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Unreal Lighting Artist Jobs (NOW HIRING)

Our team blends cutting-edge technology with artistic craftsmanship to create immersive, real-time ... Dynamic lighting, time-of-day, and environmental effects. * UMG and in-engine tools for interaction ...

Our team blends cutting-edge technology with artistic craftsmanship to create immersive, real-time ... Dynamic lighting, time-of-day, and environmental effects. * UMG and in-engine tools for interaction ...

Our team blends cutting-edge technology with artistic craftsmanship to create immersive, real-time ... Dynamic lighting, time-of-day, and environmental effects. * UMG and in-engine tools for interaction ...

... Unreal Engine's Sequencer. You'll work closely with animation, lighting, and narrative teams to ... Collaborate with animators, lighting artists, and designers to ensure cohesive scene composition

... Unreal Engine's Sequencer. You'll work closely with animation, lighting, and narrative teams to ... Collaborate with animators, lighting artists, and designers to ensure cohesive scene composition

The game is being developed using Epic Games' Unreal Engine 4 (UE4): For more information about the ... In this volunteer position you will be developing Shaders, Lighting, Particles, Optimization Work ...

... Unreal Engine's Sequencer. You'll work closely with animation, lighting, and narrative teams to ... Collaborate with animators, lighting artists, and designers to ensure cohesive scene composition

Interactive cameras and slice-plane systems. • Dynamic lighting, time-of-day, and environmental ... artists, and producers to ensure seamless integration between systems and client-facing ...

Staff Environment Artist

Seattle, WA · Remote

$150K - $170K/yr

Create high-quality realtime environments in Unreal Engine * Build modular environment palette ... Own scene assembly, composition, lighting, and environmental storytelling * Collaborate closely ...

Showing results 21-40

Unreal Lighting Artist information

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$30.5K

$129.5K

$152.5K

How much do unreal lighting artist jobs pay per year?

As of Aug 23, 2026, the average yearly pay for unreal lighting artist in the United States is $129,541.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What does an Unreal Lighting Artist do?

An Unreal Lighting Artist specializes in creating, adjusting, and optimizing lighting within Unreal Engine to achieve realistic or stylized visual effects in games, films, or virtual productions. They work closely with other artists and designers to enhance mood, atmosphere, and readability of scenes using various lighting techniques. Their responsibilities include setting up light sources, baking lighting, troubleshooting visual issues, and ensuring performance standards are met. Mastery of Unreal Engine's lighting tools and a strong understanding of color theory and real-world lighting principles are essential for this role.

What are the key skills and qualifications needed to thrive as an Unreal Lighting Artist?

To thrive as an Unreal Lighting Artist, you need a strong understanding of lighting principles, color theory, and real-time rendering, often supported by a degree in art, design, or a related field. Proficiency with Unreal Engine, including its lighting tools (such as Lightmass and Lumen), and familiarity with 3D modeling software like Maya or Blender are typically required. Creativity, attention to detail, and effective communication help artists collaborate with multidisciplinary teams and achieve project vision. These skills are crucial for creating immersive, visually compelling environments that enhance the overall quality and realism of interactive experiences.

What are some common challenges Unreal Lighting Artists face when working on large-scale game environments?

Unreal Lighting Artists often encounter challenges such as optimizing lighting setups for performance while maintaining visual quality in expansive game worlds. Balancing dynamic and static lighting, managing lightmaps, and ensuring consistency across different levels can be complex, especially when working with a large team. Collaboration with environment artists, level designers, and technical artists is essential to troubleshoot issues and implement efficient lighting solutions. Staying up-to-date with the latest Unreal Engine features and best practices also plays a crucial role in overcoming these challenges.

What is the difference between Unreal Lighting Artist vs Environment Artist?

AspectUnreal Lighting ArtistEnvironment Artist
Primary FocusLighting setup, mood, and atmosphere in Unreal EngineCreating detailed 3D environments and assets
Skills & ToolsUnreal Engine, lighting techniques, shaders3D modeling, texturing, environment design
Work EnvironmentGame studios, VR/AR projects, real-time renderingGame studios, film, visualization projects

While Unreal Lighting Artists focus on lighting and atmosphere within Unreal Engine, Environment Artists create the detailed 3D assets and environments. Both roles often collaborate but have distinct skill sets and responsibilities in the game development pipeline.

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What cities are hiring for Unreal Lighting Artist jobs?

Cities with the most Unreal Lighting Artist job openings:

What states have the most Unreal Lighting Artist jobs?

States with the most job openings for Unreal Lighting Artist jobs include:

What job categories do people searching Unreal Lighting Artist jobs look for?

The top searched job categories for Unreal Lighting Artist jobs are:

Infographic showing various Unreal Lighting Artist job openings in the United States as of August 2026, with employment types broken down into 84% Full Time, 15% Part Time, and 1% Contract. Highlights an 94% Physical, 2% Hybrid, and 4% Remote job distribution, with an average salary of $129,541 per year, or $62.3 per hour.

Unreal Production Coordinator

Swaybox Studios

New Orleans, LA

Full-time

Posted 10 days ago


Job description

Job Summary

Swaybox Studios is seeking a highly organized, proactive Unreal Production Coordinator to support the day-to-day operations of our Unreal team. In this production-facing role, you'll partner closely with the Unreal Supervisor, Production Manager, and a talented team of artists to keep work flowing efficiently across the department.

You'll help coordinate schedules, track tasks and assets, organize reviews, communicate feedback, and ensure production information remains accurate and up to date. This position serves as a central communication hub between Unreal artists and cross-functional departments including Sets,,CG Modeling, Animation, CG Lighting Compositing, and Production.

The ideal candidate has previous experience coordinating feature animation, VFX, games, or real-time productions and understands how to keep highly technical creative teams organized and moving forward. Familiarity with Unreal Engine workflows is strongly preferred, while prior experience supporting an Unreal production on a feature film, episodic series, game, or virtual production is a significant advantage.

Key Responsibilities
  • Provide daily production support to the Unreal Supervisor, Production Manager, and Unreal artist team.
  • Maintain accurate tracking of shots, sequences, environments, assets, tasks, and versions using ShotGrid (Flow Production Tracking).
  • Coordinate schedules, priorities, assignments, and artist workloads to help ensure production milestones are met.
  • Organize and facilitate dailies, reviews, and department meetings, capturing notes and ensuring action items are clearly communicated and tracked.
  • Partner with Sets, Animation, CG Modeling, Animation, CG Lighting VFX Compositing, Lighting, Editorial, Camera, and Production  and other departments to coordinate dependencies and maintain clear communication across the production.
  • Support the unique needs of an Unreal Engine pipeline by tracking production progress, identifying workflow bottlenecks, and helping remove obstacles before they impact schedules.
  • Coordinate file deliveries, publishes, and incoming materials while maintaining version control and organized production data.
  • Communicate production updates, schedule changes, and priorities to artists, supervisors, and production leadership in a clear and timely manner.
  • Assist with onboarding new team members, department documentation, calendars, meeting logistics, and other production needs.
  • Help foster a collaborative, positive team environment while providing proactive solutions to production challenges.
Required Qualifications
  • 3+ years of production coordination experience in feature animation, visual effects, games, virtual production, or related entertainment industries.
  • Excel in an environment where priorities shift quickly, demonstrating exceptional organization, flexibility, and the ability to keep production running smoothly amid constant change.
  • Strong experience with ShotGrid (Flow Production Tracking), FTrack, or similar production tracking software.
  • Outstanding written and verbal communication skills with the ability to effectively support both creative and technical teams.
  • Strong problem-solving abilities and the confidence to anticipate production issues before they become roadblocks.
  • High level of attention to detail and commitment to maintaining accurate production data.
  • Proficiency with Google Workspace and/or Microsoft Office.
Preferred Qualifications
  • Experience coordinating Visual Effects productions or working alongside VFX artist teams.
  • Working knowledge of CG production pipelines, including animation, lighting, environments, cameras, rendering, and compositing.
  • Previous experience supporting an Unreal Engine production team on a feature film, episodic series, game, or virtual production.
  • Familiarity with Unreal Engine workflows, terminology, and real-time content creation pipelines.
  • Understanding of the filmmaking process from pre-production through final delivery.
  • Familiarity with hybrid production workflows that combine practical filmmaking techniques with CG set extensions.
  • Hands-on Unreal Engine experience through previous production work, coursework, or personal projects is a plus.

At Swaybox Studios, we believe that great storytelling comes from diverse voices, perspectives, and experiences. We are proud to be an Equal Opportunity Employer and are committed to building a team that represents a variety of backgrounds, talents, and identities.

We do not discriminate in employment opportunities or practices on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, age, national origin, disability, genetic information, veteran status, or any other characteristic protected by federal, state, or local law.

Swaybox Studios also complies with applicable Louisiana laws governing non-discrimination in employment. We are dedicated to fostering a creative, inclusive, and respectful environment where every team member has the opportunity to do their best work.