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Toy Design Director Jobs (NOW HIRING)

Ownership for Limitless Mobile RAN as well as lab toy cells used for testing and customer ... Create, implement, and drive High Level Design (HLD), Low level design (LLD) including final ...

Ownership for Limitless Mobile RAN as well as lab toy cells used for testing and customer ... Create, implement, and drive High Level Design (HLD), Low level design (LLD) including final ...

Product Manager

Tempe, AZ · On-site

$60K - $85K/yr

... Director to Customer (DTC), and offline wholesales. Our branded toy products open the lens of a ... Requirements: · Bachelor's degree or above, design background is a plus. · Proficiency in ...

Product Manager

Rancho Cucamonga, CA · On-site

$60K - $85K/yr

... Director to Customer (DTC), and offline wholesales. Our branded toy products open the lens of a ... Requirements: · Bachelor's degree or above, design background is a plus. · Proficiency in ...

Design, implement, and oversee all aspects of Walker's fundraising events, ensuring optimal ... Toy Drive, and other events) including fundraising, budgeting, vendor relations, schedule, speakers ...

... creative bar for design taste, craft, and consistency * Partner with and direct, internal ... Mattel is a leading global toy and family entertainment company and owner of one of the most iconic ...

... creative bar for design taste, craft, and consistency * Partner with and direct, internal ... Mattel is a leading global toy and family entertainment company and owner of one of the most iconic ...

... creative bar for design taste, craft, and consistency * Partner with and direct, internal ... Mattel is a leading global toy and family entertainment company and owner of one of the most iconic ...

... Toy Story, WWE, Jurassic World and many others. This position is located at Mattel's Handler Team ... Design 3D structures that compliment and protect complex products * Originate a package concept for ...

... Toy Story, WWE, Jurassic World and many others. This position is located at Mattel's Handler Team ... Design 3D structures that compliment and protect complex products * Originate a package concept for ...

Be Seen First

... need to design, but you need to direct * Strong test-and-learn mentality: you form hypotheses ... This role supports brands in the adult toy and lifestyle industry. Candidates must be comfortable ...

... Toy Story, WWE, Jurassic World and many others. This position is located at Mattel's Handler Team ... Design 3D structures that compliment and protect complex products * Originate a package concept for ...

Lead Developer

Boca Raton, FL · Hybrid

$55.75 - $73/hr

... r and oversee our team of developers. The primary goal of this position is to improve our internal ... Key Responsibilities: 1. Lead and participate in the design, development, and implementation of ...

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Toy Design Director information

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$37K

$135.8K

$243K

How much do toy design director jobs pay per year?

As of Jun 10, 2026, the average yearly pay for toy design director in the United States is $135,763.00, according to ZipRecruiter salary data. Most workers in this role earn between $109,500.00 and $163,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Toy Design Director, and why are they important?

To thrive as a Toy Design Director, you need a strong background in industrial design, creative concept development, and knowledge of child safety standards, often supported by a degree in design or a related field. Proficiency with CAD software, 3D modeling tools, and familiarity with manufacturing processes are crucial, along with experience leading design teams. Exceptional communication, leadership, and project management skills help you inspire creativity and align cross-functional teams. These skills ensure the creation of innovative, safe, and marketable toys that meet both business objectives and regulatory requirements.

How does a Toy Design Director typically collaborate with other departments during the product development process?

A Toy Design Director works closely with cross-functional teams, including marketing, engineering, manufacturing, and licensing, to ensure that toy concepts are both innovative and feasible. They often lead brainstorming sessions, provide creative direction, and review prototypes for safety and quality. Regular meetings with these departments help to align creative vision with business goals and production capabilities, making communication and teamwork essential components of the role.

What is the difference between Toy Design Director vs Toy Product Designer?

AspectToy Design DirectorToy Product Designer
ResponsibilitiesOversees entire toy design teams, sets creative vision, manages project directionDevelops specific toy concepts, creates prototypes, focuses on design details
Required SkillsLeadership, strategic planning, advanced design skillsCreative design, technical skills, proficiency in design software
Work EnvironmentCollaborative teams, corporate offices, design studiosDesign studios, individual work, collaborative with engineers
Industry UsageUsed in large toy companies, branding, and product developmentUsed across toy companies, startups, and freelance projects

The Toy Design Director focuses on leading and managing the overall toy design process and teams, while the Toy Product Designer concentrates on creating specific toy designs and prototypes. Both roles require strong design skills, but the director's role is more strategic and managerial, whereas the product designer is more hands-on with design execution.

What does a Toy Design Director do?

A Toy Design Director oversees the creative and strategic development of new toys, leading a team of designers from concept to final production. They collaborate with marketing, engineering, and manufacturing teams to ensure products are innovative, safe, and meet market demands. The role involves trend research, project management, and decision-making on design directions to align with brand goals. In addition to supervising design processes, they often mentor junior designers and represent the company at industry events.
More about Toy Design Director jobs
What cities are hiring for Toy Design Director jobs? Cities with the most Toy Design Director job openings:
What are the most commonly searched types of Toy Design jobs? The most popular types of Toy Design jobs are:
What states have the most Toy Design Director jobs? States with the most job openings for Toy Design Director jobs include:
What job categories do people searching Toy Design Director jobs look for? The top searched job categories for Toy Design Director jobs are:
Infographic showing various Toy Design Director job openings in the United States as of June 2026, with employment types broken down into 7% Locum Tenens, 12% Full Time, 15% Part Time, 45% Temporary, 17% Nights, and 4% Summer. Highlights an 86% Physical, 4% Hybrid, and 10% Remote job distribution, with an average salary of $135,763 per year, or $65.3 per hour.
Product Development Manager, Hard Goods

Product Development Manager, Hard Goods

The Lumistella Company

Atlanta, GA • On-site

$108K - $135K/yr

Full-time

Posted 19 days ago


Job description

 
 Join us in Telling the Stories of Santa’s North Pole!

The Lumistella Company is a global intellectual property company dedicated to bringing Santa’s North Pole to life for children around the world through consumer products, original entertainment and brand experiences. We are home to the most iconic and beloved Christmas brands of this generation including The Elf on the Shelf, Elf Pets, and Elf Mates.
 
The Product Development Manager, Hard Goods will own the development of toy SKUs across Lumistella’s core and inbound licensed hard good lines, being the technical expert responsible for ensuring plastic components and products are fully engineered and manufacturable. This role ensures the functional, visual, and safety integrity of every toy while aligning with cost, feasibility, and storytelling goals.
 
This role works closely with Design and Sourcing to deliver accurate, vendor-ready documentation and to ensure storytelling and play-value are preserved through sampling and spec refinement.  This role bridges creative intent and technical execution to deliver safe, engaging, and fully manufacturable toys.  This person is essential to ensuring factories are successful in building tooling and executing projects on time by providing accurate & complete production-ready CAD, and by working closely with the factory and their toolmaker on tool design and development.
 
Each season can have upwards of 25 unique and innovative toys, plastic characters, and elf-sized props/wearables for new development, in addition to products sold globally year after year requiring updates from previous seasons.
 
The Product Development Manager, Hard Goods will:
  • Manage development of plastic, molded, and hardline toy products from design hand-off through pre-production approval.
  • Own development for items that are a hybrid of plastic molded components and soft goods elements, with support from Soft Goods Product Development Manager on plush/fabric construction, if needed.
  • Lead early breadboard sample evaluations and cross-functional reviews during Concept & Design Phases.
  • Provide CAD files and other material data, plus tool designs to Costing team to assist with product cost estimates.
  • Finalize engineering and material specs, including component tolerances, mold constraints, and safety compliance.
  • Partner with Production teams to ensure that CAD assemblies, tolerances, and materials are aligned with real-world manufacturing conditions.
  • Own the creation and finalization of specifications with engineering drawings and bills of materials, especially for complex assemblies, interactive features, and dimensional accuracy.
  • Deliver and maintain:
    • Dimensional overlays
    • Exploded views
    • CAD visualizations
    • Component fit guidance
    • Assembly diagrams (as needed)
    • Tool Design (as needed)
    • BOM’s
  • Maintain accurate version control of specifications throughout sampling cycles.
  • Write instruction sheets for products requiring consumer assembly; include creating line drawings, validating assembly steps, order of operations, etc.
  • Provide samples to the Packaging Structural Designer to validate product/packaging fit; packaging spec ownership is the responsibility of the Packaging Designer.
  • Provide samples to the Packaging Graphics team as needed for photography; ensure final art files are provided to the factory on time during Pre-Production phase.
  • Oversee sample reviews, functional feature validation, and DFM readiness in partnership with Sourcing, Costing, and other cross-functional teams.
  • Provide clear, actionable feedback to factories on sample revisions, materials, and construction adjustments, and integrate feedback into final engineering documentation.
  • Work with Compliance & QC to validate all toys meet ASTM, EN71, and CPSIA safety and labeling standards.
  • Validate all toys meet performance and functional requirements as defined in conjunction with the Director of Product Development and cross-functional team members.
  • Manage manufacturing specifications, including revisions to update product for new countries of sale and any other engineering changes requested for ongoing items being produced year over year.
  • Work closely with Program Management to maintain schedule adherence and escalate risks for projects that are in danger, offering solutions to mitigate the risks and minimize impact to ship dates.
If you want to be one of us... 
 
The ideal candidate will bring: 
  • 6+ years in product engineering within consumer goods, toys, plastics/injection molding, or similar industries
  • Expert knowledge in play feature development, injection molding, and mechanical function validation
  • Proficiency in CAD software (SolidWorks, Rhino, ArtiosCAD, or equivalent)
  • Deep understanding of product assembly, tolerance management, and DFM (Design for Manufacturing)
  • Experience reviewing samples and resolving spec issues in partnership with vendors and sourcing
  • Experience working with global suppliers and factories, particularly in Asia.
  • Proficiency in BOM creation, vendor coordination, and mold cost optimization
  • Experience managing development cycles across seasonal and licensed product lines
  • Experience working with licensed IP partners on product submissions and approvals
  • Digital tool experience preferred (PLM, Adobe Illustrator)
  • Familiarity with global toy safety and compliance standards
  • Core Competencies
    • Cross-Category Specification Ownership
    • CAD Documentation & Exploded View Development
    • Technical Risk Mitigation During Sampling
    • Vendor & Factory Feasibility Collaboration
    • Material, Tolerance, and Assembly Precision
    • Cross-Functional Problem Solving & Communication
  • Protects company assets through the proper management of asset files and adherence to company policy with regard to information security and management. 
Education requirements:  
  • Bachelor’s degree Mechanical Engineering, Manufacturing Engineering, Engineering Technology, or related field.
The above is intended to describe the general content of and requirements for the performance of this job. It is not to be construed as an exhaustive statement of essential functions, responsibilities or requirements. A full and complete copy of the Job Description is available upon request. 

Want to Know More? 
 
To learn more about our company, check out our web site at: www.Lumistella.com.
 
The Lumistella Company is an equal employment opportunity employer.