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Senior Combat Game Designer Jobs (NOW HIRING)

Senior Game Designer (Combat)

Santa Monica, CA ยท On-site

$145K - $181K/yr

Mentor junior designers and contribute to the overall growth of the design team What skills you will use: * 5+ years of industry experience in combat design and/or technical design for games ...

Games family. With over 20 years of creation under our belts, NetherRealm's mission remains the ... The Job The Senior Combat Designer will be responsible for significant contributions to game design ...

Senior Designer, Combat

Chicago, IL ยท On-site

$89K - $166K/yr

Games family. With over 20 years of creation under our belts, NetherRealm's mission remains the ... The Job The Senior Combat Designer will be responsible for significant contributions to game design ...

Senior Combat Designer (AI archetype)

Novato, CA ยท On-site

$119K - $128K/yr

As a Senior Combat Designer at Cloud Chamber, you will collaborate with an innovative team of ... Deep understanding of game mechanics, combat systems, and AI NPC design. * Fluent with game ...

Senior Combat Designer (AI archetype)

Novato, CA ยท On-site

$119K - $128K/yr

As a Senior Combat Designer at Cloud Chamber, you will collaborate with an innovative team of ... Deep understanding of game mechanics, combat systems, and AI NPC design. * Fluent with game ...

... game on teamLFG. You will work closely with the entire Design Team designing, crafting, and ... and combat prioritization Create and balance a suite of active and passive player items that can ...

Senior Combat Designer (Encounters)

Novato, CA ยท On-site

$100K - $148K/yr

As a Senior Combat Designer at Cloud Chamber, you will be responsible for scripting and shaping ... Create and script engaging gameplay encounters that highlight the core systems and pacing of the ...

Senior Combat Designer (Encounters)

Novato, CA ยท On-site

$100K - $148K/yr

As a Senior Combat Designer at Cloud Chamber, you will be responsible for scripting and shaping ... Create and script engaging gameplay encounters that highlight the core systems and pacing of the ...

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Senior Combat Game Designer information

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How much do senior combat game designer jobs pay per year?

As of Sep 11, 2026, the average yearly pay for senior combat game designer in the United States is $130,762.00, according to ZipRecruiter salary data. Most workers in this role earn between $107,000.00 and $150,000.00 per year, depending on experience, location, and employer.

What are popular job titles related to Senior Combat Game Designer jobs?

For Senior Combat Game Designer jobs, the most frequently searched job titles are:

Infographic showing various Senior Combat Game Designer job openings in the United States as of September 2026, with employment types broken down into 80% Full Time, 15% Part Time, and 5% Contract. Highlights an 85% In-person, and 15% Remote job distribution, with an average salary of $130,762 per year, or $62.9 per hour.

Lightfox Games is hiring Senior Combat Designer, 2026

Seattle, WA โ€ข On-site

$120K - $145K/yr

Other

Medical, Dental, Vision, Retirement

Posted 24 days ago


Job description

Lightfox Games is seeking a talented, enthusiastic, and gameplay-focused Senior Combat Designer to join our tight-knit team in Seattle. In this role, you will hold senior-level ownership over our moment-to-moment combat loopsโ€”partnering with the Combat Lead to conceive, prototype, and polish satisfying gameplay mechanics from the ground up.

The ideal candidate is a blend of a mechanical tactician and an engine mechanic. You must possess a strong instinct for what makes actions feel responsive and punchy, a deep grasp of player psychology, and the handsโ€‘on technical literacy needed to tune parameters directly inside the game engine. Working in tandem with art, engineering, and systems teams, you will make combat look magnificent, feel immaculate, and integrate smoothly into longโ€‘term player progression.

Job Overview : Senior Combat Designer

Job Details Specification

Job Title Senior Combat Designer

Studio / Employer Lightfox Games

Location Seattle, WA (Downtown Hub)

Working Pattern Hybrid (Approx. 50% Onsite / 50% Remote)

Core Software Stack Unity Engine, Balance/Data Spreadsheet Systems

Target Platforms Mobile (Unannounced Global IP & Publisher)

Target Range $120,000 โ€“ $145,000 Base + Equity + 401(k) Match

As a Senior Combat Designer, your daily workflow will balance tactical prototyping with crossโ€‘disciplinary systems balancing:

1. Combat Tuning, Feel & Behavior Design
  • Moment-to-Moment Excellence: Define, tune, and continuously iterate on the core combat feelโ€”meticulously tweaking frame timing, animation pacing, hit responsiveness, and screen shake to deliver satisfying feedback loops.
  • Enemies & Encounters: Collaborate with the Combat Team to map out diverse enemy AI behaviors, complex combat archetypes, and exciting encounter structures that test player skill.
  • Abilities & Systems: Design and script responsive player abilities, cooldown mechanics, weapon profiles, and status effects that empower players to form distinct builds.
  • Hands-on Engine Tuning: Drive combat assets from initial grayโ€‘box prototyping to final shippable status by implementing and tuning systems directly within the game engine (Unity).
  • Scalable Documentation: Author and maintain comprehensive combat design bibles, balance spreadsheets, standards documentation, and mechanical best practices that scale seamlessly as the studio grows.
  • Data-Driven Playtesting: Playtest the game extensively, parsing both qualitative feedback from team sessions and quantitative telemetry data from player tests to direct combat iteration.
  • Systems Synchronization: Partner with the Systems Design team to guarantee that combat mechanics sync flawlessly with broader game design pillars, liveโ€‘ops roadmaps, player progression loops, and economic frameworks.
Requirements & Qualifications

We are looking for a veteran combat designer with a proven track record of shipping realโ€‘time action mechanics:

Core Technical Profile
  • Industry Tenure: 5+ years of professional game development experience, with explicit senior-level ownership over combat or core gameplay design.
  • Shipped Credits: At least 1 successfully shipped title under your belt where you directly shaped the combat or action architecture.
  • Engine Literacy: Handsโ€‘on experience building, scripting, and implementing gameplay features within a modern engine, with Unity strongly preferred.
  • Design Fundamentals: A profound understanding of combat game feel, hitโ€‘stop mechanics, input buffering, difficulty curves, enemy pacing, and player psychology.
  • Elite Portfolio: A strong portfolio or collection of shipped breakdown work highlighting explicit ability, encounter, and AI design with clear design intent.
  • Cross-Functional Communication: Exceptional verbal and written communication skills; entirely comfortable pitching mechanics to artists, calculating logic budgets with engineers, and presenting systems to stakeholders.
  • Thriving in Ambiguity: Highly selfโ€‘motivated with a comfort level operating in an earlyโ€‘stage, fastโ€‘moving production environment where broad ownership is encouraged.
Highly Desirable Assets (Nice to Have)
  • Direct experience designing combat loops or systems for free-to-play mobile games.
  • Familiarity with Action RPG (ARPG) combat mechanics, ability build diversity, and stat scaling systems.
  • Experience tuning combat systems tailored specifically for isometric, topโ€‘down, or strategy-oriented camera perspectives.
  • Prior studio experience working within a major licensed property or highly established global IP.
  • Experience exploring or utilizing emerging AI tools to accelerate prototyping, documentation workflows, or numbers tuning.

Lightfox Games offers a competitive total rewards package designed to support your lifestyle balance, health, and financial security:

  • Competitive Base Salary: $120,000 โ€“ $145,000 per year (commensurate with background and portfolio depth).
  • Financial & Ownership: Lucrative company equity options alongside a structured 401(k) retirement plan featuring an employer match.
  • Health & Wellness: Comprehensive medical, dental, and vision insurance coverage options for you and your family.
  • Commuter Subsidies: Robust commuter benefits to streamline your travel to and from our downtown Seattle studio space.
  • Collaborative Culture: A supportive, low-ego studio environment centered around small, high-impact teams with massive autonomy.
Lightfox Games is hiring Senior Combat Designer, 2026
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