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Texture Artist Internship Jobs (NOW HIRING)

Senior FF&E Designer

San Francisco, CA · On-site

$85K - $100K/yr

Love of texture, light, and color. Skilled understanding of scale and proportion. Working knowledge ... Mentor junior and intermediate designers and interns in office standards Job Requirements:

Senior FF&E Designer

San Francisco, CA · On-site

$85K - $100K/yr

Love of texture, light, and color. Skilled understanding of scale and proportion. Working knowledge ... Mentor junior and intermediate designers and interns in office standards Job Requirements:

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Texture Artist Internship information

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$5

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How much do texture artist internship jobs pay per hour?

As of Jun 7, 2026, the average hourly pay for texture artist internship in the United States is $13.02, according to ZipRecruiter salary data. Most workers in this role earn between $11.54 and $14.42 per hour, depending on experience, location, and employer.

What is a Texture Artist Internship job?

A Texture Artist Internship is a temporary, learning-focused position where aspiring texture artists gain hands-on experience in creating and applying textures for 3D models in video games, films, or digital media. Interns typically work under senior artists, using software like Photoshop, Substance Painter, or Mari to design high-quality textures. This role helps develop technical skills, artistic abilities, and industry experience, often leading to full-time opportunities in the field.

What types of projects or assets will I typically work on as a Texture Artist Intern?

As a Texture Artist Intern, you can expect to work on a variety of assets, such as characters, props, environments, or surfaces, depending on the studio's current projects. Your tasks may include creating, refining, and applying textures to 3D models under the guidance of senior artists, as well as ensuring consistency with the project's artistic direction. You’ll also collaborate closely with modelers, animators, and technical artists to integrate your textures smoothly into game engines or rendering pipelines. This hands-on experience offers valuable exposure to real-world production workflows and helps build a portfolio for future career opportunities.

What are the key skills and qualifications needed to thrive in the Texture Artist Internship position, and why are they important?

To thrive as a Texture Artist Intern, you need a solid foundation in digital art, an understanding of color theory and materials, and a portfolio showcasing your texturing abilities. Familiarity with industry-standard tools such as Adobe Photoshop, Substance Painter, and 3D software like Maya or Blender is typically required. Strong attention to detail, willingness to learn, and effective communication skills help an intern stand out in collaborative studio environments. These competencies are crucial for producing high-quality textures that meet project standards and for contributing efficiently to creative teams.

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What cities are hiring for Texture Artist Internship jobs? Cities with the most Texture Artist Internship job openings:
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Infographic showing various Texture Artist Internship job openings in the United States as of May 2026, with employment types broken down into 92% Full Time, 6% Part Time, 1% Temporary, and 1% Contract. Highlights an 98% Physical, and 2% Remote job distribution, with an average salary of $27,073 per year, or $13 per hour.
Senior FF&E Designer

Senior FF&E Designer

BAMO, Inc.

San Francisco, CA • On-site

$85K - $100K/yr

Full-time

Medical, Dental, Vision, Life, PTO

Posted 24 days ago


Job description

Description:

We are BAMO

creative expression | award-winning design

travel | international destinations

multi-cultural exposure | innovative clients

mentorship | renowned leaders

inspiring and fulfilling work | balanced, diverse, and supportive culture

A collective of interior designers, we create captivating environments that flow, function, and make people feel welcome, at ease, and inspired. From a resort in Bora Bora to a high-rise in Miami, a beach house in California to a villa in Italy, we create true havens: places apart from the everyday.

Just like our designs, no two designers are the same; every voice brings a richness of experience and perspective, and an impassioned view of life. We are looking to welcome a new voice to our talented team of architects and designers, artists and experts. Join us as we create meaningful narratives, and design authentic spaces that speak to the senses.


Job Title: Senior FF&E Designer

Seeking candidates with an innate sense of style. Love of texture, light, and color. Skilled understanding of scale and proportion. Working knowledge of high-end sources for furnishings and finishes.


Job Description:

As Senior Interior Designer with an FF&E focus, you will drive the materials and furnishings side of BAMO’s interior spaces. Working alongside the Design Leads you will research and explore, setting the mood and directing the design vocabulary through color, materiality, lighting and furniture. To take a project from concept to completion, you will draw on your expertise in space planning, presentation development, and custom furniture drawings and specifications. You will hone your leadership experience through client interactions and mentorship of junior team members. You will grow your craft alongside the firm's Principals and Associates while working on a variety of projects.


What you can expect in a Senior FF&E Designer Role at BAMO:

  • Assist in the development of project goals, targets and schedules
  • Generate concept, schematic, design development, interior finishes and final FF&E design based on project criteria, program, and budget
  • Develop FF&E and interior finish specifications
  • Develop and generate custom FF&E designs
  • Extensive working knowledge of furniture layouts
  • Collaborate with project teams and consultants
  • Direct and review furniture installation plans, shop drawings and submittals for content, accuracy, and overall design integrity
  • Coordinate all FF&E, interior plans and finishes with the client and project consultants as necessary
  • Coordinate purchasing and presentation of artwork and accessories as needed
  • Serve as principal contact for the purchasing agent
  • Understands the BAMO design aesthetic required for each client
  • Ability to prepare and present presentations
  • Mentor junior and intermediate designers and interns in office standards


Job Requirements:

  • College-level degree (interior design)
  • Minimum of 8 years experience with high-end hospitality and/or residential projects
  • Proficient in FF&E specifications and extensive knowledge of design resources
  • Knowledge of design resources and evidence of creative sourcing
  • Understanding of furniture construction, materials, and methods
  • Take initiative and ownership of all tasks on projects
  • Meet deadlines and ensure accuracy of all work produced
  • Ability to supervise and direct project teams with minimal oversight
  • Ability to mentor and direct staff
  • Strong interpersonal, communication, and client management skills and experience
  • Experience in managing project purchasing, installations and styling
  • Detail-oriented and thorough
  • Positive attitude, team-oriented, flexible, and productive
  • Experience with CAD, In Design, Sketch Up, Illustrator, Photoshop, and hand sketching


Benefits Summary:

  • Salary range: $85,000 - $100,000
  • Health, dental, vision, and life insurance
  • Paid vacation
  • Hybrid work schedule
  • Paid family leave

The above declarations are not intended to be an all-inclusive list of the duties and responsibilities of the job described, nor are they intended to be such a listing of the skills and abilities required to do the job. Rather, they are intended only to describe the general nature of the job.


Requirements:



BAMO logo

About BAMO

Sourced by ZipRecruiter

Industry

Architectural services

Company size

11 - 50 Employees

Headquarters location

San Francisco, CA, US

Year founded

1991

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