Lighting Artist / Technical Director - ILM San Francisco (Project Hire) Req ID: 10152348 Position ... Experience with Unreal/Unity or equivalent game engine including dynamic and baked lighting ...
Lighting Artist / Technical Director - ILM San Francisco (Project Hire) Req ID: 10152348 Position ... Experience with Unreal/Unity or equivalent game engine including dynamic and baked lighting ...
Lighting Artist / Technical Director - Expression of Interest - ILM San Francisco
San Francisco, CA · On-site
$103.81 - $132.93/hr
Lighting Artist / Technical Director - Expression of Interest - ILM San Francisco Job ID 10152348 ... Experience with Unreal/Unity or equivalent game engine, including dynamic and baked lighting ...
Lighting Artist / Technical Director - Expression of Interest - ILM San Francisco
San Francisco, CA · On-site
$103.81 - $132.93/hr
Lighting Artist / Technical Director - Expression of Interest - ILM San Francisco Job ID 10152348 ... Experience with Unreal/Unity or equivalent game engine, including dynamic and baked lighting ...
Senior Lighting Artist / Technical Director - Expression of Interest - ILM San Francisco
San Francisco, CA · On-site +1
$134K - $171K/yr
Senior Lighting Artist / Technical Director - Expression of Interest - ILM San Francisco Req ID ... Experience with Unreal/Unity or equivalent real time platform: dynamic and baked lighting workflows ...
Senior Lighting Artist / Technical Director - Expression of Interest - ILM San Francisco
San Francisco, CA · On-site +1
$134K - $171K/yr
Senior Lighting Artist / Technical Director - Expression of Interest - ILM San Francisco Req ID ... Experience with Unreal/Unity or equivalent real time platform: dynamic and baked lighting workflows ...
Experience lighting environments in Unreal Engine. * Environment concepting skills. * Experience with live shoots on a motion capture stage or experience with LED Wall projects. Additional ...
Experience lighting environments in Unreal Engine. * Environment concepting skills. * Experience with live shoots on a motion capture stage or experience with LED Wall projects. Additional ...
Expression of Interest - Unreal Environment Artist
Los Angeles, CA · On-site
$136K - $163K/yr
Experience lighting environments in Unreal Engine. * Environment concepting skills. * Experience with live shoots on a motion capture stage or experience with LED Wall projects. Additional ...
Expression of Interest - Unreal Environment Artist
Los Angeles, CA · On-site
$136K - $163K/yr
Experience lighting environments in Unreal Engine. * Environment concepting skills. * Experience with live shoots on a motion capture stage or experience with LED Wall projects. Additional ...
Technical Artist
$139K - $166K/yr
Lighting - Be well versed in the various lighting techniques in Unreal and instruct the artists in lighting best practices * Optimisation - Optimise content through profiling and enhancing ...
Technical Artist
$139K - $166K/yr
Lighting - Be well versed in the various lighting techniques in Unreal and instruct the artists in lighting best practices * Optimisation - Optimise content through profiling and enhancing ...
Technical Artist
Manhattan, NY · On-site
$139K - $166K/yr
Lighting - Be well versed in the various lighting techniques in Unreal and instruct the artists in lighting best practices * Optimisation - Optimise content through profiling and enhancing ...
Technical Artist
Manhattan, NY · On-site
$139K - $166K/yr
Lighting - Be well versed in the various lighting techniques in Unreal and instruct the artists in lighting best practices * Optimisation - Optimise content through profiling and enhancing ...
Apply lighting, materials, and post-processing to achieve photorealistic results * Optimize scenes ... Strong proficiency in Unreal Engine (Blueprints, lighting, materials, scene setup) * Experience ...
Apply lighting, materials, and post-processing to achieve photorealistic results * Optimize scenes ... Strong proficiency in Unreal Engine (Blueprints, lighting, materials, scene setup) * Experience ...
Apply lighting, materials, and post-processing to achieve photorealistic results * Optimize scenes ... Strong proficiency in Unreal Engine (Blueprints, lighting, materials, scene setup) * Experience ...
Apply lighting, materials, and post-processing to achieve photorealistic results * Optimize scenes ... Strong proficiency in Unreal Engine (Blueprints, lighting, materials, scene setup) * Experience ...
Apply lighting, materials, and post-processing to achieve photorealistic results * Optimize scenes ... Strong proficiency in Unreal Engine (Blueprints, lighting, materials, scene setup) * Experience ...
Quick apply
Apply lighting, materials, and post-processing to achieve photorealistic results * Optimize scenes ... Strong proficiency in Unreal Engine (Blueprints, lighting, materials, scene setup) * Experience ...
This position serves as a central communication hub between Unreal artists and cross-functional departments including Sets,,CG Modeling, Animation, CG Lighting Compositing, and Production. The ideal ...
New
This position serves as a central communication hub between Unreal artists and cross-functional departments including Sets,,CG Modeling, Animation, CG Lighting Compositing, and Production. The ideal ...
New
Unreal Cinematic Visualization Artist
Los Angeles, CA · On-site +1
$90K - $140K/yr
... lighting integration, and ensuring seamless asset data flow across our VFX and live-action ... Use Unreal Engine to build high-fidelity previsualization (Previs), techvisualization (Techvis ...
Unreal Cinematic Visualization Artist
Los Angeles, CA · On-site +1
$90K - $140K/yr
... lighting integration, and ensuring seamless asset data flow across our VFX and live-action ... Use Unreal Engine to build high-fidelity previsualization (Previs), techvisualization (Techvis ...
Unreal Cinematic Visualization Artist
$90K - $140K/yr
... lighting integration, and ensuring seamless asset data flow across our VFX and live-action ... Use Unreal Engine to build high-fidelity previsualization (Previs), techvisualization (Techvis ...
Unreal Cinematic Visualization Artist
$90K - $140K/yr
... lighting integration, and ensuring seamless asset data flow across our VFX and live-action ... Use Unreal Engine to build high-fidelity previsualization (Previs), techvisualization (Techvis ...
This position serves as a central communication hub between Unreal artists and cross-functional departments including Sets,,CG Modeling, Animation, CG Lighting Compositing, and Production. The ideal ...
New
This position serves as a central communication hub between Unreal artists and cross-functional departments including Sets,,CG Modeling, Animation, CG Lighting Compositing, and Production. The ideal ...
New
Senior Unreal Developer
Sarasota, FL · On-site
Our team blends cutting-edge technology with artistic craftsmanship to create immersive, real-time ... Dynamic lighting, time-of-day, and environmental effects. * UMG and in-engine tools for interaction ...
Senior Unreal Developer
Sarasota, FL · On-site
Our team blends cutting-edge technology with artistic craftsmanship to create immersive, real-time ... Dynamic lighting, time-of-day, and environmental effects. * UMG and in-engine tools for interaction ...
Our team blends cutting-edge technology with artistic craftsmanship to create immersive, real-time ... Dynamic lighting, time-of-day, and environmental effects. * UMG and in-engine tools for interaction ...
Our team blends cutting-edge technology with artistic craftsmanship to create immersive, real-time ... Dynamic lighting, time-of-day, and environmental effects. * UMG and in-engine tools for interaction ...
... Unreal Engine's Sequencer. You'll work closely with animation, lighting, and narrative teams to ... Collaborate with animators, lighting artists, and designers to ensure cohesive scene composition
... Unreal Engine's Sequencer. You'll work closely with animation, lighting, and narrative teams to ... Collaborate with animators, lighting artists, and designers to ensure cohesive scene composition
Sr. Cinematic Layout Artist
Raleigh, NC · On-site
... Unreal Engine's Sequencer. You'll work closely with animation, lighting, and narrative teams to ... Collaborate with animators, lighting artists, and designers to ensure cohesive scene composition
Sr. Cinematic Layout Artist
Raleigh, NC · On-site
... Unreal Engine's Sequencer. You'll work closely with animation, lighting, and narrative teams to ... Collaborate with animators, lighting artists, and designers to ensure cohesive scene composition
Sr. Cinematic Layout Artist
Raleigh, NC · On-site
... Unreal Engine's Sequencer. You'll work closely with animation, lighting, and narrative teams to ... Collaborate with animators, lighting artists, and designers to ensure cohesive scene composition
Quick apply
Sr. Cinematic Layout Artist
Raleigh, NC · On-site
... Unreal Engine's Sequencer. You'll work closely with animation, lighting, and narrative teams to ... Collaborate with animators, lighting artists, and designers to ensure cohesive scene composition
Unreal Engine Technical Artist
$109K - $130K/yr
The game is being developed using Epic Games' Unreal Engine 4 (UE4): For more information about the ... In this volunteer position you will be developing Shaders, Lighting, Particles, Optimization Work ...
Unreal Engine Technical Artist
$109K - $130K/yr
The game is being developed using Epic Games' Unreal Engine 4 (UE4): For more information about the ... In this volunteer position you will be developing Shaders, Lighting, Particles, Optimization Work ...
Unreal Lighting Artist information
See salary details
$30.5K - $41.6K
7% of jobs
$41.6K - $52.7K
4% of jobs
$52.7K - $63.8K
2% of jobs
$63.8K - $74.9K
2% of jobs
$74.9K - $86K
0% of jobs
$86K - $97K
0% of jobs
$97K - $108.1K
0% of jobs
$108.1K - $119.2K
0% of jobs
$123.4K is the 25th percentile. Wages below this are outliers.
$119.2K - $130.3K
25% of jobs
$130.3K - $141.4K
0% of jobs
The median wage is $143.2K / yr.
$141.4K - $152.5K
59% of jobs
$30.5K
$129.5K
$152.5K
How much do unreal lighting artist jobs pay per year?
What are some common challenges Unreal Lighting Artists face when working on large-scale game environments?
What is the difference between Unreal Lighting Artist vs Environment Artist?
| Aspect | Unreal Lighting Artist | Environment Artist |
|---|---|---|
| Primary Focus | Lighting setup, mood, and atmosphere in Unreal Engine | Creating detailed 3D environments and assets |
| Skills & Tools | Unreal Engine, lighting techniques, shaders | 3D modeling, texturing, environment design |
| Work Environment | Game studios, VR/AR projects, real-time rendering | Game studios, film, visualization projects |
While Unreal Lighting Artists focus on lighting and atmosphere within Unreal Engine, Environment Artists create the detailed 3D assets and environments. Both roles often collaborate but have distinct skill sets and responsibilities in the game development pipeline.
What are the key skills and qualifications needed to thrive as an Unreal Lighting Artist?
What does an Unreal Lighting Artist do?
What cities are hiring for Unreal Lighting Artist jobs?
Cities with the most Unreal Lighting Artist job openings:
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States with the most job openings for Unreal Lighting Artist jobs include:
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The top searched job categories for Unreal Lighting Artist jobs are:

Lighting Artist / Technical Director - ILM San Francisco (Project Hire)
San Francisco, CA
$103K - $132K/yr
Full-time
Re-posted 20 days ago
Walt Disney Company rating
7.7
Based on 128 frontline employees who took The Breakroom Quiz
5th of 52 rated entertainment
Job description
Job Posting Title:
Lighting Artist / Technical Director - ILM San Francisco (Project Hire)Req ID:
10152348Job Description:
Position SummaryILM's Interactive team advances the studio's legacy of innovation by developing original immersive experiences across virtual reality, augmented reality and location-based platforms. Known for blending best-in-class visuals, sound and narrative, the team has delivered award-winning projects such as What If...? - An Immersive Story, Vader Immortal: A Star Wars VR Series and the Oscar-winning CARNE y ARENA. Our work continues to push the boundaries of immersive entertainment and redefine how audiences engage with story.
We are seeking a Lighting Artist who reflects the innovative spirit, creative talent, production excellence, and passion for great storytelling that defines ILM.
The Lighting Artist is responsible for bringing the best out of our environments and to combine artistic talent and technical ability. You would be working closely with the Department Supervisor of Lighting and development/production teams on the design and implementation of lighting setups and lighting pipelines.
What You'll DoWork with Art Directors, Lighting Leads and Concept Artwork to design lighting setups for environments, characters and interactive game assets.
Have a deep understanding of lightmap baking, dynamic lighting tools, image based specular lighting, indirect light probes, post-process volumes and real-time rendering
Work with environment, character and VFX artists in the lighting design to achieve the desired targets for aesthetics and performance through material shader and geometry work
Partner with level designers to animate via level blueprint or sequencer dynamic lighting or transitions
Actively participate in improving workflows, optimizations and best practices
Identify, triage, and fix bugs as required working with engineering and relevant departments
Take final project to a high degree of polish and optimization
5+ years experience as a Lighting TD/Artist in AAA game development or animation/vfx/film
Strong aesthetic sense for lighting and color theory
Strong technical knowledge of current real time lighting tool sets including atmospheric effects, post processing, color grading and HDR IBL workflows
Able to effectively take direction and know what looks good and why
Experience with Unreal/Unity or equivalent game engine including dynamic and baked lighting workflows, physically-based rendering, and basic level blueprint scripting
Shaders: in-depth knowledge of real-time shader implementations, limitations of shaders in VR, strong knowledge of PBR pipelines, and subsurface shaders
Materials: experienced in the development, authoring & organization of efficient materials via the UE4 material editor
Fluency in working in Windows, JIRA, Perforce or equivalent OS, workload and data management tools
Excellent communication, organization and problem-solving skills and self-motivated
Bonus points for:
Strong traditional art, photography or film studies background
Proficient with profiling tools to examine & diagnosis performance issues related to lighting
Experience with one or more of the following: Maya, Unity, Substance Designer / Painter, Zbrush or Mudbox, Houdini, Mari, 3D StudioMax, Photoshop, Nuke
Interest and capacity to work with proprietary toolsets
* A portfolio / reel submission - including a detailed breakdown of your work in each section - is required with all applications.
JoinILM
The hiring range for this position in San Francisco is $103,812 to $132,930 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.Job Posting Segment:
ILM San FranciscoJob Posting Primary Business:
ILM San FranciscoPrimary Job Posting Category:
Lighting Entertainment - StudiosEmployment Type:
Full timePrimary City, State, Region, Postal Code:
San Francisco, CA, USAAlternate City, State, Region, Postal Code:
Date Posted:
2026-05-26What Walt Disney Company employees say
Pay
Benefits
Hours and flexibility
Workplace
Get the full story on Breakroom
About Walt Disney
Sourced by ZipRecruiter
At Disney, we're storytellers. We make the impossible, possible. We do this through utilizing and developing cutting-edge technology and pushing the envelope to bring stories to life through our movies, products, interactive games, parks and resorts, and media networks. Now is your chance to join our talented team that delivers unparalleled creative content to audiences around the world. "We create happiness." That's our motto at Walt Disney Parks and Resorts. And it permeates everything we do. At Disney, you'll help inspire that magic by enabling our teams to push the limits of entertainment and create the never-before-seen!
Industry
Amusement, gambling, and recreation
Company size
10,000+ Employees
Headquarters location
Burbank, CA, US