Senior Level Designer
Montreal, QC · On-site
//ENGLISH VERSION WILL FOLLOW // Haven Studios est un studio de developpement de jeux video base a ... Our first game is in development for PlayStation and PC, a competitive multiplayer action heist ...
Montreal, QC · On-site
//ENGLISH VERSION WILL FOLLOW // Haven Studios est un studio de developpement de jeux video base a ... Our first game is in development for PlayStation and PC, a competitive multiplayer action heist ...
Montreal, QC · On-site
//ENGLISH VERSION WILL FOLLOW // Haven Studios est un studio de developpement de jeux video base a ... Our first game is in development for PlayStation and PC, a competitive multiplayer action heist ...
Montreal, QC · Hybrid
Haven Studios is a game development studio headquartered in Montreal. In May 2021, we embarked on a ... Position - Senior Level Designer We are looking for an experienced Senior Level Designer to join ...
Montreal, QC · Hybrid
Haven Studios is a game development studio headquartered in Montreal. In May 2021, we embarked on a ... Position - Senior Level Designer We are looking for an experienced Senior Level Designer to join ...
Montreal, QC · Hybrid
Haven Studios is a game development studio headquartered in Montreal. In May 2021, we embarked on a ... The Senior Level Designer will have end-to-end responsibility for PVP and Interiors, crafting ...
Montreal, QC · Hybrid
Haven Studios is a game development studio headquartered in Montreal. In May 2021, we embarked on a ... The Senior Level Designer will have end-to-end responsibility for PVP and Interiors, crafting ...
Montreal, QC · On-site +1
We are looking for a level designer based in Montreal or North America to work on one of our new titles. YOUR RESPONSIBILITIES * Level design for a new game at the intersection of the arcade- and RPG ...
Montreal, QC · On-site +1
We are looking for a level designer based in Montreal or North America to work on one of our new titles. YOUR RESPONSIBILITIES * Level design for a new game at the intersection of the arcade- and RPG ...
Passion profonde pour les jeux video, avec plusieurs annees d'experience en tant que joueureuse ... We are looking for talented mid and senior level game designers at Ludia on new and live service ...
Passion profonde pour les jeux video, avec plusieurs annees d'experience en tant que joueureuse ... We are looking for talented mid and senior level game designers at Ludia on new and live service ...
Montreal, Quebec (doit vivre a Montreal ou pret a demenager) Resume Final Strike Games est un ... Experience demontree en conception narrative et en ecriture de jeux video. * Maitrise des ...
Montreal, Quebec (doit vivre a Montreal ou pret a demenager) Resume Final Strike Games est un ... Experience demontree en conception narrative et en ecriture de jeux video. * Maitrise des ...
... video base a Montreal. En mai 2021, nous nous sommes embarques dans un voyage pour creer Haven en ... Our first game is in development for PlayStation and PC, a competitive multiplayer action heist ...
... video base a Montreal. En mai 2021, nous nous sommes embarques dans un voyage pour creer Haven en ... Our first game is in development for PlayStation and PC, a competitive multiplayer action heist ...
... gameplay afin de garantir une experience coherente. * Organiser des revues de cartes frequentes ... Connaissance et passion pour les jeux video, avec la volonte de repousser les limites et de ...
... gameplay afin de garantir une experience coherente. * Organiser des revues de cartes frequentes ... Connaissance et passion pour les jeux video, avec la volonte de repousser les limites et de ...
Montreal, QC · On-site
Keywords Studios Montreal is looking for native-level speakers of various languages to join our Video Games Proofreaders team. *Bank of Candidates* If successful in our recruitment process ...
Montreal, QC · On-site
Keywords Studios Montreal is looking for native-level speakers of various languages to join our Video Games Proofreaders team. *Bank of Candidates* If successful in our recruitment process ...
Montreal, QC · On-site
Make sure the game runs smooth by identifying missing/wrong content * Performing ad hoc ... Native-level proficiency in Danish is mandatory, as the position requires a thorough understanding ...
Montreal, QC · On-site
Make sure the game runs smooth by identifying missing/wrong content * Performing ad hoc ... Native-level proficiency in Danish is mandatory, as the position requires a thorough understanding ...
Make sure the game runs smooth by identifying missing/wrong content * Performing ad hoc ... Native level fluency in Arabic is mandatory, as the position requires a thorough understanding of ...
Quick apply
Make sure the game runs smooth by identifying missing/wrong content * Performing ad hoc ... Native level fluency in Arabic is mandatory, as the position requires a thorough understanding of ...
Montreal, QC · On-site
Make sure the game runs smooth by identifying missing/wrong content * Performing ad hoc ... Native-level proficiency in Italian is mandatory, as the position requires a thorough understanding ...
Montreal, QC · On-site
Make sure the game runs smooth by identifying missing/wrong content * Performing ad hoc ... Native-level proficiency in Italian is mandatory, as the position requires a thorough understanding ...
Montreal, QC · On-site
Make sure the game runs smooth by identifying missing/wrong content * Performing ad hoc ... Native-level proficiency in Danish is mandatory, as the position requires a thorough understanding ...
Montreal, QC · On-site
Make sure the game runs smooth by identifying missing/wrong content * Performing ad hoc ... Native-level proficiency in Danish is mandatory, as the position requires a thorough understanding ...
Make sure the game runs smooth by identifying missing/wrong content * Performing ad hoc ... Native-level proficiency in German is mandatory, as the position requires a thorough understanding ...
Make sure the game runs smooth by identifying missing/wrong content * Performing ad hoc ... Native-level proficiency in German is mandatory, as the position requires a thorough understanding ...
Montreal, QC · On-site
Make sure the game runs smooth by identifying missing/wrong content * Performing ad hoc ... Native-level proficiency in German is mandatory, as the position requires a thorough understanding ...
Quick apply
Montreal, QC · On-site
Make sure the game runs smooth by identifying missing/wrong content * Performing ad hoc ... Native-level proficiency in German is mandatory, as the position requires a thorough understanding ...
Make sure the game runs smooth by identifying missing/wrong content * Performing ad hoc ... Native level fluency in Arabic is mandatory, as the position requires a thorough understanding of ...
Make sure the game runs smooth by identifying missing/wrong content * Performing ad hoc ... Native level fluency in Arabic is mandatory, as the position requires a thorough understanding of ...
Montreal, QC · On-site
Make sure the game runs smooth by identifying missing/wrong content * Performing ad hoc ... Native-level proficiency in Italian is mandatory, as the position requires a thorough understanding ...
Quick apply
Montreal, QC · On-site
Make sure the game runs smooth by identifying missing/wrong content * Performing ad hoc ... Native-level proficiency in Italian is mandatory, as the position requires a thorough understanding ...
Montreal, QC · On-site
Make sure the game runs smooth by identifying missing/wrong content * Performing ad hoc ... Native-level proficiency in Danish is mandatory, as the position requires a thorough understanding ...
Quick apply
Montreal, QC · On-site
Make sure the game runs smooth by identifying missing/wrong content * Performing ad hoc ... Native-level proficiency in Danish is mandatory, as the position requires a thorough understanding ...
Montreal, QC · On-site
Keywords Studios Montreal is looking for native-level speakers of various languages to join our Video Games Proofreaders team. *Bank of Candidates* If successful in our recruitment process ...
Montreal, QC · On-site
Keywords Studios Montreal is looking for native-level speakers of various languages to join our Video Games Proofreaders team. *Bank of Candidates* If successful in our recruitment process ...
Native-level proficiency in Korean is mandatory, as the position requires a thorough understanding ... video game development and services provider, offering technical and creative solutions to many of ...
Native-level proficiency in Korean is mandatory, as the position requires a thorough understanding ... video game development and services provider, offering technical and creative solutions to many of ...
$19.5K - $29K
11% of jobs
$38.5K is the 25th percentile. Wages below this are outliers.
$29K - $38.5K
14% of jobs
$38.5K - $48K
10% of jobs
$48K - $57.5K
8% of jobs
$57.5K - $67K
5% of jobs
The median wage is $68.9K / yr.
$67K - $76.5K
5% of jobs
$76.5K - $86K
3% of jobs
$86K - $95.5K
3% of jobs
$95.5K - $105K
10% of jobs
$107.2K is the 75th percentile. Wages above this are outliers.
$105K - $114.5K
18% of jobs
$114.5K - $124K
11% of jobs
$19.5K
$75.9K
$124K
| Aspect | Video Game Level Designer | Video Game Environment Artist |
|---|---|---|
| Primary Focus | Designing gameplay spaces, level layout, and player flow | Creating visual assets and environments for levels |
| Skills & Tools | Level design software, game engines, scripting | 3D modeling, texturing, art software |
| Work Environment | Collaborates with designers, programmers, artists | Works mainly with art teams, using creative software |
| Industry Usage | Used in game development to craft playable levels | Used to produce visual environment assets for levels |
While both roles contribute to the game's environment, the Video Game Level Designer focuses on designing the gameplay experience within levels, whereas the Video Game Environment Artist creates the visual elements that bring those levels to life. Both roles often collaborate closely to ensure a cohesive and engaging player experience.
Video game level designers use development software to build specific sections within a video game. In this role, you focus on one aspect or progression of the game, determining what steps a player needs to take to progress to the next level. The nature of a level depends on the game; it can be as simple as selecting and developing challenges for the player to overcome or as complicated as a dense, objective-filled map. This is a highly-collaborative position; video game level designers often work with asset creators and producers to design levels that match the intended concept and play environment.
//ENGLISH VERSION WILL FOLLOW //
Haven Studios est un studio de developpement de jeux video base a Montreal. En mai 2021, nous nous sommes embarques dans un voyage pour creer Haven en tant que petite equipe avec de grandes ambitions. Notre objectif etait de batir un studio compose de personnes exceptionnelles ou, ensemble, nous pourrions creer le genre de jeux que nous avons toujours voulu creer - des jeux auxquels nous avons toujours souhaite jouer. Chez Haven, nous pensons que la bienveillance, l'adaptabilite et un optimisme sans faille permettent d'atteindre l'excellence creative. Nous sommes un studio hybride qui favorise la flexibilite, la concentration et la collaboration de nos equipes.
Haven a rejoint la famille PlayStation Studios en tant que premiere equipe de developpement de jeux Sony au Canada en 2022.
Titre de poste : Concepteurtrice de niveaux Senior
Nous sommes a la recherche d'une Concepteurtrice de niveaux Senior pour se joindre a notre equipe. Vous serez responsable du processus de bout en bout pour les niveaux joueur contre joueur (JcJ) et les niveaux interieurs afin de creer une jouabilite exceptionnelle et d'appuyer le concept global du jeu. Vous collaborez etroitement avec les specialistes des diverses disciplines au sein de l'equipe et vous tirerez parti de votre passion envers la conception pour inspirer vos collegues, en utilisant la retroaction et les donnees pour creer du contenu amusant et stimulant.
Reporting
Lela Concepteurtrice de niveaux Senior relevera dude la Directeurtrice de la production.
Responsabilites et taches
Concevoir, mettre en uvre et iterer les niveaux joueur contre jouer sur les niveaux interieurs JcJ et Bac a sable
Travailler avec l'equipe de conception a l'etablissement des fonctionnalites prioritaires, a la validation de la qualite du jeu et a la livraison des taches dans les delais requis.
Processus de creation de cartes et connaissances en architecture
Evaluer la jouabilite et la fluidite pour s'assurer que l'experience de jeu voulue a ete creee.
Utiliser la retroaction et les donnees pour assurer le maintien et le developpement continu de contenu pour les niveaux.
Passer en revue le travail effectue et fournir une retroaction positive.
Participer a la conception et a l'elaboration d'outils d'edition de niveaux personnalises et de scripts de base.
Travailler en etroite collaboration avec les specialistes des diverses disciplines dans tous les aspects du processus de developpement pour assurer la realisation du concept.
Collaborer avec l'ensemble de l'equipe a la resolution des defis de conception.
Corriger les bogues de conception.
Experience et competences
Au moins cinq annees d'experience dans un role connexe
Livraison d'au moins un jeu pour console AAA
Solides aptitudes en reflexion analytique et critique pour assurer la revision et l'evaluation des niveaux en fonction des criteres de conception
Bonne comprehension de la fluidite et du rythme d'un jeu
Experience en equilibrage de systemes de jouabilite
Connaissance des outils d'edition de niveau et des langages de script
Bonnes competences en documentation et souci du detail
Excellentes aptitudes pour la collaboration et facilite a communiquer les idees et les concepts aux specialistes de toutes les disciplines
Qualifications recherchees
Connaissance des outils d'edition de niveau et des langages de script Unreal
Connaissance des outils de modelisation 3D
// ENGLISH VERSION //
Haven Studios is a game development studio headquartered in Montreal. In May 2021, we embarked on a journey to start Haven as a small team with big ambitions. Our goal was to build a studio of exceptional people where together we could make the kind of games we've always wanted to create - games we've longed to play. At Haven, we believe that kindness, adaptability and fearless optimism make space for creative excellence. We are a hybrid studio that supports flexibility, focus and collaboration for our teams.
Haven joined the PlayStation Studios family as the first Sony game development team in Canada in 2022. Our first game is in development for PlayStation and PC, a competitive multiplayer action heist game with a vision to entertain and engage players for years to come.
Position - Senior Level Designer
We are looking for an experienced Senior Level Designer to join the Haven Entertainment Studios project team. The Senior Level Designer will have end-to-end responsibility for PVP and Interiors, crafting exceptional experiences for the player and supporting the overall design vision for the game. You will collaborate closely with several disciplines across the team and leverage your passion for design to inspire those around you, using feedback and data to create fun and challenging content.
Reporting
The Senior Level Designer will report to the Producer.
Responsibilities and Duties
Design, implement and iterate on PVP Sandbox and interior levels.
Work with the design team to prioritize features, validate the game's quality, and ensure the timely delivery of tasks.
Assess gameplay and flow to ensure desired player experience is achieved.
Use feedback and data to maintain and drive the continual development of level content.
Review work and provide constructive feedback.
Assist with the design and development of custom level editing tools and basic scripting.
Work closely across disciplines on all aspects of the development process to ensure design vision is realized.
Collaborate with the team at large to resolve design challenges.
Fix design bugs.
Experience and Skills Required
5+ years experience in related role.
Shipped at least one AAA console title.
Map creation process and architecture knowledge.
Strong analytical and critical thinking skills to review and assess levels against design criteria.
A good awareness of the flow and pace of a game.
Experience balancing gameplay systems.
Knowledge of level editing tools and scripting languages.
Good documentation skills and attention to detail.
Excellent collaboration skills and at ease communicating design ideas and concepts across all disciplines.
Preferred Qualifications
Knowledge of Unreal level editing tools and scripting languages.
Familiarity with 3D modelling tools.
Sourced by ZipRecruiter
Manufacturing
1,001 - 5,000 Employees
San Mateo, CA, US
1994