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Toy Design Director Jobs (NOW HIRING)

Are you a kid at heart looking to build a career with a leading global children's toy ... Collaborate with the Design Director and other team members from concept to final production.

Known for our trailblazing toy design, development and manufacturing, and strong commitment to the ... Senior Vice President, Games Direct Reports: None Role Objectives: Produce highly creative and ...

Senior Manager, Finance

Los Angeles, CA

$117K - $160K/yr

Known for our trailblazing toy design, development and manufacturing, and strong commitment to the ... Vice President Finance - North America Direct Reports: Finance Analyst Role Objectives: The Senior ...

Finance Analyst

Los Angeles, CA · On-site

$70K - $75K/yr

Known for our trailblazing toy design, development and manufacturing, and strong commitment to the ... Senior Manager, Finance Direct Reports: None Role Objectives: We are seeking a motivated and detail ...

Senior Manager, Finance

Los Angeles, CA · On-site

$117K - $160K/yr

Known for our trailblazing toy design, development and manufacturing, and strong commitment to the ... Vice President Finance - North America Direct Reports: Finance Analyst Role Objectives: The Senior ...

Finance Analyst

Los Angeles, CA · On-site

$70K - $75K/yr

Known for our trailblazing toy design, development and manufacturing, and strong commitment to the ... Senior Manager, Finance Direct Reports: None Role Objectives: We are seeking a motivated and detail ...

Senior Electronics Engineer

El Segundo, CA · On-site

$114K - $141K/yr

... design engineer to fascinating projects on a daily basis, for the world's largest toy company ... Must be self-starting, self-motivating, self-directing and self-managing and a strong team player

Senior Electronics Engineer

El Segundo, CA

$114K - $141K/yr

... design engineer to fascinating projects on a daily basis, for the world's largest toy company ... Must be self-starting, self-motivating, self-directing and self-managing and a strong team player

Senior Electronics Engineer

El Segundo, CA · On-site

$114K - $141K/yr

... design engineer to fascinating projects on a daily basis, for the world's largest toy company ... Must be self-starting, self-motivating, self-directing and self-managing and a strong team player

Ownership for Limitless Mobile RAN as well as lab toy cells used for testing and customer ... Create, implement, and drive High Level Design (HLD), Low level design (LLD) including final ...

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Toy Design Director information

See salary details

$37K

$135.8K

$243K

How much do toy design director jobs pay per year?

As of Jul 1, 2026, the average yearly pay for toy design director in the United States is $135,763.00, according to ZipRecruiter salary data. Most workers in this role earn between $109,500.00 and $163,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Toy Design Director, and why are they important?

To thrive as a Toy Design Director, you need a strong background in industrial design, creative concept development, and knowledge of child safety standards, often supported by a degree in design or a related field. Proficiency with CAD software, 3D modeling tools, and familiarity with manufacturing processes are crucial, along with experience leading design teams. Exceptional communication, leadership, and project management skills help you inspire creativity and align cross-functional teams. These skills ensure the creation of innovative, safe, and marketable toys that meet both business objectives and regulatory requirements.

How does a Toy Design Director typically collaborate with other departments during the product development process?

A Toy Design Director works closely with cross-functional teams, including marketing, engineering, manufacturing, and licensing, to ensure that toy concepts are both innovative and feasible. They often lead brainstorming sessions, provide creative direction, and review prototypes for safety and quality. Regular meetings with these departments help to align creative vision with business goals and production capabilities, making communication and teamwork essential components of the role.

What is the difference between Toy Design Director vs Toy Product Designer?

AspectToy Design DirectorToy Product Designer
ResponsibilitiesOversees entire toy design teams, sets creative vision, manages project directionDevelops specific toy concepts, creates prototypes, focuses on design details
Required SkillsLeadership, strategic planning, advanced design skillsCreative design, technical skills, proficiency in design software
Work EnvironmentCollaborative teams, corporate offices, design studiosDesign studios, individual work, collaborative with engineers
Industry UsageUsed in large toy companies, branding, and product developmentUsed across toy companies, startups, and freelance projects

The Toy Design Director focuses on leading and managing the overall toy design process and teams, while the Toy Product Designer concentrates on creating specific toy designs and prototypes. Both roles require strong design skills, but the director's role is more strategic and managerial, whereas the product designer is more hands-on with design execution.

What does a Toy Design Director do?

A Toy Design Director oversees the creative and strategic development of new toys, leading a team of designers from concept to final production. They collaborate with marketing, engineering, and manufacturing teams to ensure products are innovative, safe, and meet market demands. The role involves trend research, project management, and decision-making on design directions to align with brand goals. In addition to supervising design processes, they often mentor junior designers and represent the company at industry events.
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Senior Product Designer - Games

Moose Toys LLC

Los Angeles, CA • On-site

$105K - $110K/yr

Full-time

Posted 6 days ago


Job description

About Us

Moose Toys exists to make kids superhappy. For this revolutionary brand, happiness lies at the heart of everything we do. Known for our trailblazing toy design, development and manufacturing, and strong commitment to the future of our planet, our toys are consistently recognised with global awards and accolades.

Our Culture

At Moose we are playful with a purpose. Fun is at the heart of everything we do, but we're also very serious about the important stuff: our people, our values, and the planet:

  • We're officially a Great Place to Work!
  • We're a family.
  • We dream big.
  • We love diversity.
  • We're always learning.
  • We prioritise well-being.
  • We give back in a big way.
  • We're serious about sustainability.
  • We bring the fun!

Visit our website or our LinkedIn Life page for more information on our amazing brands and people.

Position Title:

Senior Product Designer - Games

Classification:

Exempt

Position Status:

Full Time

Reports To:

Senior Vice President, Games

Direct Reports:

None

Role Objectives:

Produce highly creative and original conceptual designs for tabletop games. Develop new tabletop games to final production-ready consumer products by working with both internal and external contributors. In addition, provide technical illustrations to assist model makers in Hong Kong to produce Moose product.

Qualifications:

         5 years of Tabletop Game development experience preferred.

         Bachelor's degree is preferred but not required.

         Experience of working on licensed items preferred but not required.

    Experience working on games for broad variety of ages (from 3 years - adults).

         Project management skills preferred.

 

Responsibilities: 

 

         Present tabletop games to our retail customers in our showroom and occasionally at trade shows.

         Brainstorm and develop gameplay for new items.

         Be a member of the team that determines the next games Moose will create.

         Responsible to present new product concept ideas to Licensors, internal team and senior management.

         Apply prototyping skills to create models, including model making in 2D and 3D formats.

         Provide basic production direction, including creating drawings to help a model maker create a 3D representation of the design.

         Organize and facilitate game playtesting.

         Give direction to and collaborate with outside vendors and be responsible for managing their timelines and deliverables where applicable.

         Responsible to prepare submissions for licensors of game materials (concept, packaging, instructions, components, etc.) and maintain approvals records.

         Communicate with Licensors regularly via email and by attending virtual team meetings throughout the product development cycle, including answering questions, providing status updates and submitting ideas using the appropriate Licensing program.

This position description is not designed to cover or contain a comprehensive listing of activities, duties or responsibilities that are required of the role. Other duties, responsibilities and activities may change or be assigned at any time with or without notice.

Core Values:

We're a family, who is Outrageously playful, with Wild imagination.

         We're a family

o    We demonstrate kindness as part of the Moose family - treating others the way we want to be treated. We're all about welcoming your wacky, weird, and wonderful self at work!

o    Moosies pride themselves on taking personal responsibility for their actions and outcomes, always acting ethically, professionally, sustainably, and with a smile.

o    We know there is no 'I' in TEAM and are committed to hitting team goals way out of the park.

o    We've got each other's backs - we support each other with no politics or personal agendas.

         Outrageously playful

o    All Moosies use play to stimulate thinking and innovation - applying learnings across all initiatives.

o    We think outside the toy box to keep things super FUN.

o    We consistently give 100% to put the punch in our products and services.

o    We keep our energy up so there's a great buzz around the place all the time - helping to foster great ideas and ensuring strong productivity.

         Wild imagination

o    We're prepared to share the kooky and the creative in brainstorming sessions, to bring the best Moose to market.

o    Moosies put heart and soul into innovating and delivering the best toys ever.

o    We elicit infectious enthusiasm, are non-judgemental, value diversity of thinking and the benefits this brings, and are open to all WOW ideas.

o    We keep on trend and across new technologies and sustainable approaches so we can bring this knowledge to the playroom.

Work Hours:

8:30am - 5:30pm, Monday to Thursday

8:30am - 3:00pm, Friday

30-minute unpaid lunch break each day.

Plus, reasonable additional hours due to multiple time-zones.

Hybrid working arrangement: Tues-Thurs in El Segundo office

Salary Band

USD $105,000-$110,000

Physical Demands

         While performing the duties of this job, the employee is regularly required to stand, sit, talk, hear and use hands and fingers to operate a computer, telephone and other office productivity machinery, may need to reach, stoop, kneel to access items

         Must be able to sit at a computer terminal for an extended period of time

         Specific vision abilities required by this job include close vision requirements due to computer work

         Light to moderate lifting is required

         Frequently communicates with other employees and third-parties, must be able to speak clearly and exchange accurate information.

         Regular, predictable attendance is required

The physical demands described here are representative of those that must be met by an employee to successfully perform the essential functions of this position. Reasonable accommodations may be made to enable individuals with disabilities to perform the functions.

Work Environment

         Moderate noise (i.e. business office with computers, phones, printers and light traffic)

         Indoor business office environment with windows; light foot traffic within work areas

         Ability to sit at a computer terminal for an extended period of time

The work environment characteristics described here are representative of those a teammate encounters while performing the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.

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