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Senior Level Designer Jobs (NOW HIRING)

Sr. Associate Designer

Los Angeles, CA · On-site

$85K - $95K/yr

The Senior Associate Designer for the Denim segment will utilize their acumen for fashion to create ... Able to complete the execution of a brand or category with the minimal direction of a senior level ...

The Person We Are Looking For: We're looking for a senior-level designer who blends strong product intuition, systems thinking, deep empathy for users, and growth-minded experimentation. You thrive ...

The Person We Are Looking For: We're looking for a senior-level designer who blends strong product intuition, systems thinking, deep empathy for users, and growth-minded experimentation. You thrive ...

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Industrial Designer

Manhattan, NY · On-site

$142K/yr

Senior Industrial Designer We are searching for a Senior (or strong staff 2) level designer to join our team in Brooklyn! Industrial Designers at Smart are very hands-on. They participate in user ...

Senior Level Developer

Suitland, MD · On-site

$58.75 - $77.50/hr

Position Overview The Senior-Level Developer serves as a technical modernization leader responsible for designing, refactoring, and implementing AWS Cloud Native solutions as part of a large-scale ...

You'll lead a small, talented team of level designers while remaining deeply connected to the craft ... Influence senior leadership on product direction, strategy, and priorities related to maps and ...

You'll lead a small, talented team of level designers while remaining deeply connected to the craft ... Influence senior leadership on product direction, strategy, and priorities related to maps and ...

Senior Level Developer

Suitland, MD · On-site

$58.75 - $77.50/hr

Position Overview The Senior-Level Developer serves as a technical modernization leader responsible for designing, refactoring, and implementing AWS Cloud Native solutions as part of a large-scale ...

Senior Level Tester (7-15 Years) Location: Onsite, Omaha, NE Standard Skillset Role: Testing Must ... Strong experience designing, developing, and maintaining automated test suites * Hands-on ...

Brand Designer

Manhattan, NY · On-site

$60 - $65/hr

This role is ideal for a mid-to-senior level designer with strong branding experience who can move seamlessly from concept development through polished execution across digital, social, marketing ...

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Electromechanical Designer (Junior to Senior Level) I-Pulse Albuquerque LLC We are seeking innovative electromechanical designers passionate about commercial pulsed power or high-temperature ...

Implement revisions and change control per company standards at the direction of senior level designers and engineers. * Assemble information and reference drawings from a variety of sources.

Instrument Designer, Senior

Houston, TX · On-site

$86K - $92K/yr

Implement revisions and change control per company standards at the direction of senior level designers and engineers. * Assemble information and reference drawings from a variety of sources.

Showing results 41-60

Senior Level Designer information

See salary details

$59K

$105.9K

$131K

How much do senior level designer jobs pay per year?

As of Sep 15, 2026, the average yearly pay for senior level designer in the United States is $105,882.00, according to ZipRecruiter salary data. Most workers in this role earn between $102,000.00 and $109,000.00 per year, depending on experience, location, and employer.

What does a senior level designer do?

A Senior Level Designer is responsible for creating engaging, balanced, and visually appealing game levels or environments. They collaborate closely with artists, programmers, and other designers to ensure that levels support the game's mechanics, narrative, and overall player experience. Their duties include planning layouts, building and scripting gameplay events, playtesting, and iterating on designs based on feedback. Senior Level Designers also mentor junior staff and help set design standards and best practices for the team.

What are the key skills and qualifications needed to thrive as a senior level designer, and why are they important?

To thrive as a Senior Level Designer, you need advanced proficiency in level design principles, strong spatial reasoning, a relevant degree, and several years of professional game development experience. Expertise in industry-standard tools such as Unreal Engine, Unity, and 3D modeling software, along with a solid grasp of scripting languages, is typically required. Outstanding creativity, problem-solving skills, and effective collaboration and communication abilities help someone excel in this role. These skills ensure engaging player experiences, efficient workflow within development teams, and the successful delivery of high-quality game environments.

How does a senior level designer typically collaborate with other departments during game development?

As a Senior Level Designer, you will work closely with artists, programmers, writers, and gameplay designers to ensure that levels are both visually engaging and functionally sound. Regular interdisciplinary meetings and feedback sessions are standard, allowing you to communicate your vision while integrating feedback from other teams. This collaborative environment ensures that level designs align with the overall game narrative, technical constraints, and gameplay mechanics. Strong communication skills and the ability to adapt your designs based on input from multiple stakeholders are key to success in this role.

What is the difference between Senior Level Designer vs Level Designer?

AspectSenior Level DesignerLevel Designer
Required CredentialsBachelor's degree in game design, architecture, or related field; extensive experienceBachelor's degree or equivalent; entry to mid-level experience
Work EnvironmentLead design projects, mentor junior staff, collaborate with cross-disciplinary teamsAssist in designing game levels, implement layouts, and collaborate with artists and programmers
Industry UsageUsed in game development studios, often with leadership responsibilitiesCommon in game studios, focusing on level creation and design

The Senior Level Designer typically has more experience, leadership responsibilities, and a broader scope in project management compared to a Level Designer. While both roles require strong design skills and industry knowledge, the senior position involves mentoring, overseeing design quality, and contributing to the overall game development process.

More about Senior Level Designer jobs

What cities are hiring for Senior Level Designer jobs?

Cities with the most Senior Level Designer job openings:

What are the most commonly searched types of Level Designer jobs?

The most popular types of Level Designer jobs are:

Who are the top companies hiring for Senior Level Designer jobs?

The top employers for Senior Level Designer jobs are:

What states have the most Senior Level Designer jobs?

States with the most job openings for Senior Level Designer jobs include:

What are popular job titles related to Senior Level Designer jobs?

For Senior Level Designer jobs, the most frequently searched job titles are:

Infographic showing various Senior Level Designer job openings in the United States as of August 2026, with employment types broken down into 86% Full Time, 7% Part Time, 1% Temporary, 5% Contract, and 1% Nights. Highlights an 86% Physical, 5% Hybrid, and 9% Remote job distribution, with an average salary of $105,882 per year, or $50.9 per hour.

Level Design Lead - VALORANT

Los Angeles, CA

Riot Games
Computer and Electronic Product Manufacturing • 1 - 5K employees

Full-time

Medical, Dental, Life, Retirement, PTO

Re-posted 10 days ago


Job description

As a Game Design Manager / Level Design Lead you'll be front and center in defining the design of our game. You'll partner with leads from multiple disciplines to ensure that VALORANT's tactical gameplay shines through. You'll be a champion for design excellence, and level up those around you. You'll apply rigorous critical thinking and a strong dose of imagination to engineer the fun of thrilling in-game experiences. You'll work with every tool at hand and collaborate with multiple interdisciplinary teams to create player-focused designs that'll delight millions around the world.

VALORANT is Riot's take on a character-driven tactical shooter-one where every angle matters, every decision carries weight, and competitive integrity is sacred.

As Level Design Lead, you'll help define the future of VALORANT's maps: evolving existing spaces, leading bold new innovations, and ensuring every map delivers on the tactical depth players expect. You'll partner closely with design, art, and production leadership to shape how millions of players experience the game-today and years from now.

This role is both strategic and hands-on. You'll lead a small, talented team of level designers while remaining deeply connected to the craft-jumping into the editor, guiding design decisions, and helping ship meaningful updates and reworks to a live, competitive game.

You'll report to the Director, Game Design and work at the heart of VALORANT's gameplay evolution.

Responsibilities:
  • Set and evolve the design vision for VALORANT maps, ensuring they uphold the game's tactical DNA while pushing the genre forward
  • Lead both live map updates and major reworks, building on successes like Breeze and shaping how players engage with maps over time
  • Drive innovation on new maps, exploring new ideas while protecting competitive integrity
  • Manage, mentor, and grow a team of level designers, leveling up their craft through hands-on feedback, coaching, and example
  • Partner closely with Map Art, Lighting, and Production, blending gameplay clarity with visual quality and shipping reliably at high polish
  • Guide projects from early concept through final release, balancing player value, development cost, and long-term sustainability
  • Influence senior leadership on product direction, strategy, and priorities related to maps and gameplay experiences
  • Anticipate player needs across platforms, understanding how different audiences engage with competitive shooters
  • Champion player empathy, using data, feedback, and intuition to evolve maps in ways that resonate with the community
Required Qualifications:
  • 5+ years experience in a Level Design role; experience as a game design owner of multiple large projects in parallel with successful delivery
  • 1+ years people management experience; experience with mentorship of other designers leading to a promotion or substantial positive improvements in their work
  • Experience creating systemic change to a design team's process or principles to improve output significantly across the team
  • Experience leading cross-discipline teams to deliver on design goals
  • Experience communicating and expressing complex and nuanced designs in simple ways
  • Leadership experience resolving conflict, and when needed offering difficult feedback with respect
Desired Qualifications:
  • Experience working as a developer on an FPS title.
  • Strong understanding of Tactical FPS principles and can apply them effectively
  • Robust understanding of the FPS market and player motivations and behaviors
  • Can quickly produce a wide breadth of mechanics solutions, and generate and identify an excellent solution
  • Experience developing on multiple platforms

For this role, you'll find success through craft expertise and a collaborative spirit that prioritizes the delight of players. We will look at your past studies and experience, but for this role, we also look for dedicated people with a personal relationship with games. If you embody player empathy and care about players' experiences, this is the role for you!

Our Perks:

Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.

At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you're working directly on a new player-facing experience or you're supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we're better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we're looking forward to your application.

It's our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.

Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:

  • Safeguarding confidential and sensitive Company data
  • Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
  • Accessing Company assets, secure digital systems, and networks
  • Ensuring a safe interactive environment for players and other Rioters

These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security. 


Riot Games logo

About Riot Games

Sourced by ZipRecruiter

Riot Games was founded in 2006 by Brandon Beck and Marc Merrill with the intent to change the way video games are made and supported for players. In 2009, Riot released its debut title League of Legends to worldwide acclaim. The game has since gone on to become the most played PC game in the world and a key driver of the explosive growth of esports. Players are the foundation of our community and it's for them we continue to evolve and improve the League of Legends experience.

Industry

Computer and electronic product manufacturing

Company size

1,001 - 5,000 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2006

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