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Temporary Roblox Game Developer Jobs (NOW HIRING)

At Roblox, we're building the tools and platform that empower our community to bring any experience ... Diagnose and resolve performance, stability, and scalability issues in live games and experiences.

At Roblox, we're building the tools and platform that empower our community to bring any experience ... Enthusiastic about crafting software programming environments for game developers, eager to apply ...

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Temporary Roblox Game Developer information

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$32.5K

$108.5K

$180K

How much do temporary roblox game developer jobs pay per year?

As of Jun 23, 2026, the average yearly pay for temporary roblox game developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What is the difference between Temporary Roblox Game Developer vs Roblox Game Developer?

AspectTemporary Roblox Game DeveloperRoblox Game Developer
CredentialsOften no formal certification, but portfolio and experience preferredSimilar; portfolio and experience are key
Work EnvironmentContract-based, short-term projects, freelance or agency settingsFull-time or freelance, ongoing projects within companies or as independent developers
Employer UsageHired for specific projects or seasonal workDevelops and maintains Roblox games regularly, often as a core team member

In summary, a Temporary Roblox Game Developer is hired for short-term, project-specific work, often on a contract basis, while a Roblox Game Developer typically works on ongoing projects, either full-time or freelance, with a focus on continuous game development and updates.

Why do 99% of Roblox devs fail?

Many Roblox game developers fail due to a lack of consistent effort, insufficient understanding of scripting and game design, and failure to adapt to player feedback. Success often requires strong programming skills, creativity, and ongoing learning to improve game quality and engagement.

What Roblox game sold for $100 million?

The Roblox game 'Adopt Me!' is reported to have generated over $100 million in revenue, making it one of the highest-earning games on the platform. As a temporary Roblox game developer, understanding successful monetization strategies and engaging gameplay can be valuable for contributing to popular titles like this.

Is NSFW allowed in Roblox?

As a temporary Roblox game developer, it is important to know that Roblox strictly prohibits NSFW (Not Safe For Work) content on its platform. Creating or sharing adult or inappropriate material violates Roblox's community standards and terms of service, which can lead to account suspension or removal of content. Developers should focus on creating family-friendly and appropriate experiences within the platform's guidelines.

How much do Roblox game devs get paid?

Roblox game developers can earn from a few hundred to several thousand dollars per month, depending on the popularity of their games and monetization strategies like in-game purchases and developer payouts. Experienced developers with successful games often earn higher income, especially if they create engaging content and utilize Roblox's developer exchange program to convert Robux into real currency.
More about Temporary Roblox Game Developer jobs
What cities are hiring for Temporary Roblox Game Developer jobs? Cities with the most Temporary Roblox Game Developer job openings:
What are the most commonly searched types of Roblox Game Developer jobs? The most popular types of Roblox Game Developer jobs are:
What states have the most Temporary Roblox Game Developer jobs? States with the most job openings for Temporary Roblox Game Developer jobs include:
Infographic showing various Temporary Roblox Game Developer job openings in the United States as of June 2026, with employment types broken down into 4% Locum Tenens, 62% Full Time, 20% Part Time, and 14% Contract. Highlights an 97% Physical, and 3% Remote job distribution, with an average salary of $108,471 per year, or $52.1 per hour.
Senior Software Engineer, Game Engine Systems

Senior Software Engineer, Game Engine Systems

Roblox

San Mateo, CA โ€ข On-site

$242K - $293K/yr

Full-time

Posted 21 hours ago


Job description

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences- all created by our global community of developers and creators.
At Roblox, we're building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device.We're on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you'll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
As a Senior Software Engineer on the Engine DataModel team, you will own and innovate on the foundational components that form the backbone of the Roblox platform. In the Roblox Engine, the DataModel is a tree-like structure that is analogous to a scenegraph in other 3D engines. This role will report to the engineering manager and will be based out of our HQ in San Mateo, CA in a hybrid model 3 days a week (Tuesdays to Thursdays).
Our team owns:
  • The core structures and systems are used to build the DataModel and interact with it.
  • The C++ reflection bindings that form the Engine's Luau API surface and let creators interact with the DataModel. We've built custom codegen tooling to generate the C++ for these reflection bindings and other related structures.
  • DataModel serialization ... and much more!
You will:
  • Develop engine code that performs well for all user-created games on the Roblox platform.
  • Build the core systems and data structures used in the Roblox engine, working with other teams to find universal solutions.
  • Take ownership of projects throughout their full lifecycles.
  • Execute code that performs well on all the devices Roblox supports-from desktop clients to mobile phone clients to console clients.
You have:
  • Experience developing outstanding systems-level C++ programming.
  • Have a curiosity about the actual work the CPU does when you use smart pointers, templates, virtual functions, and blocks of memory, both structured and raw.
  • Have experience working on game engines or other similarly performance-sensitive products.
  • Responsibility for building and maintaining systems that work optimally.
  • Curiosity to learn and stay up-to-date on technology developments.

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Annual Salary Range
$242,100-$293,800 USD
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.