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Shader Jobs (NOW HIRING)

C/C++ Developer

New York, NY · Remote

$50.25 - $67.50/hr

CPU-bound, synchronization, shader occupancy, pipelining, etc.). • Analyze traces and performance counters to isolate the likely root cause and propose actionable next steps. • Create clear ...

Technical Artist

Manhattan, NY

$139K - $166K/yr

Collaborate with other developers to develop and test new features, prototype shader code, and provide useful feedback during R&D phases Technical Requirements: * Extensive experience working with ...

... shader systems • Collaborate with designers and other developers to turn visual concepts into technical implementations • Debug and optimize rendering performance across different browsers and ...

Technical Artist

Manhattan, NY · On-site

$139K - $166K/yr

Collaborate with other developers to develop and test new features, prototype shader code, and provide useful feedback during R&D phases Technical Requirements: * Extensive experience working with ...

Neural Graphics Engineer

Santa Clara, CA · On-site

$163K - $201K/yr

We reach millions of developers and creators through products like Alpasim, open platforms like Slang, our shader language and compiler for portable GPU programming. We work on hard, meaningful ...

Graphics (GPU) Design Verification Engineer

Austin, TX · On-site

$138K - $171K/yr

As part of our Silicon Engineering group and a member of the GPU Shader Core team, you will develop power efficient, high-performance graphics processor microarchitectures targeted for low power ...

Senior Environment Artist

Bellevue, WA

$143K - $171K/yr

Shader/material examples. * Wireframes and optimization examples where applicable. * Breakdown documentation demonstrating your workflow and technical contribution. Qualifications: * 5-8+ years of ...

Graphics (GPU) Design Verification Engineer

Austin, TX · On-site

$138K - $171K/yr

As part of our Silicon Engineering group and a member of the GPU Shader Core team, you will develop power efficient, high-performance graphics processor microarchitectures targeted for low power ...

Senior Environment Artist

Bellevue, WA · On-site

$143K - $171K/yr

Shader/material examples. * Wireframes and optimization examples where applicable. * Breakdown documentation demonstrating your workflow and technical contribution. Qualifications: * 5-8+ years of ...

Neural Graphics Engineer

Santa Clara, CA · On-site

$164K - $203K/yr

We reach millions of developers and creators through products like Alpasim, open platforms like Slang, our shader language and compiler for portable GPU programming. We work on hard, meaningful ...

Shader programming (HLSL/GLSL) * 3D mathematics * Real-time graphics concepts * Experience with Unreal Engine or a similar game engine. * Knowledge of performance optimization techniques across CPU ...

Neural Graphics Engineer

Santa Clara, CA · On-site

$164K - $203K/yr

We reach millions of developers and creators through products like Alpasim, open platforms like Slang, our shader language and compiler for portable GPU programming. We work on hard, meaningful ...

Work with the Video Shader and Kia Center Broadcast Technology Services (BTS) department to properly set up prior to the event and take down and store all camera gear and related equipment at the ...

Blender Tutor

MI · Remote

$18 - $40/hr

Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.

Blender Tutor

Marietta, GA · Remote

$18 - $40/hr

Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.

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Shader information

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$5

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How much do shader jobs pay per hour?

As of Jul 14, 2026, the average hourly pay for shader in the United States is $27.90, according to ZipRecruiter salary data. Most workers in this role earn between $20.67 and $33.17 per hour, depending on experience, location, and employer.

What does a shader do?

A shader is a program used in computer graphics to determine how surfaces and pixels are rendered on the screen. Shader programmers create code that controls lighting, color, and texture effects to produce realistic or stylized visuals in video games and animations. Proficiency in graphics programming languages like GLSL or HLSL is often required for this role.

What are some common challenges Shaders face on the job, and how can they overcome them?

Shaders often encounter challenges like working in varying environmental conditions, managing complex finishes, and ensuring consistency across large or intricate surfaces. Adapting to different materials and coatings, following strict safety guidelines, and troubleshooting application issues are all part of daily responsibilities. Overcoming these challenges requires staying updated on best practices, having strong attention to detail, and maintaining open communication with supervisors and other trades. Support from experienced team members and ongoing training can further help Shaders excel and ensure high-quality results.

Are graphics programmers in demand?

Graphics programmers, including shader developers, are in high demand in the gaming, entertainment, and virtual reality industries due to the need for advanced visual effects and real-time rendering. Strong skills in graphics APIs like DirectX or OpenGL, along with knowledge of shading languages such as HLSL or GLSL, enhance job prospects in this field.

What is a Shader job?

A Shader job involves writing and optimizing shader programs that dictate how surfaces and materials appear in video games, films, and simulations. Shader artists and engineers use programming languages like HLSL, GLSL, or Cg to create effects such as lighting, shadows, reflections, and textures. They work closely with designers and technical artists to achieve visually stunning real-time or pre-rendered graphics. This role requires a blend of artistic sensibility and technical proficiency in graphics programming.

What is shaders' salary?

Salaries for shader artists or programmers typically range from $60,000 to $120,000 annually, depending on experience, location, and industry. Skilled shader developers working in gaming, film, or visual effects often earn higher wages, especially with proficiency in tools like Unreal Engine or Unity.

How much do shader artist get paid?

Shader artists typically earn between $50,000 and $100,000 annually, depending on experience, location, and the complexity of projects. Skilled artists with proficiency in tools like Unreal Engine or Unity and a strong portfolio tend to command higher salaries.

What are the key skills and qualifications needed to thrive in the Shader position, and why are they important?

To thrive as a Shader, you need a solid understanding of materials, color theory, and surface preparation techniques, often gained through vocational training or industry experience. Familiarity with specialized tools such as spray guns, brushes, and automated shading equipment is essential, and certification from industry bodies like NACE or SSPC can be beneficial. Attention to detail, reliability, and effective communication with supervisors and team members are key soft skills for success in this role. These competencies ensure high-quality finishes, safety compliance, and seamless collaboration within manufacturing, construction, or fabrication environments.

More about Shader jobs
What cities are hiring for Shader jobs? Cities with the most Shader job openings:
What are the most commonly searched types of Shader jobs? The most popular types of Shader jobs are:
What states have the most Shader jobs? States with the most job openings for Shader jobs include:
Infographic showing various Shader job openings in the United States as of July 2026, with employment types broken down into 50% Full Time, 30% Part Time, and 20% Contract. Highlights an 80% In-person, and 20% Remote job distribution, with an average salary of $58,038 per year, or $27.9 per hour.
Junior 3D Graphics Software Engineer

Junior 3D Graphics Software Engineer

Aechelon Technology

Overland Park, KS

Other

Medical, Dental, Vision, Life, Retirement

Posted 17 days ago


Job description

This position will be a member of our core 3D Graphics Software team, designing and developing our real time graphics rendering engine and content creation tools. This role will help with taking our art path and its integration with our shader engine to the next level of realism and performance. This role's primary workplace will be at our Overland Park, Kansas office.


ESSENTIAL DUTIES AND RESPONSIBILITIES:

  • Design and develop real-time graphics rendering engine components and content creation tools alongside the 3D Graphics Software team
  • Enhance integration between the art pipeline and the shader engine to achieve higher levels of visual realism and performance
  • Collaborate on-site with the engineering team at the Overland Park, Kansas office to support the development and optimization of rendering technologies

REQUIRED QUALIFICATIONS:

  • Passion for developing fast code and solid software engineering principles
  • In-depth knowledge of and experience programming in C or C++ languages
  • S. in Engineering, Computer Science or similar technical field
  • Strong analytical and problem-solving skills
  • Ability to work with export-controlled technology

DESIRED COMPETENCIES:

  • Experience with developing 3D applications with Open GL or Direct3D
  • Experience with rendering engines such as Unreal, Unity or Babylon.js
  • Experience with multi-processing real time systems
  • Experience with GPGPU development using CUDA, OpenCL, or OpenGL Compute
  • Experience with machine-learning technology such as Convolutional Neural Networks
  • Experience with defect tracking systems such as Jira or Bugzilla
  • Experience with Configuration Management (CM) systems such as Perforce
  • Proficiency with scripting languages: bash, Javascript, Python, etc.

We seek people who share our company's values of extraordinary commitment to technology, customers and the pursuit of excellence. We will give you a chance to work with some of the most talented people in the simulation and training industry.


We offer a very attractive compensation package including competitive base salary, company performance-based profit sharing, 401k, medical, dental, vision and life insurance plans. To learn more about Aechelon Technology,  please visit our website at http://www.aechelon.com. Principals only, no third parties please.Â