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Unreal Engine Level Designer Jobs in Florida (NOW HIRING)

... designed, presented, and sold. We're passionate about redefining what's possible in real-time 3D ... The Senior Unreal Developer plays a pivotal role in shaping Imerza's Unreal Engine development ...

... designed, presented, and sold. We're passionate about redefining what's possible in real-time 3D ... The Senior Unreal Developer plays a pivotal role in shaping Imerza's Unreal Engine development ...

... designed, presented, and sold. We're passionate about redefining what's possible in real-time 3D ... The Senior Unreal Developer plays a pivotal role in shaping Imerza's Unreal Engine development ...

TITLE Associate Visualization Designer (Unreal Engine) LOCATION Winter Park, FL GENERAL AOA is seeking a Visualization Designer to create compelling visual content and cinematic presentations for ...

... level experience in GIS data management, processing, and analysis. - Deep proficiency with ArcGIS, QGIS, or comparable GIS platforms. - Hands-on experience integrating GIS data into Unreal Engine ...

Whether you're currently a Lead Designer ready for a broader challenge or an established Design ... Deep expertise with Unreal Engine and a strong understanding of gameplay, systems, and level design.

Whether you're currently a Lead Designer ready for a broader challenge or an established Design ... Deep expertise with Unreal Engine and a strong understanding of gameplay, systems, and level design.

... level experience in GIS data management, processing, and analysis. - Deep proficiency with ArcGIS, QGIS, or comparable GIS platforms. - Hands-on experience integrating GIS data into Unreal Engine ...

The ideal candidate will bring deep experience leading design teams on Unreal Engine projects, with ... You'll be equally comfortable defining player experiences at a high level, prototyping and ...

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Unreal Engine Level Designer information

What does an Unreal Engine level designer do?

An Unreal Engine Level Designer is responsible for creating and designing game environments using Epic Games' Unreal Engine. They craft immersive worlds by placing objects, setting up lighting, and scripting interactive elements to enhance player experience. Level designers work closely with artists, programmers, and other team members to ensure that the levels are visually appealing, engaging, and function smoothly within the game's mechanics. Their work involves both creative and technical skills, balancing aesthetics with gameplay functionality.

What are the key skills and qualifications needed to thrive as an Unreal Engine level designer, and why are they important?

To thrive as an Unreal Engine Level Designer, you need strong proficiency in level design principles, 3D modeling, and a deep understanding of Unreal Engine, often supported by a degree in game design or a related field. Familiarity with technical tools such as Unreal Engine's Blueprint system, asset management workflows, and version control systems like Perforce is essential. Creativity, attention to detail, and effective communication are crucial soft skills for collaborating with multidisciplinary teams and crafting engaging player experiences. These skills ensure that levels are not only visually compelling and functional but also optimized for gameplay and performance within complex development environments.

What are some common challenges faced by Unreal Engine level designers when collaborating with artists and programmers?

Unreal Engine Level Designers frequently need to balance creative vision with technical constraints, which can be challenging during cross-disciplinary collaboration. Communicating level design requirements clearly to artists helps ensure assets match gameplay needs, while close coordination with programmers is essential to optimize performance and implement interactive elements. Effective collaboration often involves regular meetings, detailed documentation, and iterative feedback to align everyone's contributions and deliver cohesive, high-quality levels on schedule.

What is the difference between Unreal Engine Level Designer vs Environment Artist?

AspectUnreal Engine Level DesignerEnvironment Artist
Primary FocusDesigning and building playable levels within Unreal EngineCreating detailed, realistic environments and assets for games
Skills & ToolsUnreal Engine, level scripting, gameplay integration3D modeling, texturing, environment composition
Work EnvironmentGame development teams, using Unreal EngineArt departments, using 3D software and Unreal Engine

Unreal Engine Level Designers focus on constructing engaging levels and gameplay flow within Unreal Engine, while Environment Artists specialize in creating the visual assets and environments that populate those levels. Both roles often collaborate but have distinct skill sets and responsibilities.

What are popular job titles related to Unreal Engine Level Designer jobs in Florida?

For Unreal Engine Level Designer jobs in Florida, the most frequently searched job titles are:

What cities in Florida are hiring for Unreal Engine Level Designer jobs?

Cities in Florida with the most Unreal Engine Level Designer job openings:

Infographic showing various Unreal Engine Level Designer job openings in Florida as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution.

Senior Unreal Engine Graphics / Render Engineer

Fort Lauderdale, FL โ€ข On-site, Remote

$133K - $165K/yr

Full-time

Posted 15 days ago


Job description

At Side, we work alongside some of the world's leading game developers to solve complex technical challenges and bring exceptional player experiences to life. As our projects continue to grow in scale and technical ambition, we're looking for a Senior Engine & Graphics Engineer with deep expertise in Unreal Engine 5, rendering systems, and performance optimisation.
This is a highly senior, hands-on engineering role suited to someone who enjoys getting close to the hardware, diagnosing difficult performance problems, and building elegant technical solutions. You'll work across engine, rendering, and graphics systems, helping teams maximise visual fidelity while ensuring games run efficiently across target platforms.
We're looking for an engineer who thrives on autonomy, takes ownership of complex challenges, and proactively drives improvements without needing constant direction. You'll be trusted to identify issues, propose solutions, and work closely with project leadership, clients, and development teams to deliver meaningful technical impact across multiple projects.
Requirements
What you will be doing:
  • Lead the development and optimisation of core engine, rendering, and graphics systems within Unreal Engine 5, helping teams achieve high levels of visual quality and performance.
  • Profile, analyse, and resolve complex CPU, GPU, memory, and platform-specific performance challenges across active development projects.
  • Partner closely with gameplay engineers, technical artists, and content teams to identify bottlenecks and implement scalable technical solutions.
  • Own performance and optimisation strategy, establishing best practices and providing technical direction across multiple projects.
  • Contribute hands-on to engine-level development, rendering pipelines, graphics features, and low-level systems programming.
  • Serve as a senior technical advisor to internal teams and clients, communicating risks, trade-offs, and recommendations clearly.
  • Proactively identify technical challenges before they become production issues and drive solutions with minimal oversight.
  • Mentor engineers and champion engineering excellence through code reviews, knowledge sharing, and technical leadership.

What We're Looking For:
  • Significant professional experience as a Senior, Lead, or Principal, with deep expertise in game engine and graphics programming.
  • Expert knowledge of Unreal Engine 5, including engine architecture, rendering systems, performance profiling, and optimisation techniques.
  • Strong understanding of graphics programming fundamentals, GPU performance, rendering pipelines, shaders, and modern graphics APIs.
  • Experience optimising games or real-time applications across PC, console, or other hardware platforms, with a solid understanding of hardware-level performance constraints.
  • Excellent C++ programming skills and experience working with low-level engine systems.
  • Proven ability to work autonomously, take ownership of complex technical challenges, and proactively deliver solutions while keeping stakeholders informed.
  • Strong communication skills and experience collaborating effectively with multidisciplinary teams, clients, and technical leadership.
  • Passion for solving difficult engineering problems and improving performance, scalability, and overall technical quality.

Benefits
  • Competitive Salary.
  • Dynamic, multicultural and fun environment.
  • You will be working for the world's leading provider of game services.
  • We empower our people and offer regular progression opportunities to ensure our employees flourish.

About Side
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia.
Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.
Help us bring stories to the world! Join a global team of passionate gamers and contribute to delivering unforgettable game experiences.
Experience our side of life. For more information, visit www.side.inc