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Unreal Engine Intern Jobs (NOW HIRING)

Familiarity with Unreal Engine (specifically as it pertains to Cinematics/Sequencer). * Experience ... or intern roles will not be eligible for many of these payments or benefits. Details of ...

Familiarity with Unreal Engine (specifically as it pertains to Cinematics/Sequencer). * Experience ... or intern roles will not be eligible for many of these payments or benefits. Details of ...

In Audio Design, you will use your sound design and Unreal Engine skills to create immersive ... Available to work 20 hours per week during the defined Intern period * Legally authorized to work ...

In Audio Design, you will use your sound design and Unreal Engine skills to create immersive ... Available to work 20 hours per week during the defined Intern period * Legally authorized to work ...

In Audio Design, you will use your sound design and Unreal Engine skills to create immersive ... Available to work 20 hours per week during the defined Intern period * Legally authorized to work ...

In Audio Design, you will use your sound design and Unreal Engine skills to create immersive ... Available to work 20 hours per week during the defined Intern period * Legally authorized to work ...

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Unreal Engine Intern information

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How much do unreal engine intern jobs pay per hour?

As of Sep 9, 2026, the average hourly pay for unreal engine intern in the United States is $17.04, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $19.23 per hour, depending on experience, location, and employer.

What is an Unreal Engine intern?

Unreal Engine Interns are entry-level professionals or students who work with teams to learn and contribute to projects using Unreal Engine, a popular real-time 3D creation tool. Their responsibilities often include assisting with game development, virtual production, architectural visualization, or interactive simulations. Interns gain hands-on experience by supporting senior developers, learning best practices, and working on real-world projects. This position is ideal for those looking to start a career in game development or 3D design.

What are the key skills and qualifications needed to thrive as an Unreal Engine intern?

To thrive as an Unreal Engine Intern, you should have a foundational understanding of 3D modeling, game development concepts, and a basic proficiency with C++ or Blueprints scripting, often backed by coursework or personal projects. Experience using Unreal Engine's editor, asset integration, and familiarity with version control systems like Git are typically expected. Strong problem-solving abilities, eagerness to learn, and effective teamwork and communication skills make candidates stand out in this collaborative environment. These skills and qualities are crucial for contributing to real-world game development tasks, adapting to new challenges, and integrating smoothly with professional teams.

What types of projects can an Unreal Engine intern expect to work on during their internship?

As an Unreal Engine Intern, you can expect to contribute to a variety of projects such as game prototypes, interactive visualizations, VR/AR experiences, or tool development for game pipelines. Interns typically support senior developers by assisting with asset integration, scripting gameplay mechanics, troubleshooting bugs, and optimizing performance. This hands-on experience helps you develop technical skills while learning about the collaborative workflow within a multidisciplinary team, including artists, designers, and programmers.

What is the difference between Unreal Engine Intern vs Unreal Engine Developer?

AspectUnreal Engine InternUnreal Engine Developer
Required CredentialsTypically pursuing or recent graduate in computer science, game design, or related fieldBachelor's or higher in relevant field, with demonstrated skills in Unreal Engine
Work EnvironmentInternship programs, entry-level projects, supervised tasksFull-time role, responsible for developing and implementing Unreal Engine projects
Employer & Industry UsageGame studios, VR/AR companies, simulation firmsGame development, film, architecture, training simulations
Common Search & ComparisonEntry-level, learning Unreal Engine, gaining industry experienceProfessional Unreal Engine work, project ownership, skill application

The main difference between an Unreal Engine Intern and an Unreal Engine Developer lies in experience and responsibilities. Interns are typically students or recent graduates gaining hands-on experience under supervision, while developers are experienced professionals responsible for creating and managing Unreal Engine projects independently.

More about Unreal Engine Intern jobs

What cities are hiring for Unreal Engine Intern jobs?

Cities with the most Unreal Engine Intern job openings:

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For Unreal Engine Intern jobs, the most frequently searched job titles are:

Infographic showing various Unreal Engine Intern job openings in the United States as of September 2026, with employment types broken down into 19% Internship, 64% Full Time, 14% Part Time, 1% Temporary, 1% Contract, and 1% Summer. Highlights an 74% Physical, 2% Hybrid, and 24% Remote job distribution, with an average salary of $35,436 per year, or $17 per hour.

Associate Creative Producer, Core

Los Angeles, CA • On-site

2K
PC Games • 1 - 5K employees

$90K - $120K/yr

Full-time

Re-posted 4 days ago


Job description

At 2K, we create some of the most iconic and culture-shaping video games in entertainment, including NBA 2K, one of the top-selling franchises in the world, and legendary titles like BioShockBorderlandsMafiaSid Meier's Civilization, and XCOM, as well as fan favorites WWE 2KTopSpin, and PGA TOUR 2K. We build unforgettable experiences by pushing the boundaries of creativity, authenticity and innovation across every genre.

Our portfolio is brought to life by some of the most influential game development studios in the world. Visual Concepts, Firaxis Games, Hangar 13, Cat Daddy Games, 31st Union, Cloud Chamber, Gearbox, HB Studios, and 2K SportsLab create world-class experiences across platforms.

But what truly powers 2K is our people. We believe the best ideas come from teams that feel empowered, supported, and inspired. As an equal opportunity employer, we are committed to fostering a diverse, inclusive workplace where people are encouraged to come as they are and do their best work.

What We Need

As the Associate Creative Producer, Core within our Creative and Player Services team, you will be the engine room of our global marketing campaigns across Core games titles. You will manage the end-to-end lifecycle of marketing assets - from high-impact cinematic trailers and key art to social media beats and performance marketing collateral. You will sit at the intersection of Brand, Creative, and Production, ensuring that every project is delivered on time, on budget, and to the highest quality standard.

What You'll Do
  • Project Lifecycle Management: Help oversee the production pipeline for global marketing assets across our Core games titles. Work with the Lead producer and project manager to define project scopes, create detailed schedules, and manage resource allocation.

  • Stakeholder Orchestration: Act as the primary liaison between Brand Managers in the Business Units and the internal Creative team and external vendors to deliver high-impact content including trailers, social, in-game, statics, CRM, copywriting.

  • Budget Oversight: Ensure all projects remain within their fiscal guardrails, flagging in advance if a project will be incurring overages. Support the PMs with getting contracts open for all work and work with the Brand teams to ensure vendors POs are open & paid out on time.

  • Pipeline Optimization: Hold the line to maintain production workflows between the Business Units and the marketing teams. Iterate on these workflows with the Lead Producer and Operations teams as needed to improve processes.

  • Quality Control: Ensure all assets meet brand guidelines, legal & ratings requirements, and platform or channel specifications (Social, Sony, Microsoft, Nintendo).

  • Risk Mitigation: Identify potential bottlenecks in the creative process early and implement solutions to keep the "master ship" on course.

What Will Make You A Great Fit
  • 2-3 years in production or relevant experience in Gaming, Creative Agency, or Entertainment.

  • An understanding of the game development cycle and marketing milestones (Wishlist, Announce, Launch).

  • Familiarity with project management & tools, particularly Adobe Workfront, AEM Assets. Miro, Adobe Creative Suite familiarity is a plus.

  • Production minded, some knowledge of creative asset production and video post-production workflows a plus.

  • Ability to "translate" creative feedback into actionable tasks.

The Ideal Candidate
  • You are a "Calm in the Storm" person: When a trailer deadline is 24 hours away and a build crashes, you are the one with the Plan B.

  • You speak "Dev" and "Marketing": You understand that a developer needs time for polish, but the marketing team needs a screenshot now. You find the middle ground.

  • Process-Driven: You follow established workflows. When things aren't working you assist in assessing, iterating and building a better one.

  • Gaming Passion: You don't need to be a pro-gamer, but you understand why a "UI-off" screenshot is better for a vibe-check than a raw gameplay dump.

Bonus Points
  • Experience on a central services team or working cross functionally.

  • Familiarity with Adobe Creative Suite and creative asset pipelines.

  • Familiarity with Unreal Engine (specifically as it pertains to Cinematics/Sequencer).

  • Experience working with Social media teams.

The pay range for this position in California at the start of employment is expected to be between $90,900 and $120,000 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations.

Subject to those same considerations, the total compensation package for employees in regular roles may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits, provided that temporary or intern roles will not be eligible for many of these payments or benefits. Details of participation in compensation and benefit plans (if applicable) will be provided if an employee receives an offer of employment. If hired, employee will be in an "at-will position" and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.

As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.

Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.

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