looking for talented mid and senior level game designers at Ludia on new and live service games. As a Game Designer you will work directly with the Lead Designer and Senior Product Managers to help create amazing mobile games played by millions.
Whether you are a Features, Content, Battle, Systems or Narrative designer, our games are looking for new talent!
RESPONSIBILITIES
Game Design and Mechanics
- Create fun, intuitive, and robust gameplay mechanics for a broad audience.
- Design systems using spreadsheets and balance these systems to iterate and polish on established systems within the game.
- Design accessible documentation for the team, using wireframes, screen flow diagrams, and other visual tools.
Cross-team Collaboration
- Work closely with the Product Manager and Producer to drive and polish the long-term vision of the game.
- Work with data analysts to improve key performance indicators.
- Collaborate with the content design team to adopt engaging content deliverables and gameplay events
Follow-up and Implementation
- Take ownership of the design of new and improved features and systems and advocate for your designs within a multidisciplinary team.
- Oversee the implementation of features to ensure they meet the established quality requirements.
- Continuously analyze market trends and competitors' products to identify new opportunities for improvement.
Competitive Analysis and Trends
- Analyze market trends and competitor products to guide the game's design strategy.
- Identify best practices and integrate lessons learned from competitor products to enhance the gameplay experience.
- Conduct benchmarking to stay competitive and aligned with market expectations.
Executing and Validating the Game Vision
- Establish communication strategies to share game concepts within the team and with other stakeholders.
- Ensure that the game's vision is clear, aligned, and consistently followed by all teams.
QUALIFICATIONS
Experience & Skills:
- 3+ years of experience as a game designer.
- Experience working on at least one F2P game.
- Comfortable working directly in game engines (ideally Unity) and spreadsheets.
- Experience in designing social, online, and/or mobile games.
- An understanding of Builders
- Strong understanding of the commercial appeal of games, including beyond your own player profile.
- In-depth knowledge of free-to-play RPG design and system balancing.
- Game design experience in Unity.
Additional Traits:
- A deep passion for video games, with years of experience as a gamer.
- Self-driven with the ability to work as part of a team while being proactive and proposing ideas.
- Assisting in growing the existing team's strengths through mentorship and guidance.
Work Type
- Hybrid position requires being at the office when required for key moments.
- Eligible applicants must be located in the province of Quebec and have working rights in Canada.
WHY LUDIA?
At Ludia, we believe in creating a workplace as inspiring as the games we produce. Here's what you can expect:
Flexibility: Hybrid options, flexible hours, and a vibrant downtown Montreal studio.
Wellness: Competitive pay, day-one benefits, RRSP match, generous vacation, and mobile days.
Growth: Training, mentorship, workshops, and career opportunities in gaming.
Culture: A team of passionate gamers making memorable experiences worldwide where innovation and creativity thrives.
We value and celebrate diversity in our team, and we are dedicated to creating an inclusive environment where everyone can thrive and contribute their unique perspectives. We encourage individuals from all backgrounds to apply, and we are excited to hear from everyone!
Please note: This posting may remain open to help us build our talent pipeline for current and future opportunities. While we may not be actively hiring for this role immediately, qualified candidates may be contacted as opportunities arise.