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Gameplay Designer Jobs (NOW HIRING)

OR · On-site

We are seeking a highly technical, creative, and team-oriented contract Staff Gameplay Designer to contribute a new multiplayer action game on teamLFG. You will work closely with the entire Design ...

We are seeking a highly technical, creative, and team-oriented contract Staff Gameplay Designer to contribute a new multiplayer action game on teamLFG. You will work closely with the entire Design ...

What You'll Do Epic Games is looking for a Gameplay Designer to help create compelling gameplay experiences across combat, progression, systems, moment-to-moment mechanics, and live gameplay content ...

Are you excited to make gameplay that strongly cares about player intention, action game feel, and readability? We are seeking a highly technical, creative, and team-oriented Senior Sandbox Designer ...

Are you excited to make gameplay that strongly cares about player intention, action game feel, and readability? We are seeking a highly technical, creative, and team-oriented Senior Sandbox Designer ...

Game Designer

Las Vegas, NV

$148K/yr

Description SpinPlay Games is seeking a Game Designer to be involved in the development of new game designs, theme designs, game flow and the overall vision of the game. This role is responsible for ...

Game Designer

Las Vegas, NV

$148K/yr

Description SpinPlay Games is seeking a Game Designer to be involved in the development of new game designs, theme designs, game flow and the overall vision of the game. This role is responsible for ...

Game Designer

$158K/yr

SpinPlay Games is seeking a Game Designer to be involved in the development of new game designs, theme designs, game flow and the overall vision of the game. This role is responsible for directing ...

Game Designer

$158K/yr

... gameplay feedback and recommendations for improvement on each other's games * Regularly play ... Be extremely creative, designing experiences that are intuitive and fun * Obsess over detail and ...

Game Designer

Lehi, UT · On-site

$145K/yr

... gameplay experiences while collaborating with Engineers, Artists, and QA to delight players ... designer, ready to work end-to-end, from core loop development to live service management on new ...

Game Designer

Austin, TX · On-site +1

$153K/yr

As a Game Designer , you will lead the design process, collaborating with the rest of the team to make truly standout products that break the mold on what a slot game can be. Along the way, you'll ...

Game Designer

San Francisco, CA · On-site

$182K/yr

Game Designer (Experience & Systems) About the Role We're looking for an exceptional Game Designer ... Strong systems thinking and the ability to balance interconnected gameplay mechanics. * Comfortable ...

Slot Game Designer - Remote

Las Vegas, NV · On-site +1

$148K/yr

Slot Game Designer Location: Las Vegas, NV, or Chicago, IL ( or fully-remote ) Your Mission in the Reel World: As a Slot Game Designer, you'll be the captain of your own gaming ship, navigating ...

Work directly with game designers, animators, and other engineers to deliver state-of-the-art gameplay features. * Integrate with first and third party services to give our players a seamless ...

Slot Game Designer - Remote

Austin, TX · On-site +1

$151K/yr

Slot Game Designer Location: Las Vegas, NV, or Chicago, IL ( or fully-remote ) Your Mission in the Reel World: As a Slot Game Designer, you'll be the captain of your own gaming ship, navigating ...

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Gameplay Designer information

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$81K

$145.4K

$205K

How much do gameplay designer jobs pay per year?

As of Aug 10, 2026, the average yearly pay for gameplay designer in the United States is $145,359.00, according to ZipRecruiter salary data. Most workers in this role earn between $116,000.00 and $173,000.00 per year, depending on experience, location, and employer.

What does a typical day look like for a gameplay designer?

A typical day for a Gameplay Designer often involves collaborating with programmers, artists, and other designers to brainstorm new features, refine mechanics, and address feedback from playtests. You can expect to design and document gameplay systems, tweak parameters for balance, and prototype new ideas to see how they work in practice. Communication with cross-functional teams is frequent to ensure all aspects of the gameplay are cohesive and fun for players. Additionally, regular participation in team meetings and reviews helps keep everyone aligned on project vision and priorities.

What are the key skills and qualifications needed to thrive as a gameplay designer?

To thrive as a Gameplay Designer, you need strong game design fundamentals, creative problem-solving abilities, and a solid understanding of player experience and engagement. Experience with industry-standard tools such as Unity, Unreal Engine, scripting languages (like C# or Blueprint), and familiarity with version control systems is highly valued. Excellent teamwork, communication skills, and a collaborative mindset are essential for effectively working with development teams and stakeholders. These skills help ensure the creation of compelling and balanced gameplay experiences that resonate with players and meet project goals.

What does a gameplay designer do?

A Gameplay Designer is responsible for creating and refining the interactive systems that define the player's experience in a game. They design mechanics, gameplay loops, and balance difficulty to ensure an engaging and fun experience. This role involves collaborating with programmers, artists, and other designers to implement and iterate on gameplay elements. Gameplay Designers also analyze player feedback and data to fine-tune mechanics and improve overall game feel.

More about Gameplay Designer jobs
What cities are hiring for Gameplay Designer jobs? Cities with the most Gameplay Designer job openings:
What states have the most Gameplay Designer jobs? States with the most job openings for Gameplay Designer jobs include:
Infographic showing various Gameplay Designer job openings in the United States as of August 2026, with employment types broken down into 89% Full Time, 5% Part Time, 1% Temporary, and 5% Contract. Highlights an 88% Physical, 5% Hybrid, and 7% Remote job distribution, with an average salary of $145,359 per year, or $69.9 per hour.

Staff Gameplay Designer - Social (Contract)

teamLFG

OR • On-site

Full-time

Re-posted 11 days ago


Job description

Are you on a mission to create games that bond players together into deeply invested communities? Do you spend your time thinking about how different game mechanics can come together to create emergent, dynamic, and frankly hilarious social moments? Are you excited to make gameplay that strongly cares about player intention, action game feel, and expressive communication?

We are seeking a highly technical, creative, and team-oriented contract Staff Gameplay Designer to contribute a new multiplayer action game on teamLFG. You will work closely with the entire Design Team prototyping, exploring, and implementing player avatars and their suite of verbs for the social area of a competitive PvP game. You will collaborate with team members from other disciplines to drive cohesive gameplay vision. You will help build the systems that enable our game to become a third place. Most importantly, you will work with a fun, dedicated, and cross-disciplinary team devoted to turning a creative dream into a new franchise at PlayStation.

RESPONSIBILITIES

Build and maintain the avatar movement and core sandbox systems that enable cooperative social gameplay and player expression, while building trust between players

Build the systems to allow for avatar customization, creating extensible opportunities for player investment and a progression economy, as well as player self expression and customization

Build compelling gameplay experiences through reusable sandbox mechanics, especially 3C (Character, Camera and Controls) design and implementation

Create endearing NPCs that improve IP quality, consistency, along with sandbox design principles

Work with audio, effects, and animation to clearly communicate gameplay affordances to players

REQUIRED SKILLS

Understanding of how modern multiplayer social games can leverage an intuitive and expressive action sandbox to create memories between players

Fluency for collaboration with designers, artists, programmers, audio professionals, quality assurance and producers to achieve a common goal, with adaptability for how to work in a flexible work environment

Broad T-shaped rapid prototyping skills, with enough multi-disciplinary knowledge to quickly stub out gameplay ideas to evaluate their potential

Strong technical scripting skills and understanding of how to structure game design tools to unlock player expression, content variety, and execution speed

Strong understanding of character motion and animation; momentum, timing, and their impact on player communication and tone

Proven ability to build alignment and productively own feature direction without sacrificing empathy and collaboration with team contributors

Ability to operate autonomously and handle ambiguity, including giving and receiving feedback despite that ambiguity

Ability to create plans and evaluate them for meeting the experiential needs of the players and markets

Outstanding oral and written communication skills

Demonstrated understanding of how systemically consistent, combinatoric game design can create player surprise and laughter

PREFERRED EXPERIENCE

Experience as a Staff Sandbox/Gameplay Designer on AAA or large-scale online action games, designing, documenting, and building character customization systems

Experience delegating work or ownership of an area to multi-disciplinary peers

Experience with social/cooperative game design and balancing for an active player base