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Sound Design Jobs (NOW HIRING)

Job Overview Reporting to the Creative Director, the Technical Sound Designer is a primary driver of audio craft and influence for sound design throughout the studio helping to shape audio content ...

Audio Designer - Talent Pool (MEA)

Parsons, KS · On-site

$74K - $97K/yr

Implement spatial audio, adaptive music systems, and sound design elements to support an immersive experience. * Debug and optimize audio for performance across multiple platforms. * Provide ...

Position Summary The Lead Sound Engineer is responsible for executing and replicating the sound design for productions. This role serves as the lead console programmer and operator for Guthrie ...

Position Summary The Lead Sound Engineer is responsible for executing and replicating the sound design for productions. This role serves as the lead console programmer and operator for Guthrie ...

Position Summary The Lead Sound Engineer is responsible for executing and replicating the sound design for productions. This role serves as the lead console programmer and operator for Guthrie ...

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Sound Design information

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$42K

$114.5K

$201.5K

How much do sound design jobs pay per year?

As of Jun 6, 2026, the average yearly pay for sound design in the United States is $114,491.00, according to ZipRecruiter salary data. Most workers in this role earn between $83,500.00 and $144,000.00 per year, depending on experience, location, and employer.

How does a sound designer typically collaborate with directors and other production team members during a project?

Sound designers work closely with directors, producers, and editors to achieve the desired audio experience for a project. Early in the process, they participate in creative discussions to understand the director’s vision and story requirements. Throughout production, sound designers often attend meetings, provide sample soundscapes, and adjust their work based on feedback from the team. Effective communication and flexibility are crucial, as sound designers must adapt their creations to fit evolving project needs and technical constraints.

What is the difference between Sound Design vs Audio Editing?

AspectSound DesignAudio Editing
Primary FocusCreating and manipulating sounds for mediaEditing and assembling audio recordings
Skills & ToolsSound synthesis, Foley, DAWs, creative sound manipulationCutting, splicing, leveling, noise reduction
Work EnvironmentFilm, TV, video games, advertisingPost-production, broadcasting, film editing
CredentialsAudio production, sound design courses, experience with DAWsAudio engineering, editing software proficiency

Sound Design involves creating and shaping sounds to enhance media, while Audio Editing focuses on refining and assembling existing recordings. Both roles require familiarity with digital audio workstations and audio production skills, but they serve different creative and technical purposes within the media industry.

What is sound design?

Sound design is the process of creating, recording, manipulating, and mixing audio elements for various media, such as film, television, video games, theater, and music production. Sound designers are responsible for crafting everything from ambient background noises to specific sound effects that enhance the audience's experience. Their work can involve recording real-world sounds, synthesizing new ones, and editing audio to fit a project's needs. Sound design is essential for building atmosphere, conveying moods, and supporting storytelling in audiovisual productions.

What are the key skills and qualifications needed to thrive as a Sound Designer, and why are they important?

To thrive as a Sound Designer, you need a deep understanding of audio engineering, acoustics, and creative sound creation, often supported by a degree in audio production or a related field. Familiarity with digital audio workstations (DAWs) like Pro Tools or Ableton Live, as well as experience with sound libraries and audio editing software, is essential. Strong collaboration, creativity, and attention to detail set exceptional sound designers apart. These skills ensure the creation of immersive and high-quality audio experiences that enhance storytelling across various media.

What jobs can a sound designer do?

A sound designer can work in film, television, video games, theater, and advertising, creating and editing audio elements to enhance storytelling and user experience. They may be responsible for sound effects, dialogue editing, and mixing, often using tools like Pro Tools or Adobe Audition. Sound designers also collaborate with directors, composers, and producers to achieve the desired auditory environment.
More about Sound Design jobs
What cities are hiring for Sound Design jobs? Cities with the most Sound Design job openings:
What are the most commonly searched types of Sound Design jobs? The most popular types of Sound Design jobs are:
What states have the most Sound Design jobs? States with the most job openings for Sound Design jobs include:
Infographic showing various Sound Design job openings in the United States as of May 2026, with employment types broken down into 1% Internship, 1% As Needed, 68% Full Time, 22% Part Time, 1% Temporary, and 7% Contract. Highlights an 92% Physical, 3% Hybrid, and 5% Remote job distribution, with an average salary of $114,491 per year, or $55 per hour.
Technical Sound Designer

Technical Sound Designer

AGS

Atlanta, GA • On-site

Full-time

Posted 20 days ago


Job description

Job Description
Job Overview
Reporting to the Creative Director, the Technical Sound Designer is a primary driver of audio craft and influence for sound design throughout the studio helping to shape audio content innovation and direction.
Responsibilities
  • Exercise of discretion and independent judgment with respect to matters of significance.
  • Provides full audio development and production as outlined in Sound Designer positions as needed.
  • Offers direction, evaluation and quality assurance of audio assets produced by in-house and outsourced sound designers.
  • Continually formulates asset implementation and "best practices" procedures for projects on an ongoing basis.
  • Advises and communicates software upgrade and hardware improvement requirements and considerations to Creative Director, IT and/or purchasing.
  • Evaluates, improves and innovates the level of quality of our games in relation to our competition by attending shows, conferences and demonstrations.
  • Assistance in any area of aural development as deemed necessary.
  • Spearheads new tool research and development, encompassing emerging technologies and best practices within the audio field.
  • Provides audio development mentoring for mid to lower-level sound designers.
  • Participates in Roadmap strategy discussions ensuring relevant stakeholders are informed when scope or decisions changes are needed.
  • Capable of presenting game content and demonstrations to key stakeholders

Skills/Requirements
  • Bachelor Music or equivalent degree and/or work experience.
  • 10-12 years of experience audio design and development for adult gambling products.
  • Candidate must be a self-starter and broad thinker who can demonstrate the ability to work independently, multi-task, and deliver completed projects and testing requirements in a timely manner.
  • Ability to meet deadlines for multiple projects simultaneously and be flexible to the ever-changing environment of a fast-growing company.
  • Experience in professional audio sequencing, sampling, and editing software.
  • Excellent communication, interpersonal, organizational and management skills.
  • Ability to give constructive feedback concerning their own work and others.
  • Ability to work independently as well as collaboratively.
  • Expert level knowledge of templated audio behaviors.
  • Expert understanding of audio hardware limitations and physical audio system R&D.
  • Emerging understanding of C# / Java coding language or equivalent.
  • Working knowledge of office-related software(s)

Note: All offers are contingent upon successful completion of a background check
*Posted positions are not open to third party recruiters and unsolicited resume submissions will be considered free referrals.
AGS is an equal opportunity employer.
Job Snapshot
  • Location:
    Atlanta, Georgia
  • Job Type:
    R&D/Game Development
  • Date Posted:
    04/08/2026

About Us
AGS is a global company focused on creating a diverse mix of entertaining gaming experiences for every kind of player. Our roots are firmly planted in the Class II Native American gaming market, and our customer-centric culture and growth have helped us branch out to become a leading all-inclusive commercial gaming supplier. Powered by high-performing Class II and Class III slot products, an expansive table products portfolio, real-money gaming platforms and content, highly rated social casino solutions for operators and players, and best-in-class service, we offer an unmatched value proposition for our casino partners. Learn more at www.playags.com.
Job Snapshot
  • Location:
    Atlanta, Georgia
  • Job Type:
    R&D/Game Development
  • Date Posted:
    04/08/2026

Job Description
Job Overview
Reporting to the Creative Director, the Technical Sound Designer is a primary driver of audio craft and influence for sound design throughout the studio helping to shape audio content innovation and direction.
Responsibilities
  • Exercise of discretion and independent judgment with respect to matters of significance.
  • Provides full audio development and production as outlined in Sound Designer positions as needed.
  • Offers direction, evaluation and quality assurance of audio assets produced by in-house and outsourced sound designers.
  • Continually formulates asset implementation and "best practices" procedures for projects on an ongoing basis.
  • Advises and communicates software upgrade and hardware improvement requirements and considerations to Creative Director, IT and/or purchasing.
  • Evaluates, improves and innovates the level of quality of our games in relation to our competition by attending shows, conferences and demonstrations.
  • Assistance in any area of aural development as deemed necessary.
  • Spearheads new tool research and development, encompassing emerging technologies and best practices within the audio field.
  • Provides audio development mentoring for mid to lower-level sound designers.
  • Participates in Roadmap strategy discussions ensuring relevant stakeholders are informed when scope or decisions changes are needed.
  • Capable of presenting game content and demonstrations to key stakeholders

Skills/Requirements
  • Bachelor Music or equivalent degree and/or work experience.
  • 10-12 years of experience audio design and development for adult gambling products.
  • Candidate must be a self-starter and broad thinker who can demonstrate the ability to work independently, multi-task, and deliver completed projects and testing requirements in a timely manner.
  • Ability to meet deadlines for multiple projects simultaneously and be flexible to the ever-changing environment of a fast-growing company.
  • Experience in professional audio sequencing, sampling, and editing software.
  • Excellent communication, interpersonal, organizational and management skills.
  • Ability to give constructive feedback concerning their own work and others.
  • Ability to work independently as well as collaboratively.
  • Expert level knowledge of templated audio behaviors.
  • Expert understanding of audio hardware limitations and physical audio system R&D.
  • Emerging understanding of C# / Java coding language or equivalent.
  • Working knowledge of office-related software(s)

Note: All offers are contingent upon successful completion of a background check
*Posted positions are not open to third party recruiters and unsolicited resume submissions will be considered free referrals.
AGS is an equal opportunity employer.
About Us
AGS is a global company focused on creating a diverse mix of entertaining gaming experiences for every kind of player. Our roots are firmly planted in the Class II Native American gaming market, and our customer-centric culture and growth have helped us branch out to become a leading all-inclusive commercial gaming supplier. Powered by high-performing Class II and Class III slot products, an expansive table products portfolio, real-money gaming platforms and content, highly rated social casino solutions for operators and players, and best-in-class service, we offer an unmatched value proposition for our casino partners. Learn more at www.playags.com.