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Senior Combat Designer Jobs (NOW HIRING)

Senior Combat Systems Engineer

Crane, IN

$104.50K - $142.90K/yr

DRAKE is a portable, electromagnetic warfare jammer designed to protect Navy ships and personnel by detecting and defeating small unmanned aerial systems (UAS). DRAKE often acts in combination with ...

Senior Combat Systems Engineer

Crane, IN · On-site

$104.50K - $142.90K/yr

DRAKE is a portable, electromagnetic warfare jammer designed to protect Navy ships and personnel by detecting and defeating small unmanned aerial systems (UAS). DRAKE often acts in combination with ...

Senior Combat Systems Engineer

Crane, IN

$104.50K - $142.90K/yr

DRAKE is a portable, electromagnetic warfare jammer designed to protect Navy ships and personnel by detecting and defeating small unmanned aerial systems (UAS). DRAKE often acts in combination with ...

Sr Designer

Muskegon, MI · On-site

$92.10K - $98.50K/yr

... combat situations. RENK America employs over 500 employees at our US locations in Muskegon ... Description The Senior Designer role is an experienced level position responsible for the design ...

Sr Designer

Muskegon, MI · On-site

$92.10K - $98.50K/yr

... combat situations. RENK America employs over 500 employees at our US locations in Muskegon ... Description The Senior Designer role is an experienced level position responsible for the design ...

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Senior Combat Designer information

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$59K

$105.9K

$131K

How much do senior combat designer jobs pay per year?

As of May 31, 2026, the average yearly pay for senior combat designer in the United States is $105,882.00, according to ZipRecruiter salary data. Most workers in this role earn between $102,000.00 and $109,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Senior Combat Designer, and why are they important?

To thrive as a Senior Combat Designer, you need deep expertise in game design principles, combat mechanics, and balancing, usually demonstrated through a portfolio and several years of industry experience. Proficiency with game engines like Unreal or Unity, scripting languages, and familiarity with design documentation tools are typically required. Creative problem-solving, collaboration, and strong communication skills help you work effectively with multidisciplinary teams and iterate on feedback. These skills ensure the creation of engaging, balanced, and fun combat experiences that enhance player satisfaction and game success.

How does a Senior Combat Designer typically collaborate with other departments during game development?

A Senior Combat Designer works closely with programmers, animators, artists, and narrative designers to ensure that combat systems are engaging, balanced, and visually coherent. This collaboration often involves frequent meetings, playtesting sessions, and iterative feedback cycles. Clear communication and documentation are essential, as the combat designer must translate creative visions into actionable tasks for various teams while also integrating technical and artistic constraints.

What is a Senior Combat Designer?

A Senior Combat Designer is a game development professional responsible for designing, implementing, and balancing combat systems in video games. They work closely with other designers, artists, and programmers to create engaging and challenging combat experiences for players. Senior Combat Designers often lead teams, mentor junior staff, and ensure that combat mechanics align with the game's vision and objectives. Their work involves designing enemy behaviors, player abilities, weapons, and progression systems, as well as iterating on feedback and playtesting results.

What is the difference between Senior Combat Designer vs Combat Designer?

AspectSenior Combat DesignerCombat Designer
Required CredentialsBachelor's degree in game design, computer science, or related field; several years of experienceBachelor's degree in game design, related field; entry to mid-level experience
Work EnvironmentDevelops complex combat systems, mentors junior staff, and leads design initiativesDesigns combat mechanics, collaborates with teams, and implements gameplay features
Industry UsageCommon in AAA and large-scale game studiosUsed across indie and mid-sized studios as well

The main difference between a Senior Combat Designer and a Combat Designer lies in experience, leadership responsibilities, and scope of work. Senior Combat Designers typically oversee complex systems, mentor team members, and contribute to strategic planning, while Combat Designers focus on designing and implementing combat mechanics. Both roles require similar educational backgrounds and are integral to game development teams.

What cities are hiring for Senior Combat Designer jobs? Cities with the most Senior Combat Designer job openings:
What are the most commonly searched types of Combat Designer jobs? The most popular types of Combat Designer jobs are:
What states have the most Senior Combat Designer jobs? States with the most job openings for Senior Combat Designer jobs include:
Senior Combat Systems Engineer with Security Clearance

Senior Combat Systems Engineer with Security Clearance

MANTECH

Washington, DC • Hybrid

$117.90K - $161.90K/yr

Other

Posted 18 days ago


ManTech rating

8.8

Company rating: 8.8 out of 10

Based on 13 frontline employees who took The Breakroom Quiz

30th of 184 rated software companies


Job description

MANTECH seeks a motivated, career and customer-oriented Senior Combat Systems Engineer to join our team in Washington, DC. This is a hybrid position which will require 2-3 days onsite per week. The Senior Engineer will support the Foreign Military Sales (FMS) AEGIS and Non-AEGIS Programs. Serving as a direct report to the Case Development Case Manager, this ESS function primarily serves as the day-to-day support of the development of executable combat system configurations for international engagement opportunities, including the acquisition and technical support of the Aegis Combat System's Computer Program and supporting hardware. Responsibilities include but are not limited to: * Provide high quality program management and systems engineering support to US DOD international assistance and cooperative development programs with a strong background in (FMS) Aegis Navy programs.
* Will support in designing, implementing, and executing all phases of international programs, from concept development through lifetime support.
* Capable of managing multiple FMS portfolio/programs providing technical and programmatic support related to management, design, development and integration of complex weapons systems architectures.
* Manage multiple programs independently, as required by the government FMS program manager.
* Travel up to 25%, which includes travel both CONUS and OCONUS Minimum Qualifications: * High School Diploma or equivalent education
* 8+ years of experience in an engineering, analyst, and/or project management role supporting Navy combat systems
* United States Navy AEGIS experience
* Must have prior FMS experience and a strong understanding of FMS international policies and processes Preferred Qualifications: * Bachelor of Science degree in an engineering discipline
* Case management and acquisition foreign military sales experience Clearance Requirements: * Must be a U.S. citizen and possess a current or active United States secret security clearance. Physical Requirements: * The person in this position must be able to remain in a stationary position 50% of the time.
* Occasionally move about inside the office to access file cabinets, office machinery, or to communicate with co-workers, management, and customers, via email, phone, and or virtual communication, which may involve delivering presentations.

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