This role will help with taking our art path and its integration with our shader engine to the next level of realism and performance. This role's primary workplace will be at our Overland Park ...
This role will help with taking our art path and its integration with our shader engine to the next level of realism and performance. This role's primary workplace will be at our Overland Park ...
Your role will involve extending and modifying the architecture, including the instruction set for the Shader Core. You will contribute to the development of prototype software implementations for ...
Your role will involve extending and modifying the architecture, including the instruction set for the Shader Core. You will contribute to the development of prototype software implementations for ...
C/C++ Developer
New York, NY · Remote
$50.25 - $67.50/hr
CPU-bound, synchronization, shader occupancy, pipelining, etc.). • Analyze traces and performance counters to isolate the likely root cause and propose actionable next steps. • Create clear ...
Quick apply
C/C++ Developer
New York, NY · Remote
$50.25 - $67.50/hr
CPU-bound, synchronization, shader occupancy, pipelining, etc.). • Analyze traces and performance counters to isolate the likely root cause and propose actionable next steps. • Create clear ...
Technical Artist
$139K - $166K/yr
Collaborate with other developers to develop and test new features, prototype shader code, and provide useful feedback during R&D phases Technical Requirements: * Extensive experience working with ...
Technical Artist
$139K - $166K/yr
Collaborate with other developers to develop and test new features, prototype shader code, and provide useful feedback during R&D phases Technical Requirements: * Extensive experience working with ...
Graphics Programmer
Austin, TX · On-site
... shader systems • Collaborate with designers and other developers to turn visual concepts into technical implementations • Debug and optimize rendering performance across different browsers and ...
Graphics Programmer
Austin, TX · On-site
... shader systems • Collaborate with designers and other developers to turn visual concepts into technical implementations • Debug and optimize rendering performance across different browsers and ...
Technical Artist
Manhattan, NY · On-site
$139K - $166K/yr
Collaborate with other developers to develop and test new features, prototype shader code, and provide useful feedback during R&D phases Technical Requirements: * Extensive experience working with ...
Technical Artist
Manhattan, NY · On-site
$139K - $166K/yr
Collaborate with other developers to develop and test new features, prototype shader code, and provide useful feedback during R&D phases Technical Requirements: * Extensive experience working with ...
Graphics (GPU) Design Verification Engineer
$138K - $171K/yr
As part of our Silicon Engineering group and a member of the GPU Shader Core team, you will develop power efficient, high-performance graphics processor microarchitectures targeted for low power ...
Graphics (GPU) Design Verification Engineer
$138K - $171K/yr
As part of our Silicon Engineering group and a member of the GPU Shader Core team, you will develop power efficient, high-performance graphics processor microarchitectures targeted for low power ...
Lead Game Technical Artist I
Las Vegas, NV · On-site
Design and maintain production-ready Unity pipelines (asset import/validation, shader systems, animation pipeline, build/content packaging, performance tooling) * Architect maintainable tool ...
Quick apply
Lead Game Technical Artist I
Las Vegas, NV · On-site
Design and maintain production-ready Unity pipelines (asset import/validation, shader systems, animation pipeline, build/content packaging, performance tooling) * Architect maintainable tool ...
Neural Graphics Engineer
Santa Clara, CA · On-site
$163K - $201K/yr
We reach millions of developers and creators through products like Alpasim, open platforms like Slang, our shader language and compiler for portable GPU programming. We work on hard, meaningful ...
Neural Graphics Engineer
Santa Clara, CA · On-site
$163K - $201K/yr
We reach millions of developers and creators through products like Alpasim, open platforms like Slang, our shader language and compiler for portable GPU programming. We work on hard, meaningful ...
Graphics (GPU) Design Verification Engineer
Austin, TX · On-site
$138K - $171K/yr
As part of our Silicon Engineering group and a member of the GPU Shader Core team, you will develop power efficient, high-performance graphics processor microarchitectures targeted for low power ...
Graphics (GPU) Design Verification Engineer
Austin, TX · On-site
$138K - $171K/yr
As part of our Silicon Engineering group and a member of the GPU Shader Core team, you will develop power efficient, high-performance graphics processor microarchitectures targeted for low power ...
Graphics (GPU) Design Verification Engineer
$138K - $171K/yr
As part of our Silicon Engineering group and a member of the GPU Shader Core team, you will develop power efficient, high-performance graphics processor microarchitectures targeted for low power ...
Graphics (GPU) Design Verification Engineer
$138K - $171K/yr
As part of our Silicon Engineering group and a member of the GPU Shader Core team, you will develop power efficient, high-performance graphics processor microarchitectures targeted for low power ...
Senior Environment Artist
$143K - $171K/yr
Shader/material examples. * Wireframes and optimization examples where applicable. * Breakdown documentation demonstrating your workflow and technical contribution. Qualifications: * 5-8+ years of ...
Senior Environment Artist
$143K - $171K/yr
Shader/material examples. * Wireframes and optimization examples where applicable. * Breakdown documentation demonstrating your workflow and technical contribution. Qualifications: * 5-8+ years of ...
Graphics (GPU) Design Verification Engineer
Austin, TX · On-site
$138K - $171K/yr
As part of our Silicon Engineering group and a member of the GPU Shader Core team, you will develop power efficient, high-performance graphics processor microarchitectures targeted for low power ...
Graphics (GPU) Design Verification Engineer
Austin, TX · On-site
$138K - $171K/yr
As part of our Silicon Engineering group and a member of the GPU Shader Core team, you will develop power efficient, high-performance graphics processor microarchitectures targeted for low power ...
Senior Environment Artist
Bellevue, WA · On-site
$143K - $171K/yr
Shader/material examples. * Wireframes and optimization examples where applicable. * Breakdown documentation demonstrating your workflow and technical contribution. Qualifications: * 5-8+ years of ...
Senior Environment Artist
Bellevue, WA · On-site
$143K - $171K/yr
Shader/material examples. * Wireframes and optimization examples where applicable. * Breakdown documentation demonstrating your workflow and technical contribution. Qualifications: * 5-8+ years of ...
Neural Graphics Engineer
Santa Clara, CA · On-site
$164K - $203K/yr
We reach millions of developers and creators through products like Alpasim, open platforms like Slang, our shader language and compiler for portable GPU programming. We work on hard, meaningful ...
Neural Graphics Engineer
Santa Clara, CA · On-site
$164K - $203K/yr
We reach millions of developers and creators through products like Alpasim, open platforms like Slang, our shader language and compiler for portable GPU programming. We work on hard, meaningful ...
Shader programming (HLSL/GLSL) * 3D mathematics * Real-time graphics concepts * Experience with Unreal Engine or a similar game engine. * Knowledge of performance optimization techniques across CPU ...
Shader programming (HLSL/GLSL) * 3D mathematics * Real-time graphics concepts * Experience with Unreal Engine or a similar game engine. * Knowledge of performance optimization techniques across CPU ...
Neural Graphics Engineer
Santa Clara, CA · On-site
$164K - $203K/yr
We reach millions of developers and creators through products like Alpasim, open platforms like Slang, our shader language and compiler for portable GPU programming. We work on hard, meaningful ...
Neural Graphics Engineer
Santa Clara, CA · On-site
$164K - $203K/yr
We reach millions of developers and creators through products like Alpasim, open platforms like Slang, our shader language and compiler for portable GPU programming. We work on hard, meaningful ...
Part Time Camera Operator
Orlando, FL · On-site
Work with the Video Shader and Kia Center Broadcast Technology Services (BTS) department to properly set up prior to the event and take down and store all camera gear and related equipment at the ...
Part Time Camera Operator
Orlando, FL · On-site
Work with the Video Shader and Kia Center Broadcast Technology Services (BTS) department to properly set up prior to the event and take down and store all camera gear and related equipment at the ...
Blender Tutor
MI · Remote
$18 - $40/hr
Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.
Blender Tutor
MI · Remote
$18 - $40/hr
Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.
Blender Tutor
Marietta, GA · Remote
$18 - $40/hr
Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.
Blender Tutor
Marietta, GA · Remote
$18 - $40/hr
Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.
Shader information
See salary details
$5.29 - $8.13
0% of jobs
$8.13 - $10.97
0% of jobs
$10.97 - $13.81
0% of jobs
$13.81 - $16.65
0% of jobs
$16.65 - $19.49
6% of jobs
$21.02 is the 25th percentile. Wages below this are outliers.
$19.49 - $22.33
35% of jobs
$22.33 - $25.17
1% of jobs
$25.17 - $28.02
4% of jobs
The median wage is $28.78 / hr.
$28.02 - $30.86
14% of jobs
$32.70 is the 75th percentile. Wages above this are outliers.
$30.86 - $33.70
23% of jobs
$33.70 - $36.54
17% of jobs
$5
$27
$36
How much do shader jobs pay per hour?
What does a shader do?
What are some common challenges Shaders face on the job, and how can they overcome them?
Shaders often encounter challenges like working in varying environmental conditions, managing complex finishes, and ensuring consistency across large or intricate surfaces. Adapting to different materials and coatings, following strict safety guidelines, and troubleshooting application issues are all part of daily responsibilities. Overcoming these challenges requires staying updated on best practices, having strong attention to detail, and maintaining open communication with supervisors and other trades. Support from experienced team members and ongoing training can further help Shaders excel and ensure high-quality results.
Are graphics programmers in demand?
What is a Shader job?
A Shader job involves writing and optimizing shader programs that dictate how surfaces and materials appear in video games, films, and simulations. Shader artists and engineers use programming languages like HLSL, GLSL, or Cg to create effects such as lighting, shadows, reflections, and textures. They work closely with designers and technical artists to achieve visually stunning real-time or pre-rendered graphics. This role requires a blend of artistic sensibility and technical proficiency in graphics programming.
What is shaders' salary?
How much do shader artist get paid?
What are the key skills and qualifications needed to thrive in the Shader position, and why are they important?
To thrive as a Shader, you need a solid understanding of materials, color theory, and surface preparation techniques, often gained through vocational training or industry experience. Familiarity with specialized tools such as spray guns, brushes, and automated shading equipment is essential, and certification from industry bodies like NACE or SSPC can be beneficial. Attention to detail, reliability, and effective communication with supervisors and team members are key soft skills for success in this role. These competencies ensure high-quality finishes, safety compliance, and seamless collaboration within manufacturing, construction, or fabrication environments.

Other
Medical, Dental, Vision, Life, Retirement
Posted 17 days ago
Job description
This position will be a member of our core 3D Graphics Software team, designing and developing our real time graphics rendering engine and content creation tools. This role will help with taking our art path and its integration with our shader engine to the next level of realism and performance. This role's primary workplace will be at our Overland Park, Kansas office.
ESSENTIAL DUTIES AND RESPONSIBILITIES:
- Design and develop real-time graphics rendering engine components and content creation tools alongside the 3D Graphics Software team
- Enhance integration between the art pipeline and the shader engine to achieve higher levels of visual realism and performance
- Collaborate on-site with the engineering team at the Overland Park, Kansas office to support the development and optimization of rendering technologies
REQUIRED QUALIFICATIONS:
- Passion for developing fast code and solid software engineering principles
- In-depth knowledge of and experience programming in C or C++ languages
- S. in Engineering, Computer Science or similar technical field
- Strong analytical and problem-solving skills
- Ability to work with export-controlled technology
DESIRED COMPETENCIES:
- Experience with developing 3D applications with Open GL or Direct3D
- Experience with rendering engines such as Unreal, Unity or Babylon.js
- Experience with multi-processing real time systems
- Experience with GPGPU development using CUDA, OpenCL, or OpenGL Compute
- Experience with machine-learning technology such as Convolutional Neural Networks
- Experience with defect tracking systems such as Jira or Bugzilla
- Experience with Configuration Management (CM) systems such as Perforce
- Proficiency with scripting languages: bash, Javascript, Python, etc.
We seek people who share our company's values of extraordinary commitment to technology, customers and the pursuit of excellence. We will give you a chance to work with some of the most talented people in the simulation and training industry.
We offer a very attractive compensation package including competitive base salary, company performance-based profit sharing, 401k, medical, dental, vision and life insurance plans. To learn more about Aechelon Technology, please visit our website at http://www.aechelon.com. Principals only, no third parties please.Â
About Aechelon Technology
Sourced by ZipRecruiter
Industry
Software development
Company size
1,001 - 5,000 Employees
Headquarters location
South San Francisco, CA, US
Year founded
1998