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Unreal Engine Intern Jobs in Florida (NOW HIRING)

Unreal Engine Intern information

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$6

$12

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How much do unreal engine intern jobs pay per hour?

As of Jul 29, 2026, the average hourly pay for unreal engine intern in Florida is $12.73, according to ZipRecruiter salary data. Most workers in this role earn between $10.77 and $14.38 per hour, depending on experience, location, and employer.

What are Unreal Engine Interns?

Unreal Engine Interns are entry-level professionals or students who work with teams to learn and contribute to projects using Unreal Engine, a popular real-time 3D creation tool. Their responsibilities often include assisting with game development, virtual production, architectural visualization, or interactive simulations. Interns gain hands-on experience by supporting senior developers, learning best practices, and working on real-world projects. This position is ideal for those looking to start a career in game development or 3D design.

What is the difference between Unreal Engine Intern vs Unreal Engine Developer?

AspectUnreal Engine InternUnreal Engine Developer
Required CredentialsTypically pursuing or recent graduate in computer science, game design, or related fieldBachelor's or higher in relevant field, with demonstrated skills in Unreal Engine
Work EnvironmentInternship programs, entry-level projects, supervised tasksFull-time role, responsible for developing and implementing Unreal Engine projects
Employer & Industry UsageGame studios, VR/AR companies, simulation firmsGame development, film, architecture, training simulations
Common Search & ComparisonEntry-level, learning Unreal Engine, gaining industry experienceProfessional Unreal Engine work, project ownership, skill application

The main difference between an Unreal Engine Intern and an Unreal Engine Developer lies in experience and responsibilities. Interns are typically students or recent graduates gaining hands-on experience under supervision, while developers are experienced professionals responsible for creating and managing Unreal Engine projects independently.

What types of projects can an Unreal Engine Intern expect to work on during their internship?

As an Unreal Engine Intern, you can expect to contribute to a variety of projects such as game prototypes, interactive visualizations, VR/AR experiences, or tool development for game pipelines. Interns typically support senior developers by assisting with asset integration, scripting gameplay mechanics, troubleshooting bugs, and optimizing performance. This hands-on experience helps you develop technical skills while learning about the collaborative workflow within a multidisciplinary team, including artists, designers, and programmers.

What are the key skills and qualifications needed to thrive as an Unreal Engine Intern, and why are they important?

To thrive as an Unreal Engine Intern, you should have a foundational understanding of 3D modeling, game development concepts, and a basic proficiency with C++ or Blueprints scripting, often backed by coursework or personal projects. Experience using Unreal Engine's editor, asset integration, and familiarity with version control systems like Git are typically expected. Strong problem-solving abilities, eagerness to learn, and effective teamwork and communication skills make candidates stand out in this collaborative environment. These skills and qualities are crucial for contributing to real-world game development tasks, adapting to new challenges, and integrating smoothly with professional teams.
What are the most commonly searched types of Unreal Engine jobs in Florida? The most popular types of Unreal Engine jobs in Florida are:
What cities in Florida are hiring for Unreal Engine Intern jobs? Cities in Florida with the most Unreal Engine Intern job openings:
Infographic showing various Unreal Engine Intern job openings in Florida as of July 2026, with employment types broken down into 91% Full Time, 6% Part Time, 2% Contract, and 1% Nights. Highlights an 93% Physical, 1% Hybrid, and 6% Remote job distribution, with an average salary of $26,481 per year, or $12.7 per hour.

Teleoperation Software Engineering Internship

Persona AI

Pensacola, FL • On-site

Internship

Re-posted 25 days ago


Job description

Teleoperation Software Engineering Internship
Location: Houston, Texas or Pensacola, Florida
Duration: 12-16 weeks
The Mission
At Persona AI, the Teleoperation Team is the bridge between human intuition and artificial intelligence. We aren't just building a remote control; we are building a high-fidelity, low-latency "nervous system" for our humanoid fleet.
As a Teleoperation Intern, you will work across our entire hardware and software stack, integrating firmware, backend infrastructure, retargeting, and XR interfaces. You will solve the "unreliable transport" problem, ensuring our robots move fluidly even when the network doesn't want to cooperate. If you're obsessed with sub-millisecond latency, real-time rendering, and the future of robotics, we want you on the front lines.
What You'll Do
  • Architect Immersive Interfaces: Help develop our primary XR application used by operators to control humanoid robots.
  • Optimize Data Pipelines: Build and tune low-latency streaming protocols (Rust) that function over real-world WiFi, Wired and bluetooth networks.
  • Bridge the Stack: Develop software that interfaces directly with hardware SDKs for robot sensing, motion capture, and control.
  • Innovate in XR: Build frontend systems for AR devices (Android/Embedded Linux) using OpenXR and frameworks like StereoKit or Unity.
  • Scale and Monitor: Use Python to build test harnesses and automation scripts, ensuring our fleet remains reliable as it grows.

What We're Looking For
  • Education: Currently pursuing a BS, MS, or PhD in Computer Science, Robotics, or a related technical field.
  • Coding Prowess: Strong fundamentals in Rust and Python. Familiarity with C++ is a plus.
  • 3D & Networking Fluency: A solid grasp of 3D geometry (kinematics) and networking basics (TCP/UDP, bandwidth optimization).
  • Systems Thinker: Experience working in Linux environments and a passion for navigating complex open-source codebases.
  • The "Builder" Mindset: You've built things-whether it's a game in XR, a custom drone, or a contribution to an open-source library.

Bonus Points
  • Experience with Unreal Engine (Blueprints/C++) or OpenXR.
  • Knowledge of custom shader writing or GPU profiling.
  • Familiarity with modern build systems like Nix or Bazel.
  • A history of contributing to open-source projects.
Program Details
We review applications on a rolling basis, so applying early is strongly recommended. Our internships are competitive, and early applicants often have the best chance to be matched with available projects.
Now reviewing applications for:
  • Fall 2026 (August-December)
  • Spring 2027 (January-May)