Gunfire Games is seeking a Combat Designer (Associate, Mid-Level, Senior, or Principal) to focus primarily on designing and implementing engaging combat experiences for our upcoming titles. In this ...
Quick apply
Gunfire Games is seeking a Combat Designer (Associate, Mid-Level, Senior, or Principal) to focus primarily on designing and implementing engaging combat experiences for our upcoming titles. In this ...
Quick apply
Gunfire Games is seeking a Combat Designer (Associate, Mid-Level, Senior, or Principal) to focus primarily on designing and implementing engaging combat experiences for our upcoming titles. In this ...
They are seeking a Combat Designer (Associate, Mid-Level, Senior, or Principal) to focus on creature design for upcoming titles, involving conceptualizing and implementing compelling creature ...
They are seeking a Combat Designer (Associate, Mid-Level, Senior, or Principal) to focus on creature design for upcoming titles, involving conceptualizing and implementing compelling creature ...
Mentor junior designers and contribute to the overall growth of the design team What skills you will use: * 5+ years of industry experience in combat design and/or technical design for games ...
Mentor junior designers and contribute to the overall growth of the design team What skills you will use: * 5+ years of industry experience in combat design and/or technical design for games ...
Santa Monica, CA · On-site
$145K - $181K/yr
At least one shipped title as a combat designer or similar role. Experience with behavior trees or similar NPC AI concepts preferred * Strong coding ability: Computer Science degree preferred though ...
Santa Monica, CA · On-site
$145K - $181K/yr
At least one shipped title as a combat designer or similar role. Experience with behavior trees or similar NPC AI concepts preferred * Strong coding ability: Computer Science degree preferred though ...
Santa Monica, CA · On-site
$145K - $181K/yr
At least one shipped title as a combat designer or similar role. Experience with behavior trees or similar NPC AI concepts preferred * Strong coding ability: Computer Science degree preferred though ...
Santa Monica, CA · On-site
$145K - $181K/yr
At least one shipped title as a combat designer or similar role. Experience with behavior trees or similar NPC AI concepts preferred * Strong coding ability: Computer Science degree preferred though ...
Santa Monica, CA · On-site
$145.10 - $181.40/hr
At least one shipped title as a combat designer or similar role. Experience with behavior trees or similar NPC AI concepts preferred * Strong coding ability: Computer Science degree preferred though ...
Santa Monica, CA · On-site
$145.10 - $181.40/hr
At least one shipped title as a combat designer or similar role. Experience with behavior trees or similar NPC AI concepts preferred * Strong coding ability: Computer Science degree preferred though ...
Irvine, CA · On-site
$109K - $117K/yr
Senior Technical Designer, Combat | Unannounced Project - Irvine, CA Requisition ID: R027700 Your Mission At Blizzard, we craft genre-defining games and legendary worlds for all to share. Through ...
Irvine, CA · On-site
$109K - $117K/yr
Senior Technical Designer, Combat | Unannounced Project - Irvine, CA Requisition ID: R027700 Your Mission At Blizzard, we craft genre-defining games and legendary worlds for all to share. Through ...
Irvine, CA · On-site
$109K - $117K/yr
Senior Technical Designer, Combat | Unannounced Project - Irvine, CA Requisition ID:R027700 Your Mission At Blizzard, we craft genre-defining games and legendary worlds for all to share. Through ...
Irvine, CA · On-site
$109K - $117K/yr
Senior Technical Designer, Combat | Unannounced Project - Irvine, CA Requisition ID:R027700 Your Mission At Blizzard, we craft genre-defining games and legendary worlds for all to share. Through ...
OR · On-site +1
We are seeking a highly technical, creative, and team-oriented Senior Sandbox Designer to ... and combat prioritization Create and balance a suite of active and passive player items that can ...
OR · On-site +1
We are seeking a highly technical, creative, and team-oriented Senior Sandbox Designer to ... and combat prioritization Create and balance a suite of active and passive player items that can ...
$118K - $177K/yr
We are seeking a highly technical, creative, and team-oriented Senior Sandbox Designer to ... combat prioritization • Create and balance a suite of active and passive player items that can ...
$118K - $177K/yr
We are seeking a highly technical, creative, and team-oriented Senior Sandbox Designer to ... combat prioritization • Create and balance a suite of active and passive player items that can ...
Cheyenne, WY · On-site +1
$118K - $177K/yr
We are seeking a highly technical, creative, and team-oriented Senior Sandbox Designer to ... and combat prioritization Create and balance a suite of active and passive player items that can ...
Cheyenne, WY · On-site +1
$118K - $177K/yr
We are seeking a highly technical, creative, and team-oriented Senior Sandbox Designer to ... and combat prioritization Create and balance a suite of active and passive player items that can ...
Muskegon, MI · On-site
$92K - $98K/yr
... combat situations. RENK America employs over 500 employees at our US locations in Muskegon ... Description The Senior Designer role is an experienced level position responsible for the design ...
Muskegon, MI · On-site
$92K - $98K/yr
... combat situations. RENK America employs over 500 employees at our US locations in Muskegon ... Description The Senior Designer role is an experienced level position responsible for the design ...
Muskegon, MI · On-site
$92K - $98K/yr
... combat situations. RENK America employs over 500 employees at our US locations in Muskegon ... Description The Senior Designer role is an experienced level position responsible for the design ...
Muskegon, MI · On-site
$92K - $98K/yr
... combat situations. RENK America employs over 500 employees at our US locations in Muskegon ... Description The Senior Designer role is an experienced level position responsible for the design ...
$90 - $120/hr
Senior Game Designer - Weapons/Combat (Apex Legends) Work Model: Hybrid Respawn Entertainment Founded in 2010, Respawn was created with the philosophy that when talented people have creative freedom ...
New
$90 - $120/hr
Senior Game Designer - Weapons/Combat (Apex Legends) Work Model: Hybrid Respawn Entertainment Founded in 2010, Respawn was created with the philosophy that when talented people have creative freedom ...
New
Job# TI1449 Will be responsible for conducting instructional training to include designing specific ... Special Operations/Special Forces background OR a senior combat arms type background. * Demonstrate ...
Job# TI1449 Will be responsible for conducting instructional training to include designing specific ... Special Operations/Special Forces background OR a senior combat arms type background. * Demonstrate ...
Job# TI1449 Will be responsible for conducting instructional training to include designing specific ... Special Operations/Special Forces background OR a senior combat arms type background. Demonstrate ...
Job# TI1449 Will be responsible for conducting instructional training to include designing specific ... Special Operations/Special Forces background OR a senior combat arms type background. Demonstrate ...
... include designing specific training materials for UAS and cUAS operations. These encompass ... Special Operations/Special Forces background OR a senior combat arms type background. * Demonstrate ...
... include designing specific training materials for UAS and cUAS operations. These encompass ... Special Operations/Special Forces background OR a senior combat arms type background. * Demonstrate ...
... include designing specific training materials for UAS and cUAS operations. These encompass ... Special Operations/Special Forces background OR a senior combat arms type background. * Demonstrate ...
... include designing specific training materials for UAS and cUAS operations. These encompass ... Special Operations/Special Forces background OR a senior combat arms type background. * Demonstrate ...
Irvine, CA · On-site +1
$109K - $117K/yr
Senior Boss Designer II - Unannounced Project | Irvine, CA Requisition ID:R027917 Your Mission At ... Create compelling gameplay mechanics, combat scenarios, and encounter scripts that support ...
New
Irvine, CA · On-site +1
$109K - $117K/yr
Senior Boss Designer II - Unannounced Project | Irvine, CA Requisition ID:R027917 Your Mission At ... Create compelling gameplay mechanics, combat scenarios, and encounter scripts that support ...
New
Job# TI1449 Will be responsible for conducting instructional training to include designing specific ... Special Operations/Special Forces background OR a senior combat arms type background. * Demonstrate ...
Job# TI1449 Will be responsible for conducting instructional training to include designing specific ... Special Operations/Special Forces background OR a senior combat arms type background. * Demonstrate ...
$59K - $65.5K
1% of jobs
$65.5K - $72.1K
2% of jobs
$72.1K - $78.6K
3% of jobs
$78.6K - $85.2K
5% of jobs
$85.2K - $91.7K
5% of jobs
$91.7K - $98.3K
4% of jobs
$103.5K is the 25th percentile. Wages below this are outliers.
$98.3K - $104.8K
5% of jobs
The median wage is $107.1K / yr.
$104.8K - $111.4K
68% of jobs
$111.4K - $117.9K
3% of jobs
$117.9K - $124.5K
2% of jobs
$124.5K - $131K
1% of jobs
$59K
$105.9K
$131K
| Aspect | Senior Combat Designer | Combat Designer |
|---|---|---|
| Required Credentials | Bachelor's degree in game design, computer science, or related field; several years of experience | Bachelor's degree in game design, related field; entry to mid-level experience |
| Work Environment | Develops complex combat systems, mentors junior staff, and leads design initiatives | Designs combat mechanics, collaborates with teams, and implements gameplay features |
| Industry Usage | Common in AAA and large-scale game studios | Used across indie and mid-sized studios as well |
The main difference between a Senior Combat Designer and a Combat Designer lies in experience, leadership responsibilities, and scope of work. Senior Combat Designers typically oversee complex systems, mentor team members, and contribute to strategic planning, while Combat Designers focus on designing and implementing combat mechanics. Both roles require similar educational backgrounds and are integral to game development teams.
Cities with the most Senior Combat Designer job openings:
The most popular types of Combat Designer jobs are:
States with the most job openings for Senior Combat Designer jobs include:
Full-time
Re-posted 27 days ago
What We Do:
At Gunfire Games, we're passionate about creating unforgettable worlds and experiences. With a legacy built on titles like Darksiders 3, The Remnant Series, and Chronos, we're driven by the future of game development. Our team thrives on innovation, collaboration, and honing our craft to its finest edge. We're looking for talented, passionate people to help shape the next chapter in our story.
Gunfire Games is seeking a Combat Designer (Associate, Mid-Level, Senior, or Principal) to focus primarily on designing and implementing engaging combat experiences for our upcoming titles. In this role, you will create and iterate on creature behaviors, enemy combat mechanics, AI systems, boss encounters, and animation-driven gameplay using Unreal Engine 5. You will help bring dynamic and memorable combat encounters to life while contributing to the overall player experience.
This role is primarily focused on combat design, with additional responsibility for related gameplay systems including NPC behaviors, ambient encounters, siege scenarios, and other supporting world interactions that enhance combat and player experience.
The ideal candidate has a passion for making characters feel alive and authentic, along with a strong understanding of combat design, animation fundamentals, AI behaviors, and gameplay systems. You should be comfortable working in-engine, using tools such as state machines and Blueprints to implement, tune, and iterate on combat-focused gameplay systems.
We're looking for a self-starter who is highly motivated and capable of working with minimal supervision, with expectations and scope scaling based on experience level.
A portfolio is required for consideration. Applications submitted without a portfolio will not be reviewed. This is a Combat Designer position, and candidates should demonstrate substantial experience designing or implementing combat systems, enemy behaviors, creature AI, boss encounters, or gameplay mechanics. Candidates whose portfolios focus primarily on narrative design, progression design, level design, environmental design, or other non-combat disciplines may not be considered.
Requirements:Who You Are:
We are open to candidates across multiple experience levels. Responsibilities and expectations scale based on experience and scope of ownership.
Associate Level
• 0–2+ years of experience (professional, internship, or equivalent personal/indie work)
• Foundational understanding of combat design, AI behaviors, or gameplay systems
• Familiarity with Unreal Engine (UE4/UE5) and Blueprint scripting
• Demonstrates potential through portfolio work, with a focus on implementation
• Eagerness to learn, take feedback, and grow within a collaborative team
Mid-Level
• 2–5+ years of experience in combat or gameplay design
• Portfolio demonstrating implemented creature behaviors and combat encounters
• Strong working knowledge of Unreal Engine (UE4/UE5), including animation systems and state machines
• Proficiency with Blueprint scripting to implement gameplay systems
• Ability to own features from concept through iteration and polish
• Solid understanding of combat feel, AI behaviors, and animation fundamentals
Senior Level
• 5+ years of professional experience in combat or systems design
• Shipped at least one title with meaningful contribution to combat or AI systems
• Deep understanding of creature design, combat mechanics, and player experience
• Advanced experience with Unreal Engine systems, including optimization and technical constraints
• Ability to lead features, mentor other designers, and drive quality across systems
• Strong cross-disciplinary collaboration and problem-solving skills
Principal Level
• 8+ years of experience with a focus on combat systems or AI-driven gameplay
• Multiple shipped titles with significant ownership of combat or creature systems
• Proven ability to define and drive combat design vision at a system or project level
• Establishes best practices, pipelines, and long-term direction for combat design
• Mentors across the discipline and influences both creative and technical decision-making
• Balances high-level vision with hands-on execution when needed
All Levels Should Have:
• Strong technical understanding of Unreal Engine (UE4/UE5), especially animation systems and state machines
• Experience working with 3D game engines and understanding of game development pipelines
• Excellent communication skills and ability to collaborate across disciplines
• Ability to iterate quickly without compromising quality
• Strong problem-solving, time management, and organizational skills
• Adaptability in a fast-paced, evolving development environment
• Self-motivated with the ability to work independently
• Must be based in the U.S. and legally authorized to work without sponsorship
Bonus XP:
• Animation experience, especially related to creature behaviors
• Shipped a AA/AAA title (For Mid, Senior, Principal Levels)
• Experience iterating on work based on playtests and player feedback
The above list of job duties is not exclusive or exhaustive, and the hired applicant may be required to undertake additional tasks as may be reasonably expected to perform.
Pay range: $60,000 - $130,000. Title level and base pay offered will be based on candidate’s skills, experience, and other professional considerations.
Gunfire Games LLC is an equal opportunity employer and considers all candidates for employment regardless of race, color, religion, sex, national origin, citizenship, age, disability, marital status, military or veteran’s status (including protected veterans, as may be required by federal law), sexual orientation or any other category protected by law.
Gunfire Games LLC participates in E-Verify. All new hires are required to complete the I-9 employment eligibility verification form and provide documentation to confirm their identity and authorization to work in the United States.
Sourced by ZipRecruiter
Pc games
11 - 50 Employees
Austin, TX, US
2014