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Video Game Graphic Design Jobs in Quebec (NOW HIRING)

See with the graphic design TD if the intended special effects can be created in the engine and ... Minimum 5 years' experience in creating special effects for video games, including the design ...

Frima is looking for a Lead Game Designer to help take its design team to the next level. We are Frima, a video game development studio based in Quebec City and Montreal for over 20 years, bringing ...

About This Opportunity This is a talent pool for experienced Video Game Producers who may be ... Work closely with design, art, and engineering teams to maintain project timelines and deliverables.

About This Opportunity This is a talent pool for experienced Video Game Producers who may be ... Work closely with design, art, and engineering teams to maintain project timelines and deliverables.

Design, improve, or integrate tools and workflows to support artistic and technical production ... Experience in technical direction within technical art or graphics programming in the video game ...

... graphics video and animation techniques - and the ability to transfer them into strong mass market ... As Marketing Creative Design Manager, you will partner closely with the marketing and ecommerce ...

Read the game design documents to understand the intended player experience and actively challenge ... In collaboration with the graphic designer, integrate designs and animation; * Provide hooks for ...

Design, implement, and maintain real‑time gameplay AI systems in Unreal Engine * Own AI behaviors ... Experience as part of a team that has shipped a video game

Design, implement, and maintain core engine foundations in Unreal Engine, with a strong focus on ... Experience as part of a team that has shipped a video game

... design, game development, or a related role in the video game industry is preferred. * Portfolio showcasing previous level designs in AAA Action Adventure Open World or First Person Shooter is a plus.

Senior Level Designer

Montreal, QC · On-site

CA$90K - CA$130K/yr

Key Responsibilities * 6 years or more experience in level design, game development, or a related role in the video game industry is preferred. * Portfolio showcasing previous level designs in AAA ...

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Video Game Graphic Design information

What is video game graphic design?

Video game graphic design is the process of creating visual elements for video games, including characters, environments, user interfaces, and special effects. Graphic designers in this field use specialized software to bring the artistic vision of a game to life, ensuring a cohesive and engaging visual experience for players. Their work often involves collaborating with game developers, animators, and other artists to achieve the desired look and feel. This role requires both creative and technical skills to produce graphics that are visually appealing and optimized for real-time rendering in game engines.

What are jobs in video game graphic design?

Video game graphic design jobs focus on helping create digital and print marketing material, including packaging and promotional material for video games. You may help promote a specific visual brand, carefully select content to avoid spoilers, and produce material to help target different demographics. These are typically marketing-focused jobs. However, video game graphic designers may also provide input on in-game content, like how to display text or use still images in a way that helps achieve design objectives. These jobs should not be confused with creating graphic assets for use in-game, which employers usually advertise under a different title.

What is the difference between Video Game Graphic Design vs Video Game Character Artist?

AspectVideo Game Graphic DesignVideo Game Character Artist
Required CredentialsDesign degree, portfolio, knowledge of graphic softwareArt degree, strong drawing skills, portfolio of character work
Work EnvironmentDesign studios, game development teamsArt departments, character design teams
Industry UsageCreating overall visual assets, UI, environmentsDesigning and modeling characters, character concepts

Video Game Graphic Design focuses on creating visual assets, UI, and environment elements, while Video Game Character Artist specializes in designing and modeling characters. Both roles require strong artistic skills and collaboration within game development teams, but they emphasize different aspects of visual creation in the gaming industry.

How do video game graphic designers typically collaborate with other team members during a project?

Video game graphic designers work closely with a variety of team members, including game developers, animators, and narrative designers. Collaboration often involves attending regular meetings to review progress, share feedback, and ensure visual assets align with gameplay and story elements. Designers may use collaborative tools like version control systems and project management platforms to share files and updates. Open communication and flexibility are crucial, as designers frequently incorporate feedback and adapt their work to meet evolving project needs.

What are the key skills and qualifications needed to thrive as a video game graphic designer, and why are they important?

To thrive as a Video Game Graphic Designer, you need strong artistic abilities, a solid understanding of visual design principles, and often a degree in graphic design or a related field. Mastery of industry-standard software such as Adobe Creative Suite, Blender, or Unity, along with knowledge of 2D and 3D modeling, is typically required. Creativity, collaboration, and effective communication set standout designers apart in game development teams. These skills ensure the creation of visually compelling and cohesive game experiences that engage players and support the overall vision of the game.
What are the most commonly searched types of Video Game Graphic Design jobs in Quebec? The most popular types of Video Game Graphic Design jobs in Quebec are:
What are popular job titles related to Video Game Graphic Design jobs in Quebec? For Video Game Graphic Design jobs in Quebec, the most frequently searched job titles are:
What job categories do people searching Video Game Graphic Design jobs in Quebec look for? The top searched job categories for Video Game Graphic Design jobs in Quebec are:
Infographic showing various Video Game Graphic Design job openings in Quebec as of August 2026, with employment types broken down into 93% Full Time, and 7% Contract. Highlights an 50% In-person, 21% Hybrid, and 29% Remote job distribution.

Special Effects Artist

Ubisoft

Montreal, QC • On-site

Full-time

Posted 14 days ago


Job description

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Job Description

As a Special Effects Artist at Ubisoft Montreal, you will create and integrate high-quality special effects, in keeping with the creative direction, technological constraints and production deadlines.  

What you'll do (Tasks):

  • Understand the game design documents and artistic direction to comprehend the creative direction and have an overall idea of the sign off features; 
  • Find reference images and videos of the intended effects and validate these references with the artistic director; 
  • See with the graphic design TD if the intended special effects can be created in the engine and suggest alternatives or development options (ex: tools) whenever necessary;  
  • Collaborate with the DT to adapt the pipeline to ensure that it fosters the production of the special effects and determine memory and performance budgets; 
  • Work in collaboration with programmers to develop adapted tools to meet special effects requirements; 
  • Use available tools (particle systems, modelling, texturing, etc.) to create the special effects requested by the artistic team and integrate these effects into the engine; 
  • Validate the quality of the effects once they are imported into the game and make any necessary changes in an effort to maximize the user experience; 
  • Optimize the special effects on an ongoing basis and account for modifications and technological constraints throughout the project to ensure that the special effects remain of high quality; 
  • Foster game accessibility by adapting the various special effects based on comments from the game design team before, during and after the creation of the special effects; 
  • Fix the bugs entered by testers and other working units; 
  • Communicate with other working units to help members integrate special effects by providing reference documents and other types of support; 
  • Carry out all other related tasks. 
Qualifications

What you bring to the team (Skills and Knowledge):

  • Attention to detail; 
  • Sense of initiative and proactivity; 
  • Ability to accept feedback and adapt to change; 
  • Ability to work under pressure; 
  • Originality and resourcefulness in problem-solving; 
  • Knowledge and interest in programming languages an asset (e.g. Max Script); 
  • Knowledge of game editors (e.g. Unreal); 
  • Knowledge of compositionning software (e.g. After Effects, Illustrator, Houdini, Toxic, etc.). 

Training:

  • College diploma in a video game-related field, bachelor’s degree in special effects/film or any other relevant training. 

Relevant Experience:

  • Minimum 5 years’ experience in creating special effects for video games, including the design, integration, and optimization of real-time effects within a game engine.