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Unreal Engine Intern Jobs in Ontario (NOW HIRING)

Unreal Engine Intern information

See Ontario salary details

$20.5K

$108.7K

$196.5K

How much do unreal engine intern jobs pay per year?

As of Sep 1, 2026, the average yearly pay for unreal engine intern in Ontario is $108,733.00, according to ZipRecruiter salary data. Most workers in this role earn between $55,500.00 and $154,000.00 per year, depending on experience, location, and employer.

What is an Unreal Engine intern?

Unreal Engine Interns are entry-level professionals or students who work with teams to learn and contribute to projects using Unreal Engine, a popular real-time 3D creation tool. Their responsibilities often include assisting with game development, virtual production, architectural visualization, or interactive simulations. Interns gain hands-on experience by supporting senior developers, learning best practices, and working on real-world projects. This position is ideal for those looking to start a career in game development or 3D design.

What are the key skills and qualifications needed to thrive as an Unreal Engine intern?

To thrive as an Unreal Engine Intern, you should have a foundational understanding of 3D modeling, game development concepts, and a basic proficiency with C++ or Blueprints scripting, often backed by coursework or personal projects. Experience using Unreal Engine's editor, asset integration, and familiarity with version control systems like Git are typically expected. Strong problem-solving abilities, eagerness to learn, and effective teamwork and communication skills make candidates stand out in this collaborative environment. These skills and qualities are crucial for contributing to real-world game development tasks, adapting to new challenges, and integrating smoothly with professional teams.

What types of projects can an Unreal Engine intern expect to work on during their internship?

As an Unreal Engine Intern, you can expect to contribute to a variety of projects such as game prototypes, interactive visualizations, VR/AR experiences, or tool development for game pipelines. Interns typically support senior developers by assisting with asset integration, scripting gameplay mechanics, troubleshooting bugs, and optimizing performance. This hands-on experience helps you develop technical skills while learning about the collaborative workflow within a multidisciplinary team, including artists, designers, and programmers.

What is the difference between Unreal Engine Intern vs Unreal Engine Developer?

AspectUnreal Engine InternUnreal Engine Developer
Required CredentialsTypically pursuing or recent graduate in computer science, game design, or related fieldBachelor's or higher in relevant field, with demonstrated skills in Unreal Engine
Work EnvironmentInternship programs, entry-level projects, supervised tasksFull-time role, responsible for developing and implementing Unreal Engine projects
Employer & Industry UsageGame studios, VR/AR companies, simulation firmsGame development, film, architecture, training simulations
Common Search & ComparisonEntry-level, learning Unreal Engine, gaining industry experienceProfessional Unreal Engine work, project ownership, skill application

The main difference between an Unreal Engine Intern and an Unreal Engine Developer lies in experience and responsibilities. Interns are typically students or recent graduates gaining hands-on experience under supervision, while developers are experienced professionals responsible for creating and managing Unreal Engine projects independently.

What are the most commonly searched types of Unreal Engine jobs in Ontario?

The most popular types of Unreal Engine jobs in Ontario are:

Infographic showing various Unreal Engine Intern job openings in Ontario as of August 2026, with employment types broken down into 83% Full Time, 13% Part Time, 3% Contract, and 1% Nights. Highlights an 93% Physical, 1% Hybrid, and 6% Remote job distribution, with an average salary of $108,733 per year, or $52.3 per hour.

Intern, Agentic Canvas Interactions

Autodesk

Toronto, ON • On-site

Full-time

This job post has expired 1 day ago. Applications are no longer accepted.


Autodesk rating

9.1

Company rating: 9.1 out of 10

Based on 8 frontline employees who took The Breakroom Quiz

26th of 247 rated software companies


Job description

Job Requisition ID #

26WD100616

Position Overview

Graduate internships will explore new areas of technology and help Autodesk (as well as the academic community) understand how emerging technologies can be leveraged to improve creation and design processes. Within the HCI and Visualization research group, you and your mentor(s) will arrive at a mutually agreed upon research project in the area of human-computer interaction or data visualization. Over the course of the internship, you will drive that project forward with guidance from your mentor(s), including implementation, experimental validation, data analysis, etc. Specific areas of interest for research projects include: User Interfaces for generative AI or Machine Learning Systems, Information Visualization, Software Learning, Future of Work, Generative Design Tools, Interactive Fabrication, and, Augmented Reality, Virtual Reality.

This role is onsite in Toronto, Canada.

Responsibilities

  • Support the research and design efforts by developing software prototypes

  • Conduct literature reviews

  • Gather requirements and issues to explore and design

  • Develop algorithms

  • Build prototypes to test and explore concepts

  • Conduct formal controlled psychological experiments to test research ideas and hypotheses

  • Measure human performance and cognition limitations related to interaction with technology

  • Conduct usability studies, ethnographic studies, heuristic evaluations, task analyses, structured interviews and surveys

  • Evaluate research findings and prototypes to make recommendations for impacting business and products

  • Explore new prototyping frameworks and technologies

  • Author a full research paper

  • Produce an accompanying research video

  • Present the results of your research externally and internally

Minimum Qualifications

  • Currently enrolled in a PhD program in Computer Science or related field, with a specialization in Human-Computer Interaction, and at least one academic term to complete post internship

  • Demonstrated expertise in the area of interactive technologies, with peer-reviewed publications on the topic in international venues

  • Strong communication skills and teamwork experience

  • Very strong technical skills in building software prototypes

Preferred Qualifications

  • Experience with modern generative AI tools and frameworks (e.g., GPT, Llama, Stable Diffusion, ComfyUI)

  • Experience with web development and frameworks (e.g., React/Next.js, Node.js/Flask, etc.)

  • Experience interfacing with unique hardware modules

  • Experience developing software in a Windows or MacOS environment

  • Experience developing software for AR or VR equipment (e.g., Meta Quest, Apple Vision Pro)

  • Experience with programming 3D graphics, Unity, Unreal Engine

  • Experimental design and data analysis

  • Rapid prototyping

  • Ability to work effectively as a member of a team; ability to work with minimum supervision, self-driven

  • Ability to deal with requirements from multiple sources and find solutions and deal with conflicts and compromises in a diplomatic manner

  • Ability to communicate effectively and work cooperatively with other teams

  • Ability to write clear, concise, correct technical material

Learn More

About Autodesk

Welcome to Autodesk! Amazing things are created every day with our software - from the greenest buildings and cleanest cars to the smartest factories and biggest hit movies. We help innovators turn their ideas into reality, transforming not only how things are made, but what can be made.

We take great pride in our culture here at Autodesk - it's at the core of everything we do. Our culture guides the way we work and treat each other, informs how we connect with customers and partners, and defines how we show up in the world.

When you're an Autodesker, you can do meaningful work that helps build a better world designed and made for all. Ready to shape the world and your future? Join us!

Salary transparency

Salary is one part of Autodesk's competitive compensation package. Offers are based on the candidate's experience, educational level, and geographic location.


Belonging
We take pride in cultivating a culture of belonging where everyone can thrive. Learn more here: https://www.autodesk.com/company/global-belonging


In-Person Onboarding and Identity Verification

This role may require in-person onboarding and/or in-person ID verification.


What Autodesk employees say

Pay

Hours and flexibility

Workplace

Get the full story on Breakroom


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About Autodesk

Sourced by ZipRecruiter

Autodesk is changing how the world is designed and made. Our technology spans architecture, engineering, construction, product design, manufacturing, media, and entertainment, empowering innovators everywhere to solve challenges big and small. From greener buildings to smarter products to more mesmerizing blockbusters, Autodesk software helps our customers to design and make a better world for all. For more information visit autodesk.com or follow @autodesk.

Industry

Software development

Company size

10,000+ Employees

Headquarters location

San Rafael, CA, US

Year founded

1982