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Unity Engine Jobs (NOW HIRING)

Senior Gaming Platform Engineer

Seattle, WA · On-site

$139.50 - $258.10/hr

Unity Engine plugin development experience and familiarity with Unity's native plugin architecture * C# and .NET/Mono runtime experience * Swift, Objective-C, or other Apple platform development ...

Preferred Qualifications Unity Engine plugin development experience and familiarity with Unity's native plugin architecture C# and .NET/Mono runtime experience Swift, Objective-C, or other Apple ...

The opportunity Unity is looking for a sharp, data-driven SEM leader to own and scale our paid search programs across our B2B and B2C product lines. This is a high-impact, highly visible role sitting ...

The opportunity Unity is looking for a sharp, data-driven SEM leader to own and scale our paid search programs across our B2B and B2C product lines. This is a high-impact, highly visible role sitting ...

Strong experience with AR/VR development platforms like Unity is a must and Unreal Engine recommended. * Proficiency in programming languages such as C#, Java, Python are a must and JavaScript is ...

Unity Developer

Boulder, CO · On-site

$70 - $100/hr

Has worked with a modern game engine (Unity | Unreal), computer graphics, or 3D assets. * Experience with 3D modeling tools. * Experience with object-oriented languages. * Experience with a version ...

New

Build, debug, and deploy next generation XR and traditional apps for Windows and Android in the Unity game engine using C#. * Apply good software engineering practices to write elegant, maintainable ...

Build, debug, and deploy next generation XR and traditional apps for Windows and Android in the Unity game engine using C#. Apply good software engineering practices to write elegant, maintainable ...

Build, debug, and deploy next generation XR and traditional apps for Windows and Android in the Unity game engine using C#. * Apply good software engineering practices to write elegant, maintainable ...

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Unity Engine information

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How much do unity engine jobs pay per hour?

As of Aug 20, 2026, the average hourly pay for unity engine in the United States is $22.08, according to ZipRecruiter salary data. Most workers in this role earn between $18.03 and $24.52 per hour, depending on experience, location, and employer.

What is Unity Engine?

Unity Engine is a powerful cross-platform game development environment used to create both 2D and 3D games and interactive experiences. It provides a comprehensive set of tools for designing, coding, and deploying games on platforms like PC, consoles, mobile devices, and even VR/AR systems. Unity uses C# as its primary programming language and has an intuitive interface that helps both beginners and professionals bring their ideas to life. With a large asset store and a supportive community, Unity is one of the most popular engines in the game development industry.

What are the key skills and qualifications needed to thrive as a Unity Engine developer?

To thrive as a Unity Engine Developer, you need strong programming skills (especially in C#), a solid understanding of game development principles, and experience with 3D/2D graphics, typically supported by a relevant degree or portfolio. Familiarity with the Unity Editor, asset management, version control systems (like Git), and possibly certifications such as Unity Certified Developer are valuable. Creativity, problem-solving, attention to detail, and effective communication help developers collaborate and implement engaging user experiences. These skills enable efficient project development, high-quality game performance, and successful teamwork in an evolving tech environment.

How does a Unity Engine developer typically collaborate with artists and designers during a game development project?

Unity Engine Developers frequently work alongside artists and designers to bring game concepts to life. They integrate assets created by artists, such as 3D models and animations, and ensure these elements function smoothly within the engine. Collaboration often involves regular meetings to align on project goals, troubleshoot technical challenges, and iterate on gameplay mechanics based on design feedback. Strong communication skills and a collaborative mindset are essential for ensuring that the final product meets both technical and creative standards.

What is the difference between Unity Engine vs Unreal Engine Developer?

FeatureUnity Engine DeveloperUnreal Engine Developer
Primary FocusGame development, interactive media, AR/VRHigh-fidelity AAA games, visualization, VR/AR
Required SkillsC#, Unity scripting, 3D modeling basicsC++, Unreal Blueprints, rendering techniques
Work EnvironmentIndie studios, mobile, AR/VR projectsLarge studios, high-end graphics projects
CertificationsNone mandatory, Unity certifications availableUnreal certifications available, C++ knowledge

Unity Engine Developers typically focus on mobile, AR/VR, and indie game projects using C# and Unity. Unreal Engine Developers often work on high-end AAA titles and visualization projects with C++ and Blueprints. Both roles require strong programming skills, but the choice depends on project scope and platform preferences.

Is Unity Engine a good career path?

A career involving Unity Engine typically involves roles such as game developer or software engineer focused on game design, interactive media, or simulations. It requires skills in C# programming, 3D modeling, and understanding of game development workflows; the demand for Unity developers is strong in the gaming and AR/VR industries. Success depends on building a portfolio, gaining experience, and staying updated with new features and tools in the Unity ecosystem.

Is Unity Engine still in demand?

Unity Engine developers are in high demand due to the popularity of mobile, PC, and VR/AR game development, as well as applications in simulation and training. Skills in C# programming and experience with the Unity platform can improve job prospects, with opportunities available across various industries and remote work options.
More about Unity Engine jobs

What states have the most Unity Engine jobs?

States with the most job openings for Unity Engine jobs include:

Infographic showing various Unity Engine job openings in the United States as of August 2026, with employment types broken down into 91% Full Time, 5% Part Time, 3% Contract, and 1% Nights. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution, with an average salary of $45,925 per year, or $22.1 per hour.

Lightfox Games is hiring Senior Combat Designer, 2026

Festybay

Seattle, WA • On-site

$120 - $145/hr

Other

Medical, Dental, Vision, Retirement

Posted 2 days ago

New


Job description

Lightfox Games is seeking a talented, enthusiastic, and gameplay-focused Senior Combat Designer to join our tight-knit team in Seattle. In this role, you will hold senior-level ownership over our moment-to-moment combat loops—partnering with the Combat Lead to conceive, prototype, and polish satisfying gameplay mechanics from the ground up.

The ideal candidate is a blend of a mechanical tactician and an engine mechanic. You must possess a strong instinct for what makes actions feel responsive and punchy, a deep grasp of player psychology, and the hands‑on technical literacy needed to tune parameters directly inside the game engine. Working in tandem with art, engineering, and systems teams, you will make combat look magnificent, feel immaculate, and integrate smoothly into long‑term player progression.

Job Overview : Senior Combat Designer

Job Details Specification

Job Title Senior Combat Designer

Studio / Employer Lightfox Games

Location Seattle, WA (Downtown Hub)

Working Pattern Hybrid (Approx. 50% Onsite / 50% Remote)

Core Software Stack Unity Engine, Balance/Data Spreadsheet Systems

Target Platforms Mobile (Unannounced Global IP & Publisher)

Target Range $120,000 – $145,000 Base + Equity + 401(k) Match

As a Senior Combat Designer, your daily workflow will balance tactical prototyping with cross‑disciplinary systems balancing:

1. Combat Tuning, Feel & Behavior Design
  • Moment-to-Moment Excellence: Define, tune, and continuously iterate on the core combat feel—meticulously tweaking frame timing, animation pacing, hit responsiveness, and screen shake to deliver satisfying feedback loops.
  • Enemies & Encounters: Collaborate with the Combat Team to map out diverse enemy AI behaviors, complex combat archetypes, and exciting encounter structures that test player skill.
  • Abilities & Systems: Design and script responsive player abilities, cooldown mechanics, weapon profiles, and status effects that empower players to form distinct builds.
  • Hands-on Engine Tuning: Drive combat assets from initial gray‑box prototyping to final shippable status by implementing and tuning systems directly within the game engine (Unity).
  • Scalable Documentation: Author and maintain comprehensive combat design bibles, balance spreadsheets, standards documentation, and mechanical best practices that scale seamlessly as the studio grows.
  • Data-Driven Playtesting: Playtest the game extensively, parsing both qualitative feedback from team sessions and quantitative telemetry data from player tests to direct combat iteration.
  • Systems Synchronization: Partner with the Systems Design team to guarantee that combat mechanics sync flawlessly with broader game design pillars, live‑ops roadmaps, player progression loops, and economic frameworks.
Requirements & Qualifications

We are looking for a veteran combat designer with a proven track record of shipping real‑time action mechanics:

Core Technical Profile
  • Industry Tenure: 5+ years of professional game development experience, with explicit senior-level ownership over combat or core gameplay design.
  • Shipped Credits: At least 1 successfully shipped title under your belt where you directly shaped the combat or action architecture.
  • Engine Literacy: Hands‑on experience building, scripting, and implementing gameplay features within a modern engine, with Unity strongly preferred.
  • Design Fundamentals: A profound understanding of combat game feel, hit‑stop mechanics, input buffering, difficulty curves, enemy pacing, and player psychology.
  • Elite Portfolio: A strong portfolio or collection of shipped breakdown work highlighting explicit ability, encounter, and AI design with clear design intent.
  • Cross-Functional Communication: Exceptional verbal and written communication skills; entirely comfortable pitching mechanics to artists, calculating logic budgets with engineers, and presenting systems to stakeholders.
  • Thriving in Ambiguity: Highly self‑motivated with a comfort level operating in an early‑stage, fast‑moving production environment where broad ownership is encouraged.
Highly Desirable Assets (Nice to Have)
  • Direct experience designing combat loops or systems for free-to-play mobile games.
  • Familiarity with Action RPG (ARPG) combat mechanics, ability build diversity, and stat scaling systems.
  • Experience tuning combat systems tailored specifically for isometric, top‑down, or strategy-oriented camera perspectives.
  • Prior studio experience working within a major licensed property or highly established global IP.
  • Experience exploring or utilizing emerging AI tools to accelerate prototyping, documentation workflows, or numbers tuning.

Lightfox Games offers a competitive total rewards package designed to support your lifestyle balance, health, and financial security:

  • Competitive Base Salary: $120,000 – $145,000 per year (commensurate with background and portfolio depth).
  • Financial & Ownership: Lucrative company equity options alongside a structured 401(k) retirement plan featuring an employer match.
  • Health & Wellness: Comprehensive medical, dental, and vision insurance coverage options for you and your family.
  • Commuter Subsidies: Robust commuter benefits to streamline your travel to and from our downtown Seattle studio space.
  • Collaborative Culture: A supportive, low-ego studio environment centered around small, high-impact teams with massive autonomy.
Lightfox Games is hiring Senior Combat Designer, 2026
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